The wildlife don't kill billions of our people in a few weeks. Those examples aren't even close to being the same.Secondary characters? That defeats the whole point of a communications blackout. If we have the ability to direct each of our characters and our characters can control the various militaries under them then we as the players would have total control of our entire military and the ability to deploy it, which just laughs in the face of communications issues.
That's not even considering the agency argument under the fact that this is a surprise incursion. We wouldn't have had -shouldn't have had- time to make any choices in character at all considering our communications issues. This isn't a campaign, its a surprise event. You may as well ask for troop deployment options and control over our generals actions during every wildlife attack. After all, we don't get agency during those battles do we?
traits get a reduced impact on this scale, given that combat gave 31 rather then over 400@durin, Saint Lin had the Last Saint trait which specifically gives a +100 bonus against daemons but the closest thing it gave was a +20. That's before all the weapon traits that seemingly had no effect whatsoever (Master Gunfighter, Master Swordsman, etc.)
Gods no, another 'Breaches and troop assignment' would have been awful.
Maybe a 'Assign character to X', 'Risk character is willing to take.' would have been fine, but 10 miniturns of breaches and soldiers would have been awful.
that sort of thing is actually a good idea and if I had thought of it I would have given you that as optionsYes, something like that.
What do you value more and how much:
[] A
[] B
[] C
Did anyone try to say hi?
the main agency I gave was deploying characters where your Omakes put them to a large extent (this saved the Unseen University)
Tens of millions died due to the Deep Ones.
+5 to all rolls in AridiaTitans of the Desert
Beneath the desert of Aridia, giants lay sleeping. None knew exactly how many there were, or where they lay. After all, they awoke only to hunt, and even then, only if there was food.
Those who lived in the desert knew well the threat. They knew that it was pure folly to attempt to overwhelm these Titans through numbers. A massed attack to kill one would inevitably wake five more. No, they knew that the only way to travel through the region was in small, dispersed packs. Any of the Titans that sought to feed upon them could be whittled away then, or lured into the ranged of the Bombardment cacti.
When the defenders of Salem scouted to the north, towards the incursion their psykers had detected, they saw countless daemons on the horizon. And though they were disheartened by the appearance, they held hope that these daemons would make the self-same mistake they had upon colonizing the region--move in large enough packs to disturb the slumbering scorpions. Perhaps it would delay them a bit, whittle down their numbers into something more manageable if they were lucky.
What they neglected to consider, or perhaps did not know, was the sheer number of slumbering Titans below the sands. As the waves of daemon spawn advanced, Titan after Titan awoke from their hibernation, each sensing that there was plentiful food for all. Upon encountering the daemons themselves that had triggered their rise, each beast flew into a feeding frenzy.
Those who caught a glimpse of the actions could not tell if the fel powers of the daemons had any effect upon the scorpions. Both writhing in pain and confusing with ecstasy were just as deadly to the daemons when done by those Titans, after all, and none wished to even speculate of the effects of alluring stimuli.
Still the waves came, and still more Titans rose, until the horizon and plains of the desert were spotted with their bulk, each one continuing to hunt, kill, and eat so long as they could find the daemon spawn they found so delectable.
After the Incursion ended, the brave defenders turned to the north, dreading what they would find. Should the Titans continue to feed, they would have no choice but to flee, after all. But what they saw surprised them. Not one Titan was visible. Each and every one of them had eaten their fill and dug back under the sands to hibernate, the disturbed sand the only evidence of their existence.
its been 4 days, it is not uncommon for me to spend that much time between updates anywayWhich still leaves us with nothing to do but twiddle out thumbs (and complain) between updates.
its been 4 days, it is not uncommon for me to spend that much time between updates anyway
Except normally we'd have choices to discuss. Ideas and thoughts to debate. Here? We're just wondering what we're going to lose to the next dice roll.its been 4 days, it is not uncommon for me to spend that much time between updates anyway
@durin could at least confirm o deny if Britton replacement shares his liberal views about how the Mechanicus should act?
Which pretty much mean's a civil war, or at least some nasty infighting. The only thing keeping the more radical conservative elements in check was Britton's influence.
The wildlife don't kill billions of our people in a few weeks. Those examples aren't even close to being the same.
The crux of your entire argument is that being given agency by the QM is what matters, yes?
My retort was that you lack agency during other surprise events so why should you get agency in this?
Amount of deaths doesn't even factor in to the debate. The points are the same. So yes, my example is in fact applicable.
Now you are saying that you cant compare lack of agency during wildlife attacks with lack of agency during daemon attacks because the amount of deaths are higher and therefore has a greater effect on our quest.
I would remind you that the black Irons had to kill their entire home city during a surprise wildlife event. An entire city abandoned. That's a far greater effect on our quest proportionally speaking than the deaths we have sustained so far and we didn't have agency then, so your request for agency under scale of casualties is rather strange...
he does share Brittons views@durin could at least confirm o deny if Britton replacement shares his liberal views about how the Mechanicus should act?
- Briton's death - possible Mechanicus civil war - loss of irreplaceable tech/strife in the Imperial Trust
- Mass Psyker deaths combined with the knock on effects of the incursion itself - significantly more major Psykers turning to Chaos - net gain transformed into potential city wrecking events for multiple decades
Britton's death will not trigger a Mechanicus civil war, why on earth would you think it wouldThat is disingenuous or at least short sighted. Here is a list of this that will have a far greater effect on the campaign than the raw loss of population:
And that is just the things that happened. Imagine if The Unseen University had been overrun and Saint Lyn had died for instance. The effects of that would have effectively undone tens of turns worth of actions.
- Briton's death - possible Mechanicus civil war - loss of irreplaceable tech/strife in the Imperial Trust
- Mass Psyker deaths combined with the knock on effects of the incursion itself - significantly more major Psykers turning to Chaos - net gain transformed into potential city wrecking events for multiple decades
also most of your surviving Battle Psykers will be ready for promotions after thisThe first is your assumption, we have no idea whether this will kick of the civil war as Brittons death has nothing to do with tech or changing the admech.
The second point is unlikely as we were told the majority of the witch sniffers and Sanctionites were still alive, its the battle psykers who are gutted.
As for more major psykers shrug who knows.
Britton's death will not trigger a Mechanicus civil war, why on earth would you think it would
But... But.Because we no longer have his influence to keep the conservatives in check. I never said the civil war would be instant.
But... But.
Dude he was never keeping them in check.
They're not rioting, they're grumbling at best.
They're at 3 on their unrest metre, that doesn't mean they're all planning rebellion.