The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Honestly thinking the mechanicus civil war might be the best option now, we just have to make sure we can back the radicals strongly enough that the conservative side is crushed with minimal damage. Might be worth plotting a purge, as such, although we will need to trigger the rebellion somehow, while still maintaining enough control to stop the rest of the nine worlds exploding.
Too many AdMech on other planets, especially Vanaheim. If the problem was only on Avernus I would support the idea, but unfortunatly the problem is bigger than that.
 
I think it is basically inevitable at this point. If I know chaos and its shenanigans the reformers took disproportionate losses. Hell If Slaanesh got fancy some of the reformers may have gotten corrupted causing the conservatives to grow more fervent.
That's more Tzeench's schtick, but I see your point.

I mean we can try to minimize the damage, but we must do things as legit as possible, if war is inevitable we CANNOT, make the first move.

Also @durin what does crits on surviving mean exactly?

I know Freddy's getting a trait, but that's about it.
 
I think it is basically inevitable at this point. If I know chaos and its shenanigans the reformers took disproportionate losses. Hell If Slaanesh got fancy some of the reformers may have gotten corrupted causing the conservatives to grow more fervent.

Hmm, the Dark Mechanicus seems to be the most stable chaotic thing that exists in 40k (not that that means much). In the end we absolutly cannot afford to stay traditional in rapidly changing Galaxy. Risk of corruption sounds better than being outgunned by everyone else
 
Well. This event is pretty much wiping out most of the hard work we've done. I gotta say, being forced to just sit back and read about all of our beloved characters dropping dead with little to nothing we can do to save them? Really not fun.
 
Hmm, the Dark Mechanicus seems to be the most stable chaotic thing that exists in 40k (not that that means much). In the end we absolutly cannot afford to stay traditional in rapidly changing Galaxy. Risk of corruption sounds better than being outgunned by everyone else
I doubt that argument will fly... well things will fly, but not support.
 
Well. This event is pretty much wiping out most of the hard work we've done. I gotta say, being forced to just sit back and read about all of our beloved characters dropping dead with little to nothing we can do to save them? Really not fun.
Not really, so far casulties havn't been too bad.

This has knocked things back, but compared to how it could have been this is not too bad, and Durin said there is going to be hella boni for this.
 
That was not an argument to push allowing corruption, I just want to say that almost no risk (including civil war or corruption) is actually worse than the risk of stagnating in a Galaxy that has, apparently, stopped stagnating and is now quickly evolving.
I know, but the admech, Ironically enough, are not very rational as a people.

I mean we can ask @durin wheter a really good, well reasoned, well thought out, and just plain good write in could change hearts and minds, throw Elder Haman and @Enjou at the problem for a few days, but I doubt we can get that simple a solution.
 
Last edited:
Not really, so far casulties havn't been too bad.

This has knocked things back, but compared to how it could have been this is not too bad, and Durin said there is going to be hella boni for this.
The problem isn't that people have been lost. It's that there isn't anything we can do to stop it, not in character at least. Omakes help, but it's not remotely the same. We, as a character and as players, are completely helpless.
 
We have extremely strong anti-chaos protocols. Also, we can literally have Lin walk into a room of people we suspect and have the problem solved. Plus, this wasn't an invasion by the Changer of Ways, this was an invasion by Slaanesh. Any trickle-down changes are going to be incidental, not the goal, and given the way the fight was going I really doubt they were willing to limit themselves by focusing their attention on the new guard.

Admech civil war is bad fucking news. And we will not have to cave to the conservatives. People are forgetting that while most of the admech is currently uncomfortable with the changes we've made so far, very, very few go so far as to oppose them.

Our "reformed admech" is the new status quo, and, given time, the old guard will get phased out. We won't magically gain access to projects that they don't like if we kill them, after all--we can start things like upgrading the oddball reactors now if we felt like it. We just have better things to do, what with figuring out DAoT tech being significantly faster than trying to upgrade it. And while the new guy won't start with the same level of respect Britton had, that doesn't mean they're going to start by ignoring him.

Inciting civil war there is just asking for another set of updates like these.

Edit: Also, if you want to reform the admech, write some fucking omakes. Yeah, Durin hit us over the head with the idea this fight, but you know he does reward them with bonuses or new options ordinarily. If people spent half the effort on that as on complaining about the traditionalists, we'd probably be fully reformed by the end of next turn with Britton's death at the hands of a conservative leader corrupted by the Abomination disguised as a result of the Incursion serving as a rallying point and a concrete example of why the changes are important.
 
Last edited:
The problem isn't that people have been lost. It's that there isn't anything we can do to stop it, not in character at least. Omakes help, but it's not remotely the same. We, as a character and as players, are completely helpless.
Exactly.

We're isolated, unable to do anything but hope any bonuses our writers can amass are enough. Can't even really respond to developments since everything's over in a location when the update's posted.
 
Exactly.

We're isolated, unable to do anything but hope any bonuses our writers can amass are enough. Can't even really respond to developments since everything's over in a location when the update's posted.
What can we do, the fact that we have done as well as we have without literal divine interference is an unheard of miracle.

I admit, this does suck, it really does, but what can we do.

As long as Durin gives us the options that are even better that come from this I will be happy.

If not well sigh. On we go.
 
Look on the upside, guys. We didn't lose Lin, or Ridcully. And they're more important people than Tranth.
 
That is not actually a bright side, just the less grim side. That is the problem. Nothing good can come of this.

Straight up disasters like this where we have very limited agency are not good for quests in general IMO.
Durin already addressed this and said he would be handing out traits and that there would be a very major Lessons learned action at the very least.

Other things may include more insight into the wild life and more friendly with the Sirens and possible interest from the Planet Mind.
 
But we had agency, unlike with Freya's death, wherein we had no agency.

Actualy, Durin, Saint Lin would have survived even with no Omakes.
 
Also remember Durin said this happend beacuse he rolled 666.

Like... how rare is that.

Also a few things @durin

1. How have the GK done.
2. Did we see any deep ones.
3. Did they seem intelligent?
 
Durin already addressed this and said he would be handing out traits and that there would be a very major Lessons learned action at the very least.

Other things may include more insight into the wild life and more friendly with the Sirens and possible interest from the Planet Mind.

New traits are what? A few percent higher odds on two or three actions per turn. Realistically they hardly mater at this point.

I'll give you the others though you should keep in mind that the Planet-Mind may decide that we should be exterminated, the end.
 
What can we do, the fact that we have done as well as we have without literal divine interference is an unheard of miracle.

I admit, this does suck, it really does, but what can we do.

As long as Durin gives us the options that are even better that come from this I will be happy.

If not well sigh. On we go.
Look, the problem isn't the event. The event is fine. The problem isn't even the character's we're losing.

Where Durin has messed up, is how he's handling it. We have no control over what's going on. We can't give orders, or help out our friends. We can't take control of other hero characters and try to fight off the hordes of Perfection. We can do nothing but sit here and desperately write, and pray.

This is an extreme example of the over reliance quests can have on dice rolls over narrative. The event was started by a dice roll, it is controlled by dice rolls, and the outcome will be decided by dice rolls. All with absolutely zero player involvement. We might as well just be reading a story at this point, except stories aren't this random.

What should have happened is that each sector gets a few short updates where we take control of the characters and give orders. One or two updates a section, wrap them up, then move on. It'd stretch things out a few days more, but Durin has proved that he is more than capable of handling long, protracted conflict.

This was a bad move on his part.
 
Last edited:
Hero of the Omnissiah
Sorry 'bout staying in dorthonion, but I wanted to make Brittons death mean something.

Hero of the Omnissiah

There was an awful purple blast, temporarily blinding, even through the most advanced bionics.

A shuddering tore across the battlefield, as the most advanced sensors started to recalibrate.

The fabricator general saw it first. Across the chest of the mighty, cantankerous warlord was a burning purple scar. Cutting deep through the armour, bubbling, with jolts of lightning and fire leaping across it.

The Titan fell to its knees, throwing up a cloud of dust, like a mighty shell hitting a desert. It started to totter, as the daemons overwhelmed it.

Britton knew he had to act fast. There would be no saving the venerable machine spirit otherwise. He hailed his men, and ordered an advance.

He lead a force of landspeeders, and diamondbacks. Not an official unit, just a force of skittari who Tranth had equipped earlier in the battle. They launched past the thinning mechanicus line, and tore over the daemonic horde. Upon reaching the tottering warlord, they dived at the daemons, crashing into them as if they were a unit of rough riders.

As the attack force shot, dived, smashed and repeated in an endless cycle, the territory around the Titan was slowly cleared. Britton lept from his speeder, and onto the chest of the Titan, followed by a number of the most experienced Techpriests he had. Looking over the wound, he noticed the chaotic curse was being driven back. Throwing around holy oils that'd normally not be used in quantities more than thimblefuls, he aided the machine spirit drive back possession.

Sensors searching the wound for any immediate threats, he froze. In the gaping scar, he saw a single Techpriest. This Techpriest had tentacles.

Leaping into the titans hull, his mechadendrites tore at the traitor, only to be parried by more tentacles bursting from its body. The traitor turned and blasted towards Britton with a beam of fire, severing a mechanical limb. Britton, fearing damage to the Titan, lept at the once man with his sword. Slicing through the tentacles, as more burst from the rapidly deforming body to parry his strikes, he advanced.

Then, he noticed the melta bomb. Inside the Titan, it could turn a potentially recoverable casualty into scrap, forcing the venerable machine spirit into the warp to be corrupted.

Britton knew, that if he continued with his offensive, it would all have been for nothing, and that he did not have time to run. He signalled for his landspeeder to swoop down, grabbed it with a mechadendrite, and used everything else to grab at the chaotic psyker. He found purchase.

The explosion, in the Titan, would've severed it into two.

One hundred meters away, in the arms of Britton, it only destroyed 3 landspeeders.

As the explosion shook the sky, the downed Titan let out a roar so mighty that the daemons around it fled. It hauled itself off the ground and retreated to friendly lines, laying down revenge with its mighty armament. As the Titan reached friendly lines, it fell down again, this time, more permanently, but, this time, it was safe.
 
Last edited:
Just out of pure curiousity, I wonder what would we get if Durin rolled 100100100 or 111?

(Or 66,66,66..)

Anyway, I'm hoping that psyker prevelence on Avernus increases from 1/10000 to something like 1/9000 or 1/8000 from this.
 
Back
Top