EDIT - Changed my plan, see discussion later on.
[] Big Repair Deal
Buy from Vanaheim
-Einherjar (64,352 Cr)
-Alexander (126,616.6 Cr) - Tithe this one to the Trust*
-32 MD Monk (10844.8 Cr)
-13 MI Praetorian (4421.3 Cr)
-25 MI Warrior (8502.5 Cr)
-400 MI Squire (21840 Cr)
-400 MI Page (21840 Cr)
-400 MI Soldier (8600 Cr)
-1000 Tugs (15000 Cr)
282,017.2 Cr total
Sell to Vanaheim
-Genghis (79,138 Cr)
-Vajra (42,484 Cr)
-28 HD Praetorian (948 Cr)
-40 HD Warrior (5403.6 Cr)
-80 HD Monk (8544 Cr)
-10 MD Praetorian (8430.8 Cr)
-57 MD Warrior (12044 Cr)
-128 MD Monk (6835.2 Cr)
-1220 MI Squire (57218 Cr)
-425 MI Page (20400 Cr)
-425 MI Soldier (20400Cr)
-30 MI Monk (6516 Cr)
-8 FI Squire (795 Cr)
-7 FI Page (426.3 Cr)
-15 FI Soldier (487.2 Cr)
-2 FI Monk (483.4 Cr)
270,561.5 Cr total
Vanaheim Prior Debt: 15,508.96 Cr owed to Avernus
Vanaheim Transaction Total: 114,55.7 Cr owed to Vanaheim
Vanaheim End Total: 4053.26 Cr owed to Avernus
*Vanaheim may keep this over one of the two sold if they prefer to tithe the others.
Buy from Niflheim
-354,000 Advanced Material per year (9664.2 Cr)
-4,000 Exotic Material per year (5920 Cr)
15,584.2 Cr total
Sell to Niflheim
-197,000,000 Thrones per year (886.5 Cr)
-200,000,000 Material per year (8440 Cr)
-200,000,000 Metal per year (6260 Cr)
15,586.5 Cr total
Niflheim End Total: +2.3 Cr
Ok, so by and large I just took OmegaS's plan and made a few changes:
1. Added the Alexander Class to what we're paying to have repaired. We have The Well of Urd, the Gravitic-Array Command Battleship, and the In Dying Light to repair in our own yards when they're ready, so I don't see much point in keeping the Alexander around when it would just take up space and time in our yards instead of possibly being out there helping the Imperial Trust kick the shit out of its enemies.
2. Moved the Intact escorts over to selling them. I did this to increase our own profit as well as because they go over the maximum recommendation of 600 Escorts for our fleet that Parnell has given us.
This still leaves us with 15 Cruisers/Light Cruisers less for our fleet than Parnell recommends, but we can make up for that with our own construction/repair when we open up some other classes for repair.
If someone could double check the math here that would be great. Thanks.
EDIT - Made a change regarding the Monk classes to only buy Mostly Destroyed. Numbers are the same in terms of how many we get and how soon we get them, it nets us an extra 3.2 Cr out of the deal.