Vote Tally : Embers in the Dusk: A Planetary Governor Quest (43k) | Page 1168 | Sufficient Velocity
##### NetTally 1.5.11
[X] Massed Deathstrikes
[X] Personal Attention: Reform the Black Irons
[X] Construct: Major Refit
-[X] Expedite: Construct: Major Refit
[X] Juve-Nat Production Factory: All
[X] Sound Out (Colonisation)
[X] Lobby for Quartok (Jotunheim)
-[X] Firstly, the people of the Imperial Trust cannot afford to continue embracing mindless xenophobia, for that is one of the paths that leads to the Abomination. The situation with the Quartoks must be looked at from all angles to see if they are truly a threat. While it is true that the Quartoks were at war with the Imperium in the past, by the accounts given under Saint Lin's aura of truth the survivors honestly believe it was the Imperium that attacked first. Regardless of the past, they were willing to look beyond their history and work with human soldiers towards a common goal during the Ork invasion. Further, they have been rather cooperative since, all things considered. By all appearances, the Quartok are not inherently hostile towards humanity, nor are they likely to become so. Even if they were to become a threat, it would be minor, given they are limited to a single city which could easily be destroyed if needed, have no means to escape the planet to threaten other worlds, and are monitored by Avernus's security. It is highly unlikely that another chance for such an ideal test case to reduce xenophobia among the Imperial Trust will present itself again.
-[X] Double Down: Lobby for Quartok (Jotunheim)
[X] Personal Attention: Disappearing cities: Investigation
[X] Examine: Internal Data Network
[X] Disappearing Cities: Magos Biologis Saren
[X] Investigate: The Fair Isle
[X] Disappearing Cities: Xavier
[X] Spend Time With Family
[X] Tutor Syr (Administratum)
No. of Votes: 13
[X]
Massed Deathstrikes
[X]
Personal Attention: Reform the Black Irons
[X]
Construct: Naval Expansion
-[X]
Expedite: Construct: Naval Expansion
[X]
Juve-Nat Production Factory: All
[X]
Sound Out (Colonisation)
[X]
Lobby for Quartok (Jotunheim)
-[X]
Double Down: Lobby for Quartok (Jotunheim)
-[X] Firstly, the people of the Imperial Trust cannot afford to continue embracing mindless xenophobia, for that is one of the paths that leads to the Abomination. The situation with the Quartoks must be looked at from all angles to see if they are truly a threat. While it is true that the Quartoks were at war with the Imperium in the past, by the accounts given under Saint Lin's aura of truth the survivors honestly believe it was the Imperium that attacked first. Regardless of the past, they were willing to look beyond their history and work with human soldiers towards a common goal during the Ork invasion. Further, they have been rather cooperative since, all things considered. By all appearances, the Quartok are not inherently hostile towards humanity, nor are they likely to become so. Even if they were to become a threat, it would be minor, given they are limited to a single city which could easily be destroyed if needed, have no means to escape the planet to threaten other worlds, and are monitored by Avernus's security. It is highly unlikely that another chance for such an ideal test case to reduce xenophobia among the Imperial Trust will present itself again.
[X]
Personal Attention: Disappearing cities: Investigation
[X]
Examine: Internal Data Network-
[X]
Disappearing Cities: Magos Biologis Saren
[X]
Investigate: The Fair Isle
[X]
Disappearing Cities: Xavier
[X]
Spend Time With Family
[X]
Tutor Syr (Administorum)
No. of Votes: 6
[X] Massed Deathstrikes
[X] Construct: Major Refit
-[X] Expedite: Construct: Major Refit
[X] Juve-Nat Production Factory: All
[X] Sound Out (Colonisation)
[X] Lobby for Quartok (Jotunheim)
-[X] Firstly, the people of the Imperial Trust cannot afford to continue embracing mindless xenophobia, for that is one of the paths that leads to the Abomination. The situation with the Quartoks must be looked at from all angles to see if they are truly a threat. While it is true that the Quartoks were at war with the Imperium in the past, by the accounts given under Saint Lin's aura of truth the survivors honestly believe it was the Imperium that attacked first. Regardless of the past, they were willing to look beyond their history and work with human soldiers towards a common goal during the Ork invasion. Further, they have been rather cooperative since, all things considered. By all appearances, the Quartok are not inherently hostile towards humanity, nor are they likely to be. Even if they were to become a threat, it would be minor, given they are limited to a single city which could easily be destroyed if needed and are monitored by Avernus's security. It is highly unlikely that another chance for such an ideal test case to practice diplomacy with xenos and reduce dangerous xenophobia among the Imperial Trust will present itself again.
-[X] Double Down: Lobby for Quartok (Jotunheim)
[X] Personal Attention: Disappearing cities: Investigation
[X] Examine: Internal Data Network
[X] Disappearing Cities: Magos Biologis Saren
[X] Investigate: The Fair Isle
[X] Disappearing Cities: Xavier
[X] Spend Time With Family
[X] Tutor Syr (Administratum)
[X] Tutor Syr (Piety)
No. of Votes: 2
[x] Massed Deathstrikes
[x] Expand Shipyards
[x] Educational Reform
[x] Lobby for Quartok (Jotunheim) (Argument: Same as before)
[x] Request Information: Asgard's mines
[x] Disappearing Cities: Magos Biologis Saren
[x] Try to complete STC fragment: Stealth Planes
[x] Tutoring (Syr)
[x] Tutor Syr (Military)
[x] Tutor Syr (Military)
[x] Tutor Syr (Administration)
[x] Tutor Syr (Combat)
No. of Votes: 1
[X] More Siege Infantry
[X] Personal Attention: Reform the Black Irons
[X] Construct: Major Refit
[X] Juve-Nat Production Factory: All
-[X] Expedite: Juve-Nat Production Factory: All
[X] Sound Out (Colonisation)
[X] Request Information (Asgard mines)
[X] Personal Attention: Disappearing cities: Investigation
-[X] Double Down: Personal Attention: Disappearing cities: Investigation
[X] Examine: Internal Data Network
[X] Disappearing Cities: Magos Biologis Saren
[X] Investigate: The Fair Isle
[X] Spend Time With Family
[X] Chain of Command
No. of Votes: 1
[X] Massed Deathstrikes
[X] Construct: Major Refit
-[X] Expedite: Construct: Major Refit
[X] Juve-Nat Production Factory: All
[X] Personal Attention: Administratum Reorganisation: Part Four
[X] Request Information (Muspelheim- Coordinating Lobbying for Quartok)
[X] Sound Out (Colonisation)
[X] Examine: Internal Data Network
[X] Regional Survey (Azure Islands)
[X] Investigate: The Fair Isle
-[X] Double Down: Investigate: The Fair Isle
[X] Disappearing Cities: Ridcully
[X] Disappearing Cities: Xavier
[X] Spend Time With Family
[X] Tutor Syr (Material)
[X] Tutor Syr (Administratum)
No. of Votes: 1
[X] Massed Deathstrikes
[X] Personal Attention: Reform the Black Irons
[X] Construct: Naval Expansion
-[X] Expedite: Construct: Naval Expansion
[X] Juve-Nat Production Factory: All
[X] Sound Out (Colonisation)
[X] Lobby for Quartok (Jotunheim)
[X] Personal Attention: Disappearing cities: Investigation
[X] Examine: Internal Data Network
-[X] Double Down: Examine: Internal Data Network
[X] Disappearing Cities: Magos Biologis Saren
[X] Investigate: The Fair Isle
[X] Disappearing Cities: Xavier
[X] Tutor Syr (Martial)
[X] Tutor Syr (Administation)
No. of Votes: 1
[X]Massed Deathstrikes
[X]Constant Production: Merchantmen
[X]Administratum Reorganisation: Part Four
[X]Sound Out (Colonisation)
[X] Lobby for Quartok (Jotunheim)
-[X] Firstly, the people of the Imperial Trust cannot afford to continue embracing mindless xenophobia, for that is one of the paths that leads to the Abomination. The situation with the Quartoks must be looked at from all angles to see if they are truly a threat. While it is true that the Quartoks were at war with the Imperium in the past, by the accounts given under Saint Lin's aura of truth the survivors honestly believe it was the Imperium that attacked first. Regardless of the past, they were willing to look beyond their history and work with human soldiers towards a common goal during the Ork invasion. Further, they have been rather cooperative since, all things considered. By all appearances, the Quartok are not inherently hostile towards humanity, nor are they likely to become so. Even if they were to become a threat, it would be minor, given they are limited to a single city which could easily be destroyed if needed, have no means to escape the planet to threaten other worlds, and are monitored by Avernus's security. It is highly unlikely that another chance for such an ideal test case to reduce xenophobia among the Imperial Trust will present itself again.
-[X] Double Down: Lobby for Quartok (Jotunheim)
[X]Personal Attention: Disappearing cities: Investigation
[X] Examine: Internal Data Network
[X] Disappearing Cities: Magos Biologis Saren
[X] Investigate: The Fair Isle
[X] Disappearing Cities: Xavier
[X] Spend Time With Family
[X] Tutor Syr (Administratum)
No. of Votes: 1
Total No. of Voters: 26