avatar11792
Et Sic Incipit
- Location
- Planet Earth, North America
[X] Elder Haman
Why are you guys only targeting the walls? Split fire between the walls and the Artillery is one thing but the walls arn't what's killing most of our troops. It's not like we're on a time limit, we can fort up and just pound the city and the inter walls for a few turns after we knock out the Artillery fire and force them to come to us.
But rashly losing men by attacking full force is not the way to go either. We have lost nearly half of our army, taking some time to reduce the DE and lower our casualties is more useful than rushing this and bringing millions fewer men to the next fight.Because we want to finish this siege quickly? The Imperial trust army isn't doing great and there's still the unknown structure to siege after this. Pushing through to the inner city lets us silence the artillery as well, and hopefully lets us finish this city off and move on to other targets.
Actually, @Elder Haman - you may want to switch to targeting the artillery. Since we're going to take our time to sieze the outer city now, especially with your plan, we should reduce the damage over time they are able to do to us first.
Because we want to finish this siege quickly? The Imperial trust army isn't doing great and there's still the unknown structure to siege after this. Pushing through to the inner city lets us silence the artillery as well, and hopefully lets us finish this city off and move on to other targets.
What he said. I rather spend two turns softing up then finish them in one than spend four turns trying to force a breach as we get pounded by their artillery. Split fire if you want just don't ignore the Artillery of emperor's sake!But rashly losing men by attacking full force is not the way to go either. We have lost nearly half of our army, taking some time to reduce the DE and lower our casualties is more useful than rushing this and bringing millions fewer men to the next fight.
My hope is to regain momentum, break down the inner city walls today and tonight, and then fire the Deathstrikes in the morning and have the Avernite Troops break through the inner walls.
Up until recently, most of this war had us marching through ambushes and artillery fire. Now, however, we are in a fortified position, the enemy is within range of our artillery, we've almost wiped out their artillery... This puts the Dark Eldar right where we want them!
SO WHY DO PEOPLE THINK CHARGING IS A GOOD IDEA? It puts us right back into the same scenarios where we lost so many troops!
My hope is to regain momentum, break down the inner city walls today and tonight, and then fire the Deathstrikes in the morning and have the Avernite Troops break through the inner walls.
I'll be frank, this would be a valad option if we had task force hammer or one of the Psyker choirs to just bull right over all oputishon but right now i just don't think we have weaken them enough to force the issue. After a few turns just pounding away? Sure. Just not at this time.We've been advancing slowly and cautiously this entire campaign. It's why we've suffered comparatively light losses to harassment, but heavy losses to their artillery. I'm hoping that now that we've killed a significant portion of their army we can push through and use our numerical superiority to win a quick fight, rather than a drawn out slug fest where we consistently lose more men than them. We have numbers on our side, but we're losing that advantage quickly and if we keep delaying, we could find ourselves outnumbered before too long at the rate things are progressing.
We never had any momentum to begin with. We were pushing through and suffering greatly all the while due to their harassment and artillery. Due to our fortifications, we blunted the former so it now results in a 1:1 kill ratio and our artillery has taken out half of the latter. Charging against a DE force a third our size will only open up our forces to be taken out by their harassment and artillery with impunity once more.Great, now we have lost momentum, and have to waste time fighting in the outer city until our artillery has made a dent in the inner city walls.
We actually lost a lot of men to harassment quite a few times. The turn before last we actually lost more men to harassment than enemy artillery. Our fortifications will prevent us from losing such a large amount of men to harassment again, but if we go for a quick victory we'll be hit by their artillery and harassment with no fortifications to protect them.We've been advancing slowly and cautiously this entire campaign. It's why we've suffered comparatively light losses to harassment, but heavy losses to their artillery. I'm hoping that now that we've killed a significant portion of their army we can push through and use our numerical superiority to win a quick fight, rather than a drawn out slug fest where we consistently lose more men than them. We have numbers on our side, but we're losing that advantage quickly and if we keep delaying, we could find ourselves outnumbered before too long at the rate things are progressing.
I want you to think about that. If we advance cautiously and stop for six hours to fortify and try to take the walls we will get penalities for overcrowding canceling out whatever bonus the fortification will bring.
I will provide an update after the next update but currently the Imperial Trust Guard approaching a fortress and the Timeless Army has just broken though the defenses of anther due to some work by task force anvildurin can we have a update on the other fronts? I would like to know how well the other generals think we're doing in particulate.