[X] Spend tomorrow fortified and rest your troops-This will give your men more time to prepare themselves for the next section of the campaign but will also give the Dark Eldar more opportunities for night attacks and harassment, though against a better fortified foe.
[X] Advance for ten hours a day- You could push your troops and advance for ten hours a day which would decrease the amount of time that they have to prepare fortifications and fatigue them slightly but would allow you to cover a lot of ground per day. This would consist of one hour setting up fortifications before night, half an hour taking them down in the morning and one half hour rest and reorganisation breaks.
[X] Have Lieutenant-General Agani lead the light infantry to ambush the Dark Eldar night attacks (after we start the sprint to the city, not during the night we are resting behind fortifications)- This will reduce the number of night attacks that reach your main forces but will lead to your light infantry engaging in night fighting with the Dark Eldar who are far better at it and suffering heavy casualties.
[X] Have Lieutenant-General Christianson lead his Rough Riders to support the Light Infantry in countering the Dark Eldar night attacks. They will serve as a rapid response reinforcement force to help cover Light Infantry retreats after ambushes - This will reduce the number of causalities that the Light Infantry suffers. On the other hand your Rough Riders will suffer very heavy casualties from fighting in the dark.
[X] Have Lieutenant-General Khol use Monitors to locate raiding parties for the Basilisks to fire on. - This will cause a moderate degree of casualties to the raiding parties and provide a level of warning of ambushes. It will inflict some casualties on your Monitors and will slow your forces by around 10% as the Basilisks have to constantly stop and fire.
[X] Have Lieutenant-General Richards use her Drop Troopers to engage any Dark Eldar harassment groups- This will stop a decent portion of harassment groups and inflict heavy casualties on them at the cost of your Drop Troopers also suffering heavy casualties.
@durin
1. How effective were Khol with his artillery? Effectivety as in 'They caused x% of the confirmed kills of DE and they spotted x% of the launched DE raids and armbrushes.
2. To compare how operated the Rough Raiders and MechInf? How many X% of the raids and armbrushes and Y% of kills go to them and how many Z% were a compination and how many W% were missed?
3. Is the following write in doable?
[X] Rest before assault- Set up camp outside the DE expected artillery range for the rest of one day and one night to start the assault with rested troops.