The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I see. On the other hand it is one heavily defended basket with a re-roll and this:

Destruction Incarnate (bonus to pyromancy, +1 Power, massive bonus to intimidation, better at acting as conductor of psychic choirs)- Primaris Xavier burned the entire Hive of Manavik to the ground in a single night after exploding the plasma reactor and then walked out of the inferno. As well as demonstrating his power and control this has given him a reputation in the Nine Worlds.

Well, if the Dark Eldar have some kind of weapon of mass destruction like Life Eater Fungus Missiles it could be very bad. I'm gonna go back to Task Forces, which I think is the best choice.
 
Well, if the Dark Eldar have some kind of weapon of mass destruction like Life Eater Fungus Missiles it could be very bad. I'm gonna go back to Task Forces, which I think is the best choice.

On the other hand Task Forces are more vulnerable o the typical Dark Eldar tactics of harassment and defeat in detail. True we would not risk all our psykers on a super crit-fail against hypothetical super-weapons but we would risk our irreplaceable Heroic Psykers on only moderate failures since they would not be together.
 
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On the other hand Task Forces are more vulnerable o the typical Dark Eldar tactics of harassment and defeat in detail. True we would not risk all our psykers on a super crit-fail against hypothetical weapons but we would risk our irreplaceable Heroic Psykers on only moderate failures since they would not be together.

The only Heroic Pysker we're bringing is Xavier, and he's more than capable of taking care of himself. We're not going to have any of our psyker groups staying alone anyways - they'll have lots of troops with them wherever they are. It's unlikely moderate failure will kill any one group.

Also, if the Dark Eldar do have a weapon of mass destruction to use then it doesn't necessarily take a super-crit fail to kill the group or our heroes. They just have to use it and we lose the majority, if not all, of our psykers.
 
The only Heroic Pysker we're bringing is Xavier, and he's more than capable of taking care of himself. We're not going to have any of our psyker groups staying alone anyways - they'll have lots of troops with them wherever they are. It's unlikely moderate failure will kill any one group.

Also, if the Dark Eldar do have a weapon of mass destruction to use then it doesn't necessarily take a super-crit fail to kill the group or our heroes. They just have to use it and we lose the majority, if not all, of our psykers.

Why are we not bringing Ridicully and his two re-rolls per battle?
 
Because putting all your eggs in one basket is dumb. Sending both Gerald and Ridcully would mean that if a disaster happened both of them could die and then we're left without a head for our Astra Telepathica.

Of course by not taking the fellow that guarantees two re-rolls we make crit failures much more likely. Somehow I feel like that risk assessment is faulty.
 
Of course by not taking the fellow that guarantees two re-rolls we make crit failures much more likely. Somehow I feel like that risk assessment is faulty.

Remember that there are things he can't predict or that his predictions can't change. What the Dark Eldar do is out of our control, and predictions would limit things to reactions. Depending on what they might do, there might be no recourse.

One thing to remember is that if we go with Task Forces, we will have a task force of Diviners who will likely be dedicated towards predicting things and thus providing rerolls.

Also, another thing to remember - critical failures aren't the only way hero units can die. During mass combat a moderate failure can result in a hero dying. Hell, in mass combat they can die even during a relative success depending on the situation.
 
Remember that there are things he can't predict or that his predictions can't change. What the Dark Eldar do is out of our control, and predictions would limit things to reactions. Depending on what they might do, there might be no recourse.

One thing to remember is that if we go with Task Forces, we will have a task force of Diviners who will likely be dedicated towards predicting things and thus providing rerolls.

Also, another thing to remember - critical failures aren't the only way hero units can die. During mass combat a moderate failure can result in a hero dying. Hell, in mass combat they can die even during a relative success depending on the situation.

The heroes always roll for survival. Depending on how the mass combat goes said hero rolls can get bonuses or penalties but they always get the opportunity to roll for survival. Further even in the case of heroes being targeted by an unstoppable weapon Ridicully culd get a vission hours in advance to move out of there were lesser Diviners could not.

Ah well... done is done and if we are not taking our Heroic Diviner task forces are best to offset the inevitable losses. We'll just have to prat Xavier makes it.
 
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[X]Upgrade Escorts: Sensors and Point Defense
--[X]personal action
administration
[X]Educational Reform
--[X]personal action

There are several problems with this vote:

1: We can't do Void Actions as a Personal Action
2: Upgrade Escorts is already locked in as an action
3: Your non traditional vote format is unreadable after going through the Vote Tally, as the "personal action" will be detached without any clarity as to what action you are doing. Please use the standard vote format.
 
Plan:

Military:

[X] Training: Planetary Assault
[X] Emergency Measures: AA
[X] Personal Attention: Training: Aggressive Siege Operations

So Planetary Assault is a no brainer, militia AA seems sensible and high priority. That leaves choosing between Anti-Harassment and Aggressive Siege. Anti-Harassment only grants a +5, which with the number of harassment actions expected, is actually pretty useful. But full siege bonus when attacking in a siege situation? What will probably be the most important climactic battle rolls of the campaign? Yeah, gonna have to go with that above anti-harassment.

Diplomacy:

[X] Sound Out (Colonisation)
[X] Lobby for Quartok (Alfheim)
-[X] Argument For Quartok: Xenophobia without reason makes us vulnerable to the Abomination. However, Xenos have been a threat to humans in the past, and we must take precautions to avoid being endangered by them. The Quartoks provide us with a perfect test case to experiment with, allowing us to learn how to deal with Xenos without resorting to pure Xenophobia. They are small in number, concentrated in a single city, on a Deathworld that is also a Fortress World. They are incapable of threatening worlds other than Avernus, and Avernus has sufficient forces to defend against them. They have agreed to Arbites monitoring in their city, so they will not be able to conceal any improper actions. If they became actively hostile to humanity, they could easily be wiped out. We are unlikely to again find such an easy scenario to practice overcoming unreasoned Xenophobia, while still maintaining absolute human superiority in the relationship.
-[X] Double Down: Lobby for Quartok (Alfheim)

We need to start working on Lobbying for the Quartok. We can't delay it until later, it won't get any easier. I picked Alfheim since they are both one of the more solidly opposed world, but also with one of the simplest of reasons. Alfheim is motivated almost entirely by Xenophobia, probably magnified by the fact Alfheim is one of the most vulnerable of the Nine Worlds. Thus was have the easiest and least complicated argument to make to Alfheim. It will provide us with good feedback on arguments to make to other Governors, but if we fail, it's not a huge loss, as Alfheim was going to be one of the harder planets to persuade.

Arbites:

[X] Central Security Council

Back and forth on this. Finally decided to go with it. -1 Arbites action hurts, but benefits are big.

Mechanicus:

[X] Under the Sands
[X] Enlarge Forges
-[X] Expedite: Enlarge Forges
[X] Detailed Survey (Congregation Asp): Take Two

Under the Sands to get more STCs for our Collegia to work on. Decided to go ahead and get the Vanquishers. We've started losing our anti-tank, anti-Titan weapons, and we will probably lose more in the assault on the Dark Eldar. We need replacements.

EDIT: Sigh, we can't expedite the Security Council, so after struggling with it, decided to get the Greater Forge (mainly because it will likely open new Mechanicus actions) so that we can expedite something this turn.

EDIT2: Most people prefer to do Enlarge Forges first, with the hope this will save us action turns by allowing us to Expand the Greater Forges all at once. Decided might as well change since the plan won't pass as is.

Ministorum:

[X] Orders Dialogous Attachments


Telepathica:

There is a note in the Telepathica section that we can combine deployment options, so I'm going to try that. @durin Tell me if I am understanding this correctly and if not I'll just go with Task Forces.

[X] Prepare Battle Psyker: Task Forces
[X] All In
[X] Last Minute Training

EDIT: Turns out we can't combine without spending two actions on it, so switching to Task Forces only.

Personal:

[X] Tutor Syr (Administorum)

I agree on tutoring, but think we should start with Syr's weakest link. This should also signal to Syr that she needs to spend effort on Administration, not just warfare.
 
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Around Elves, Watch Yourselves
The Eldar is not your waifu.
~~~

Around Elves, Watch Yourselves



The datablocks clattered into a pile on Drago's desk. A nearby techpriest, marking anti-xeno blessings onto an impaler driver, made a noise of distress, before he was shushed by Magos Saren's screeching undulations.

The general gave it a narrowed glare. "And what is this?"

"Collected eldar notes from database. Some combat footage, surveillance recovered from datanets of planets under dark eldar raids. And some autopsies."

Drago took the nearest block and plugged it into his console. He got as far as the first scream before pulling it out. "Autopsies."

The genetor shrugged. "Got started early. Subject eventually came around."

"…Thanks," said Drago, eventually.

Saren bobbed. "Recommend inquiring with local inquisitor. Possible information exchange with Ordo Xenos factions. As well, consider extracting memories of first-hand encounters with assistance from Unseen University."

The general felt the growing pain that foretold a lot of paperwork. He toggled his intercom. "Lieutenant-General Durant, report to meeting room—" he checked the timetables— "Room Five at your convenience. And bring some caf." He stood up. "Come on, cogboy."

~~~

Durant brought two cups, and when he laid his eyes on the stacks of data he only swore a little. Six hours of skimming later, he'd managed to organise it.

"Right," said Durant, pointing at the first pile, "This is irrelevant. Cultural observations, Craftworld paraphernalia or the finer points of an eldar liver enzyme recycling system. Not our problem."

"This pile," he said, tapping at the middle pile, "We can use. Anatomical range of motion we can use to simulate melee, actual melee styles in use, weapons and vehicles and some tactics. Essentially primary observations."

"And this pile," he said, shoving the last heap into the corner, "Secondary sources. Historical encounters. Rumours about Comorragh. I don't have the time or the patience to go through this in depth."

"Understood," said Saren ominously. "I will begin preparations."

~~~

Corporal Jamak was stretching on the arena floor. Across him, the stripped down servitor hung from a rack as the techpriests fussed over its joints, applying lubricants and braiding wires securely. A siren beeped, and they quickly finished up, shuffling out and locking the bulkhead.

From behind the glass windows, the entire battalion was standing at attention. The head techpriest, who'd set up the whole thing, patched into the comms.

"—test one, subject one. Begin recording. Corporal Jamak. We will begin simulations in just a moment."

"Take what you need," he muttered, staring as the servitor powered on. With a whine, it jerked upright, its limbs rotating in their sockets. It collapsed onto the floor, then lifted itself up, jittering on all four spidery limbs, before returning to an upright stance.

What in the name of the Emperor.

"Corporal Jamak. In front of you is a servitor refitted to simulate a Dark Eldar combatant. The movement algorithms have been extracted from telepathic memory-bridges. However, as we cannot account for unrecorded techniques, this will not be a fully accurate representation. Do you understand?"

Jamak nodded. The servitor jerked about, a tech-engine humming to full power, and then it somersaulted, cartwheeling into a full roundhouse kick.

He managed to raise his arms to block, the force pushing him off-balance. The servitor twisted in midair, somehow using its weight to redirect into a diving crash heel first. The corporal threw himself into a desperate roll, coming back up to catch two dagger-hands with his forearms.

"Holy fucking shit," he muttered breathlessly, kicking the servitor in the chest. It swayed back like a blade of razorgrass, one leg sweeping up. The pointed toe jabbed into the back of his knee, lifting him up and laying him out for the smashing axe-kick.

Jamak thudded into the mat, the servitor's blade hand jabbing too close to his eye before it froze, a small red light blinking at its wrist.

"Needle to eye. Crippled. Servitor systems functioning."

The second time around, it spent ten seconds circling around him, hooked his ankle, and pushed his head into the floor. If it were plascrete, his skull would have cracked.

"Concussion. Unconscious. Servitor systems functioning."

Twist of the arm brought him into a rising knee. Foot to the stomach, elbow to the spine. A high somersault, with its hands locked around his wrists, almost popping his shoulders before it let go with a beep.

After all that, Jamak was sore and sprained, while the servitor was swaying on its toes, perfectly fine.

"Level one testing complete. Level two authorised." The techpriest jabbed some buttons, and waved in a visitor, a psyker in heavy robes. "Psyker David, you may enter the arena."

The psyker bowed in thanks, before shuffling across the mat to the servitor. He smiled, a shock of white hair peeking from a metal band across his forehead. "Corporal! How well did you fare?"

"Like shit," said Jamak, rolling to his feet. "You make this thing?"

"I transferred the memories," the psyker replied, fitting an identical metal brace into some prepared sockets on the servitor's crown. It jerked, sending sparks raining down, before David drew two interlocking triangles in light across the back of its head. "The techpriests converted the vid into modelled movements. Very accurate, but not very inspired."

"What are you doing?" Jamak said, squinting.

David fiddled with the last piece of material, and waved to the techpriest. "Giving it some inspiration, and taking some control. The servitor may have the motions, but I will give it motive. The idea of the Dark Eldar, not just its image." He shuffled out of the arena as the servitor twitched, swivelling gracefully on one foot like a dancer. "Our best effort to fill the gaps in for your training."

Jamak watched him close the door, before turning back to the servitor. It was grinning, moving like a snake. He raised his arms in a basic guard, before it danced forward and jabbed him right in the chest, throwing him into the wall.

In the observation room, Saren watched Jamak get his ass handed to him. To the watching soldiers, he said, "Please note the lack of weapons. As we do not keep xenos technology on hand, we will be substituting the monowire flayers with an electro-prod of similar size."

They all shivered.
~~~


AN: Let's not even kid ourselves. We're probably going to fight them in glorious melee, and they've got a thousand years headstart on anti-monkeigh fighting.
 
I feel like it's a waste to not start a construction project this turn so we can use the expedite. Rather than work on another STC which won't help the upcoming battle, I think it makes sense to Expand Forges to further increase our AM production. Would let us field more units of Trooper Armor in the future.
 
@durin if we do STC fragment: Repair Robot this turn, will it complete in time to apply its bonus to the DE assault?

@Elder Haman what are your thoughts on Examine Vanquishers vs Land Raiders? I think that having a flexible type of tank is pretty important, since we tend to face varying combat situations, and Land Raiders would provide an excellent vehicular platform for the Governor's Own to act as an elite power-armored strike force.

Edit: Also, I think there's quite a lot of merit to expediting the Greater Forge this turn. Besides not wasting the Expedite action, we would be completing the Deathstrike Missile action this turn or the turn after (if the roll fails). So that frees up the Mechanicus action for further tech stuff. But more importantly, we should heed our advisor's advice (the GM's in-your-face hint really), to get it built ASAP. It seems extremely likely that once the Greater Forge is built, it will open up further power armor upgrade actions, and perhaps airforce actions. I find it incredibly suspicious that durin promised us airforce upgrade options but they havent actually appeared, I suspect that they are locked behind either the factory action or the Greater Forge action. Also, we are rapidly building up a huge surplus of AM and EM, we need some options that will let us spend it.
 
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The Eldar is not your waifu.
~~~

Around Elves, Watch Yourselves



The datablocks clattered into a pile on Drago's desk. A nearby techpriest, marking anti-xeno blessings onto an impaler driver, made a noise of distress, before he was shushed by Magos Saren's screeching undulations.

The general gave it a narrowed glare. "And what is this?"

"Collected eldar notes from database. Some combat footage, surveillance recovered from datanets of planets under dark eldar raids. And some autopsies."

Drago took the nearest block and plugged it into his console. He got as far as the first scream before pulling it out. "Autopsies."

The genetor shrugged. "Got started early. Subject eventually came around."

"…Thanks," said Drago, eventually.

Saren bobbed. "Recommend inquiring with local inquisitor. Possible information exchange with Ordo Xenos factions. As well, consider extracting memories of first-hand encounters with assistance from Unseen University."

The general felt the growing pain that foretold a lot of paperwork. He toggled his intercom. "Lieutenant-General Durant, report to meeting room—" he checked the timetables— "Room Five at your convenience. And bring some caf." He stood up. "Come on, cogboy."

~~~

Durant brought two cups, and when he laid his eyes on the stacks of data he only swore a little. Six hours of skimming later, he'd managed to organise it.

"Right," said Durant, pointing at the first pile, "This is irrelevant. Cultural observations, Craftworld paraphernalia or the finer points of an eldar liver enzyme recycling system. Not our problem."

"This pile," he said, tapping at the middle pile, "We can use. Anatomical range of motion we can use to simulate melee, actual melee styles in use, weapons and vehicles and some tactics. Essentially primary observations."

"And this pile," he said, shoving the last heap into the corner, "Secondary sources. Historical encounters. Rumours about Comorragh. I don't have the time or the patience to go through this in depth."

"Understood," said Saren ominously. "I will begin preparations."

~~~

Corporal Jamak was stretching on the arena floor. Across him, the stripped down servitor hung from a rack as the techpriests fussed over its joints, applying lubricants and braiding wires securely. A siren beeped, and they quickly finished up, shuffling out and locking the bulkhead.

From behind the glass windows, the entire battalion was standing at attention. The head techpriest, who'd set up the whole thing, patched into the comms.

"—test one, subject one. Begin recording. Corporal Jamak. We will begin simulations in just a moment."

"Take what you need," he muttered, staring as the servitor powered on. With a whine, it jerked upright, its limbs rotating in their sockets. It collapsed onto the floor, then lifted itself up, jittering on all four spidery limbs, before returning to an upright stance.

What in the name of the Emperor.

"Corporal Jamak. In front of you is a servitor refitted to simulate a Dark Eldar combatant. The movement algorithms have been extracted from telepathic memory-bridges. However, as we cannot account for unrecorded techniques, this will not be a fully accurate representation. Do you understand?"

Jamak nodded. The servitor jerked about, a tech-engine humming to full power, and then it somersaulted, cartwheeling into a full roundhouse kick.

He managed to raise his arms to block, the force pushing him off-balance. The servitor twisted in midair, somehow using its weight to redirect into a diving crash heel first. The corporal threw himself into a desperate roll, coming back up to catch two dagger-hands with his forearms.

"Holy fucking shit," he muttered breathlessly, kicking the servitor in the chest. It swayed back like a blade of razorgrass, one leg sweeping up. The pointed toe jabbed into the back of his knee, lifting him up and laying him out for the smashing axe-kick.

Jamak thudded into the mat, the servitor's blade hand jabbing too close to his eye before it froze, a small red light blinking at its wrist.

"Needle to eye. Crippled. Servitor systems functioning."

The second time around, it spent ten seconds circling around him, hooked his ankle, and pushed his head into the floor. If it were plascrete, his skull would have cracked.

"Concussion. Unconscious. Servitor systems functioning."

Twist of the arm brought him into a rising knee. Foot to the stomach, elbow to the spine. A high somersault, with its hands locked around his wrists, almost popping his shoulders before it let go with a beep.

After all that, Jamak was sore and sprained, while the servitor was swaying on its toes, perfectly fine.

"Level one testing complete. Level two authorised." The techpriest jabbed some buttons, and waved in a visitor, a psyker in heavy robes. "Psyker David, you may enter the arena."

The psyker bowed in thanks, before shuffling across the mat to the servitor. He smiled, a shock of white hair peeking from a metal band across his forehead. "Corporal! How well did you fare?"

"Like shit," said Jamak, rolling to his feet. "You make this thing?"

"I transferred the memories," the psyker replied, fitting an identical metal brace into some prepared sockets on the servitor's crown. It jerked, sending sparks raining down, before David drew two interlocking triangles in light across the back of its head. "The techpriests converted the vid into modelled movements. Very accurate, but not very inspired."

"What are you doing?" Jamak said, squinting.

David fiddled with the last piece of material, and waved to the techpriest. "Giving it some inspiration, and taking some control. The servitor may have the motions, but I will give it motive. The idea of the Dark Eldar, not just its image." He shuffled out of the arena as the servitor twitched, swivelling gracefully on one foot like a dancer. "Our best effort to fill the gaps in for your training."

Jamak watched him close the door, before turning back to the servitor. It was grinning, moving like a snake. He raised his arms in a basic guard, before it danced forward and jabbed him right in the chest, throwing him into the wall.

In the observation room, Saren watched Jamak get his ass handed to him. To the watching soldiers, he said, "Please note the lack of weapons. As we do not keep xenos technology on hand, we will be substituting the monowire flayers with an electro-prod of similar size."

They all shivered.
~~~


AN: Let's not even kid ourselves. We're probably going to fight them in glorious melee, and they've got a thousand years headstart on anti-monkeigh fighting.
Just gotta figure out how to make them mean now, for the full experience!
 
Plan:

Military:

[X] Training: Planetary Assault
[X] Emergency Measures: AA
[X] Personal Attention: Training: Aggressive Siege Operations

So Planetary Assault is a no brainer, militia AA seems sensible and high priority. That leaves choosing between Anti-Harassment and Aggressive Siege. Anti-Harassment only grants a +5, which with the number of harassment actions expected, is actually pretty useful. But full siege bonus when attacking in a siege situation? What will probably be the most important climactic battle rolls of the campaign? Yeah, gonna have to go with that above anti-harassment.

Diplomacy:

[X] Sound Out (Colonisation)
[X] Lobby for Quartok (Alfheim)
-[X] Argument For Quartok: Xenophobia without reason makes us vulnerable to the Abomination. However, Xenos have been a threat to humans in the past, and we must take precautions to avoid being endangered by them. The Quartoks provide us with a perfect test case to experiment with, allowing us to learn how to deal with Xenos without resorting to pure Xenophobia. They are small in number, concentrated in a single city, on a Deathworld that is also a Fortress World. They are incapable of threatening worlds other than Avernus, and Avernus has sufficient forces to defend against them. They have agreed to Arbites monitoring in their city, so they will not be able to conceal any improper actions. If they became actively hostile to humanity, they could easily be wiped out. We are unlikely to again find such an easy scenario to practice overcoming unreasoned Xenophobia, while still maintaining absolute human superiority in the relationship.
-[X] Double Down: Lobby for Quartok (Alfheim)

We need to start working on Lobbying for the Quartok. We can't delay it until later, it won't get any easier. I picked Alfheim since they are both one of the more solidly opposed world, but also with one of the simplest of reasons. Alfheim is motivated almost entirely by Xenophobia, probably magnified by the fact Alfheim is one of the most vulnerable of the Nine Worlds. Thus was have the easiest and least complicated argument to make to Alfheim. It will provide us with good feedback on arguments to make to other Governors, but if we fail, it's not a huge loss, as Alfheim was going to be one of the harder planets to persuade.

Arbites:

[X] Central Security Council

Back and forth on this. Finally decided to go with it. -1 Arbites action hurts, but benefits are big.

Mechanicus:

[X] Under the Sands
[X] Enlarge Forges
-[X] Expedite: Enlarge Forges
[X] Detailed Survey (Congregation Asp): Take Two

Under the Sands to get more STCs for our Collegia to work on. Decided to go ahead and get the Vanquishers. We've started losing our anti-tank, anti-Titan weapons, and we will probably lose more in the assault on the Dark Eldar. We need replacements.

EDIT: Sigh, we can't expedite the Security Council, so after struggling with it, decided to get the Greater Forge (mainly because it will likely open new Mechanicus actions) so that we can expedite something this turn.

Ministorum:

[X] Orders Dialogous Attachments

Telepathica:
[X] Prepare Battle Psyker: Task Forces
[X] All In
[X] Last Minute Training

EDIT: Turns out we can't combine without spending two actions on it, so switching to Task Forces only.

Personal:

[X] Tutor Syr (Administorum)

I agree on tutoring, but think we should start with Syr's weakest link. This should also signal to Syr that she needs to spend effort on Administration, not just warfare.
 
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Also, we are rapidly building up a huge surplus of AM and EM, we need some options that will let us spend it.
This argues pretty strongly against getting the Greater Forge - which produces a lot more Adv. Material.

EDIT: Maybe we can Expedite the Central Security Council? The high cost in material suggests it is a construction project. We can expedite and remain under our annual Material income...
 
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