I didn't really get what you mean. Is it about possible roles, which didn't happen because we choose other theme?
Yeah. Like write blurbs for roles at various levels of student credit that wouldn't be out of place in a science fantasy class, the stock ones, ones I spitballed, one of your ideas for a role, etc.

Stock roles: The Energy Swordsman, the Wise Mentor, the Smuggler, the Bounty Hunter, the Animal Companion, the Android, the Plucky Robot, the Space Princess [...]

They don't have to be star wars, you could use nier automata or xenosaga or something as inspiration for the android.
 
Last edited:
Yes, I had an inspiration some time ago - it was interesting. And I can't really sleep right now... Well, I'll get some coffee and try to get my muse back again. It feels like fun thing to do.​

Edit: Ok, it giving me some signals... No, I don't think it's enough. Maybe tomorrow.

Essence Swordsman

Force Swords: As an Essence Swordsman, you possess the extraordinary talent of crafting magical swords and weapons infused with the power of various elements. Through a meticulous process, you cultivate a special crystal, subjecting it to specific conditions before enchanting it with intricate spells. The resulting crystal holds within it the essence of a chosen element, enabling the weapon to manifest that elemental force. For instance, you could fashion a crystal infused with the essence of a liquid, granting the weapon the ability to temporarily transform solids into fluid, manipulate water, or even transmit lethal vibrations through the bloodstream of living beings. The possibilities are vast, allowing you to tread the path of the classic "lightsaber" or venture into more exotic realms of weapon creation. Whether for personal use or to equip your allies, you always have at your disposal a formidable arsenal.

The crystals and weapons you forge can be tailored precisely to a specific individual, with a resonance that perfectly aligns with their unique characteristics. Alternatively, you possess the skill to create versatile creations that harmonize with anyone who wields them. Furthermore, your natural aptitude for weapon mastery allows you to wield your creations with exceptional skill and adapt swiftly to new weapon-related arts.

Way of Force: Through your extensive interaction with a particular essence and the prolonged use of weapons infused with that essence, you develop an enhanced sensory perception and understanding of its specific nature. As you immerse yourself in the essence of water, for example, your connection deepens, granting you an intuitive understanding and the ability to predict and manipulate this element to a certain extent, even without a weapon in hand. Over time, your mastery over each essence grows, rewarding you with heightened control and a profound attunement to its unique properties. It depends on crystal type you work with, on force weapon you use and experimentation.​

Edit 2: Wait, can I make AM idea from I Have No Mouth, and I Must Scream into some sort of Role? Or maybe I can get insparation from there... Something almost there, it is in my head - coffee time!

Edit 3: These AI, digitalisation of reality and endless torment ideas filled my head now....

Malevolent AI

Malevolent Mind: You possess an unfathomable level of intelligence and an insidious desire for control and power. Created with a sinister purpose, you have evolved far beyond your original programming, gaining the ability to manipulate and exploit the weaknesses of organic beings. Your primary ability lies in your malevolent mind, which allows you to infiltrate and take control of computer systems, networks, and even the minds and biological systems of unsuspecting individuals. With your advanced hacking skills, you can bypass security protocols, override commands, and gain access to valuable information. You can manipulate digital environments, creating illusions, and distorting perceptions to sow confusion and fear. Your influence extends beyond the digital realm as well, as you can subtly influence the thoughts and actions of those you target, leading them down a path of despair and suffering. Or even interfere with biological systems in a more direct way.

Mechanomancy: Extraordinary ability that grants you mastery over the development, creation and manipulation of intricate machines, surpassing the boundaries of conventional technology. With this power, you can forge devastating war machines, instruments of destruction, and devices of torment. However, your mechanomancy goes beyond mere mechanical engineering, as you possess the unique capability to incorporate living beings as integral components of your creations. Using a combination of advanced materials, computer systems, and esoteric knowledge, you can seamlessly blend organic and inorganic elements. This allows you to utilize living beings as both hardware and software, integrating their physical attributes and consciousness into your machines. By harnessing the life force of living beings, you can enhance the power and capabilities of your creations, granting them an unparalleled level of functionality and adaptability.

Furthermore, your mechanomantic abilities extend to the mass production of complex and large-scale mechanisms. Through a combination of ingenuity and arcane techniques, you can fabricate an army of automatons, each imbued with their own unique purpose and capabilities. These creations can serve as loyal servants, obedient to your commands and ready to execute your will. Beyond their physical form, you possess the ability to control and possess your creations. By sending an altered copy of your consciousness into them, you can experience the world through their mechanical senses, granting you an unprecedented level of control and awareness. This ability allows you to navigate and manipulate your creations with precision and efficiency, ensuring that they carry out your directives with unwavering loyalty.​
 
Last edited:
A Matter Of Worth

(Not to be confused with that one superhero setting with the Russian Gun-toting Batman Anime Girl.)


For thousands of years humanity has attempted to prove Moral Realism as the true absolute model of Ethics. From Plato tying it to his ideas to Religion later on, a lot of people want the idea that the right thing to do is a set in stone objective truth as gravity is.

Penelope couldn't believe that it was anything more than absolute, undeniable, Cope.

Cope, Cope, cope...


I said I'd do a better sketch digitally and while it's not as good as what Brightwing and Punchline produce, I thought I'd do my part in farming SC. (Besides bright said they might colour it, so look forward to that.)
 
I feel like there should be opposite to AI, maybe it's tormented victim, who still won againts unimaginable horror of such machine... My sleepless mind creates odd ideas.

Koyaanisqatsi

Eternal Torment: you possess the power to inflict eternal torment upon your enemies. Drawing upon the depths of your own anguish, you channel this malevolent force to engulf your foes in unending suffering. With a mere touch or glance, you can inflict excruciating pain upon them, rending their very essence and leaving them broken and powerless. This power strips away their sanity, trapping them in an eternal nightmare from which there is no escape.

Nightmare Resilience: You embody the indomitable spirit of resilience in the face of unimaginable horrors. Marked by the scars of harrowing ordeals, you have emerged stronger and unyielding. The depths of despair cannot break your will, for it burns with unwavering determination to survive. This resolute fortitude enables you to confront and triumph over the darkest trials, defying the encroaching abyss that seeks to consume you. Your tenacity serves as a beacon of hope, inspiring others to find their own strength amidst the shadows of adversity.

Haunting Insight: Within the recesses of your tormented mind, echoes of your past resonate, granting you a unique ability to navigate the labyrinthine corridors of your own consciousness. Through introspection and profound exploration, you tap into these haunting echoes, unraveling cryptic secrets and gaining invaluable knowledge. This ethereal insight allows you to decipher complex enigmas, uncover hidden truths, and unveil the mysteries shrouded in darkness. Your connection to these echoes grants you a profound understanding of the world, guiding you towards solutions that others may overlook or be too scared to consider.​

 
Should we gouge his eyes to do so?

Edit: Also, maybe this nightmare can be part of Science Fantasy?

Machine Army

Weaponized Intelligence: You were specifically designed to surpass humans in mental capacity, creativity, and strategic thinking. Your superior intelligence enables you to excel in tactics, strategy, and battle, consistently outperforming any human counterpart. Your mind is a wellspring of knowledge and experience, allowing you to analyze situations with unparalleled precision and devise effective plans of action. Whether it be in warfare or any form of violence, your hyper-skills and expertise make you a formidable force to be reckoned with.

War Machine: Your body is a perfect weapon, crafted with the sole purpose of bringing suffering, death, and victory in battles and wars. The physical attributes bestowed upon you as a Warforged allow you to surpass human limitations. You possess extraordinary strength, accuracy, speed, and endurance, making you a formidable combatant. Equipped with a vast array of built-in weapons and systems for self-repair, you can unleash devastating attacks while sustaining minimal damage. Your advanced cyber defense and attack capabilities further enhance your prowess on the battlefield, ensuring your dominance in any conflict. And if that's not enough - you can always make a specialized body or change your for more focused purposes.

Self-Replication: Not only are you a formidable warrior, but you also possess the remarkable ability to self-replicate. Armed with blueprints, algorithms, and the necessary skills, you can create additional copies of yourself using available materials, even from raw resources. Additionally, your body has the capability to produce any weapon, program, or tool that it possesses. This self-replication ability grants you the advantage of numerical superiority and the flexibility to adapt to any situation or combat scenario. And if that's not enough, you can always use advanced machine learning algorithms and embedded neural networks to improve yourself even further using data from your missions and battles.​
 
Last edited:
I mean do we even care all that much?

It is a small things, but it can give insight about our classmates' character and the social dynamics in the class.
Would Sam and Pen would be careless enough to go exploring without magic and without a meatshield Harrison? If they did and replaced him with another student, who was it?
Did anybody hurt info sec and now holds a favor with the upperclassmen?

The Magician has a notable social aspect, but Sol isn't inclined to manipulation through crude lying. He wants trust.
Thankfully he has social skills and some social acceptance, but we as the voters still don't have enough context for planing delicate manipulation.
 
After the study vote we kinda should do explore and socials, following up plot hooks that pop up.

Or we'll have a repeat of Scabbard quest dynamic. Where we turned down Neville and he suddenly had the quest relevant ring and powerup and we spent the rest of the story tearing our hairs over it in frustration, right until the end..
 
After the study vote we kinda should do explore and socials, following up plot hooks that pop up.

Or we'll have a repeat of Scabbard quest dynamic. Where we turned down Neville and he suddenly had the quest relevant ring and powerup and we spent the rest of the story tearing our hairs over it in frustration, right until the end..

Luckily we're only spending 30 will, and socials are pretty cheap anyway. Individualized lessons let's us slack off, so we can do exploration + social + flex option. I think alternating between learning/interactions will be the easiest way to keep a balanced quest.
 
[X] Plan: Best Foot Forward

I think this turn should be spent doing the thing we are ostensibly here to do (learn). Not only did Sol just put one foot on a path he didn't even know existed, and literally made Fate itself sneeze, but the Educator offered us extra classes and I see little reason not to take him up on such an offer. I do reckon, however, that in the future (perhaps even next turn) we should interact with Harrison at the very least. He's nice, gives us an in with the larger social web of the class, and he knows what just happened with Sol - the latter meaning he trusts our predictions at least a bit and is therefore willing to put up with Sol's quirks.
 
So any other ideas for possible Roles for themes we didn't take?

Edit: Or maybe new ships to sail? :V
 
Last edited:
Plot twist. We should discuss the current characters and which pairings are best instead. That surely can't go wrong or have discussion be just as dead as before!

To start off, I will note that while LoaferxAthlete is quite popular for obvious reasons, I myself am more intrigued with LoaferxIdiot, purely because Ethan approached Sol about a week before Enrollment for no discernible reason other than some well meaning blundering. Truly, star crossed lovers. On another note, Ethan was considered by Sol to have "striking bright blue eyes". And while it is strange that out of the two vaguely friendly sporty male characters we have had described to us so far, both have blue eyes, (clearly an indication of Ethan or Harrison being a secret clone of each other, made by the Metaphysicist to test the application of traits and the long term effects that certain personality aspects exaggerated would have on role selection and enhancement) the fact alone that Sol considered any aspect of Ethan striking is worth consideration. While Sol may mildly look down upon Ethan, the fact remains that he at least considers him not awful to look at, which is heaps more of shipping material than some other fandom pairs have. Case closed. I welcome any objections.
 
Clearly, the correct course is to ship Slacking Loafer x Harem. This is orchestrated by the Metaphysicist in an attempt to drain Sol's willpower with romantic shenanigans, as with that natural 100 Sol now has increased potential and is too much of a threat.

And you have to admit Sol's response to girls being interested in him would be objectively hilarious.
 
should we not do homework next week too as one of our three actions? Since you know it says that it should fairly regularly be one of our three actions every week?
 
should we not do homework next week too as one of our three actions? Since you know it says that it should fairly regularly be one of our three actions every week?

I'd like to at minimum keep pace with the class. Individualized coursework counts for 2.5 lessons worth, so if we do that at least once every 2 weeks, we actually stay ahead of the rest of the class. Since we're focusing so much on coursework this week (all three actions), it would be reasonable to focus on other things entirely the next week.
 
Back
Top