The Eleventh Primarch (30K Quest)

Character Sheet

Drake Artorius

Skills
Governance (Level 4) = Legendary
Diplomacy (Level 5) = Peerless
Intrigue (Level 1) = Good
Personal Combat (Level 4) = Legendary
Ground Combat (Level 2) = Elite
Naval Combat (Level 5) = Peerless
Biomancy (Level 4) = Legendary
Telepathy (Level 2) = Elite
Divination (Level 2) = Elite
Pyromancy (Level 2) = Elite
Telekinesis (Level 2) = Elite
Anathematic (Level 4) = Legendary
Engineering (Level 4) = Legendary

Traits
Son of Excalibur = Drake Artorius is a true believer in the Federation of Bladus and the ideals that it stands for.
Superhuman Charisma = Drake Artorius has inherited great charisma and persuasive ability from his progenitor.
Little Anathema = Drake Artorius has an echo of his progenitor's antithetical nature to the Ruinous Powers. Immunity to Chaos, Minor Bonus to resisting Chaos for those around you.
-Hated By Khorne = The Lord of Blood holds a special dislike for Drake Artorius and he and his servants will actively seek to claim his skull for the skull throne.
-Hated by Slaanesh = The Prince of Pleasure holds a special dislike for Drake Artorius and they and their servants will actively seek to slay him wherever they can.
Necron Knowledge = Drake Artorius made extensive study of the Necrons, the modern day legacy of the ancient Necrontyr. Major Bonus to fighting Necron forces & Minor Bonus to other interactions with Necron factions.
Asuryani Knowledge = Drake Artorius has made complete study of the Craftworld Aeldari, the Asuryani. Major Bonus to fighting Asuryani forces & Major Bonus to other interactions with Asuryani factions.
Drukhari Knowledge = Drake Artorius made some study of the Drukhari, the vile pirates and raiders of Commorragh. Minor Bonus to fighting Drukhari forces & Minor Bonus to other interactions with Drukhari factions.
Aeldari Knowledge = Drake Artorius has made complete study of the minor Aeldari groups such as the Exodites, the Corsairs and the Harlequins. Major Bonus to fighting Aeldari forces & Major Bonus to other interactions with Aeldari factions
Mechanicus Knowledge = Drake Artorius has made extensive study of the Mechanicus and its successor factions. Major Bonus to fighting Mechanicus forces & Minor Bonus to other interactions with Mechanicus factions.

Preferences
Passionate
Divination
Telepathy
Biomancy

Liked
Personal Combat
Naval Combat
Pyromancy
Telekinesis

Interested
Governance
Engineering

Not Interested
Diplomacy
Intrigue

Disliked
Ground Combat

Hated
None
 
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[X] A Balanced Navy
[X] Ground Combat.
[X] Diplomacy
[X] He reaches out to the Galarien Coalition.

I really want to know what Eldrad is up to but directly talking to them is the worst way to get the truth out of the eldar.

Ask not the eldar a question, for they will give you three answers, each one more dickish than the last.
 
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[X] Personal Combat.

[X] Plan Defense diplomacy
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 5 Tiamat-class Destroyer (5 Points)
-[X] 7 System Defense Monitor (7 Points)
 
[X] Plan Defense diplomacy
-[X] Diplomacy.
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 7 Tiamat-class Destroyer (7 Points)
-[X] 5 System Defense Monitor (5 Points)
-[X] He reaches out to the Galarien Coalition.
Don't forget to edit your plan to match mine and clean up the tally count.
 
So, first of all, thank you, mugshredda.

We got wrecked in ground combat, and lost to Mugshredda. Neither of them are acceptable in the long run. Any one of these is good
[X] Personal Combat.
[X] Ground Combat.

Could this be a way to learn about the Anathema trait?
[x] He attempts to deal with his mum's mutations.
 
[X] Personal Combat.

[X] System Defence Monitor (15 Points)

[X] He reaches out to the Galarien Coalition.

If anyone votes for fixing mum, I would suggest placing a training point into biomancy as her traits are physical and biological.
 
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[X] Personal Combat.

[X] He is approached by Eldrad Ulthran.

[X] Plan Defense diplomacy
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 5 Tiamat-class Destroyer (5 Points)
-[X] 7 System Defense Monitor (7 Points)
 
If anyone votes for fixing mum, I would suggest placing a training point into biomancy as her traits are physical and biological.
We are vastly outclassed by Jen in terms of biomancy, a point in it won't bridge the gap and frankly incurs a opportunity cost that is not worth it, so I really doubt it will be us helping mom with this. Let us specialize in something and let Jen in something else, marriage is about sharing burdens after all. It will be either Jen or our planet's excellent doctors that will fix her, not us. We are not doctors or incredibly talented biomancers.

In any case, I don't think fixing her is a good ideia anyway, though pheromones will make socialization hard, I don't think its worth risking her life trying to meddle with the warp to fix that.
 
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[x] Biomancy.

[x] He attempts to deal with his mum's mutations.

[x] A Balanced Navy

Behold!
I choose the boring option because boring is just what we need for at least another turn.

And no, @Oshha don't ruin my fantasy until you post the next turn. Let me live in blissful ignorance!
 
[X] Diplomacy.

[X] Plan Defense diplomacy
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 5 Tiamat-class Destroyer (5 Points)
-[X] 7 System Defense Monitor (7 Points)


[X] He reaches out to the Galarien Coalition.
 
[X] Diplomacy.
[X] Plan Defense diplomacy
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 5 Tiamat-class Destroyer (5 Points)
-[X] 7 System Defense Monitor (7 Points)
[X] He reaches out to the Galarien Coalition.
 
[X] Biomancy.

[X] Plan Defense diplomacy
-[X] 1 Promethean-class Cruiser (3 Points)
-[X] 5 Tiamat-class Destroyer (5 Points)
-[X] 7 System Defense Monitor (7 Points)

[X] He is approached by Eldrad Ulthran.
 
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[X] Personal Combat.
[X] He attempts to deal with his mum's mutations.

[X]Plan Monitoring
-[X] 15x System Defence Monitor (1 Points)
 
[X] Ground Combat.

I would like 1 level in ground combat. I would be going for personal but we already have 2 points in it.

[X] Personal Combat.

Switched to personal combat over ground combat since we get a bonus to learning if the character likes it, (personal combat). so I'm assuming theirs a debuff if they dislike it (ground combat)

[X] Biomancy.
[X] Telepathy.

The two disciplines we apready have a point in I'll vote for

[X] Governance.

When we take the orc planet having this high will be good.

[X] Diplomacy.
[X] Intrigue.

I would like 1 point in each, making him better at diplo with the diplo he does, and a point in intrigue to add more sneaky options he can do.

[X] He is approached by Eldrad Ulthran.
[X] He reaches out to the Galarien Coalition.

[X] Plan Defense diplomacy
 
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[X] Diplomacy.
[X] Ground Combat.

[X] A Balanced Navy
-[X] 10 Tiamat-class Destroyer (10 Points)
-[X] 5 System Defence Monitor (5 Points)

[X] He reaches out to the Galarien Coalition..
[X] He is approached by Eldrad Ulthran.
 
We got wrecked in ground combat, and lost to Mugshredda. Neither of them are acceptable in the long run. Any one of these is good
[X] Personal Combat.
That that was before we had proper armor along with having one tier in personal combat. Since then we not only got better PA that actually works with us but gotten two levels in Personal combat.

Seriously, people are way too hung on that kind of thing while missing the progress we made.
 
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That that was before we had proper armor along with having one tier in personal combat. Since then we not only got better PA that actually works with us but gotten two levels in Personal combat.

Seriously, people are way too hung on that kind of thing while missing the progress we made.
Unless i read wrong we lost and needed medical this update. So i understand people going for personal combat. (And we're at 2 tiers of personal combat)
 
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That that was before we had proper armor along with having one tier in personal combat. Since then we not only got better PA that actually works with us but gotten two levels in Personal combat.

Seriously, people are way too hung on that kind of thing while missing the progress we made.
Not denying the "how far we've come" but I want drake to be able to kick ass with the rest of his brothers.
An Ork boss with just one planet shouldn't be a toss up for a primarch. Hence, time to get good.
 
Look. My 40K knowledge is lacking compared to my Warhammer Fantasy knowledge. But I'm pretty sure a normal warboss isn't able to infiltrate Tzeentch's domain, steal his shit and walk out. Or survive what is effectively a decapitation.
 
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