- Location
- yorkshire
i would lean to no as there far to many orcs we would need to send in the army
Honestly not really? Not yet.Ok big question is do we do this or not? It will have a big impact on turn planning. I could see either option really
Why do you think it's to the south and not Mirkwood? With rivers and Eotheod settlements?Sulphur 100=1SC
With how 'cheap' Sulphur is on the market, and how hard it is for us to get it... Could we let all the merchants passing by know that we'll pay a fair sum for it and try to encourage them to sell it to us and source it themselves?
Also, I vote heading for the Woodland Realm, seems like their human neighbours to the south are about to be attacked soon and our Dawi could carry a warning or help.
The referenced to huge trees mostly, makes me think of the Woodland realm.I think we could use another Prospector's Underhall.
Why do you think it's to the south and not Mirkwood? With rivers and Eotheod settlements?
I might misunderstand what you mean here but the woodland realms is in the Mirkwood. We would get info no matter if it's the Boatmen of the long lake or Eotheod.I think we could use another Prospector's Underhall.
Why do you think it's to the south and not Mirkwood? With rivers and Eotheod settlements?
We're already stretching what our miners are capable of with all the mines we have, our current set of prospectors is providing plenty for our miners to do, I don't see why we need another. Especially since our current set of mines are fully capable of providing what the hold needs so we aren't desperate to find anything specific.
I suspect the cheapness is due to lack of demand rather than supply being common, most volcanoes in Arda aren't friendly places to be so I think the price would spike if we tried to purchase it.Sulphur 100=1SC
With how 'cheap' Sulphur is on the market, and how hard it is for us to get it... Could we let all the merchants passing by know that we'll pay a fair sum for it and try to encourage them to sell it to us and source it themselves?
Only if they roll a Nat 1. A Nat 2 that becomes -13 would not count as a Nat 1We don't suffer Nat 1ish penalties if the Eotheod roll in the negatives do we @Warkeymon ?
It rounds down.@Warkeymon If the grand stall makes less than 200 sc or not an exact multiple a turn what happens?
Yeh that's fair. Moving the coal over to the underarmoury I think.We don't need another coal mine immediately @Jreengus .At a roll of 5 away we can get it done anytime. I recommend putting that dice in the clan residences, Under Armoury or Fortifications.
Also could you please separate Nendumir from the build plan?
Fair point. Didn't think of it like that.I really can't if Nendumir wins then plan becomes invalid because he needs dice and a throng assigned to him. He has to be part of the plan.