PERFECT. EXACTLY THE STUPID SHIT I WANT FROM MY TRASH BOYS.!-Emperors Children: For reasons unknown to them, the Carrion Crawlers have occasionally need to fight back Emperors Children attempts to raid their stores of embalming fluid. The truth behind this conflict is almost disappointingly mundane - the Emperor's Children had, at some point discovered, that the fluid could also be used to create an extremely potent drug, even by Chaos standards.
imagine dying and having ur commissar follow u into the fukin grave! that's the kind of cosmic joke chaos lives forWight Commissioners are also known to exist, and are often even more durable than the normal Wight Guard forces.
Ehh. Just don't spend any points on one of the future Warbands, and we will have 120 points next turn. We just have so much more resources to use than in The Long Founding, that any long-term plan, beyond two turn just isn't needed.Who wanted to stockpile points for fake everchosen? We again spend all of them. I think this is pattern and long-term planning is unrealistic
So far we didn't made any not meme warband (Souns of Horus maybe didn't count). So original quest so far wining by seriousness measure
Counterpoint: Imperial Resource Sentinels almost became the name of a chapter in the og quest.So far we didn't made any not meme warband (Souns of Horus maybe didn't count). So original quest so far wining by seriousness measure
Counterpoint: Imperial Resource Sentinels almost became the name of a chapter in the of quest.
I doubt it, I think getting request from their greatest champions or greater daemons.I wonder if we will eventually get a call from one of the chaos gods themselves eventually?
Rogue Trader RPG Core Rulebook page 359.Their ruins are cyclopean, their under-crust warrens labyrinthine, and their dire symbols, where not worn to dust by the passage of aeons, warn of xenos sorcery and ancient doom; they speak of the Yu'vath. The Yu'vath were a blight upon the Calyx Expanse in the era of Lord-Militant Angevin, prior to the creation of the Calixis Sector in the fourth century of the 39th millennium. The warp-worshipping Yu'vath enslaved worlds though vile xenos sorcery, expending the lives and souls of corrupted human slaves to build such horrors upon the Calyx Hell Worlds that chroniclers of the Angevin Crusade forbore to record them. The warp-ridden Yu'vath and their tormented slave armies bled the Crusade's forces for decades before their ultimate extinction at the hands of General (later Saint) Drusus and the Adeptus Astartes.
The Dark Heresy RPG-The Radical's Handbook page 211.The crowns set upon ancient mummies are circlets of black, flexible material, steeped with psy-power and ornamented with curling projections on the outer surface. They are a Radical's prize—and curse, as they slowly twist a psyker's mind. Wonders of the Yu'vath bubble up within the mind: wise, angelic beings that guide humanity to rightful adulation of the Ruinous Powers and joyous depravity. The lies begin as a whisper, then grow to a blasphemous torment. Soon, the psyker cannot distinguish the visions from his own beliefs.