Day 2 night
prince84
In central Dogma flirting with Lilith.
- Location
- The Madness Place
Day 2 Night
When night falls everyone starts to prepare for sleep. There was some talk about sleeping in the break room or up on the second floor walkway but you shoot those ideas down. You have not explored the second floor yet and think it is to much of a risk in the dark. As for the break room there is only one way in or out if there was a problem you stand to high of a chance of being trapped with no way out. In the end you decide to repeat last night and have everyone sleep on top of the tallest stack of crates. This not only put everyone out of view it also allows the people on watch a clear view of as much of the warehouse as the lighting allows.
As light starts to fade outside you realize just how much attention you could attract if you were to leave the lights on over night. You could have people patrol the warehouse overnight but without the lights you consider it to risky. You finally settle for 3 shifts of two people to watch over the rest as you sleep. You give the watcher the flash lights but tell them only to use them if the hears something inside the building as your trying to avoid drawing more attention to yourselves. You take first watch which passes as peacefully as possible with the Bangers still pounding on the doors but the hail finally stops. Listening to the pounding you feel that it might be time to check how the barricade are holding out. Your knowledge of construction means they should be good but they were put up in a hurry when every was tired and scared so a check up might be in order.
Passing your flashlight to the second watch you settle down to sleep feeling that you at last have things under control. You are wakened by howling. At first you think something has gotten into the building it is so loud, it take a few moments for you to realize that they are coming from outside. The howls soon stop as does the pounding at the doors only to be replaced by snarls and the occasional thud. You have to stop one of your friends from turning on the lights so he could find out what is happening. You really do not want whatever is out side to know your in here. asking the watch you find out it is only about a hour till dawn which is lucky because no one is able to fall asleep after the sounds finally stop.
After eating a
[ ]half ration
[ ]Full ration
everyone is ready to get on with the day.(friend no longer sick)
It is now morning what do you do?(4 hours)
[ ]Try to get a view of what happened last night from a second floor window
[ ]Open a door and look out
[ ]Check the barricade for damage
[ ]Try to figure out what is in a random crate/shipping container they can't all contain cleaners
[ ]Try to open a random crate/container they can't all contain cleaners
[ ]Set up access to the next building
[ ]Explore the second floor(this will also lower the ladder unless ask not to)
[ ]Try to find/make some weapons from the tools(hand)
[ ]Write in (careful some options may take more than a hour.)
When night falls everyone starts to prepare for sleep. There was some talk about sleeping in the break room or up on the second floor walkway but you shoot those ideas down. You have not explored the second floor yet and think it is to much of a risk in the dark. As for the break room there is only one way in or out if there was a problem you stand to high of a chance of being trapped with no way out. In the end you decide to repeat last night and have everyone sleep on top of the tallest stack of crates. This not only put everyone out of view it also allows the people on watch a clear view of as much of the warehouse as the lighting allows.
As light starts to fade outside you realize just how much attention you could attract if you were to leave the lights on over night. You could have people patrol the warehouse overnight but without the lights you consider it to risky. You finally settle for 3 shifts of two people to watch over the rest as you sleep. You give the watcher the flash lights but tell them only to use them if the hears something inside the building as your trying to avoid drawing more attention to yourselves. You take first watch which passes as peacefully as possible with the Bangers still pounding on the doors but the hail finally stops. Listening to the pounding you feel that it might be time to check how the barricade are holding out. Your knowledge of construction means they should be good but they were put up in a hurry when every was tired and scared so a check up might be in order.
Passing your flashlight to the second watch you settle down to sleep feeling that you at last have things under control. You are wakened by howling. At first you think something has gotten into the building it is so loud, it take a few moments for you to realize that they are coming from outside. The howls soon stop as does the pounding at the doors only to be replaced by snarls and the occasional thud. You have to stop one of your friends from turning on the lights so he could find out what is happening. You really do not want whatever is out side to know your in here. asking the watch you find out it is only about a hour till dawn which is lucky because no one is able to fall asleep after the sounds finally stop.
After eating a
[ ]half ration
[ ]Full ration
everyone is ready to get on with the day.(friend no longer sick)
It is now morning what do you do?(4 hours)
[ ]Try to get a view of what happened last night from a second floor window
[ ]Open a door and look out
[ ]Check the barricade for damage
[ ]Try to figure out what is in a random crate/shipping container they can't all contain cleaners
[ ]Try to open a random crate/container they can't all contain cleaners
[ ]Set up access to the next building
[ ]Explore the second floor(this will also lower the ladder unless ask not to)
[ ]Try to find/make some weapons from the tools(hand)
[ ]Write in (careful some options may take more than a hour.)
Last edited: