Fishing Trip 1
prince84
In central Dogma flirting with Lilith.
- Location
- The Madness Place
Fishing Trip
Today you decide to make the trip to the fishing supply store. Hopefully you will have gotten there before it is picked clean. While Lili is now mobile the two others would need help if they have to run from the warehouse so you leave Diana and four others with them. You take everyone else.
You decide to use the same travel plan as you have on your raids with half the group acting as scouts and guards while the other half bring the packs and baskets to act as salvagers and haulers. This makes the preparations almost routine with the only real change being the boar spears you arm the scouts with. Before you leave you tell Diana to block the doors until you return as with over half the group gone they are going to be in a risky position if trouble turns up.
Leaving the warehouse you begin to head east keeping to the ally ways to avoid any attention. At the beginning you are forced to make several detours to avoid groups of Bangers. Deploying the scouts ahead of the group allows you to avoid notice from the start. This slows you down early on but turns into a bit of luck as you find a supply store for hobby Brewers near the warehouse that you would have missed otherwise. The shop is so close that it will be easy to loot later on.
As you travel you take a good look around you, the roads are either blocked by abandoned or damaged trucks or completely empty. The building show little to no damage save for a few instances of the strange scratch marks you saw before. You also notice that without the sound of normal city life it is almost disturbingly silent.
It is the silence that allows you to notice that you are being followed. You continue on hoping to find somewhere defensible to hide or hole up. Your hopes are in vain all you find are locked doors and blank walls. About three quarters of the way it became clear that whoever or whatever was following was becoming restless so you move three of your scouts to the back to keep the rest covered. This proves to be a wise choice as you are soon attacked. It's the beast that you saw at the warehouse. It charges around a corner trying to catch you from behind but the scouts were ready and aimed their spears at it while setting the ends against the ground. It managed to avoid two of the spears but catches it's leg on the third. The spearhead sinks in up to the cross bar stopping the charge before breaking off. Wounded the beast decides to retreat with the spearhead lodged in it's leg rather the press the attack.
Despite the speed of the attack you get a slightly better look at the beast. It had Leathery brown skin with dappled grayish markings and a massive heavy jaw with large spike like teeth.
You made it the rest of the way to the shop only having to dodge two more groups of Bangers. The shop is in good shape while not untouched It seems to be only lightly raided probably before thing got to bad as only the money and small high priced items seem to have been taken. After the scout declare the place clear the salvagers start to go through and look for anything of use while you look for any form of boat or water transport. The canoe on display is broken but you find two undamaged canoes in the back you also find three inflatable rafts. The salvagers bring you their finds it's no as good as you hoped but better than it could have been. They say that whoever had been here before have taken out much of the non fishing items but they still managed to find three spear guns with some fishing spears.
Gained:
2 canoes
Paddles
3 boxed inflatable rafts
3 spear guns
20 fishing spears(spear gun ammo)
Fish smoking guide and spices
Outdoor coats
Fish gutting knives
Lots of hooks and fishing lines
Local river map
Now you have a decision to make the canoes are to big to take through the ally ways so how are you getting back?
[ ]Leave the canoes and take the allies.
[ ]Take the canoes and use the main roads.
[ ]Take the main road to the river and canoe back to base. You should avoid attacks but you would be heavily loaded and going against the flow.
[ ]Write in.
Today you decide to make the trip to the fishing supply store. Hopefully you will have gotten there before it is picked clean. While Lili is now mobile the two others would need help if they have to run from the warehouse so you leave Diana and four others with them. You take everyone else.
You decide to use the same travel plan as you have on your raids with half the group acting as scouts and guards while the other half bring the packs and baskets to act as salvagers and haulers. This makes the preparations almost routine with the only real change being the boar spears you arm the scouts with. Before you leave you tell Diana to block the doors until you return as with over half the group gone they are going to be in a risky position if trouble turns up.
Leaving the warehouse you begin to head east keeping to the ally ways to avoid any attention. At the beginning you are forced to make several detours to avoid groups of Bangers. Deploying the scouts ahead of the group allows you to avoid notice from the start. This slows you down early on but turns into a bit of luck as you find a supply store for hobby Brewers near the warehouse that you would have missed otherwise. The shop is so close that it will be easy to loot later on.
As you travel you take a good look around you, the roads are either blocked by abandoned or damaged trucks or completely empty. The building show little to no damage save for a few instances of the strange scratch marks you saw before. You also notice that without the sound of normal city life it is almost disturbingly silent.
It is the silence that allows you to notice that you are being followed. You continue on hoping to find somewhere defensible to hide or hole up. Your hopes are in vain all you find are locked doors and blank walls. About three quarters of the way it became clear that whoever or whatever was following was becoming restless so you move three of your scouts to the back to keep the rest covered. This proves to be a wise choice as you are soon attacked. It's the beast that you saw at the warehouse. It charges around a corner trying to catch you from behind but the scouts were ready and aimed their spears at it while setting the ends against the ground. It managed to avoid two of the spears but catches it's leg on the third. The spearhead sinks in up to the cross bar stopping the charge before breaking off. Wounded the beast decides to retreat with the spearhead lodged in it's leg rather the press the attack.
Despite the speed of the attack you get a slightly better look at the beast. It had Leathery brown skin with dappled grayish markings and a massive heavy jaw with large spike like teeth.
You made it the rest of the way to the shop only having to dodge two more groups of Bangers. The shop is in good shape while not untouched It seems to be only lightly raided probably before thing got to bad as only the money and small high priced items seem to have been taken. After the scout declare the place clear the salvagers start to go through and look for anything of use while you look for any form of boat or water transport. The canoe on display is broken but you find two undamaged canoes in the back you also find three inflatable rafts. The salvagers bring you their finds it's no as good as you hoped but better than it could have been. They say that whoever had been here before have taken out much of the non fishing items but they still managed to find three spear guns with some fishing spears.
Gained:
2 canoes
Paddles
3 boxed inflatable rafts
3 spear guns
20 fishing spears(spear gun ammo)
Fish smoking guide and spices
Outdoor coats
Fish gutting knives
Lots of hooks and fishing lines
Local river map
Now you have a decision to make the canoes are to big to take through the ally ways so how are you getting back?
[ ]Leave the canoes and take the allies.
[ ]Take the canoes and use the main roads.
[ ]Take the main road to the river and canoe back to base. You should avoid attacks but you would be heavily loaded and going against the flow.
[ ]Write in.