Edit: I correct myself, I hate you, @BlueHelix.
I'm always happy to engage with a
core mechanic of the quest!
Melodies are quite neat — HUNGER be kinda wild, but Thule has quite a bit of script to it. Cool stuff.
Onto the Songs…
Tribal Warfare - Increases Warp Tremors by +1 per Turn. Adds a 50% Bonus to any Development Actions.
ERASE - A Choir designates a foe and initiates a battle of wills. The loser is banished into the Warp if healthy, heavily injured if not, and erased if normally mortally wounded.
Graveyard - Enables a Choir to stasis-lock Souls to prevent them from being taken by Chaos or other entities for a duration dependent on the Choirs strength and the abuse suffered by the lock if attacked.
Ghosts of the Holy Beasts - Enables a Choir to summon a ghostly, if material, image of a Holy Beast to their side.
Lifeline - Allows a Choir to send a direct-call to the closest Choir to call for help. Does not work more than once.
Judgement Called - Allows a Choir to detect any falsehoods, as well as the type of falsehood used.
Legacy Of The Federation - Boost the efficiency of Thules in active combat by 0.005% per Choir singing it.
We Were - Requires 5.555 Choirs to be Sung. Allows the Federation to peer into the past, unclouded and unhindered.
Tribe of Eternity - Choirs can utilize this Song to boost the usage of Star or Sun Melodies by other Choirs.
Tribe of the Sword - Choirs can utilize this Song to boost the usage of offensive Songs Sung by other Choirs.
Unavoidable Gallows - Enables a Choir to designate a target. All damage to it is amplified by those seeking to kill the target.
FEAST - A Choir designates an enemy vessel for a Void Titan to attack.
That is… a lot to digest, but I think we basically have a bunch of winners here. This is great.
Tribal Warfare, to put it absolutely bluntly, is absolutely bugfuck nuts. I'm going to have to do some math, but it basically serves as an ISC but it explicitly says to <any> Dev action. This means a lot more flexibility — don't need an action to flip it on either, but if we want to use it for a plan
@HeroCooky do we just say "turn tribal warfare on/off?"
Like for example lol, Tribal Warfare + an ISC + a 50% base boost can uh, jump a development 4 levels. Lmao, that's vile. Definitely gonna have to wait until the warp calms its tits but that's wild shit.
ERASE is definitely a hard gamble, but it feels it's more of either an "ultra finishing move" or dealing with imprisoned Daemons or something. However, it's an excellent Symphony component thematically.
Graveyard is a "nice to have" — might be an interesting way to actualky imprison Chaos corrupted stuff. "Other entities" has interesting implications too.
Judgement Called is absolutely insane, but it could be very insane if it's not just falsehoods uttered — looking through cooked books for example. Cool as hell.
Legacy of the Federation is a wild song even just for a level 2. Also hilarious art. We can afford to dump 1000 choirs into it trivially — and a 5% increase in efficiency is like, stupid as hell for every single Thule. That has multiplicative effects, and uhhh a 5% increase in Efficiency for (Saintly) N'nomiton in 4th/Experimental Generation Fighters is horrifying. You're at the apex, and then to go even further beyond???
Called it for Holy beasts.
Lifeline is deadly useful for Scouting.
We Were is… absolutely fucking insane? Like, even hard restricting it, we can discover destroyed civilization's cultures (like finding out what happened to the Dirut for example), but for military stuff we can basically read people's plans, or steal their research, or whatever. Our espionage has just gotten way up. Fuck, our crime solving has gotten way up between this and Judgement. In SANE
Who the fuck knows how hard this scales though. We could look at DAOT research notes, figure out how the Primarchs were made, if we talk to enough Elders maybe view the War in Heaven, I don't even know anymore. More lore when hitting Ancient Sites at the very least??? Maybe we can look at Friends of Mountains and maybe get more Tyranid Lore.
This is batshit at base level, this is insane if Cooky takes things to their logical conclusion.
This was my "just for fun" Song and it's super duper cool, glad I took it.
Tribes are neat — Luminous Aid can get boosted for non combat stuff. For combat, uh, we can stack those two Tribe songs on Black Hole or PROMETHEAN GAZE, so hahahahahahahaha
And then stack Gallows on top of that? Sweet Star Child above, no wonder why you said you hated me QM lmao
And a method to actually "Direct" a Void Titan, nice.
Mildly hilarious that a Lamenter Space Marine Chaplain can use any of these songs at any time by themselves, too. What the hell.
[] Integrate The Councils (0/3)
We've done this nearly a dozen times already, let's do it again folks!
(Gain: The Thrice-Fold Councils join the Stargrove Federation.)
Wasn't this meant to be 2 actions, 1 for each turn?
STAR CHILD MELODIES ALL AT LEVEL 3 BABY THAT'S WHAT I LIKE TO SEE