I mean, we did have Anti-Boarding on virtually our entire fleet, the problem is that Khorne is the best at CQC, and that ritual of theirs forces a ground battle in a void war.
Our high proliferation of Improved Internal Security and Augmetic Security Department is exactly why they didn't take out our entire god damn fleet with that stunt.
.....Oh my fucking god. We just got Roman'd. They did what the Romans did to the Carthaigans in the first Punic War by developing the Corvus. They turned the Naval Battle into a Land battle. damn it.
And yah, those two things were the only damn thing that stopped us from losing all those ships. Fucking hell that ritual is bullshit and I can see WHY the Gore-Sworn Duelist made their ships like that. we still suffered so many losses from that, still lessons learned and to keep in mind for fighting them. I think we want to put more into Titan Production, More SBG's to send in for reinforcements and maybe some more Grand Armies, and another round of Ship Design maybe to have some ramming ships on hand to act as bait or stallers for the Armada and to be used for other campaigns.
should we standarize anti-boarding fortifications in our ships?
it seems to be the preffered tactics of pretty much all factions once they cant beat on ship combat
it would be a instant ''FUCK YOU" to orkz,nurgle,khorne,slaneesh,dark eldar,post-imperial remmants etc
I think we want to but that means spending 5 actions on the Standardize equipment for stuff like that. we need people to commit to the action sink on that to get them. and even then we need to figure out how to do it to get the 3 DP security one that is our best one currently, we can only do two DP equipment right now. But yah considering how I can easily see Nurgle doing this same shit for space combat and boarding, I'm thinking of doing a write in for some kind of equipment to slow down a spread of diseases via air and such. Not sure what the Slaanesh ones would do but yah.
I'm surprised they had eight cyclonic torpedoes, that shit's supposed to actually be really damn hard to find, I hope that was basically their final gasp, because if this is the smallest of the Cults on the table, and they're giving us this much trouble, I have serious concerns about the future campaigns.
At least they can't actually use that "I force the battle into my favorite environment" button more than four more times, and we've got doctrine to blunt it now, and for all that first showing should have broken our back and stolen most of our tech for them, our high mobility combined with our high security proliferation limited our losses.
I agree, aren't those insanely rare and only one or two of them are used for an exterminatus? other then that is SUCKS and we want want to use lighter elements to bait the Duelists or to use micro warp jumps on some heavier ships in order to make them use the ritual and commit to it before we jump and make them waste it. the problem is they won't use their rituals unless they think they nailed the timing or the target is WORTH the use. and yah, wasn't as easy as we thought and the Chaos cults have done some stuff to make this shit work for them and their preferred fighting, as well as having tricks and aces of their own to play. I will say this was us going all in with little information about the Gore-Sworn Duelists. I think for next time we want to do probing attacks and limited campaigns for a Sub-sector or two to learn about them and how they right. After this we want to ask the Shipwrights and Mashan Authority how the Slaanesh Cult is fighting and how and if there are any standout or strange things to them, I don't doubt for a second that cult doesn't have some trump card to break the frontline and flood a couple sub-sectors.
And yah, while they learned a lot about us from the communications on those ships and rampaging into our ships, they didn't capture any in full or intact to tow away. They know some tips and how we are lacking in Boarding defenses, so they will aim more for that, we managed to take the full blunt of a blow that honestly SHOULD have stopped the campaign and broke our military force. Its mostly because of the Virgo Fleet Carriers could spare the crew for the fleet and that we have Space Marines in our forces. I'm not sure our high mobility mattered in this instance since we let them close the distance expecting our lances to melt some of them and be able to shoot at them and do damage. I do think after we will kite them and keep our Grand Cruisers and BattleShips away from the frontlines or in position to jump or keep a loose formation so the fleet can spread and run away.
Alectai, remember they used to have a Warbringer Titan? and how the factions aren't just memes and LEARNED to make situations suit them and built stuff that way? I don't think they have JUST a Warbringer Titan anymore.