Look, you've been refusing to create fleets with the kick-ass names I've been cooking up, just please use them in some capacity? Pretty please?
And I've clarified it in the Action. 600 Points Extra this Turn.
With that; Night!
Oh I'm using 9 of those names this turn. We only have 7 left. We might need more for next turn.
There's two problems with declaring an emergency and turning on Cry for the Future.
1. We need a clear and present danger to do it. We had to wait for the casualty lists to come back from Voxx for the first time, and then the Warp Storm touched everybody for #2.
2. This will probably instantly bring a warp storm down on our heads for Math Shenanigans:
1 Action for Cry to the Future.
4 military actions.
2 Cry actions for 5 actions. (total 6)
2 Heartbeat of Industry actions for 6 military actions. (total 8)
4 Agenda actions for 6 military actions. (total 12)
1 Cry action for 9 actions. (total 13)
2 Heartbeat actions for 12 military actions. (total 15)
1 Cry action for 13 actions. (total 16)
4 Agenda Actions for 16 military actions (total 20)
2 Heartbeat actions for 20 military actions (total 22)
1 Cry action for 17 actions (total 23)
1 Agenda action for 22 actions (total 24).
I think that's it? A 25 action turn.
Regardless, it clearly falls under the category of MATH SHENANIGANS and gets us whacked with the Warp Storm stick.
I think we'll have to settle for the equivalent of building 25 battleships a turn for the near future. That number will increase as we integrate more people.