1. Obviously it's a bad idea to switch doctrine every turn, but can we get a rule-of-thumb on how often we can do it without penalties?
2. What will the chickens do? I'm operating under the assumption it'll impact development.
3. Can we get more civilian industry/medical/agriculture research options? I'd love to see better farming techniques spread from the agriworlds (maybe we can put those floating plants into other gas giants - every 2 gas giants colonized is another Food Development?) or other similar things. 4. What's the difference between relations & influence? One is how much they like as and the other is how much control we have over their internal politics and the likelihood they'll decide to confederate with us?
5. What's the path towards integrating the Ashan? Up our influence with them? We already did one thing to do that, will they auto-join us if we do the other 3, or if we do one or two more will we get an new action to offer & force their integration? I just don't understand this mechanic.
6. Will Military Integration and Improvement actually let us use the Ashan fleet if, for example, van Zandt attacks us?
7. Does Economic Harmonization do anything mechanically the way that the other options did?
8. The 'peaceful' subversion of Brans is a bit awkward. What's going to happen at the end of the timer, the leaders of the planet just decide to peacefully join us? What are our options for modifying it? Can we direct them to stay quiet and use Brans as a base and expand through the rest of the Black Ash clan, spreading covert propaganda about how great we are so we start with already positive relations/influence? Or use Brans as a base to subvert the leadership of the Black Ash?