At high level it turns in to a time stop, so yeah it seems to interact with entropy in some kind of way.Wait, doesn't that have entropy shenanigans (the physics breaking kind)?
At high level it turns in to a time stop, so yeah it seems to interact with entropy in some kind of way.Wait, doesn't that have entropy shenanigans (the physics breaking kind)?
About 96%, though that depends on getting a 2-die stunt. Unstunted, it's about 92%. With a 1-die stunt, it's about 94%.Does anyone know the success rate of 3 + 2 + 3 + 2(stunt) + 2 (WP) + 1(Key?) dice Vs DC3?
What's ORT? None of the google hits look relevant.At 1 dot or above it includes the equivalent of muscles or limbs, though if you were to represent it in diagram form it'd be far more likely to look like organically grown antennas, bizarre messes of wiring, or ORT.
So with 2+Su, Amu is already at "cure cancer" levels of psi skill, though she'd want to pick up some medical knowledge before trying it on anyone whose condition isn't already critical.3. Cure cancer, or subtly cause it. Intuitive immortality. Children who reach this point have a tendency to stop aging, regardless of their maturity at the time.
Our Medicine nukes it back to 1 effective dot though?
Looks good enough for me, so count my vote in for that write-in for now once it exists.This sounds like a case where Amu and Utau could plausibly cooperate, though. We should be able to get a cooperation bonus, with the right vote.
We've got enough psi skill to perform the effect, but we don't have enough medical skill to do it right. So, for example, if someone was dying of cancer and had days left to live, they'd probably want to take their chances with Amu. If someone was in stage 1 and traditional treatments had things under control, the risk would outweigh the benefits.
Those are very much deliberate.Wait, doesn't that have entropy shenanigans (the physics breaking kind)?
ORT as in Nasuverse ORT, but don't take that too seriously. I was just indicating it would look somewhat lovecraftian if you could see it, which you can't; it's a problem only for whoever later has to do psionic engineering. If anyone.
True, though that can be made up for with willpower. ...somehow.
This is accurate.We've got enough psi skill to perform the effect, but we don't have enough medical skill to do it right. So, for example, if someone was dying of cancer and had days left to live, they'd probably want to take their chances with Amu. If someone was in stage 1 and traditional treatments had things under control, the risk would outweigh the benefits.
In contrast, if we had Biokinesis 1, Medicine 1, and no Su bonus, we'd have the same dice pool, but it wouldn't have the same implications. The risk of complications would be much lower, but we also just wouldn't have enough power to perform the treatment.
It wouldn't be safe for the opponents, no.
And to do that with lacking biokinesis, she'd probably need medicine and equipment that higher biokinesis would eliminate the need for.Success with lacking biokinesis, of course, looks like "Amu cured cancer, but she didn't use biokinesis to do it. She may have used it in a supporting role."
It's very much an emotion-driven intuition thing. If you vote for that option, then she's about to try to drive the Shadow into submission by overwhelming it with the raw power of those emotions-@Baughn More relevantly, what does Utau want to do, or it is a Intuition/YOLO thing? Can't stunt using that as a baseline unless we know what it is, and last I checked Nero's stunt still has the OOC info problem (and doesn't show up on the tally properly).
Well, Integrity 2 or Hikaru comes for the rescue then? Good to know. Better think harder to stunt this then..
@Quine I don't think the logic of your current stunt works in this case, a "dual harmonics" approach where Amu tells the story of how Utau recovered (and how Amu is willing to extend it) would fit better and/or calling back to the RC information IMO?It's very much an emotion-driven intuition thing. If you vote for that option, then she's about to try to drive the Shadow into submission by overwhelming it with the raw power of those emotions-
Add..? Not... per se, Strings & Songs primarily interacts with sorcery / magic in the real world, and has very little effect, if any, in the cognitive world. If it did, you still wouldn't be adding two Skills. In edge cases they'd be averaged.Can we add Performance/Strings And Songs to the dice pool with a stunt?
Or if Ami wants to cooperate, can we ask her to amplify the sound via Loudspeakers?
Honey, you ain't seen drama yet.
Yep, those all seem accurate. It's quite funny to me that Midori's the only doing it "right".I mean, the only reason I am considering Utau's option is the clarification that success does indeed correspond to what we want?
E: Utau's option is "emotionally bludgeon the Shadow back to normal"
Amu's option is "???"
Hikaru's option is some variant of Psionic brute force
Ami's option is currently unknown
Nero's Stunt (version 1) is "no way this is right, lemme use what I think is right (Empathy) and bludgeon things into that shape"
Nero's Stunt (version 2) is "no way this is right, lemme get Kagutsuchi to bludgeon things back for me (Strings & Songs)"
Midori's option is "punch bad thing and hope for good outcome"
My proposed stunt (no actual vote written) was "hold Shadow down with Psionics and steal it's lunch money (Yui shards)"
This rendering accurate, Baughn?
Finding that out is part of the game.
So, the only thing we can know is Slash or physics based damage right now then?and the shadow looming behind the child raised a sharp claw to cut through the girl's head in a single motion
Slash, Pierce, and Blunt (of which one may just not exist) are the general "Physical Attack" options. For example P5 all melee was Slash and the guns were Pierce.So, the only thing we can know is Slash or physics based damage right now then?
...can't think of anything to buff success rate of emotion blast aside from going inside the room and Mind Crush (partial), and that's the stunt I like the most here amongst the others..
On the other hand, your party is so over-levelled for this encounter it's a little silly. Especially if Hikaru gets involved. It, um, isn't normal for "Plan B might over-penetrate the Shadow so badly their main self gets hurt" to be a serious concern.SMT will see you dying against random enemies if you don't exploit weaknesses ruthlessly. Persona is a bit more forgiving, but that just means it won't kill you immediately.
Good to know, I think I've made up my mind then:On the other hand, your party is so over-levelled for this encounter it's a little silly. Especially if Hikaru gets involved.
I will note, Exalted is a game very much designed around the idea of taking more narratively-interesting options than the bare minimum. That's the entire purpose of the stunting system, to give a mechanical incentive for the players to do more than just say "I do X."The Strings & Songs-based option does get two dice less, which is not normally how I want the more interesting option. Alas. There'll be more chances.
I mean, given that you can apply the 2WP to the other option as well, it is also narratively appropriate for the better option to be harder to pull off?
I'm not good at stunting, and I was kinda intending for my vote to use Nero200's stunt. I'll edit my vote to make that clear.I mean, given that you can apply the 2WP to the other option as well, it is also narratively appropriate for the better option to be harder to pull off?
(Also, a stunt would be greatly preferred to make this more likely to work - we really don't want to fail this branch..)