It seems like they want you to pick someone Contracted with Kyubey. You can probably smuggle Sayaka in, but you can't know how that will go over.Teeechnically, Sayaka isn't a Puella Magus this time around, so she might not be invited. The letter just says 'companion' though, so it's unclear.
Edited my plan a bit to take into account some of your ideas. Right now, I'm marking Sayaka down, but don't hesitate to tell us if it's a no-go, @Higure
... there's also the potential problem of her mother not being wild about her daughter missing one week worth of school to go galivanting in a foreign country. Guess we'll find out?
A brief exchange of texts with Nanoha reveals that she doesn't have a means of personal teleportation in her arsenal at this point in time--she's depended on Yuuno and other allies for that in the past, and the foreign nature of this universe would complicate things further on top of that.....actually, could Nanoha teleport us to the UK?
That would reduce the amount of time consumed.
For Ruki I believe completing the Yamato together will serve as a bonding experience rather than just letting her finish it on her own. Its significant and important.
ou nod, "Of course. It's not a clock, but I'll do my best."
Homura rolled (25) + 18 = 43
Ruki rolled (12) + 40 = 52
The Restoration of the Yamato (200/500) > (295/500)
Ruki (0/400) > Rolled (56)/2 > (28/400)
Restoration of the Yamato
Ruki (48/500) > Rolled (39/2) > (68/500)
Restoration of the Yamato (295/500) > Rolled (25) + 18 > (338/500) > Ruki Rolled (9) + 40 > (387/500)
Sleep Actions
I'll look into it tonight. Probably a typo gone awry. Thanks!I'm...not actually sure that we get social with Ruki here. Maybe on the day the Yamato is completely restored, but the evidence seen from Higure is contradicting.
EDIT: And I might be an idiot. Because of different formatting and same XP goal, I saw the Ruki social roll as an restoring Yamato roll. Still some contradicting evidence as I do not recall us having any other social experiences with Ruki, yet we somehow gained 20 social between updates.
So about that... Ruki's +40? That's including the Teamwork Bonus of 5 * Social Link with Homura. So on her own, Ruki would only be rolling with a +15. With it at 387/500, Ruki has a 3% chance of finishing it on her own today, an 66.79% chance of finishing it on her working today and tommorow, and a 95.2095% chance of finishing it on her own working today, tommorow, and the day after. Day 4 puts the chance up to over 99%. For comparison, if Homura and Ruki work together today but not the day after, the chances are my aforementioned 85% chance for today, and over 99% for her to complete it the day after. Homura helping out today is essentially cutting two or three days off the time for Ruki to complete the Restoration of the Yamato. The power of friendship is mighty indeed.Honestly, I feel like it'd be better to let Ruki finish it on her own - something that at this point would, take her two or three days - and use our Creative action to start researching how things work.
I would like to know where you're getting some of these numbers and traits from. I haven't actually seen any social link bonus to restoring the Yamato or heard of it from the rules explanation, and the Teamwork Bonus is new to me. If I am somehow right and those bonuses are non-existent, than you're math is off as Ruki has a +40 by default instead of a +15. This means that even if she rolls a 1, she has a 100% chance to finish the Yamato in three days on her own and something closer to a 90% chance of completing it in two days. I should mention that last number was something I just guestimated based on the idea that she rolls around between 15 and 20 inclusive each time and not an actual calculated estimate, and presumes that Ruki has a flat +40 normally. If it is a +15 normally and only +40 due to traits that require Homura's presence, I am obviously wrong in those estimates.Ruki's +40? That's including the Teamwork Bonus of 5 * Social Link with Homura. So on her own, Ruki would only be rolling with a +15. With it at 387/500, Ruki has a 3% chance of finishing it on her own today, an 66.79% chance of finishing it on her working today and tommorow, and a 95.2095% chance of finishing it on her own working today, tommorow, and the day after.
Congrats, you are the first person to beat me with my own system rules! Well done!So about that... Ruki's +40? That's including the Teamwork Bonus of 5 * Social Link with Homura. So on her own, Ruki would only be rolling with a +15.
I've been comparing the numbers in the updates with the Informational Post detailing the Fleeting Time system. It's literally the third post from the top under Informational, and here is a link to it: Renascence: A Homura QuestI would like to know where you're getting some of these numbers and traits from. I haven't actually seen any social link bonus to restoring the Yamato or heard of it from the rules explanation, and the Teamwork Bonus is new to me. If I am somehow right and those bonuses are non-existent, than you're math is off as Ruki has a +40 by default instead of a +15. This means that even if she rolls a 1, she has a 100% chance to finish the Yamato in three days on her own and something closer to a 90% chance of completing it in two days. I should mention that last number was something I just guestimated based on the idea that she rolls around between 15 and 20 inclusive each time and not an actual calculated estimate, and presumes that Ruki has a flat +40 normally. If it is a +15 normally and only +40 due to traits that require Homura's presence, I am obviously wrong in those estimates.
One of the major reasons I am against spending time in Mitakihara instead of jumping on this Royal Invitation right now is I'm a bit worried it'll get lost with whatever we find by investigating our memories or Miyazaki Books or that Unknown Caller. The Unknown Caller quest is a great example of how this works. No one is interested in investigating it right now and it feels like this will only be investigated much much later when we're looking at a pile of 1000+ progress projects and there's little old Unknown Caller sitting there still unstarted at 0/100. Is that what will actually happen with Unknown Caller? No idea. But at the moment it's setting a precedent where we just ignore a hook because everything else feels like more of a priority. Another precedent for that is Yuuko's shop, which we have yet to revisit. Granted this makes a bit of sense with us not being sure what we want to get out of that visit, but it's still something we put to the back burner and have since ignored.
You guys are making great points about wanting to prepare for this trip, needing to give Oriko time to establish Yuma, not wanting to pull Ruki away from an unfinished Yamato, Sayaka not being a "Contracted" and thus not actually invited, and just wanting to make sure we have a certain minimum rating in Social for an important meeting with the Royal Court. But Higure has stated, in character if I'm recalling correctly, that we need to take risks to achieve our Golden Ending and there's only so much we can do to prepare before it becomes something that is forgotten because it's always on the back burner.
So in short, @catDreaming, where did you find those bonuses to create those numbers? @Crow are we sure we're not setting our trip to Britain up to be on near permanent back burner? I'm willing to change my vote, but I want to make sure my own concerns that are making me vote as I currently am are being heard first and kept in mind first.
Alright, I've elected to just cut that mechanic. It wasn't a bad idea, but global bonuses get weird with how some DCs differ--a bonus of 50 from a maxed Social Link is fine for Training, for example, but is massive for Investigation--the scaling dice rolls for requested help based upon Social Link level are enough to encourage building SLs, alongside the more abstract benefits and direct rewards from leveling up SLs, I think.I've been comparing the numbers in the updates with the Informational Post detailing the Fleeting Time system. It's literally the third post from the top under Informational, and here is a link to it: Renascence: A Homura Quest
In addition, since Higure mentioned that they had forgotten the Teamwork Bonus so far, I'll need to redo my math to incorporate the bonus should they elect to keep the Teamwork Bonus a son a part of the system.
Gotcha, I'll adjust my math for the lack of tesmwork bonuses from here on out. I'll also keep your pronouns in mind from here on out.Alright, I've elected to just cut that mechanic. It wasn't a bad idea, but global bonuses get weird with how some DCs differ--a bonus of 50 from a maxed Social Link is fine for Training, for example, but is massive for Investigation--the scaling dice rolls for requested help based upon Social Link level are enough to encourage building SLs, alongside the more abstract benefits and direct rewards from leveling up SLs, I think.
Also, "he/him," since it came up. I don't care overmuch, but "they" always gets a doubletake, so yeah.
You make an excellent point. in fact if I may, I'll steal your plan and add it to mine to consolidate. I forgot to ask how much shopping we can actually do in a go.
Well not quite since it does seem another Precog is involved, and the best of ways to counteract one precog is with the help of another precog. Not to mention Oriko's particularly suited to such diplomacy.-Oriko is a precog, and for all that gives her advantages, I don't see it helping here. For one, this situations feels like one where her vision of the future would be clouded due to Outside Context Influence. For two... Bringing her and not Kirika feels like a recipe for disaster.
I understand your worries, but as it is one of the starting big commitments here at least preparing properly before investing days of time and resources into it makes sense. Ideally I'd want to shore up our social graces more to not fall into any mines lying around. But timing decides that we can only last minute cram it all.@Crow are we sure we're not setting our trip to Britain up to be on near permanent back burner?
I'm afraid this is my first encounter with this particular phrase. Could you explain it?
Drip is apparently modern slang for "fashion" or "style" or something thereabouts.I'm afraid this is my first encounter with this particular phrase. Could you explain it?
What do you think about possibly bringing Ruki along, in the case that we can complete The Yamato before heading out of Mitakihara?You make an excellent point. in fact if I may, I'll steal your plan and add it to mine to consolidate. I forgot to ask how much shopping we can actually do in a go.
Well not quite since it does seem another Precog is involved, and the best of ways to counteract one precog is with the help of another precog. Not to mention Oriko's particularly suited to such diplomacy.
Mami is an option but she's still fragile and in the situation we're going in it'll be a tad like working a ship with two captains. Mami is not used to playing second fiddle and her Ruler charisma would try to assert itself in that situation to be useful.
Kyoko's reliable in the sense she's got your back if things go south, but doesnt much help to avoid things going south.
Sayaka and Madoka are not exactly options thanks to school, parents and not being contracted.
Not particularly, as long as you're not buying anything absurdly pricey.As far as shopping goes... @Higure , is there a strict upper limit on how much shopping Homura can get done in a single mission action?
I am sorry to inform you that I almost always just default to they/them for everyone, and will probably have forgotten that you are male within a week.Also, "he/him," since it came up. I don't care overmuch, but "they" always gets a doubletake, so yeah.