This plan ensures were likely to get all 3 tags. Before I didnt think we really need invisbility but I realize that an Invisible Teleporter is actually massively useful, since It stops enemies from knowing when we can port in or out or target the Teleporter first.
Like Derpmind said Memoria Clairvoyance is jsut a way for his Teleportation to set targets and I'spy letting John uses People vision as a targetter works really well along with Increasing the Numbler of teleport points we can use from Memorias 5 to 12 People.
So next turn I'm going with Plan Tag Team
I wasn't actually saying we should go for Iron Sights. I was using it as an example for how versatile a power can be if applied properly.
That said, I checked Bitterman's post again to see what he had to say about Memoria.
But you should also consider what the focus of a person's power is. The Red Huntress' power grants her a suite of abilities to hunt down a target. A dosage including her will likely include some sort of targeting element that focus other powers. Memoria's main ability is teleportation; his clairvoyance is mostly to assist that. His power is more likely to focus on movement than remote knowledge. Conversely, Steadfast's ONLY power is to be unkillable. Include him and that's almost certain to show up.
It does sound likely Teleportation is guaranteed, but iSpy's main power isn't her Invisibility so the chances of it showing up as a 1x is largely up to the dice. Considering that, I think Tag Team can still be improved.
For this, I assume we bring John Henry to Tolerance 6 next turn since I believe he's Tolerance 5 already.
Sensor Net
- Potency 4 (Memoria) + Potency 4 (Chatroom) + Potency 1 (Millions Minefield) - 3 Potency = Potency 6
- 1x Teleportation (Memoria)
- Memoria can teleport himself and others freely to the location depicted in a photo he's taken. Only 5 of these photos can be used at any time.
- 2x Clairvoyance (Memoria, Chatroom)
- Memoria can take photos of a location that will display a real-time feed of said location. Only 5 of these photos can be used at any time.
- Chatroom can link an unlimited number of allies telepathically within several hundred yards of her, allowing for instant sharing of communication and images.
- 1x Ally Empowerment (Chatroom)
- Chatroom can link an unlimited number of allies telepathically within several hundred yards of her, allowing for instant sharing of communication and images.
- 1x Energy Manipulation (Millions Minefield)
- Millions Minefield can redirect and absorb energy to be stored in orbs that are deployed over an area. Physical contact with these orbs will cause them to explode.
Why Chatroom instead of iSpy? Because unlike iSpy who can only tag up to a dozen people and see through their senses, Chatroom can do so for an unlimited number of people within her range since part of the telepathic network are shared images. Useful for mass hostage situations or clearing an area so the only thing Black Swan has to worry about is property damage instead of accidentally killing someone.
We could also pull a pretty neat trick and teleport groups of enemies away and if they don't have a movement power, they're out of the fight.
Granted, this is a tradeoff. iSpy's tagging seems to be psychic in nature, she can do it to a hostile and see through their eyes without them knowing unless they're sensitive to psychic influence, while Chatroom's tagging probably can't be hidden unless there's like a mute/block feature in her psychic network. Additionally, iSpy has no known range limit while Chatroom does so this may affect the range of John's teleportation.
However, I believe we have a work around for that. Much like how Mr. Hunch is used in the original plan to imbue objects as teleportation points and maybe even extra "eyes", I believe Millions Minefield can do the same with his orbs and this one won't even require touch. It also has offensive and defensive uses too, since it can still explode so John won't be completely out of options if he finds himself in a situation where someone gets the drop on him. Also, still allows John to contribute to fights even while working remotely by dropping his orbs around an ally. Of course, this loses us out on the ability to see 24 hours in the past, so I'd be willing to switch it out for Mister Hunch.
Alternatively, maybe we can keep Memoria and iSpy, but replace Mister Hunch with Millions Minefield?