On the suit - 1cm thick armour inserts makes sense as about standard for ballistic armour if you want it to be effective, but the thing I find questionable is whether the cotton suit can support that weight. You're asking it to support 2kg of strain for chest insert (from a quick google search) and the second it gets wet it's gonna stretch like mother and get ruined, even if it can somehow maintain integrity in normal use.

If it can support that weight it's gonna need to be layered and reinforced in such a way that I can't see it being breathable - which, if he has plates it's not going to be much in the way of breathable anyway since the majority of surface area is going to be metal. And metal doesn't breath so good.

It also isn't slash or stab resistant so the first time he gets in a knife fight he's going to get cut to shit.

Am I wrong about this or missing something? Cotton just doesn't make sense over kevlar as an armour choice. Even if he's aiming to enhance it with power, until it hits the milestone it's ineffective, not to mention an additional unnecessary opportunity cost and if he is relying on that he may as well use a second suit without the annoyance of the plates later and just use a proper kevlar suit as an interim costume till the other is sufficiently enhanced.
 
Thinking the Carbine's first trait will be Ammo Enhancement: Improves the special effects of non-standard ammunition.

The pistol would probably start with Aim Correction: Better track mobile targets to ensure accuracy. I'll figure out secondary traits later.

Beyond that maybe enchant the magazines with Ammo Regeneration or something like the Never Ending legendary from FO4?

If neither of those work then Ammo Conservation from Terraria? Don't need to worry as much about ammo if there's a chance a bullet will be fired without actually firing a bullet.
 
also enhancing the mousetraps would be possible, until they receive the ability to attract rats without bait, meaning you can keep them going for way longer


Ngl I didn't consider this but maybe something that has a larger target audience? Like a poison spray bottle with an enhancement for specific targets and debuff to itself for anything else


again he can enhance the magazine separate from the gun itself, make it pull ammo from nearby and resize ammo and your golden

And a refilling enhancement sounds great but you'd still need other clips to rotate between so you don't run out and need to wait. Albeit it might even enhance the bullets


okay so, the ideal use for the gun is that you can add accessories and make them better, most guns are highly modular

Also gives the option of making the gun have a component/module enhancement trait, which'd improve improve the bullets too.

I love modularity.

/////

Disagree on armour though. I'd look to make them share durability and take damage in your stead- then I'd look for a tool to enhance purely for repairing.
 
Cape name: The Gray Man or The Dividing Line
Suit with a stranger effect to always seem like the wearer is where they are supposed to be.
A hero willing to kill or break the rules
Skilled at a wide range of things to better fit in
Anti thinker.

Also he should try and contact Uber and Leet and arrange a match see if the will count to get there abilities which with Ubers will definitely speed things up. Worst thing happens they attack him and hi beats them up and gets them anyway or it doesn't work and he walks away.

First thing's first- I don't know if I've said it yet but I love the description that you've made here!

On the suit - 1cm thick armour inserts makes sense as about standard for ballistic armour if you want it to be effective, but the thing I find questionable is whether the cotton suit can support that weight. You're asking it to support 2kg of strain for chest insert (from a quick google search) and the second it gets wet it's gonna stretch like mother and get ruined, even if it can somehow maintain integrity in normal use.

If it can support that weight it's gonna need to be layered and reinforced in such a way that I can't see it being breathable - which, if he has plates it's not going to be much in the way of breathable anyway since the majority of surface area is going to be metal. And metal doesn't breath so good.

It also isn't slash or stab resistant so the first time he gets in a knife fight he's going to get cut to shit.

Am I wrong about this or missing something? Cotton just doesn't make sense over kevlar as an armour choice. Even if he's aiming to enhance it with power, until it hits the milestone it's ineffective, not to mention an additional unnecessary opportunity cost and if he is relying on that he may as well use a second suit without the annoyance of the plates later and just use a proper kevlar suit as an interim costume till the other is sufficiently enhanced.

Al's outfit would still get a percentile boost to effectiveness, including material strength, prior to hitting a milestone. Afterwards he can focus on giving it traits that would make it superior in ways that can't be accomplished with mundane materials.

Starting out, though? Yeah, it's purely cosmetic. The armor plates that Al wants to fit it with don't even exist, yet, because he hasn't made them. It is yet another project that'll take time to make worthwhile. Until then...

Well, at least it's a nice, tailored suit.
 
First thing's first- I don't know if I've said it yet but I love the description that you've made here!



Al's outfit would still get a percentile boost to effectiveness, including material strength, prior to hitting a milestone. Afterwards he can focus on giving it traits that would make it superior in ways that can't be accomplished with mundane materials.

Starting out, though? Yeah, it's purely cosmetic. The armor plates that Al wants to fit it with don't even exist, yet, because he hasn't made them. It is yet another project that'll take time to make worthwhile. Until then...

Well, at least it's a nice, tailored suit.
He could add the effect of a 3.5 psychoactive skin of proteus to his suit. The ability to shapeshift basically however he wants, with the effective caster level (and the level of the critters whose form he can assume) steadily increasing as he continues adding charges? Might start out down at the effect of a hat of disguise and work his way up, though. Start out assuming the likenesses of other people, and then graduating to other creatures entirely.

To be entirely honest, that has a huge potential to be a powerful ability all on its own. Metamorphosis is strong and versatile enough that you could easily base an entire character around it. It's basically a spontaneous and self-only version of Panacea's power. Extremely good in a world where powers are generally far more limited.
 
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It's a shame that Alec isn't aware he's been labeled the Goonion. It would be great if he intentionally leaned into that. Make the suit pinstripe, get the hat, and some sort of matching mask. Adopt a classic gangster accent. Get a classic Tommy gun. If one is stuck in the shit hole that is Earth Bet, one should at least have fun with it.
 
Worm 19
How to Beat Fried Worms

Disclaimer: Worm is owned by Wildbow, and he can keep it.

-----

Chapter 19: Dance!

-----

Alec tapped his fingers against his steering wheel, thinking, as he drove back home.

He had his cape costume. Yay... And he had a rough plan forming. He needed to fight -and beat- parahumans to acquire a copy of their powers. Or at least something Game flavored.

Close enough.

And there were a few options in the Bay that he could probably take without drawing any heat. Uber and Leet were right at the top of the list. Uber could use his power to 'master' a small list of skills, though he wouldn't necessarily get the requisite training that made those skills dangerous. Leet had the capability to make just about any kind of Tinkertech, the first expression of something would be exceptional and any iterative works would be more and more failure prone with shorter and shorter function times.

They were also gamers, lowercase-G, who liked to commit various crimes while dressed up as videogame characters.

Alec sighed as he stopped at a red light and pressed a bit of Investment into his van. He could feel... that power, the potential within it reach critical mass. It reached out to him, asking him, seeking direction and purpose-

Just a little off the top (Trump 1): When someone capable of using Empowered Investor is within the vehicle and they have full SP, 100 SP will automatically be drained and added to the vehicle's investment pool!

-and Alec answered, focusing on something he hoped would be useful.

He wasn't intending on doing it, but, if he had to start sleeping in his van? That'd let the van keep getting charged even when he was asleep. Hopefully, it might even level up Empowered Investor.

The man chewed on his bottom lip, thinking of his guns as he continued to make his way through the ill-maintained roads of Brockton Bay.

The Barrett was... lethal. After its enhancements, it was incredibly lethal. And, if he kept focusing on the two traits it had instead of creating any more, it'd be silent but deadly.

But his pistol and carbine had been lagging behind, neglected as he focused on making the Barret into something that should rip clean through Hookwolf, if it proved necessary.

Alec pulled over and parked on the curb, outside of the big, soulless gray block he lived in. He pulled his pistol out of his inventory and then removed the holster he'd bought from a bag listed as coming from 'Mad River Outfitters' and slipped the pistol into it.

Then he removed it, then replaced it and just repeated the process a number of times. Once he felt as though he had a good feel for it, he ran a belt through the loops on it, then put the belt on.

The holster was a bit awkward but, honestly, the 9 was one of the smallest handguns that Alec had worn in recent memory.

Alec ran a finger along the back of the gun, investing a charge into it before his own SP hit full and the van ate its share-

Aim Assist (Thinker 1): Better tracking of moving targets while aiming downsight.

-Alec shivered in discomfort at what he'd just made. He was confident in his own abilities. Incredibly confident, given the years of practice behind him. But he knew that his own abilities would fall short of someone like Circus. Let alone someone with an actually potent Mover or Combat Thinker ability.

Harbinger, the Number Man, honestly came to mind.

Alec sighed and holstered his pistol. He couldn't think about the Number Man. He couldn't keep worrying about the bastard. Stressing out about Harbinger was ultimately about as useful as worrying over Contessa.

A waste of time and another night of sleep, lost.

Instead he pulled one of the rifle straps out of the bag and extracted his carbine. Attaching it was quick and simple, then loading a pair of magazines into it was just as simple. They weren't at full capacity, Alec only put fifteen bullets into them, but that still added up to sixty bullets across both guns and both magazines.

Too much more would just get unwieldy.

The man tapped his fingers on the picatinny rail on the top of the small rifle. There was another on the bottom, too. He could affix a sight to it, there were some wonderful holographic options. Perhaps a flashlight on the bottom, too?

Alec debated it as he fed a charge into the rifle-

Ammo Enhancement (Breaker 1): Improves the special effects of non-standard ammunition.

-and resolved to do some research when he had the time. He needed to buy some rubber bullets, anyway. Those weren't non-lethal, no, but they were... less-lethal. A much better option when dealing with mooks. The kind that were willing to surrender, anyway.

Alec tapped the carbine, sending it back into his inventory as he held out his hand and the Barrett appeared, the butt of its stock against the metal floor and the barrel in his hand. He carefully laid it down on the floor, then took a seat on his welder to attach the last strap.

That one was a bit harder to do, honestly. The sheer size of the Barrett made it an unwieldy nightmare and it was functionally impossible to realistically fire from a standing position. Maybe, if Alec had a few more points put into strength, but he didn't.

The magazines for the massive gun...

Alec pursed his lips as he considered them. One had already been loaded, all ten bullets already inside of it and loaded into the gun. The other four magazines that Victor owned, however, had been left alone.

The man looked around the mess in the back of his van for a moment before he managed to track down the associated magazines and the correct ammo can, full of .50 caliber bullets.

So, all of 100 rounds. Not nearly enough to really play around with, and the bullets were expensive to source.

Loading ten into one magazine was a struggle. The spring inside the magazine fought like a bear, especially on the last bullet. The second magazine...

Alec picked up the first bullet from the can and focused on it, just for a second. Slowly, the tip turned black, starting at the point and working its way down.

Decimation was one of the two abilities that Alec hadn't yet used. There wasn't much cause for it, much justification for it. It would simply ensure that any wounds inflicted would continue to grow worse for however long it was active, then make it so that those wounds would not heal well.

Ravager, from what Alec recalled, liked to scratch people. Because of course she did.

New York had three living people with powers that could impact an Endbringer; March, Flechette and possibly Ravager. None of them did jack, diddly or shit where said Endbringers were involved.

Personally, Alec actually didn't blame them. Eidolon's Endbringers were the stuff of literal nightmares. He didn't like the fact that they refused to stand up and push back the evils that were literally destroying the world but, well, he didn't blame them.

Alec stopped grumbling about things he couldn't control as he empowered and loaded in the tenth bullet.

Ability: Decimation has reached level-

Alec swiped through the notification as he put the Barrett back in his inventory. He had things to do that actually mattered.

Like getting home, cooking dinner, and turning one of his Dragon Quest characters into a jester.

Stepping out of his van, Alec passed by a car with a tarp over it and walked into his apartment complex. He was almost home, literally just a dozen steps away when he stopped.

There were people in front of his door. People wearing suits.

Nope! He turned right back around-

"Sir?" one of the suits called before Alec could exit, stage left. "Sir, are you Alec Mist?"

Shit!

"Yes?" Alec asked, well enough aware that they wouldn't be asking if they didn't think he was. "And who are you?"

"Agent Mallard," the man answered as he pulled a leather flip-case out of his breast pocket and opened it, showing a badge and I.D. to Alec. "I'm with the PRT. You've been named as a person of interest in an ongoing investigation. Would you be willing to come and answer some questions?"

Alec... really didn't want to do that. At all.

But he knew that anyone with a badge asking that question was actually giving you two choices.

Come with us voluntarily and we can pretend we're friends and professionals...

Or we can arrest you and make this very, very unpleasant for everyone involved.

"Sure thing, Ducky," Alec agreed as he reshuffled his plans for the night. "I can do that."

He didn't know what the PRT wanted, though to be fair it wasn't like they were short on options, but he'd rather do almost anything else.

The man put his hands in his pockets as he was led downstairs, one agent in front of him and one behind him.

Still, Alec thought as he ran his thumb over his cell phone. Being in custody would give him a lot of plausible deniability, wouldn't it?

Worm Version 0.1.9: Character Sheet
StatsDetails
Level: 8
HP: 18/100
SP: 500

-STR: 1/20
-VIT: 1/20
-DEX: 1/20
-AGI: 1/20
-INT: 5/20
-WIL: 5/20​
  • Empowered Investor 8/20: You can invest your energy into an object, repairing it by 8%, empowering it by 8% of its original value and investing 8 points into it. Once that investment value reaches 600, the empowered object will develop a special trait. Another trait will be revealed at 1000 investment, then they will be improved or added to for every 1000 points after that. Cost: 100 SP

    Gift 1/20: You may gift a copy of your own ability, equal to half that ability's level, to a target (Limit: 1 ability, level 1 for 1 minute) Cost: 10 SP

    Phantom Force 8/20: Create a ghostly duplicate of yourself to perform additional actions! (Limit: 1 duplicate. At level 10, creates two duplicates, with an additional duplicate per five levels afterwards. Duration: 1 Minute per Level) Cost: 25 SP

    Decimation 2/20: Imbue your weapons with an effect that increases the severity of wounds and causes additional damage! Duration: 30 Seconds per level. Cost: 10 SP
  • ERROR! Previous skill levels not allocated!
    Axe 1/20
    Hand to Hand 2/20
    Short Blade 1/20
    Long Blade 1/20
    Pistols 7/20
    Rifles 7/20
    Cleaning 5/20
    Repairs 5/20
    Cooking 4/20
    First Aid 2/20
    Sneaking 3/20
    Running 1/20
    Driving 6/20
    Mechanics 2/20
    Metalwork 6/20
    Carpentry 2/20
    Trapping 9/20
  • On the Shoulders of Giants 4/20: Slowly gain experience in skills and abilities when in the presence of people with higher scores than your own!

    ACCESS DENIED 7/20: ACCESS DENIED

    Timed Hits 3/20: It's not just a matter of where you do something, but also when! And now you've got a better sense for when the right time to do something will be!
  • Poisoner 1: Poisons you inflict cause an additional 10% damage per tick
  • Weapons
    9mm Pistol (+601) Aim Assist (Thinker 1): Better tracking of moving targets while aiming downsight.
    9mm Carbine (+601) Ammo Enhancement (Breaker 1): Improves the special effects of non-standard ammunition.
    .50 Caliber Rifle (Barret 82A1) (+2580) (Stranger Lvl2: Moderately reduce noise and muzzle flash.)(Breaker Lvl1: Absorb kinetic energy and add it to fired bullets.)
    Equipment
    Omnitool (+998) (Changer Lvl 1: Basic Hand Tools)
    Tailored Suit (Gray) (Masterwork)
    Miscellaneous
    1990 Chevrolet Step Van (Legendary) (+1006) (Perception Filter Level 1) Just a little off the top (Trump 1): When someone capable of using Empowered Investor is within the vehicle and they have full SP, 100 SP will automatically be drained and added to the vehicle's investment pool!
 
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...deniability? what dastardy plans does he have now?

Also, this alt-fic has been much more entertaning that i had thought at the start, and i thought it would be good already! xD

Edit: "alt-fichas" instead of "alt-fic has"
 
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He could empower each part of the suit separately into a wide range of abilities...

Actually he could get a ring, maybe make a wooden ring... And empower it as a storage ring, one he can use to store things he wouldn't want the PRT to see if he was asked to come in for an interview. Empower it with the effects of being unimportant, and their eyes would slide right off of it.

That way he could hide things like his Omni-tool when they try to ask him to come in for an interview over his van...

Heck he could maybe have it store his future costume, like a wardrobe ring that switches him from civilian clothes to costume clothes.

I wonder if he should empower his torso clothing as protective equipment? Like the shirt gives him a brute rating, the vest protects/shields him from projectiles. and the jacket from exotic effects? The hat could be used to protect him from gases and stuff like that, functioning kind of like a helmet...unless he already plans to get something like the Red Hood mask/helmet?

The mask could grant him something like observe or other effects that enhance his ability to pick things up...

His tie could be used for the nobody important field that makes him seem like someone who is too unimportant to pay attention to, though he would have to make sure that even camera's and such wouldn't register him... Maybe that could be split into the mask?

Or maybe that could be the use for the Hat, making it where electronics can't register him... Like for example cameras and such.

He might also want to pick up a cane or umbrella, the umbrella would be pretty dapper, and it could also be turned into a shield... If he made concentrated he could prevent it from becoming a big and obvious shield like Dauntless had...
 
Eidolon's Endbringers were the stuff of literal nightmares. He didn't like the fact that they refused to stand up and push back the evils that were literally destroying the world but, well, he didn't blame them.

So here's my thought on this.

Imagine a giant monster destroys a city.
Someone with The Most Awesomest Anti-Kaiju Power volunteers to destroy it!
...the plan fails, and the dude dies.
Someone with The Second Most Awesomest Anti-Kaiju Power volunteers to destroy it!
...the plan fails, and the dude dies.

Repeat this for what, 20 years? I can't remember how long they've been bouncing around.
110% failure rate, where not only did they do absolutely nothing, but the plans actively cost resources and lives that could've contributed to a more conservative plan.

We know in hindsight that these people could potentially harm the Endbringers... unless they fuck up.
But they don't know it, and there is a lot of wariness around "golden bullet" plans.
 
Might be a good idea to defeat Bakuda as soon as possible so you can get her tinker power to make specialized Bullets especially some HE AP Endbringer Grade type stuff that's been enhanced.
 
Still, Alec thought as he ran his thumb over his cell phone. Being in custody would give him a lot of plausible deniability, wouldn't it?
He should be pulling out that cell phone (first telling the agent what he's doing so the agent doesn't panic and think he's pulling a weapon) and using it to call a lawyer immediately.
It doesn't matter what they want to talk to him about, have a lawyer present.
 
Still, Alec thought as he ran his thumb over his cell phone. Being in custody would give him a lot of plausible deniability, wouldn't it?
Plausible deniability isn't useful unless you actually have both the opportunity to do it, and have something you want to do. Sure, he has his clones, but he's being taken into custody so he's unlikely to split them off without it being seen. Also, he needs to have a target and knowledge on where they'd be, and while he might know medhall's location that'd be a bad location to target, and the rest would probably require more autonomous investigative ability than the clones have, i think.

He could empower each part of the suit separately into a wide range of abilities...
He's limited by charge at the moment, so I'd actually suggest the opposite. Tying the suit together as much as possible so one charge affects his whole 'cape outfit'. This isn't dnd where a ring of +2 AC would be just as useful as a suit of armor +2 AC. Having your clothes, shows, gloves, and helmet all 'absorb / reflect kinetic damage' would mean you're nearly fully protected, then just need to expand the % and type coverage.

110% failure rate, where not only did they do absolutely nothing, but the plans actively cost resources and lives that could've contributed to a more conservative plan.
Also, many if not most people who attend battles die, regardless of if they think they have the 'golden bullet'. So you not just have the idea that 100% of people who thought they'd be effective failed, most of whom died, but you have everyone else dying too. Makes it really demotivating, and without that metaknowledge that you'd actually be useful, it's not like you not showing up harming anything - it's a near certainty you wouldn't be useful either.
 
It's a shame that Alec isn't aware he's been labeled the Goonion. It would be great if he intentionally leaned into that. Make the suit pinstripe, get the hat, and some sort of matching mask. Adopt a classic gangster accent. Get a classic Tommy gun. If one is stuck in the shit hole that is Earth Bet, one should at least have fun with it.

Alec: Gamer, Grandfather...Gooner




also:
Metalworking should have increased with the welding
the suit should be added to the List of equipment
Despite being named timed hits, it says : "you've got a better sense for when the right time to do something will be" which is ridiculously broad and very useful for this type of planner
 
After a bit of thought now that I have a better idea of how his version of Dauntless's power works, I think I would use it to make an item that improved the efficacy of that power. Say, a ring that multiplied the strength of Dauntless's power when said power is channeled into or through the ring. Even if it started at +1% efficiency, using that to channel the power into the ring to make it stronger ends up with a VERY powerful item very fast, allowing one to massively boost the skill to boost the skill to boost other things.

So, why exactly did Alec travel and commit a crime with his license plate exposed? He could have done any number of things to hide the plate from view.
It was spontaneous. He didn't know it was going to happen. He saw the situation, made the decision to take out the two psycho capes, and that was that.
 
So, why exactly did Alec travel and commit a crime with his license plate exposed? He could have done any number of things to hide the plate from view.

He wasn't exactly intending to commit a crime with his license plate exposed. He kind of just saw an opportunity to hopefully remove someone who was so blisteringly stupid that they'd literally call up a roving band of murderhobos, emphasis on murder, before they succeeded at drawing their attention.

Technically, Alec actually failed at that.

However, while he was wrapping up Ravager and March for transport he made sure to mention the aforementioned stupidity about murderhobos.
 
No, they're giving you three. Two dumb options, which most people pick because they're dumb and intimidated, and the option of calling a lawyer, the only smart decision when confronted by law enforcement.
Especially if you're innocent.

Note that cops are notorious for being corrupt and lazy, and many will trick and/or coerce and/or psychologically torture you into confessing to a crime you didn't commit, even if it had nothing to do with you, just because they want an easy conviction, even of someone that is completely innocent.
 
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No, they're giving you three. Two dumb options, which most people pick because they're dumb and intimidated, and the option of calling a lawyer, the only smart decision when confronted by law enforcement.

If Alchemist does go for a lawyer I hope it's Quinn Calle, as no one goes for him. Most fics have the protagonist go for Brandish if they need a lawyer.
 
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