Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
You rolled a 94 on Serena. So easy to convince her to take your deal.
Jesus; we could have gotten Homura with a roll like that. Oh well, water under the bridge.

Option 1: The Getaway House
Hm, probably not a good idea right now, but when we have a little money together this would be a good place to keep Serena if and when we want to upgrade their housing situation. A good fallback option if we pick 3 and someone moves in down the street.
Option 2: The abandoned village
Definitely the best long-term, but will take a lot of work and cash.
Option 3: Akiya home
Okay, liking this one for now, with the eventual plan to move to Option 2. @inverted_helix will the owner reimburse us for upgrades when we leave the rental?
Of the others, I favor option 2. It's the most isolated, and if Serena's girls are willing to put in the elbow grease then has the greatest possibility of having it feel like it's theirs, which will probably be important for Serena's morale.
Absolutely agreed.

I think what we should be doing is:
  1. The Akiya home to start. Low setup cost, low monthly payment. See if we can get the landlord to front us half the cost of refurbishment, and pay the other half when we vacate the property (sort of like we did with the water heater).
  2. Use the time in the Akiya home to do renovations on the village. That's our long-term strategy.
  3. If, for some reason, someone else moves near the Akiya home, then we evac to the Getaway House until the village renovations are complete.
Make sense?

They rarely see magical girls out of Tokyo, as the demons tend to patrol the outskirts.
That's... a lot more organization than I anticipated. This, plus the teleporting fast reaction force, really sets up quite a climactic battle; nice work!

The other magical girls in her area really don't like her much since she has passed through so much territory and negatively impacted so many of them.
She's never heard of any problems from just a few minutes exposure so it's not a big deal anyways.
Interesting dichotomy. I remember @Elder Haman talking about how greens and loners would actually like her stopping by, as it means an hour or more of stress-free hunting, but this implies a lot more downside risk than you'd think.

They're largely too scattered for this sort of thing. Most of them have better things to do that check their email.
I was thinking of trying to send the Elites care packages: $500 or a shield, and a cell phone with three months prepaid. That way we can work to coordinate when we send in Serena.

Final cash on hand: $130,000 (plus another ~$5k from normal income, but also more special expenses)

Need to upgrade the loan to $700,000 to include costs of rebuilding, which means down payment is $140,000 (more than we have). Loan payment would be $2500 for a 30 year loan, or $4000 for a 15 year loan.

The deal with the Coalition cuts 8 cubes, which would have been another $28k (and could have gotten away with selling another block of 10 for $35k). Oh well.
Kyoko's church is a good deal, but I think we need to move on Tokyo and Serena's housing first, and pick up the church later in the year.

Remember that after our time crunch we still have a decent number of avenues for more money that we haven't even tapped yet:
  • Nagisa and her Pet Whisperer power
  • Expansion of the food delivery service
  • Expansion of the courier business into Seto's area (will require Mami's help and $ for advertising, to counter earlier critfail)
  • Franchise agreements elsewhere; maybe Kofu?

Maybe not. This is assuming the traditional 20 percent down payment-type loan, right? Maybe there are loan options that require less up-front?
Not in Japan; they don't go for exotic home loans there. We wouldn't want anything like that anyway: almost all of those sorts of loans are predatory in some fashion.

The best we can probably do is a short term business loan: those can be more flexible, even interest-only, but we're talking 3-5 years max, and they're based on the value of your business, so the restaurant is out because it's already mortgaged to the hilt. Maybe the courier business?

No thoughts on the Mami's apartment for cash thing?
So it would help very little. Mainly it might slow the bleeding slightly if we picked the Getaway house. Otherwise I can't think of any advantage.
There's also the morale hit to consider. That's sort of Mami and Kyoko's place to be, an island of stability that the older vets all know about (and probably many have spent at least some nights sleeping over, well maybe before Kyoko). Probably not a good idea, and it's not really that much money that we're saving over apartments anyway.

Also, thought for a teleport bomb - if the monster demon really is teleporting the girls into it's belly... Just use a teleport on a barrier bomb? Or even normal explosives?
Huh. I really like this idea. Not sure about the normal explosives though; that's the kind of thing we'd really want to test first, and I can't see enchanted bombs being an easy thing to work with. Tandem barriers and shooting spells anchored to a big rock that is teleported into the Class 4's gullet? That would be something worth testing, I think...
They aren't really sure how the interdiction field works. They've tried teleporting bombs, they use explosives both mundane and magical in their hunts, without any visible effect. It's not something that's all that safe to study so they don't have a whole lot of data.
Huh, XCom indeed. Yeah, if Nagoya has already tried and failed, the only thing I can think of is tandem spells anchored to a teleported rock; if that doesn't work we have to assume the interdiction field just destroys stuff.

So, on her own, does Serena count as an elite, or a vet or what?
She might not even be a Vet herself, if you don't take the aura and her backup dancers into account. Remember she's never fought outside her own aura before.
 
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Refurbishments take time as well as money, I don't think we could really expect it to be ready inside of a month. The getaway house doesn't need us to spend time working on it before we import Serena.

Interesting dichotomy. I remember @Elder Haman talking about how greens and loners would actually like her stopping by, as it means an hour or more of stress-free hunting, but this implies a lot more downside risk than you'd think.
Well the downside scales with negative morale, which we didn't realise before. That makes things very different.
 
Refurbishments take time as well as money, I don't think we could really expect it to be ready inside of a month. The getaway house doesn't need us to spend time working on it before we import Serena.
@inverted_helix quoted $30,000 in refurb costs. That's usually half parts, half labor, and $15,000 will only pay for a week and a half's work by a crew of six. It's the dry season, and early in the year to boot, so basically no chance of delays due to weather or overbooked contractors like you'll see in the spring, summer and autumn. All told, including the time for parts delivery (which won't be much since we're not shopping around for expensive or rare materials), plus inspections (which even if they're not done on time only take an hour or two so can be done after move-in anyway) we're talking a max three week project; we can get it done while we're making arrangements for Serena to fly over.
Huh, they don't have an FHA-loan equivalent? Anyway, thank you for that correction.
Nope. That's one of the reasons everyone lives in apartments, and populations can become so much denser than here in suburb-happy USA. Buying a house isn't considered to be something like a basic right, something that everyone is expected to eventually do, like it is here. That's one reason that there are 8.2 million abandoned properties in rural Japan: "the American dream" is not one of the things that transferred over when the Marshall Plan helped the Japanese rebuild and reinvent themselves.
 
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Here's a thing I made. It's pretty terrible, but I don't know if there are any public domain images of Mami to throw in on the left side. You aren't under any obligation to use it @inverted_helix, but if you did want to... well I certainly won't mind.

 
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So, on her own, does Serena count as an elite, or a vet or what?
She might not even be a Vet herself, if you don't take the aura and her backup dancers into account. Remember she's never fought outside her own aura before.
This is getting into the "how good are you at fighting with all your limbs cut off?" realm.

Huh, they don't have an FHA-loan equivalent? Anyway, thank you for that correction.
Japan's housing market is very different from the American one, because Japanese consider homes to only last about 30 years. In the US 90% of homes are second hand while in Japan it's 15%. Half of all homes in Japan are demolished within 38 years — compared to 100 years in the U.S.

Japanese believe that secondhand homes are worthless, and they don't plan to sell their homes, they view them as a consumable rather than investment. So that means they don't maintain homes as well as Americans because they don't plan to resell them. This in turn means that buying a secondhand home is a big risk because they're often falling apart. Which means that banks often won't lend a mortgage at all on a secondhand home. Which cycles back into the owners thinking it pointless to maintain it.

Add in earthquakes and insects that do more damage to homes than you have in the US. Which likely were the original factors that started the cultural momentum and feedback loop.

Huh, XCom indeed. Yeah, if Nagoya has already tried and failed
Explosives are a critical part of every good battle plan!

Something to keep in mind is that Nagoya is something of a parallel of your own group. You guys had early luck in keeping casualties down so you locked into this No Casualties Ever mindset, while Hino faced some months of crisis where losing a tenth of her forces was pretty much the best case. It made her group a bit more callous, but they're still highly competent and highly trained.

Also it amuses me to portray you guys as the evil empire to other groups. You are after all a dictatorship! No one seems to have commented that Kofu is running a direct e-democracy.
Here's a thing I made. It's pretty terrible, but I don't know if there are any public domain images of Mami to throw in on the left side. You aren't under any obligation to use it @inverted_helix, but if you did want to... well I certainly won't mind.

I find these banners (not just this one in particular) rather odd myself. They never tell me enough about the story/quest to really know if I'd be interested, they're usually just the name. I don't really get it.
 
— Set up some quick and dirty tests on the effect of Serena's aura. We at least need some guidelines on how long we can consider the effect 'trivial'.
— Get a ton of tandem charms prepped. Probably lots of basic charms too, for common distribution.

I think we can depend on Serena's experience at first, as our high morale should make that well within the safe range.

What this suggests to me is that we need to avoid exposure of our girls expect in critical situations.

So the typical plan is for Serena to be fighting using her own girls, and any local girls that join the fight. The two exceptions I am seeing is the initial battle, and if that Beholder demon shows up.

We should be prepared to reinforce her with our girls in those two situations.

Seto is the only one who can safely teleport Serena around repeatedly, as she's the one with the ability to teleport large groups quickly and without waiting for a charge up to teleport. I think that means we cannot put Seto on combat duty. She must limit the length of time in Serena's aura because she's going to have to be in and out of it a lot.

Assuming that we have 4 non-Seto teleporters available, that means we can have 4 groups of emergency reinforcements.

Let's give each group 2 barrier girls (for layering, and even possible Tandem Casting), for a total of 8 barrier girls. And then at least 1 healer per a group, for 4 more girls. That puts us at 16 girls, add 4 more to round it out at 20, and then 1 clairvoyant (to work with Taya) and we are at 21 vets.

Although I suppose that if we expect the great battle to take place in the first instance we could almost double the number of non-teleporters with the idea that they will be switched back off of reinforcement patrol after the big battle.

We probably want the teleporters to stay back out of the combat zone, as the beholder is murder on them and negates all their advantages and makes their instincts bad.

So after the teleporters drop them off the teleporters retreat.

Assuming we almost double the number of girls on the first couple days, that could be 4x 2 barrier girls, 2 healers, 4 additional girls. So four packs of 8 girls (plus the teleporter that dropped them off and then retreated). That ought to be enough to handle any class 3 demon while under the influence of Serena's aura.

So... that suggests that we can handle a maximum of five class 3 demons at a time.

We probably want all four of our clairvoyants on this the first day or two, their job will be to look for demons approaching to reinforce the demon side of the battle. They should be kept far back from the battle zone.

We will want to bribe Kyubey to give us data on the demons patrolling the Yokohama border, and also some extra data on this beholder type demon. We'll want to start figuring out their patrols, probably ought to send Taya over to Area 15/16 this month to gather data on their routines. Maybe we pay Kyubey to track this beholder demon, and plan our attack when it is on the other side of the city?

Try and break up the dangerous fights into two?

— If we want to get Nagoya on board, discuss our intent with them.


Misc

— It's conceivably possible to win this on our own, but it would be high risk, and diplomatically poor taste. I'm strongly in favor of working with Nagoya on this, despite the diplomatic risks associated with it.

I'm leery of directly involving Nagoya. I think it greatly weakens our position, and I'm also unsure of Nagoya's reaction. As I thought you were too, since it seems a little contradictory to avoid flying Serena into Nagoya, and then invite them to come along on a battle with her.

Part of the problem is that if Nagoya is there, and things go sideways, we don't really have the power to control Nagoya's actions. Seems like a medium gain, high risk tactic to involve them, since we can't predict their reaction.

I'd suggest instead that we inform Nagoya that we have decided to handle the Tokyo problem by killing all the class 3 demons this month. That doing this will involve exposing girls in range to an aura that can prove addictive and deadly to magical girls. "We didn't want to do this, but with the fall of their last fortified Tokyo location, we feel that the risk of the exposure to the Tokyo girls is less than what they face from the demons." We plan to try and manage the exposure levels and keep them to safe levels. Still, if they send anyone to Tokyo this month, we cannot guarantee their safety.

Suggest they take a break from Tokyo this month, and at the end of the month we will be sure to inform them how our mission went.

— We can travel out north of Mt. Fuji, through Kofu's territory of Fujiyoshida. Get a Safe Passage agreement going with them? Do we need the full 2 vet allocation for that? It's somewhat of an emergency issue.
— Alternatively, pass through 15/16. Problem there is that if we come running back (which they'll certainly be concerned about), we can end up leading a bunch of class 3's right into them. I don't think they'd be willing to risk that.

I think attacking from Area 15/16 would make more sense, but we ought to get more data from Kyubey on this before deciding.

We can probably lighten Area 15/16 fears by having them spend the day in Mitakihara during the initial assault.

Precautions

— Tandem clairvoyant warning system. Do we want Taya as part of it? Probably.
— Concern: Can we even identify any specific demons while they're inside their miasmas?
— Set up protocols to warn all teleporters immediately if the beholder comes within range.
— Distribute charms, with steady resupply.

Like I said, if we can get Kyubey to track this beholder demon, maybe we can move to attack when it is far away?

We probably should have a rule that if more than 5 active demons show up we are retreating.

We should probably practice beforehand on how to run at high speeds (also forget the masquerade protocols).

Locals

— We need to make contact with as many of the locals as possible, as quickly as possible.
— If they're near morale 0, letting them near Serena is a high risk issue. Resistance to her aura is tied to morale. However they shouldn't be terminally depressed if they're still fighting for their lives, so there should be a modest safety margin when passing through.
— Information dispersal. We need to let them know what's going on, details of what they can get on short notice (charms, cubes, etc).
— We need to get the elites that are present on board to support a potential action against a class 4. Hoping for 20 total elites (Incubators recommend 15 for a class 4), but Serena may make it winnable with far less.
— Evacuation plans. Weaker meguca need to be cleared out, yet at the same time we can't let them form into groups that are likely to attract attention. Wait for evacuation til after the teleporter/clairvoyants have been taken care of.

I don't think this will work. Trying to get the locals organized is going to be hard. I'd propose having Kyubey distribute cellphones to the Elites, and then call them up as we pass into their areas and invite them to come join the fight. For the rest, it will basically be anyone we see and calling them to come join the fight. I don't think we will have time in the middle of a battle to differentiate between vet and green.

Not to mention the important morale effect of taking part in the fight to save your home city. Even if it's a small contribution, I think it will make a big difference to the Tokyo girls.

Once an area has been cleared, and Serena can move on, then we have Serene girls come in behind, distribute the grief cubes that dropped during the battle, and start making contacts and setting a meeting in a few days, so we can pull the Bavarian Fire Drill on them.

The exceptions of course are the first initial battle with all the demon teleporters coming in, and the beholder fight, whenever that happens. Although I think the only difference there is that our girls are involved in the fight, and just stick around when Serena moves on afterwards.


Strategies

— Select a basic target, and start drawing in the teleporter/clairvoyant class 3's. They're attracted by the fighting, but will end up dropping into the trap of Serena's aura. Kill them as quickly as possible.
— Once the teleporter/clairvoyants are cleared out, it should be safe to work on evacuation protocols for at least the greens.
— What sort of teams are we using?
— How are we integrating with Serena's team? To what degree will our units be fighting, vs covering the area for locals? How much and where is Nagoya's team fighting?

Initial fight, we be ready for the teleporter/clairvoyant class 3 demons, so our team is going to fight right beside Serena. Hopefully that combat should be much less than 8 hours.

Other than that I think Serena is handling it with her girls, and the local Tokyo girls, with our girls focusing on the cleared areas, prepping them for hunting next month, and our girls being on emergency reinforcement duty in case the beholder shows up.

Exit strategy

— What qualifies as a required order to pull out?
— What sort of retreat plan?

If the number of demons in the initial fight goes above five. If combat has been ongoing for more than 4 hours in exposure to Serena's aura. Retreat plan is to run 6 kilometers, and then be met by teleporter transport. Support the retreat by a burst of illusion charms?

Interesting dichotomy. I remember @Elder Haman talking about how greens and loners would actually like her stopping by, as it means an hour or more of stress-free hunting, but this implies a lot more downside risk than you'd think.

Actually that was Powermind. I was on the opposite side of that argument.

Nope. That's one of the reasons everyone lives in apartments, and populations can become so much denser than here in suburb-happy USA. Buying a house isn't considered to be something like a basic right, something that everyone is expected to eventually do, like it is here. That's one reason that there are 8.2 million abandoned properties in rural Japan: "the American dream" is not one of the things that transferred over to Japan.

Uh... that's a very... overly simplified explanation for Japan housing. The Japanese do have a dream of buying a house, but it's more of the thing that you do once a generation, and you have to save most of your life for. They don't have "starter homes." Probably because credit is harder to get.

Additionally, Japan has some of the loosest housing regulations in the world in large cities. This means that it is easier (in terms of government regulations) to build a house in Tokyo then it is in most American cities. Also, there is no rent control, so Tokyo actually has one of the best cost of housing in major cities per density then almost any other city in the world.

It's probably why Tokyo is able to get so dense in the first place, and why Japanese are not moving to the suburbs.

Also, houses actually do cost less to rent per the square footage (I checked). It's more that a lot of Japanese have small families or are single and so an apartment makes more sense than a house.
 
It's cheap - literally you can probably get title to the property for free just as long as you pay taxes
How much would the taxes on something like this be?

This is getting into the "how good are you at fighting with all your limbs cut off?" realm.
Perhaps a better question would be "How many people of what grade would we need to field with Serena to double her effective combat ability compared to her on her own?"
 
Also it amuses me to portray you guys as the evil empire to other groups. You are after all a dictatorship! No one seems to have commented that Kofu is running a direct e-democracy.

I like Kofu, they seem cool.

I find these banners (not just this one in particular) rather odd myself. They never tell me enough about the story/quest to really know if I'd be interested, they're usually just the name. I don't really get it.

Well, part of it is there just isn't usually enough room to fit more than just the name. And it isn't like "Just the Name" isn't as much info as me or the other players had to go on when we decided to click your quest. I know the internal ads have helped me find some stuff.
 
Also it amuses me to portray you guys as the evil empire to other groups. You are after all a dictatorship! No one seems to have commented that Kofu is running a direct e-democracy.

I'd think them more likely to depict us as a cult myself. "They go around smiling all the time!" "They call their leader 'Mother Mami.'" "Even girls who join against their will start talking about how great it is after a few months."
 
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OK, 50 km range on Taya/tandem clairvoyance. That range means, roughly, that from the far west edge of Tokyo (where things start turning solid green on the map), they could see into the central downtown area, and that from anywhere within Tokyo proper, you can pretty much see the entire Tokyo metro area. We could also almost see that west edge starting point from the edge of our own territory.

Unfortunately, it's point perception, not a large-area scan.

On the other hand, there are pretty good odds that our scan range is larger than the demons' detection range. If we can completely map the demons in the area that we're entering, we should have a pretty solid idea of any pending risks. That will take a lot of effort and time, though.

Nagoya's scan range is likely to be much shorter, since they don't have tandem tech. They almost certainly have an elite clairvoyant, which means maybe a 30 km radius at best, which I would speculate is about as good as a demon should be capable of. They may or may not be able to identify individual demon types with only a single elite. Given that they can still be ambushed after they attack, I'm leaning towards no.

So any demons with stealth would still be a risk, but we could use some time to map out how many c/t demons are likely to be incoming after any given attack. That gives us a solid slow-and-steady approach on Tokyo.

At the very least, with the beholder having an effect radius of less than 5 km, Team Taya should have no problem verifying if it's safe to teleport into an area.


Power

Overall, it looks like Serena is an elite+ with a power boost from her aura, and support from her companions. Her companions seem likely to mostly be vets that work as elites because of the aura boost.

If we support her with actual elites, we should have a very formidable combat team. We wouldn't have had the chance at extra training the way her companions have, but being able to go all-out all the time should give our team a healthy power advantage if we focus on individual targets.

Taya would be purely on monitor duty, with possible anti-stealth duty as needed. That leaves 4 more elites for fighting, putting us at 9 total.

With the demon-weakening effects of the aura, and liberal use of the new charms, 9 effective elites should be massive overkill for class 3s.


Strategic approach

I'm thinking something like:

1) Team Taya does a general scan out to best distance, identifying any known c/t demons based on Nagoya's info.
2) In particular, be on the lookout for the beholder. If it is located, adjust approach path accordingly.
3) If all clear, do a detailed scan of an initial target (closest to approach edge), and everything within 5-10 km.
4) If all clear, move in on the target with assault team. Assault team should include a tandem barrier team.
5) Followed by the support team. Support team carries supplies (charms, propaganda materials), healers, additional barrier teams, and backup fighters. Teleporters on standby, but with extremely strict rules about power use.
6) After the target demon and any c/t adds are dealt with, Serena moves forward (giving the remaining Serenes a break from her aura; should be relative short periods each fight), and the rest of the group spreads out to contact any nearby meguca.
7) Provide info, propaganda, evac directives, and attempt to recruit any elites for the potential class 4 clash. Get contact info and provide cell phones for later detailed meetings (BFD plan).
8) During all this, Team Taya renews scan, looking for local meguca inside Serena's aura first, and then selects new target.


Do not use teleportation until the beholder has been located, so we can be absolutely certain that we are not within range of it. All further scans should always keep track of where it is. If they ever lose track of it, all teleportation is immediately forbidden.

A third team, further back, provides logistics support for food and cubes and cell phones and whatever else is needed. They only approach the forward teams when given the All Clear.


Will start working out resource math in a bit.
 
I'd think them more likely to depict us as a cult myself. "The go around smiling all the time!" "They call their leader 'Mother Mami.'" "Even girls who join against their will start talking about how great it is after a few months."
:lol Okay, you're now a cult. This makes way too much sense.


Also I'm surprised no one has commented on your group being the Serene, and you just recruited a girl named Serena that you're building your strike around. Odds seem good that most people on initial encounter will think that the group was named for her. (I love my naming system, it makes for such amusement for me, when Serena popped up it was so perfect I couldn't have come up with it myself. It fits both her power and your own group name!)
 
Japan's housing market is very different from the American one, because Japanese consider homes to only last about 30 years. In the US 90% of homes are second hand while in Japan it's 15%. Half of all homes in Japan are demolished within 38 years — compared to 100 years in the U.S.

Japanese believe that secondhand homes are worthless, and they don't plan to sell their homes, they view them as a consumable rather than investment. So that means they don't maintain homes as well as Americans because they don't plan to resell them. This in turn means that buying a secondhand home is a big risk because they're often falling apart. Which means that banks often won't lend a mortgage at all on a secondhand home. Which cycles back into the owners thinking it pointless to maintain it.

Add in earthquakes and insects that do more damage to homes than you have in the US. Which likely were the original factors that started the cultural momentum and feedback loop.

Ah... that makes a lot of sense. As the lack of regulation of Japanese housing probably makes building for 30 years viable, in a way it isn't in most American markets. (Actually in America some of the houses built in the 1970s are like this, they are starting to fall apart now.)
 
I'd suggest instead that we inform Nagoya that we have decided to handle the Tokyo problem by killing all the class 3 demons this month. That doing this will involve exposing girls in range to an aura that can prove addictive and deadly to magical girls. "We didn't want to do this, but with the fall of their last fortified Tokyo location, we feel that the risk of the exposure to the Tokyo girls is less than what they face from the demons." We plan to try and manage the exposure levels and keep them to safe levels. Still, if they send anyone to Tokyo this month, we cannot guarantee their safety.
This would be a reasonable way to handle it.

Aside: it wasn't their last fortification, just one of the last ones. However it's easy to say that the situation looks almost unsalvageable by normal means.
Also I'm surprised no one has commented on your group being the Serene, and you just recruited a girl named Serena that you're building your strike around. Odds seem good that most people on initial encounter will think that the group was named for her. (I love my naming system, it makes for such amusement for me, when Serena popped up it was so perfect I couldn't have come up with it myself. It fits both her power and your own group name!)
Heh. I was poking around at how this would look when other people learned about Serena. Lots of amusing misunderstandings.
 
Also I'm surprised no one has commented on your group being the Serene, and you just recruited a girl named Serena that you're building your strike around. Odds seem good that most people on initial encounter will think that the group was named for her. (I love my naming system, it makes for such amusement for me, when Serena popped up it was so perfect I couldn't have come up with it myself. It fits both her power and your own group name!)

I've noticed it and been thinking about it.

Was thinking that when Nagoya starts figuring out what is going on they are going to wonder if Serena is the true leader, etc.
 
Is it weird that I find this housing discussion stuff really, really interesting? o_o;;

If you guys have sources I'd love to have links so I could peruse them at some point.
 
Explosives are a critical part of every good battle plan!
Heh, no arguments there! Just more proof, though, that Nagoya is a bit heavy into criminality, as I doubt any of them have enough chem knowledge to make explosives from scratch.

Something to keep in mind is that Nagoya is something of a parallel of your own group. You guys had early luck in keeping casualties down so you locked into this No Casualties Ever mindset, while Hino faced some months of crisis where losing a tenth of her forces was pretty much the best case. It made her group a bit more callous, but they're still highly competent and highly trained.
No surprises there; I'm just shocked at how huge they are. Their territory is five and a half times our size, not counting vassals; that's crazy!

Also it amuses me to portray you guys as the evil empire to other groups. You are after all a dictatorship! No one seems to have commented that Kofu is running a direct e-democracy.
Heh, direct e-democracies are fine in an idealized world, but they'll be way too slow to get anything done, and they're probably even more risk-averse than we are.

I'd suggest instead that we inform Nagoya that we have decided to handle the Tokyo problem by killing all the class 3 demons this month. That doing this will involve exposing girls in range to an aura that can prove addictive and deadly to magical girls. "We didn't want to do this, but with the fall of their last fortified Tokyo location, we feel that the risk of the exposure to the Tokyo girls is less than what they face from the demons." We plan to try and manage the exposure levels and keep them to safe levels. Still, if they send anyone to Tokyo this month, we cannot guarantee their safety.
Hm, do you really think we can get all our prep work done and roll out this month? I was thinking we need a month of prep before the big assault in Month 33:
  • We need to work out transport and housing for Serena. Renovating the Akiya home will still take half the month, assuming we go with that.
  • We need to get cell phones shipped/mailed/couriered to every Elite in Tokyo, and inform them of our plans (so they don't try to attack us!), and to coordinate for the Big Cleanse.
  • We need to get all those trades done, plus the weird Coalition hunt thing, so we have money for Serena and the big Tokyo push.
  • We need to work out all those pamphlets and info packets.
  • We need to train our people to work with the new Legendary, and vice versa:
    • We need to introduce Serena to all our girls.
    • We need to familiarize our girls with Serena's aura, and how it changes how they fight.
    • We need to do a little basic parkour training, because the beholder means we're doing a lot more running than we're prepared for.
    • We need to familiarize our girls with the anchored barriers and heals.
    • We probably need to drill Serena on how to immediately call for backup if/when the Beholder comes up. Maybe shortcuts on their phones that buzz our backup teams?
Anything else I'm missing? What I'm getting at is that I think we might want a month to do a proper job of prep.

Well, part of it is there just isn't usually enough room to fit more than just the name. And it isn't like "Just the Name" isn't as much info as me or the other players had to go on when we decided to click your quest. I know the internal ads have helped me find some stuff.
I think, though, if you want to click on a quest based on the title you'd have already done so. Maybe a tagline instead: "The only thing a magical girl hates more than fighting demons: dealing with the paperwork afterwards..."
 
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I want enough money to buy the moon. Doesn't mean I'll get it.
Things are going downhill in Tokyo, but if we rush off half-cocked then at least some of our girls are going to die that didn't have to, which may result in delays or even more casualties down the road. A job worth doing is worth doing well.

I'm also concerned that a lot of things we're proposing to do for the Big Cleanse are things that we have never practiced:
  • Working with Serena.
  • Coordinating strike teams in unfamiliar territory.
  • Running combat ops without reliable teleporter backup.
  • Coordinating with girls that we haven't met and have never even seen before.
  • Using tandem charms in battle conditions.
  • Scanning a 50-km area for Class 3-4 demons.
  • Making a combo teleporting/tandem barrier bomb to test against the Beholder.
We need to to some prep work on this stuff, or we're liable to make a fatal mistake.
 
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Doing a slow and steady approach, it should be feasible to clear out a large chunk of Tokyo, even without Nagoya's aid. Would have to get pretty much full-time commitment from the elites and a large chunk of the vets.

If hunting is assigned to only vets, can do that with 19 vets hunting and 1 vet providing teleportation. (lose 6 cubes)

7.5 vets on support (no Taya). 13 vets on jobs (one green upgraded to a vet). 1 vet on training. 1 vet gossipmonger.

Research all put on hold. No sports day. 1 vet put on getting the propaganda stuff together. 1 vet probably on helping to get the house ready. At least 1.5 vets (maybe 3) on making charms. Another 1 vet on tandem healing training.

48.5 vets out of 56, leaving 7.5 for the Tokyo expedition, along with 5 elites and Serena's group. It's doable as a half-time operation, as that gives us 15 vets on support and logistics. May possibly be able to claim a very heavy initial assault to clear out the c/t demons, then backing off to halftime for the remainder of the month.

Another approach: Reserve 2 vets for special actions, similar to Sports Day. 1 vet for half our group on one day, 1 vet for another day. The first day is the initial c/t cleanup, the second is for the beholder fight. That would leave 10 vets and 5 elites doing halftime work for the rest of the month.

If day 1 dealt with 2 normals and 6 c/t demons (in two separate fights), and day 2 dealt with the beholder, the other ~12 days could take out 2-3 demons per day, which would be enough to completely clear Tokyo.

2 to 3 demons per day for the halftime period seems quite doable, when we can track demons with Team Taya. Would be slow because the time is mixed with careful rollout of information to the locals, and not wanting to get too much Serena exposure at any one time.

Alternatively, each 1 vet we spend counts as 1 day with half our org population active. How much can we do in 7 days with Serena, her 4 companions, 5 elites, and another 30 vets in support? Can we clear 6 demons per day?


It's technically doable. If we support Serena with our own elites, plus the tandem barrier teams, we should be able to crush most of the class 3's fairly easily. Might still be some tricky ones, though.

Bringing Nagoya in on things would be problematic, mostly because of the aura's effect. They'll almost certainly have relatively low morales, which means the negative effects of the aura are worse for them. On the other hand, they have been putting in significant effort all by themselves to try to hold off the Tokyo problem. Everyone else they've contacted has told them to piss off.

Being told we're just going to roll in and 'fix' the Tokyo problem ourselves is likely to annoy them a bit. On the other hand, if we can, that's liable to earn some respect.

Regardless of if we take them along, we definitely need to inform them of what we're doing. Haman's suggestion works fairly well for that.

Hm, do you really think we can get all our prep work done and roll out this month? I was thinking we need a month of prep before the big assault in Month 33:
I don't want to wait til next month, but the above meguca limitations mean we can only approach this as a half-time action anyway, so we can make it be the last half of the month, and spend the first half getting a lot of those other things prepared.
 
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Is it weird that I find this housing discussion stuff really, really interesting? o_o;;

If you guys have sources I'd love to have links so I could peruse them at some point.
It's easy enough to look up. Just look for Japan Disposable Housing.
http://www.psmag.com/business-economics/inside-japans-disposable-home-market-88133
http://freakonomics.com/podcast/why...isposable-a-new-freakonomics-radio-podcast-3/

These are the top hits for me, I've read a couple others that are similar though.
Hard to say exactly what caused it in the first place (though my money is on earthquakes + insects), but there's a lot of cultural momentum behind it now.

Heh, direct e-democracies are fine in an idealized world, but they'll be way too slow to get anything done, and they're probably even more risk-averse than we are.
Eh when you're dealing with a group only about 20 strong and all of them in the same time zone, it's not really that big a problem to reach a majority quickly. (Kofu isn't quite as big as some have estimated because it's got a lot of rural territory.)

I think, though, if you want to click on a quest based on the title you'd have already done so. Maybe a tagline instead: "The only thing a magical girl hates more than fighting demons: dealing with the paperwork afterwards..."
I do like this catch line.

I want enough money to buy the moon. Doesn't mean I'll get it.
My answer to this is "Which moon?" I mean you can buy a star pretty cheaply... you can probably buy a moon somehow. Transportation to that moon is another story though.
 
It's easy enough to look up. Just look for Japan Disposable Housing.
http://www.psmag.com/business-economics/inside-japans-disposable-home-market-88133
http://freakonomics.com/podcast/why...isposable-a-new-freakonomics-radio-podcast-3/

These are the top hits for me, I've read a couple others that are similar though.
Hard to say exactly what caused it in the first place (though my money is on earthquakes + insects), but there's a lot of cultural momentum behind it now.

Thanks!

Japan's housing was, historically, fragile. Because of the limited land, and the frequent earthquakes (fires too, maybe?), forests were highly prized and highly protected. Way back when you had paper walls, paper doors (you'll often see it in anime - people just bashing their head through a paper screen) and compact houses. This sense of ecological responsibility is rare, but very important in explaining why Japan is still so green. I'm going to guess its a natural outgrowth of that sense of fragility, even though I'd never consciously made that particular connection.

Admittedly, I believe my source for this is one of Jared Diamond's books (not Guns, Germs and Steel - the other one on ecological disaster) and he is not exactly well-regarded when it comes to historical and anthropological research so maybe not the best source. :V
 
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