Let the fires of industry BURN! a WH40K manufactorum administrator quest

How to use perk point

  • 1) Use that spare perk point on your Planet generation

    Votes: 12 85.7%
  • 2) Use that point to pick a new perk from the perk list

    Votes: 0 0.0%
  • 3) Use the point to evolve one of your current perks (Pos. or Neg.)

    Votes: 2 14.3%

  • Total voters
    14
  • Poll closed .
I will say however that the station STC you found was designed for residential habitation, so don't get too crazy with what you think it can do. While it does have a series of shield generators and defensive weapons, it will not do well versus any attacking force
My friend, you misunderstand, this where we'll keep our ships when not on patrol
 
The Second round of Gifts
Unlike the last time you had a meeting with Sonia, this time you head to the part of the main forge temple that she has claimed for herself after her ascension to Magos. Here she has enough power and connections to ensure whatever deal you make will come to fruition while keeping it secret from the rest of the Hive. After you arrive, Sofia takes you to her personal workshop where she knows it's private. After an hour or so of catching up you get down to business and lay out what you have for sale. At first she seems to go motionless and her eyes glaze over and go unfocused. And it occurs to you, after she comes back to reality a couple minutes later, that unloading this all at once may have been a bad idea. So, being the genius that you are, you begin distancing yourself from her (slowly, as to not startle her into action) as she seems to be calculating just how bad she can batter you without doing permanent injury.

BP: 4 (Base) + 10 (Crit) = 14 BP
Sell List:
Artifacts/Corpses
-3 "Enigmatic Boxes" Good artifact (3/3 slotted in FT) 3 BP each
-"Stahl Hund" A metal wolf/dog that seems to have assigned you as it's master Effect:-30 to Infiltrators rolls, +30 to Personal Combat rolls, Negates 1 Fatality (Lose Stahl Hund) 7 BP
18 Megarachnid corpses .2 BP per
1 Gigacrab corpse .4 BP Per
AI: 27 assorted wrecks 6 BP For the lot
-1 Spider
-17 Wolves
-9 Beatles

Promises
-Sign 1 planet over to the Mechanicus- 10 BP
-Sign 2 planets over to the Mechanicus- 22 BP
-Sign 4 planets over to the Mechanicus- 50 BP
-Sign 10 planets over to the Mechanicus- 175 BP

Full STC's (You keep a copy)
-Full STC printout: Megalodon Class-Dreadnought (Ship) an 11Km long ship armed with advanced armor, engines, power-plants, and auto-loaders for the cannons.- 50 BP
-Full STC printout: VR Training pods (Allows for the Construction of a VR Training complex. Constructing this allows units to be trained faster and up to [Solar Aux] levels)- 30 BP
-Full STC printout: Exosuits- 15 BP
-Full STC printout: Wireless Energy Satellites- 15 BP
-Full STC printout: Grav Tech- 20 BP
-Full STC printout: Seas's Bounty brand 2-Ton Tuna- 6 BP
-Full STC printout: Golden leaf tea plant- 6 BP

Partial STC's (You do not keep a copy)
-1 Moderately scrambled (1823/2500) STC containing some kind of Space Construction Vehicle (Slotted) 15 BP
-1 Moderately scrambled (2000/2500) STC containing some industrial techniques that should help throughput (Slotted) 20 BP
-2 Poor quality STC fragment (500/2500) & (500/2500) 5 BP each
-1 Lightly scrambled (2150/2500) STC for better orbital construction methods 10 BP
-1 Moderately scrambled (1850/2500) STC for the Panther-class medium Tank 15 BP
-1 Moderately scrambled (1850/2500) STC for SC Rapid Construction 15 BP
-1 moderately scrambled (1850/2500) STC for a handheld 3D Motion Tracker 10 BP
-1 Lightly scrambled (2100/2500) STC for a Stardust-Class Orbital Habitat 15 BP
-1 Lightly Scrambled (2100/2500) STC for Terraforming 30 BP
-1 Moderately Scrambled (1850/2500) STC for the Land Rover-class APC 15 BP

Buy List:
Tech Priests
-1 Tech Priest shifts 1 BP
-5 Tech Priest shifts 5 BP
-10 Tech Priest shifts 9 BP
-20 Tech Priest shifts 18 BP

-1 Tech Priest shift per turn 5 BP
-2 Tech Priest shifts per turn 10 BP
-3 Tech Priest shifts per turn 15 BP
-4 Tech Priest shifts per turn 20 BP

Licenses
-[]Light Vehicle license: Allows the production of a Light Vehicle ? BP
--[]Write in a Light vehicle. Cost depends on vehicle
-[]Medium Vehicle license: Allows the production of a Medium Vehicle ? BP
--[]Write in a Medium vehicle. Cost depends on vehicle
-[]Heavy Vehicle license: Allows the production of a Heavy Vehicle ? BP
--[]Write in a Heavy vehicle. Cost depends on vehicle
-[]Misc. license: Allows the production of Misc. ? BP
--[]Write in Misc. items. Cost depends on item

Holdings
-Increase your future holdings to 3 Planets: 30 BP
-Increase your future holdings to 5 Planets: 50 BP
-Increase your future holdings to a Sub-Sector (15-30 Systems): 80 BP
-Increase your future holdings to a Full Sector (40-80 Systems): 120 BP

Conversions
-Convert BP to Planet Points (PP) *1: 3 BP to 1 PP
-Convert BP to System Points (SP) *2: 5 BP to 1 SP
-Convert BP to Sector Points (PP) *3: 4 BP to 1 SecP


*1: PP is used to customize a planet's features like mineral levels and soil fertility etc..
*2: SP is used to customize system features like mineral rich asteroid belts or habitable moons etc..
*3: SecP is used to customize Sector features like stable warp trails or positioning of systems
 
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So we don't keep partial stc's, then that means we trade only full stc's. Hey @Lord Necromancer do we have the stc for our hound or do we only have the one hound?
You guys have the STC for the hound, already sold a copy, and have been able to make them for a while now. The thing with Stahl Hund the artifact is that they are of a higher make than what the STC has given you since it was the last true prototype
 
You guys have the STC for the hound, already sold a copy, and have been able to make them for a while now. The thing with Stahl Hund the artifact is that they are of a higher make than what the STC has given you since it was the last true prototype
That's what I meant. I figured ours was higher degree of make then regulare stc. If you would rate it would it be master craft? If I remember right 40k has different tiers of manufacturing they can make. I know weapons have 5 lvls of craft ending in artifact lvl.
 
HahahahaHAHAHAHAHA a prototype is relic quality. Wait your serius? Let me laugh more. HahahahaHAHAHAHAHA hahahahaHAHAHAHAHA hahahahaHAHAHAHAHA
 
Both~ hahahahaHAHAHAHAHA hahahahaHAHAHAHAHA I can just imagine the toaster humpers reaction to its quality vs there's. HahahahaHAHAHAHAHA just imagine the rest of the stc's we find are of similar quality then we find other stuff we keep that's similar to our hound. HahahahaHAHAHAHAHA
 
So, i'm taking a quick look and I think something like this tickles my fancy.
Need more licence ideas.

BP: 14+10+127+175 = 326 BP
Sell:
18 Megarachnid corpses .2 BP per
1 Gigacrab corpse .4 BP Per
AI: 27 assorted wrecks 6 BP For the lot
Total BP for corpses: 10 BP
Sell:
-Full STC printout: Megalodon Class-Dreadnought (Ship) an 11Km long ship armed with advanced armor, engines, power-plants, and auto-loaders for the cannons.- 50 BP
-Full STC printout: VR Training pods (Allows for the Construction of a VR Training complex. Constructing this allows units to be trained faster and up to [Solar Aux] levels)- 30 BP
-Full STC printout: Wireless Energy Satellites- 15 BP
-Full STC printout: Grav Tech- 20 BP
-Full STC printout: Seas's Bounty brand 2-Ton Tuna- 6 BP
-Full STC printout: Golden leaf tea plant- 6 BP
Total BP for STC's: 127 BP
Promises:
-Sign 10 planets over to the Mechanicus- 175 BP

Buy:
-4 Tech Priest shifts per turn 20 BP
Licenses:
-Rejuve
-Defence monitor
-Hive shields
-Space forts
-Nova cannons
-more?

Holdings:
-Increase your future holdings to a Full Sector (40-80 Systems): 120 BP

Conversions:
BP dump, for all the points we don't use.
 
we should only sell the Full STC plus animal/monster corpses , for our picks we should aim for a tall build that means a single solar system with as many planets as possible with the rest of the point put towards customizing those planets and the subsector we will be in , the incomplete STC can be completed latter then used to get admech backing to become sector lord latter down the line if we feel like it for some reason

if take the sector or even sub sector options we end up with the same problems as the Imperium writ small with the unreliable FTL and even more shitty FTL comms means we need to appoint planetary governors who would do whatever the hell they want and fuck up our planets by the numbers as long as they push out the tithes on time
 
On the one hand becoming a sector lord would possibly cause our brother's head to explode, which rates consideration on that alone.

On the other I do like the idea of ruling a massively tricked out super system with plenty of ruins, wierd planets, and control to play with.

Edit: Do our liscenses transfer with us or do they stay with the factory?
 
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A tau-esque skimmer drive might be on the STCs somewhere. Pre-Slaanesh humanity may have invented and dropped it for full warp dives due to the issues of warp travel being less amped up in their era, but may have preserved it for historical value, or attempted to use it during the years immediately after Slaanesh happened to comp for the warp getting suddenly a hundred times as extra. They're slow, but probably cheaper, less prone to shooting you out ten years before you left on the other side of the galaxy, and no effing deamons.

EDIT: Also you don't need gellar fields so it saves on mechanical complexity. Might not even need navigators.

EDIT2: Good for ships that stick to doing short runs between fairly close systems, might not be worth it for people who do longer runs. ... Might be a decent pick for black ships too given how much warp fuckery they're already dealing with.
 
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