OK, with the benefit of Boney's clarifications that our existing stuff comes pre-researched to the limits of our boy Fjolnir's ability, here's my serious draft for a T1 plan:
[] Plan Slow and Steady
-[] Relics
-[] Research Relic: Relics
-[] Acquire Relic: Lizardmen Bodies/Skeletons - Awakening
The idea here is simple: we're gearing up for an opening exhibit next turn featuring the ship as a centerpiece, the bodies of lizardmen (great idea
@Sinsystems) and their war-beasts, and the relics that were plundered. It's still not going to be an
ideal exhibit, because we are missing key items that would be great for a story of the early days of the Vampire Coast like weapons and so on and our current contact can't get those, but it's still pretty good. And we're also setting up for a future action in which we acquire Skeletons (rare) to serve as a future centerpiece, and can eventually restructure our museum to have one big exhibit with a more piratical focus centered on Niflhundr and a second big exhibit with a more Lustrian/Lizardmen focus centered on the skeletons, with the plundered artifacts as a bridging theme.
(If my understanding of the rules being implied is correct, we don't
need a centerpiece for an exhibit, but it makes it more impressive if we do.)
"But Pickle!" you may cry out. "This is so boring! Where is the action? I don't want to just do a turn on prep work!"
Don't fret, my friend. You see, I have already thought of that. Do you see the plan name? If you are unfamiliar with Divided Loyalties, allow me the pleasure of informing you that this plan name is under a dread curse. Twice we've called a plan that or something like that (T25 and T36) and
both times the turn got extremely dramatic on us out of fucking nowhere and we added a hundred pages every day. So, you see, there is nothing to fear, because this is the plan naming equivalent of standing on a hilltop in a thunderstorm wearing wet copper armor and shouting 'All gods are bastards!" -- something exciting is
bound to happen. And this is a spooky pirate quest, so let's get started on the dread curses good and early.