It Belongs to a Museum

Voting is open
I do think it's worth making the call to action: this turn is a crucial one for any attempt to establish the vampiric/necromantic exhibit in Year 12, in time for the museum's tenth anniversary. If we opt not to secure a Contact through Pahtsekhen for Nehekharan artefacts in this vote and spend that Goodwill elsewhere, the very earliest we'll be able to do so again is in Year 10 (Year 9 would need to be spend acquiring the Goodwill to spend on them). Since you can't put artefacts in an exhibit on the same turn as you acquire them, this would leave only Year 11 to actually make use of the Contact's options to fill out the exhibit and to adapt around any gaps they may have in their selection, which I highly doubt will be enough. As such, fulfilling the proposed objective more or less requires the investment in [ ] New Contact (Pahtsekhen) now; that is the choice to be made, to take it on or reject it.

And... Well, look - I could hardly force anyone towards that objective, even if such a thing was welcome. People should vote for what they want to see, of course they should, and as such I'm honoured by those who've already thrown votes in a similar direction to my proposal! It is ultimately because I believe that an exhibit honouring both Harkon's original goal for the museum and Pahtsekhen's own desire to spread the wonder of forbidden magics far and wide is the most compelling goal we can adopt right now that I am advocating for it - and, though I probably won't stop advocating for it if we miss the suggested Year 12 target date, I advocate for that target both to offer a clear aim to rally around but more importantly because fulfilling that goal at the end of the museum's first decade is symbolically compelling in itself. If we as the thread don't agree with those premises, I look forward to seeing the path that we tread elsewhere - but I very much hope that we do.
 
Last edited:
I do think it's worth making the call to action: this turn is a crucial one for any attempt to establish the vampiric/necromantic exhibit in Year 12, in time for the museum's tenth anniversary. If we opt not to secure a Contact through Pahtsekhen for Nehekharan artefacts in this vote and spend that Goodwill elsewhere, the very earliest we'll be able to do so again is in Year 10 (Year 9 would need to be spend acquiring the Goodwill to spend on them).

Good point, I've approval voted both your plans and will happily switch to them entirely if one of them can beat out Show Us the Magic.
 
[X] Plan New Contact, New Huatl
- [X] New Contact (Citadel of Dusk)
- [X] Pursue Lead (New Huatl, with Fjolnir)
- [X] Magical Relics

[X] Plan New Staff, New Huatl
- [X] New Museum Staff
- [X] Pursue Lead (New Huatl, with Fjolnir)
- [X] Magical Relics

[X] Plan: Magic Everywhere I Go
-[X] New Contact (Pahtsekhen)
-[X] Acquire Relics - via Princess Aelsabrim Fallenstar - Magical Relics
-[X] Pursue Lead (New Huatl - with Aenureir)

[X] Plan: Year 12 V/N Exhibit - Magical Foundations
- [X] Spend Goodwill
-- [X] New Contact (Pahtsekhen)
- [X] Develop Museum
-- [X] Investigate (Harkon the Sorcerer)
- [X] Acquire Relics - via Princess Aelsabrim Fallenstar
-- [X] Magical Relics
 
Last edited:
[x] Old Contact, New Huatl
- [x] New Contact (Pahtsekhen)
- [x] Pursue Lead (New Huatl, with Fjolnir)
- [x] Magical Relics
 
[X] Plan New Staff, New Huatl
- [X] New Museum Staff
- [X] Pursue Lead (New Huatl, with Fjolnir)
- [X] Magical Relics
 
[X] Plan: Mostly Lizardmen Stuff (Maybe Some White Tower)
-[X] New Contact (Aelsabrim)
-[X] Acquire Relics - via Princess Aelsabrim Fallenstar - Magical Relics
-[X] Pursue Lead (New Huatl - with Aenureir)

I just think that Aelsabrim has banger contacts for us! We know for sure that we'll at least get the option of a White Tower Contact OR a Skink Contact.

I want those two very much so I'd love to get one of the two next turn... unless of course we get offered someone even better/cooler. Other than that though, I quite like the leading plan, so I guess here is my own slightly modified version, much too late to matter lol.
 

Tichi-Huichi's Raiders

"By Grungni! Great value for money these lizards. They fight for only a couple of mere strips of gold!" —Dwarf Lord Borik, on hiring Tichi-Huichi's Raiders[1a] Tichi-Huichi's Raiders are a famous band of mercenaries that hail from the distant jungle-continent of the Southlands. This mercenary...

Looking into them I wonder if they might ever be a possible meeting.

Though getting an actual regiment of renown for treasure hunting does look viable.
 
I think not spending this current Goodwill on something that unlocks more actions - so a Contact or an Acquisitionist - will really make the next turns kinda awkward. After having grabbed the magical relics and the plants, the best remaining Aelsabrim picks are likely just rolling for more bones, and the Tide can convert at most 1 AP per turn.
We'll likely be stuck trading 2ish AP for Relics using Investigate+Follow Lead pairs until we earn another Goodwill and actually spend it on something that expands our ways to spend AP.

Due to that I'm adding some other approval votes that also use the AP to open up more fun actions.
[X] Plan New Contact, New Huatl
[X] Plan: Year 12 V/N Exhibit - Magical Foundations
[X] Plan: Magic Everywhere I Go
[X] Old Contact, New Huatl
 
I think not spending this current Goodwill on something that unlocks more actions - so a Contact or an Acquisitionist - will really make the next turns kinda awkward. After having grabbed the magical relics and the plants, the best remaining Aelsabrim picks are likely just rolling for more bones, and the Tide can convert at most 1 AP per turn.
We'll likely be stuck trading 2ish AP for Relics using Investigate+Follow Lead pairs until we earn another Goodwill and actually spend it on something that expands our ways to spend AP.
I think you raise a good point, but there's no guarantee that Magical Relics will be exhausted by one action. It's possible we will be able to repeatedly use it as with Skeletons (Rare) or sending the Tide of Skjold to Lustria. Also, based on the one time we've used Investigate so far it won't be quite so dire as spending 2 AP per Relic, since we should get multiple Leads per Investigate.
 
I think you raise a good point, but there's no guarantee that Magical Relics will be exhausted by one action. It's possible we will be able to repeatedly use it as with Skeletons (Rare) or sending the Tide of Skjold to Lustria. Also, based on the one time we've used Investigate so far it won't be quite so dire as spending 2 AP per Relic, since we should get multiple Leads per Investigate.

It's probably going to be like the original Lizardman relics action, where Aelsabrim just dumps the entire contents of her warehouse on us. The beasts and skeletons can be done over and over because she can send out expeditions for them, but she can only excavate a relic once.
 
Dreams New
An increasingly close vote, with perhaps the need for a final push, so... Time to resort to propaganda! Only have the wiki and faint recollections of details of IRL ancient Egyptian history to work with, so forgive the inaccuracies!



Dreams

Pahtsekhen of Lahmia had, at one point in his life, been a Prince and so was accustomed to pageantry. Not only this; he was also a former adherent of the Mortuary Cult and so was accustomed to preparing said pageantry for others. The celebration of the new exhibit commemorating the known world's many traditions of undeath, neatly coinciding with the tenth anniversary of the museum's opening (and just coincidentally highlighting the oh-so-wonderful and oh-so-awe-inspiring work of the Pirate King in establishing what must surely be a definitive new seat of power for the immortally inclined), would thus be as grand and glorious as the event had any right to be. The great and (questionably) good of Awakening would come to observe what was in a very real sense their history and because such a monument to their patron demanded obeisance lest their loyalty come into question, and the great and (entirely self-assured of their) good amongst the Citadel would come to study a chronicle of a tradition at once unfamiliar to them and sprung from their direst foe – and for the partying and politicking, naturally.

It was all very impressive and exactly nothing that he hadn't seen before. So, once the speeches were given and the toasts were made and the guests had all ingressed to peer at the displays, or politely pretend to peer at them in amongst their conspiratorial mutterings, and once he had privately congratulated his staff for the first part of a job well done to raise morale for the incoming inanity of shepherding said guests, he wandered. Took it all in. A remarkable achievement, this assemblage, the story it told. More to do, of course, far more, with so many threads to pull upon. The origins of necromancy in the dark magics of the Druchii – how far could those be traced? In the other direction, what of the lost bloodlines of Harakhte and Maatmeses? Pahtsekhen hummed. Many mysteries to follow, certainly – perhaps enough that he might one day divide this assemblage in half, one for Nagash's art, one for dear Neferatem's – but for now, this would be enough. Though, even then, it itched at him. Something was missing here, he knew…

"Woah!"

Pahtsekhen turned swiftly at the voice. Craning to look up at a pedestal was a girl in fine clothes, tightly-braided tresses falling down behind her neck. Were she human, he would reckon her at around ten years – and, indeed, he sensed no winding of Dhar or even Shyish within her that would suggest otherwise. Adopting an indulgent smile, he ambled across. "You have discerning taste, young lady."

The girl turned, eyes shining with excitement and frustration in equal measure. "It's so pretty! But… But I can't read what it says it is," she said, folding her arms, glaring at the offending plaque.

"That is because it is written in true High Nehekharan hieroglyphics. You will have only been taught to read the simplified form used by the scribes, yes?"

She nodded, frown bunched-up across her face. "Mhm…" Then something in her sparked. "But you can tell me!" A tilt of the head, a hopeful, pleading widening of the gaze - oh so familiar… "Can't you?"

Pahtsekhen chuckled. "This, my dear girl, is the ritual vessel in which Queen Neferatem of Lahmia first concocted her famed Elixir of Life… Or a replica of it, anyway." Even if his recollection had been perfect, it had taken much searching to find the craftsperson who could do such a piece justice. "See the black glass it is made of?"

"Mhm!"

"That is obsidian, a famous insulator of magic. It keeps the wrong energies from entering the liquid held within. Normally a vessel like this would have been used for preparing healing draughts or embalming fluids, though of course Neferatem had a different purpose in mind." He traced a finger in the air, past the ruby red hieroglyphs that marked its golden rim. "On such a vessel, these would be marked in shining blue faience and invoke the gods of Nehekhara." He smiled down at his young tutee. "Can you guess who these invoked instead?"

"Hmm…" That expression of frustrated focus came upon the young girl's face again – and vanished into the joyous cry of sudden understanding. "It was Nagash, wasn't it? I heard people talking about him early on in the exhibit!"

"Well, aren't you a clever one!" Pahtsekhen grinned. "You are exactly right – who better to invoke for such a purpose than the father of necromancy? Neferatem dreamed of replicating and surpassing his efforts, though scholars still debate whether she worshipped him outright or simply admired his work." He wasn't entirely sure himself, so deeply had W'soran sunk his claws into her in those days. He sighed. "To explain all of the intricacies of the binding process would take such time, and I cannot linger too long today, but if you were to return on another I would gladly –"

"Oh – oh, yes please!" The girl practically jumped up and down in her excitement. "I would love to – this is all so fascinating!" She stuck out her hand. "I'm –"

Pahtsekhen closed his eyes and cleared his mind.

The trouble with an overactive ba was that, even for one sufficiently suffused with the energies of one's own soul that he would never need the relief and reconnection that sleep provided, it was so easy for the spirit to drift of its own accord regardless. All too often, especially for one as long-lived as he, that drift was towards one's ren.

And yet… There was truth to it, no? How many eager and willing students had come to him on his reputation alone, even when he had to be cautious of how much was spoken about him? A gathering of the paraphernalia of the vampiric and undead and the magics they wielded, with no such need for subtlety, would surely bring many, many more to his doorstep, all delighted to learn how fascinating the world's workings truly were and how much might be accomplished by them…

Not yet.

But so close to his grasp. Just a few steps to take.

Pahtsekhen walked on.
 
Last edited:
[X] Plan New Contact, New Huatl
[X] Plan: Year 12 V/N Exhibit - Magical Foundations
[X] Plan: Magic Everywhere I Go
[X] Old Contact, New Huatl
 
Plan: Year 12 V/N Exhibit - Magical Foundations is very close. If it can pick up another two voters to get ahead of Show Us the Magic, I'll remove my vote for Plan New Staff, New Huatl.
 
[X] Plan: Year 12 V/N Exhibit - Magical Foundations

Thinking about it, changed my vote. It feels a bit more fun to have a timed & themed milestone to work towards.
 
Last edited:
Yeah, to me the staff allocation in Show us the Magic does seem suboptimal, from the apply-relevant-expertise point of view.

[X] Plan: Year 12 V/N Exhibit - Magical Foundations
 
[x] Plan New Staff, New Huatl
[x] Plan New Contact, New Huatl
- [x] New Contact (Citadel of Dusk)
- [x] Pursue Lead (New Huatl, with Fjolnir)
- [x] Magical Relics
[x] Plan: From Dusk til Dawn
- [x] Spend Goodwill: Relics (Aelsabrim)
- [x] Acquire Relics: Magical Relics
- [x] Investigate: Citadel of Dusk
[x] New Acquisitionist, New Huatl
- [x] New Acquisitionist
- [x] Pursue Lead (New Huatl, with Fjolnir)
- [x] Magical Relics
 
Voting is open
Back
Top