EtchedSteel
*mumble mumble*
- Location
- Lima. Peru
[X] Sirrocco
Yeah... that's the sort of thing that happens when you have "Scorpion Clan Poison Master" as an important and respected role in clan leadership. Every clan in Rokugan has things that they are badass at, and people who are specifically badass to effectively superhuman levels in those things. The Scorpion Clan took "Badass Gardeners" as on of its picks.
Oh - and @Maugan Ra, a pertinent question... The Matsu had us bear our weapons in. Which other delegations did they do that with? They're fairly clearly sending a message that they consider us at least something of an enemy, and it would be useful to know who else they are declaring as such.
That's an interesting statement they're making here. Everyone is an enemy? We've been calling the Lion part of the War faction, but it looks like the Matsu really don't want peace to break out.Near as you can tell, everyone has brought their swords in. Some of the courtiers and the like have only their wakizashis, but absolutely everyone is armed.
Fun fact - the most famous Scorpion gardens are located in Shiro no Shosuro. After the Coup, the Eighteenth Imperial Legion was sent to secure the site. The Scorpion, not wanting their secrets to fall into the hands of outsiders, set fire to the castle to cover their retreat. Eventually, the fires spread to the gardens.
The smoke from the burning plants alone was sufficiently horrible as to kill a full fifth of the Legion when they strayed downwind.
Near as you can tell, everyone has brought their swords in. Some of the courtiers and the like have only their wakizashis, but absolutely everyone is armed.
Also! While I remember. For that impressively detailed analysis of an appropriate gift and all of the messages it can send, I have increased Soshi Naoto's Courtier skill to 3. Because damn, that is a lot of detail there.
Courtier is off of awareness. Our courtier/awareness dice pool is now about what would be expected of the standard starting courtier or non-Daidoji Crane bushi.Huh, wow, so we're now above average as a Courtier. What Attributes/Stats are directly tied to the Courtier skill?
Also! While I remember. For that impressively detailed analysis of an appropriate gift and all of the messages it can send, I have increased Soshi Naoto's Courtier skill to 3. Because damn, that is a lot of detail there.
Courtier is off of awareness. Our courtier/awareness dice pool is now about what would be expected of the standard starting courtier or non-Daidoji Crane bushi.
Also... the "everyone is an enemy" thing.... No wonder the Otomo aren't pleased with them. At some point we might want to mention desiring to "earn the honor of a sword-polisher" or something similar (the wording might need work) - basically both saying that we hope to reach a point where they will not consider us an enemy, and pointing out that apparently, "not an enemy" is a high bar with the Matsu. In most courts, sword-polishers wouldn't be considered an honor to be earned.
Awesome. Glad you liked it.
You are misinterpreting, I think. The core courtier skills are Courtier, Sincerity, and etiquette. Bog-standard starting character courtiers will generally have 3 stat, 3 skill in each of those three. Bog-standard starting character courtiers aren't exactly generalists. Bushi don't tend to reach those levels until much later (if at all).Wow, hmm, we really did pick 'jack of all trades' didn't we? I mean, if we only just now reached 'average courtier' for that skill. I assume the upside of our build is that we're a little good at *everything*?
Being fair, I do love those two skills: Sage and Crab Hands or whatnot, I like characters that don't have massive flaws all over.
You are misinterpreting, I think. The core courtier skills are Courtier, Sincerity, and etiquette. Bog-standard starting character courtiers will generally have 3 stat, 3 skill in each of those three. Bog-standard starting character courtiers aren't exactly generalists. Bushi don't tend to reach those levels until much later (if at all).
Also, we're not anything like jack of all trades. We're a loremaster build, and we're about as good at it as it is plausible for a starting character to be. Starting loremasters of our level are available to only a few clans, and are often odd family/school combos (the Kaiu Engineers of the Crab, a Kitsu trained by the Ikoma Bards for the Lion, certain vassal families of the phoenix, and Otomo trained as Seppun Shugenja among the imperials). We're growing towards being a competent secondary courtier, and we're kind of poor at being a bushi (...other than the schtick of being able to pick up any weapon and use it at 4k3 - well enough that we don't embarrass ourselves).
It could be that they are declaring their intent to play hardball on the negotiating table with everyone. "The court is a battlefield" or something like that. Still pretty aggro, though.Also... the "everyone is an enemy" thing.... No wonder the Otomo aren't pleased with them. At some point we might want to mention desiring to "earn the honor of a sword-polisher" or something similar (the wording might need work) - basically both saying that we hope to reach a point where they will not consider us an enemy, and pointing out that apparently, "not an enemy" is a high bar with the Matsu. In most courts, sword-polishers wouldn't be considered an honor to be earned.
If we try being a good courtier, loremaster and bushi we'd probably spread ourselves too thin. Hopefully even if we go courtier build we'll be able to talk our way out of trouble or recruit allies to compensate for our fighting skills. Or we could content ourselves with being a mediocre courtier and focus on developing dueling skills.Understood. Apologies, I wasn't around for the character building, though I have been following along.
Incidentally, where do you see our future growth being? Currently the Quest seems relatively politics-heavy, but it's certainly quite possible that it could shift later on towards more combat-oriented problems. I do want to continue with the 'build up the courtier' thing, because I've liked that so far, but if relative to that our skill as a bushi suffers, it could be problematic if we're thrust into combat or danger.
Understood. Apologies, I wasn't around for the character building, though I have been following along.
Incidentally, where do you see our future growth being? Currently the Quest seems relatively politics-heavy, but it's certainly quite possible that it could shift later on towards more combat-oriented problems. I do want to continue with the 'build up the courtier' thing, because I've liked that so far, but if relative to that our skill as a bushi suffers, it could be problematic if we're thrust into combat or danger.
No need to apologize.
Well, our first full arc is going to be winter court. Hopefully that means that we won't have too much in the way of actual combat to worry about (though with the Matsu...)
Basically, then, my thought would be to get our courtier abilities up to a respectable starting level, then shore up our weaknesse as a bushi, then work on building our strengths. Of course, others might have other ideas. If we want to focus on making the Matsu happy, for example, some of our court skills get a bit less important, and out martial skills get comparatively more important. Also, as @Jaertin notes, much of this is subject to events as they occur.
Given that, build priorities as I see them (in rough order of priority)
- Bring up our core courtier skills to 3 (Sincerity, Etiquette, and Investigation remain - 13 exp)
- Possibly nudge up some int-based court-applicable side skills, perhaps as high as 3 (Go comes to mind)
- Maybe pick up a point or two in some other non-lore int-based skills (medicine comes to mind)
- Build up whatever we need to be a decently competent duelist (iajutsu to at least 3. What else? Some stats to 3?)
- Pick up enough combat ability that we aren't embarrassing ourselves as Bushi (kenjutsu to 3. What else? Other stats to 3?)
- Int to 5.
- Awareness to 4.
Pretty much, yes. We got a clearer indicator from what @Maugan Ra said about it, though. 5 is the top of normal human potential. Rokugani can and do exceed that - but when they do, it's because it's a major named character in an area of specialty, and they almost certainly have a few legendary feats that they've pulled off associated with that stat. It also costs something like 20 exp.Int 5 is the mental equivalent to Strength 5's 'can fight gods' (with the right skills on top) stuff, right? You mentioned it earlier, so I assume Int 5 would make us the smartest man in most rooms.
On the topic of stats for Bushi,No need to apologize.
Well, our first full arc is going to be winter court. Hopefully that means that we won't have too much in the way of actual combat to worry about (though with the Matsu...)
Basically, then, my thought would be to get our courtier abilities up to a respectable starting level, then shore up our weaknesse as a bushi, then work on building our strengths. Of course, others might have other ideas. If we want to focus on making the Matsu happy, for example, some of our court skills get a bit less important, and out martial skills get comparatively more important. Also, as @Jaertin notes, much of this is subject to events as they occur.
Given that, build priorities as I see them (in rough order of priority)
- Bring up our core courtier skills to 3 (Sincerity, Etiquette, and Investigation remain - 13 exp)
- Possibly nudge up some int-based court-applicable side skills, perhaps as high as 3 (Go comes to mind)
- Maybe pick up a point or two in some other non-lore int-based skills (medicine comes to mind)
- Build up whatever we need to be a decently competent duelist (iajutsu to at least 3. What else? Some stats to 3?)
- Pick up enough combat ability that we aren't embarrassing ourselves as Bushi (kenjutsu to 3. What else? Other stats to 3?)
- Int to 5.
- Awareness to 4.
I also don't want to talk to the Crane right now and tip off the Lion that we've already made contact. We can talk to Chen during our game of Go and discuss stuff with him then.Huh, I sorta want to further our connections with Otomo, but I also know that we do need to eventually branch out. I don't want to talk to a Lion guest, for sure.