We don't know: Alivaril changed the meaning of colors from canon Magic the Gathering so it may or may not be the case.

So as you said, yes, we need to do some R&D. But we need to research and practice not only on mana magic, but also on ethernano, soul magic, landbonding, even the mysterious primatic ability from some time before, etc. The problem is that we only have so much time so we need to prioritize. For example, some of the bigger priorities right now are:

- Practising Unison with Agneyastra
- Practising Red Overchanneling
- Research Red Dust conversion
- Research how to safely clean Grief from non-fireproof soul gems using red mana (to teach pyro MGs in PMMM)


Is it really worth it to displace some of them for researching Black? Or better said, what's your argument to the thread to make Black research a better use of Jade's time than other researchs?
Researching black doesn't really make that much sense unless we get a teacher.
 
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We don't know: Alivaril changed the meaning of colors from canon Magic the Gathering so it may or may not be the case.

So as you said, yes, we need to do some R&D. But we need to research and practice not only on mana magic, but also on ethernano, soul magic, landbonding, even the mysterious primatic ability from some time before, etc. The problem is that we only have so much time so we need to prioritize. For example, some of the bigger priorities right now are:

- Practising Unison with Agneyastra
- Practising Red Overchanneling
- Research Red Dust conversion
- Research how to safely clean Grief from non-fireproof soul gems using red mana (to teach pyro MGs in PMMM)


Is it really worth it to displace some of them for researching Black? Or better said, what's your argument to the thread to make Black research a better use of Jade's time than other researchs?
I was sort of talking about as general tropes; the themes that Black runs with seems to be rather in line with a lack of organization; it shouldn't be overly hard to malform a Black Mana colonies sacrifice designation organization into something that benifits our intentions.

To answer your question though: because we know where to harvist Black from, we should also grind some levels of Recoloring anyway, and i'm particularly advocating overspecialized ways to convert Black, or at least Grief, into more Red and the start of a idea of how to go about it might be able to be applied to souls without burning them since it would be a manifestation of Reds emotional themes rather then Reds thermal themes.

I'm also pretty sure that Channeling will help us figure out other shit so that should probably be the priority; dipping into some Green should hopefully help us keep up with all of our Summon Bonds.

Also i think that finding some people on each Plane that we could bribe into lending us their Mana generation sort of trumps Dust conversion given that MGLN apparently already has Mana capacitors.

Actually i sort of had musings about trying some Green/Red Channeling in order to make a Green land that tends to overgrow like roses and setting itself on fire to produce Red mana which might be a pretty good way to set up a mana capacitor and get into Green style mana ramp at the same time.

...You know if we combined some research into Dust, Land Bonds, Witch Seeds containing Grief as a "record", and Lyrium, particularly Red Lyrium, managing to grow while holding/echoing a "Song" we could probably figure out something to do with the Land, among other things, managing to grow Mana containing stuff; it's nothing solid but i feel like there's probably some sort of synergy there; i'm pretty sure that there was talk about enchanting a Land and/or our Bond with one but that we didn't have enough information or experience; now might be the time to come back to that project especially if it alows inner circle to contribute Mana to their own Summoning before contracting Summoning Sickness and having it run its course.

Actually if we synergize the idea of giving Lands a Mana buffer, our friends contributing to us via them to help pay for their own Summoning, and us paying others to lend us their Mana generation to help Summon our friends faster then we might be able to get some peopleto enrich our Bonded Lands to support our effort from another Plane; have we thought about this?
That does seem like an effective way to take down a black enchantment. Break it into piece that fight each other.
I was thinking more along the lines of getting each part to fight the collective rather then be sacrificed for the collective or to figure the strongest parts of eachother rather then the weakest parts of eachother; basically anything to prevent their sacrifice from being orderly.

Edit: Black breaking into different pieces is actually exactly what we would want to prevent; it needs to spend itself to make itself but it won't spend any part of itself until a part of itself isn't itself; the point is that you want to be the one to control what it thinks its self is and Catch 22 its attempts at changing that since it won't change that about anything but the least damaging part of itself; got'a make each part of itself change which piece of itself is the most of whatever it bases which part of it it sacrifices based off of what part it's about to sacrifice; Black Mana can't figure out Game Theory...I hope.
Researching black doesn't really make that much sense unless we get a teacher.
I was actually mainly just thinking that we'd mantle Red!Us to figure it out; that schtick seems to be the best we would have for figuring out how to make more fuel by burning things.

Actually if anything that'd probably be our best bet at figuring out how to convert and/or smother Grief production from a Grief Spiral into/in Red, or possibly Red Not!Grief, given that it's sort of converting almost, if only almost, everything else about the person/personality/soul into Red; thinking about it any emotional way of drowning/converting/corrupting Grief production probably end up being a function of a byproduct of combining Grief with Aura and Red or Red Overchanneled Aura or something like that; it'd be in theme.

Granted we'd probably want a few people knowledgable about Black to help us along but i'd think that Black to Red conversion magic would be mostly a Red thing; it's sort of like how you'd expect a Green to Red conversion magic to be a primarily Red thing as well.

Speeking of which; did we ever keep track of that one Green/Red guy that we healed of that magic producing infection? He'd probably be able to teach us a few things about Mana Ramping if we supplied him with some good resources; he'd also probably be the most knowledgable about figuring out how to use Red to help a ecosystem grow which, given that i've been having throughs about making a self-combusting Green Land enchantment to store Green mana in plants and release it as Red mana, seems like it would be important to Land sustainability.

Speeking of that guys Plane; i brought up thoughts about getting that places underground city slums hooked up with something along the lines of fiberoptic natural lighting system and nobody really reacted to it, was that people just not having a opinion about it or not noticing it? I had sort of intended to bring it up for a while.

Apparently i'm feeling a bit tangential today it seems; i hope that i didn't throw out too many ideas at once; they just seemed important to get out at the time of them comming to mind.
 
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Speeking of that guys Plane; i brought up thoughts about getting that places underground city slums hooked up with something along the lines of fiberoptic natural lighting system and nobody really reacted to it, was that people just not having a opinion about it or not noticing it? I had sort of intended to bring it up for a while.
It's missing the point. Not seeing the Sun sucks, but the real problem is the exploitation of the underclass by the upper class. A major infrastructure project to bring sunlight to the slums would just mean the people would have crippling depression and substance abuse issues in brighter rooms.
Actually i sort of had musings about trying some Green/Red Channeling
Red/Green Channeling seems to turn people into what's been described as either "killer ragebeasts" or "instinct given form" depending on who you're talking to. Either way, it doesn't seem to be something capable of solving very many modern problems. In addition, Agneyastra has outright banned trying it for some reason. You're not quite sure why.
 
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It's missing the point. Not seeing the Sun sucks, but the real problem is the exploitation of the underclass by the upper class. A major infrastructure project to bring sunlight to the slums would just mean the people would have crippling depression and substance abuse issues in brighter rooms.
Yeah but we'd then be able to get some Green shenanigans going on down there which would be a decent step forward.

And yeah i get that we're sort of banned from doing that but if we get into a Vessel without any of the physical enhancements, and possibly also a tree or some shit, and go into the state in a sort of ashen wasteland, maybe that glassed area that i'm pretty sure was on the same Plane, we just straight up wouldn't be able to destroy anything and would naturally try to grow Green shit but in a really Red way; getting a second oppinion on it would be another good reason to find that guy.

Actually i was thinking that we might want to avoid having that area become a Green/Red land but if we could make something like that feed off of the local Black enchantment then it might be worth it; i also had thoughts about having it be driven by the locals emotions with their general life generating some power, probably based off of a echoing/looping/feedback-ing version of that emotional projection speech used on Sigurd (I'm sort of picturing how singers sometimes get their audience to sing/chant a few lines; it'd be pretty cool to have a underground powered by rock roll rap and heavy metal), and their hatred of being leached from directing its self-defence response at the enchantment itself; maybe have Sigurd figure out how to splice in some White to give it a nice protective/community theme; yeah i can see us managing to pull off something lovely with a few good synergies; the city even already has the framework for multiple ward systems like a suit of scalemail.
 
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I agree that carrying Mitra with us to only summon Nanoha a bad idea for a different reason: whenever we're summoning Nanoha we forced to pay the cost for Mitra's summmon too at the same time so even if Mitra is with us we'd have to pay for her summon.
Speaking of which, the devices have their own version of soul bonding, so that's likely why Mitra gets pulled along with Nanoha. I'd wager that she will have to unbond first if they were to be separated to different planes safely.
Then why Agneyastra survives when we planeswalk? I mean, we had 'walked even before getting a linker core and as far as I understand Agneyastra has been ok after the trips. Shouldn't it be the same if we're wearing Mitra?
Because Agneyastra is special. This seems to be the safer assumption than her being wearable (or the aforementioned soul bonding), as we have no good way of checking either anyway.
the themes that Black runs with seems to be rather in line with a lack of organization
Do note that one of Black's themes in Ignition is trade.
 
...You know if we combined some research into Dust, Land Bonds, Witch Seeds containing Grief as a "record", and Lyrium, particularly Red Lyrium, managing to grow while holding/echoing a "Song" we could probably figure out something to do with the Land, among other things, managing to grow Mana containing stuff; it's nothing solid but i feel like there's probably some sort of synergy there; i'm pretty sure that there was talk about enchanting a Land and/or our Bond with one but that we didn't have enough information or experience; now might be the time to come back to that project especially if it alows inner circle to contribute Mana to their own Summoning before contracting Summoning Sickness and having it run its course.
God, that sounds like a literal recipe for disaster. Solid mana, a metaphysical bond to a place, the core of an eldritch entity, and the blood of a fallen god-like being. Nope, definitely nothing that can go wrong combing those.
Speeking of which; did we ever keep track of that one Green/Red guy that we healed of that magic producing infection? He'd probably be able to teach us a few things about Mana Ramping if we supplied him with some good resources; he'd also probably be the most knowledgable about figuring out how to use Red to help a ecosystem grow which, given that i've been having throughs about making a self-combusting Green Land enchantment to store Green mana in plants and release it as Red mana, seems like it would be important to Land sustainability.
That was a Fanalis. Not a mage.
Apparently i'm feeling a bit tangential today it seems; i hope that i didn't throw out too many ideas at once; they just seemed important to get out at the time of them comming to mind.
Oh, don't worry about it. We've seen far, far worse. Admittedly, some of your ideas are mildly orthogonal to how we know things to function, but they're not particularly fractally wrong. If I wasn't exhausted, oxygen-deprived, and in a decent amount of pain right now, I'd probably be having a lot more fun discussing this in-depth. Alas, I am an idiot who decided an 8-week, serious science course was a good idea. As such, I'm kinda skimming, rather than getting as detailed as I might. Sorry about that.
Do note that one of Black's themes in Ignition is trade.
To be clear, Black is produced by buildings dedicated to trade. This is likely because selfishness is a fairly major part of selling things, on both ends. Merchants/shop owners/whatever want your money, and you want what the merchant/shop owner is selling. This is by no means an unheard of link in the card game. See: Orzhov Syndicate.
 
See: Orzhov Syndicate.
The Orzhov Syndicate is WB, though. The white of Organization, economy, and mutual improvement, and the black of Greed, self-interest, and mercilessness. Casinos are the purest black establishment I can think of, being pure greed on both ends of any interaction.
 
The Orzhov Syndicate is WB, though. The white of Organization, economy, and mutual improvement, and the black of Greed, self-interest, and mercilessness. Casinos are the purest black establishment I can think of, being pure greed on both ends of any interaction.
Not...necessarily. There are those who gamble more for the thrill of risk than the chance to "win it big". Or who just really enjoy poker and want to enjoy themselves and maybe earn some cash in the process. It's got a bit more Red in it than I think you're giving it credit for, is what I'm saying.
 
Not...necessarily. There are those who gamble more for the thrill of risk than the chance to "win it big". Or who just really enjoy poker and want to enjoy themselves and maybe earn some cash in the process. It's got a bit more Red in it than I think you're giving it credit for, is what I'm saying.
That's fair. To be frank, humans may be Black by nature, but it's essentially impossible to not have some other component color. Passion, growth, organization or learning are expressed in our every action. Disinterested greed is almost paradoxical in its very essence.
 
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Do note that one of Black's themes in Ignition is trade.
Black has always had a affinity for markets; it's probably something to do with the liquidation and reasignment of assets that does it.
God, that sounds like a literal recipe for disaster. Solid mana, a metaphysical bond to a place, the core of an eldritch entity, and the blood of a fallen god-like being. Nope, definitely nothing that can go wrong combing those.
If you think that i'm actually saying that we should combine them in a pot or something then i must have done something very wrong when trying to talk to you; i was talking about cross-refferencing the way that they could each store existential information about things and energy in ways that were seemingly dependant upon eachother in order to design optimal methods of doing so for the energy/information that we value (that being our Land Bonds); please explain to me in as great a level of detail as possible what had led you to believe that i believed that we should actually have made them interact with eachother, or what eachother contain, so that i might avoid doing it ever again.
That was a Fanalis. Not a mage.

Edit: apparently their pretty much lion-lizard-fox-wolves or something turned into humans? That's sort of weird. Makes me wonder if we might be able to spell-steal, or whatever it's called, some shapeshifting magic onto them to get their aid.
Oh well there go those plans; still might be worth looking into for possible emotion based/fueled physical buffs; recovery buffs in particular would probably be helpful for that group of people who are being lifedrained.
Oh, don't worry about it. We've seen far, far worse. Admittedly, some of your ideas are mildly orthogonal to how we know things to function, but they're not particularly fractally wrong. If I wasn't exhausted, oxygen-deprived, and in a decent amount of pain right now, I'd probably be having a lot more fun discussing this in-depth. Alas, I am an idiot who decided an 8-week, serious science course was a good idea. As such, I'm kinda skimming, rather than getting as detailed as I might. Sorry about that.
I'm going to need more details on both what ligitimized theories we've managed to develope about mana are mutually exclusive with my theoretical proposition and why you're apparently ogygen deprived and in pain; i would theorize that the latter is because you're ass is up a mountain for some hair-brained reason or possibly in a depressurization chamber possibly with the intention of avoiding the bends from some deep diving.
To be clear, Black is produced by buildings dedicated to trade. This is likely because selfishness is a fairly major part of selling things, on both ends. Merchants/shop owners/whatever want your money, and you want what the merchant/shop owner is selling. This is by no means an unheard of link in the card game. See: Orzhov Syndicate.
I do wonder if that has more to do with intention or the execution/method that led to such a place being produced.
You have seen Metropolis, right, or at least one of its many adaptations (direct or as part of another setting)? The class issue is the real problem here.
I'm sort of under the belief that they won't care enough to actively fight against a mana producer that's eating their other mana producer as long as their getting mana of one kind or another; if we really needed to bring the communities together we might be able to turn the place into a asthetically pleasing area by getting a lot of shit growing there; maybe pump any excess Black from there back up under the place to help things grow while setting up that one Black producing infection in a bunch of compost tanks for the dead parts from all of those plants to cut the people there some slack? I don't know; i'm just trying to throw together enough theories about Mana dynamics, ecosystems, and sociology together to come up with some logistics more conductive to facilitating rising qualities of life.

Maybe we provide them with just enough Grief research to get more Black Mana per unit of life being drained at the cost of experiencing the suffering their causing the people they lifedrained to produce it while trying to use it? They wouldn't be able to justify the suffering of one group for greater efficiency without justifying the suffering of another group and they wouldn't be able to deny that that's what they'd be doing either.

Look i'm going to try to come up with solutions to both their social and quality-of-living problems but you've got to promise me that you won't just bring up that either solution won't solve eachothers problems to dismiss them; that'd be terrible.

On a side note; if we could get that soil/flora enriching mana recycling cycle working combined with a sort of echoing version emotion-speech that we pulled on Sigurd we might be able to straight up force people to be aware of eachother and eachothers sacrifices and achivements...Though i do realize that i never actually throught out a way for mana to get back into the non-mages; maybe something to do with crops turning the returned/recycled/salvaged mana from people and their magic into some sort of revitalizing buff in their edible parts while also carrying the knowledge of what magic that mana was salvaged from and who provided the mana for that magic in a recursive cycle? I know that that sort of thing would definitely pull the city together and/or spread awareness and even if we don't do that particular thing i feel like it'd be some sort of cycle of Red Green and Black with possibly some Blue and White touching up the edges of everything.

Actually i wonder if there's some Blood Magic or Counter-Blood-Magic to something like that effect in Sigurds home Plane; it seems like something that would develope somewhat vaguely, either for greater pain-mana production or as a defence against being used for pain- based-mana-production, and that would end up in a arms-race on a personal level but if we were to get it implimented it on the macro-scale life-drain i think that it'd be a touch harder to filter out against.

Also have we had Sigurd look over some of the magic shit that we picked up on Earthlands? I saw that we had a bunch of unidentified shit in our inventory and thought that we might want to run it by the long-time experienced magic user.
 
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Because Agneyastra is special. This seems to be the safer assumption than her being wearable (or the aforementioned soul bonding), as we have no good way of checking either anyway.
The "wearable" point was because Jade's clothes don't get destroyed by Eternity when she planeswalks*, but Agneyastra's semi-invulnerability** can be a reason too.

* then again, Jade has to reform her Barrier Jacket after planeswalking so it stands to reason it gets destroyed by Eternity

** semi-invulnerability on Jade's first planeswalk after finding Agneyastra she didn't have a Linker Core yet, so Agneyastra couldn't activate her invulnerability fully

But I agree it's a bad idea anyway so I'm dropping it.






On other things, it may be a good idea to tell the others about the witchbomb somewhat soon-ish, or at least not the same day we'll be summonning them to PMMM. On top of that, there's a bit of a risk of Sigurd telling what he believes everybody already knew.
 
The "wearable" point was because Jade's clothes don't get destroyed by Eternity when she planeswalks
Why would they? BE doesn't work like garbage disposal. Matter would probably get destroyed eventually, but if the process was that fast, there won't be a chance of non-planeswalkers surviving the exposure.
On other things, it may be a good idea to tell the others about the witchbomb somewhat soon-ish, or at least not the same day we'll be summonning them to PMMM. On top of that, there's a bit of a risk of Sigurd telling what he believes everybody already knew.
Huh? I thought everyone else knew already. Am I missing something?
 
Huh? I thought everyone else knew already. Am I missing something?
Last I remember Agneyastra choose not to tell them and unless I forgot something Jade hasn't either.
"Jade, normal Magical Girls turn into Witches once their Soul Gems fill up with Grief. You are now permanently safe from this fate and I did what I could to help them the first, and only, time we visited your home plane. I am not sure you remember that incident. Now that you know, you may safely scan Grief Seeds and your own soul without fear of the repercussions I have been warning you about. Please note that Grief Seeds are incapable of feeling anything. They are, for all intents and purposes, dead souls. As they can't do anything about it, Nanoha and Sidhe have not yet been informed and I have no intention of alerting them for quite some time."

First because they couldn't do anything about it (this conversation was just after Jade's soul was fixed), then because it wasn't relevant and it dig unpleasant memories for Jade.
 
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If you think that i'm actually saying that we should combine them in a pot or something then i must have done something very wrong when trying to talk to you; i was talking about cross-refferencing the way that they could each store existential information about things and energy in ways that were seemingly dependant upon eachother in order to design optimal methods of doing so for the energy/information that we value (that being our Land Bonds); please explain to me in as great a level of detail as possible what had led you to believe that i believed that we should actually have made them interact with eachother, or what eachother contain, so that i might avoid doing it ever again.
I'm not entirely sure. Mostly because I'm not entirely sure what you're talking about. Applying the understanding of how those things function to land bonds? That seems...incredibly difficult, given the major differences between each of those things. I mean, at least one of them is running off a completely different source of energy.
I'm going to need more details on both what ligitimized theories we've managed to develope about mana are mutually exclusive with my theoretical proposition and why you're apparently ogygen deprived and in pain; i would theorize that the latter is because you're ass is up a mountain for some hair-brained reason or possibly in a depressurization chamber possibly with the intention of avoiding the bends from some deep diving.
Medical condition. Drops the blood flow to my brain under certain conditions, mostly if I stand or have been standing still for long periods of time. Basically, the reflexes that would normally resist the effect of gravity on blood flow are impaired for me, so it pools in my extremities when I stand. This has a multitude of side-effects, because the circulatory system is connected to just about everything, and so is the brain.

As for the theories that are mutual exclusive, it's more that you're connecting things that likely aren't really connected. Grief Seeds, while possibly the record of a soul rather than a soul themselves (not entirely sure how right that is), doesn't necessarily link to the Red Lyrium. Red Lyrium could be the way that it is for more reasons than also being some form of soul record. Could be that it simply picked up "bad vibes" somewhere, or that bits of the consciousness of a titan is contained within Lyrium.
 
Nanoha jumps on Sigurd's words.
"What's your job supposed to be?"
: Well, I was supposed to make sure she stayed sane, happy, and didn't turn into a fallen archangel.
"Listen. You're kind, intelligent, attractive, and hardworking, all traits anyone would love to have in a, um, partner. You also kept me from turning into an actual eldritch abomination born from distilled despair. You don't exactly have real competition."
[...]
After another moment, she seems to properly think through the implications of what you said and looks down at the ground. You try not to feel too bothered by her discomfort.
@Filraen, Nanoha didn't react to turning into a "fallen archangel" nor an "eldritch abomination born from distilled despair". Sidhe was there for the fallen archangel comment and probably informed about the other one later.

I think we can assume that they both know about the witch bomb.

As a point of reference, back when Mitra wanted a sample of strong sadness and grief, she informed Nanoha about
what life is like back on your home plane, especially for magical girls. [...] what Kyubey did to you..."
 
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I think we can assume that they both know about the witch bomb.
That doesn't mean Jade told them: Nanoha and Sidhe are intelligent people who can add 2+2 from the times people have slipped (I'm not counting Mitra's line because I consider it about Kuybey's soul scan which Jade had only told once, to Agneyastra). But a good thing about this quest is that we don't have to assume in-character knowledge.

@Alivaril how much do the others know about the witchbomb?
 
Sorry I didn't jump on this conversation earlier. Been tired enough that I literally went home, dropped my backpack, and fell unconscious in bed.

@Alivaril how much do the others know about the witchbomb?
Everyone 'cept Sigurd* knows everything you knew prior to your latest trip to your homeworld. Sigurd has the rough idea of a damaged soul — it's why he was sent out, after all — but doesn't know the terminology, exact mechanics, etc.

*The ferrets are also adorably clueless, of course.
 
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* then again, Jade has to reform her Barrier Jacket after planeswalking so it stands to reason it gets destroyed by Eternity
I think that it has to do with it being made of mana or some other exotic and/or semi-metaphysical material.

On a side note; we might want to look whether there's a degree of connection where into Walking with souls sufficiently connected to our own get the same protection of the Blind Eternities that we do.
On other things, it may be a good idea to tell the others about the witchbomb somewhat soon-ish, or at least not the same day we'll be summonning them to PMMM. On top of that, there's a bit of a risk of Sigurd telling what he believes everybody already knew.
Yeah probably a good idea to crack that open; maybe with some vagueness about them being a form of self-propogating soul damage and avoid the mention of them being intentionally cultivated until later? Sort of just break it up into two sets of distaste to reduce the impact?
Why would they? BE doesn't work like garbage disposal. Matter would probably get destroyed eventually, but if the process was that fast, there won't be a chance of non-planeswalkers surviving the exposure.
If our clothes could survive across the gap between Planes then so could people which implies that there's something screwy going on with equipment.
I'm not entirely sure. Mostly because I'm not entirely sure what you're talking about. Applying the understanding of how those things function to land bonds? That seems...incredibly difficult, given the major differences between each of those things. I mean, at least one of them is running off a completely different source of energy.
I would think that the fact that their so different while each containing their respective story/record/"Song"/theme based energy source would make it easier to isolate the thing that their doing.
Medical condition. Drops the blood flow to my brain under certain conditions, mostly if I stand or have been standing still for long periods of time. Basically, the reflexes that would normally resist the effect of gravity on blood flow are impaired for me, so it pools in my extremities when I stand. This has a multitude of side-effects, because the circulatory system is connected to just about everything, and so is the brain.
Crist that sounds like it sucks; have you thought about getting a full-limb-set equivalent of compression stockings or something?
As for the theories that are mutual exclusive, it's more that you're connecting things that likely aren't really connected. Grief Seeds, while possibly the record of a soul rather than a soul themselves (not entirely sure how right that is), doesn't necessarily link to the Red Lyrium. Red Lyrium could be the way that it is for more reasons than also being some form of soul record. Could be that it simply picked up "bad vibes" somewhere, or that bits of the consciousness of a titan is contained within Lyrium.
Well my OOC knowledge of it that it could contain bits of titan consciousness is sort of my point; if it can contain power doped experience then it can lend insight into the containment of experience based power; the fact that it can be corrupted into Red Lyrium and, if i'm remembering correctly, be refined as a form of information storage by that settings Dwarves only lends more weight to the idea that what it actually stores isn't limited to just Titan "Song".
 
Or we could never do that, because the null hypothesis is that our friends also get their souls shredded.
Yeah, it's not something we want to experiment on.
There's no really a good experiment we can do, that could not kill the test subject if it faisl, and only truly relevant test subjects would be people close to us.
 
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Or we could never do that, because the null hypothesis is that our friends also get their souls shredded.
Yeah, it's not something we want to experiment on.
There's no really a good experiment we can do, that could not kill the test subject if it faisl, and only truly relevant test subjects would be people close to us.
They don't need to be our friends or even sapient; we could just use some lab-rats with modified souls.
 
Yeah, it's not something we want to experiment on.
There's no really a good experiment we can do, that could not kill the test subject if it faisl, and only truly relevant test subjects would be people close to us.
Testing to see if we can shield someone when Walking should be left to the nightmare scenario where one of our companions is mortally wounded and we don't have the Mana to summon them to us somewhere they could get medical attention on another plane...

I honestly can't think of any other scenarios beyond 'try it or they die' where it would be even a passable idea... And even that one might be iffy if we can get a resurrect spell up and running.
 
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