Hope will never die : a Fire Emblem Awakening quest

Chapter 1-17 : Dark omens (summer 2620)
[X] Confront Tharja directly

You spend all night thinking about your options. It would be a lot simpler to let your father handle it... But it doesn't feel right, somehow. This is something you have to see through, and for that... there's no choice. You have to talk to Tharja directly. It is a rather terrifying prospect, to be honest. You remember the woman having a rather scary aura back then, and that was before you knew any of this. And if she'd go as far as cursing her own daughter, what might she do to you? You admonish yourself. You can't back down now! This is to help Noire! … still, maybe you should write a will. Just in case.

The next morning, you gather every ounce of courage you can find, and walk toward the dark mage's apartments. As you stand in front of the door, you swear you can feel a heavy atmosphere coming from inside. Judging from the low mutterings you can hear, Tharja is apparently home. A pity ; you had half hoped she wouldn't. Before your nerves fail you, you knock. You hear an exasperated groan, the door swings open, and you find yourself face to face with Noire's mother.

"What is it this ti... Hm? What are you doing here, brat?"

Her tone is filled with annoyance. She doesn't sound really angry... yet. Taking a deep breath, you speak.

"Lady Tharja, I'd like to talk to you about your daughter."
"If you want to play with her, she's busy. Now go away, I'm busy too."

The tone is dismissive, and she already begins to close the door, until you step forward, putting your foot down to prevent it. Tharja's eyes narrow at your sudden act of defiance, her expression becoming thunderous. You do your best to ignore the pit in your stomach and stand straight, voice as firm as you can manage.

"I'm afraid I can't do that. It is with you that I want to talk."

She still seems angry, but also a little bit curious. At the very least, she stops trying to forcibly close the door, giving you time to say your piece. You decide it is probably better to not dance around the subject.

"I know you used hexes on Noire. At least twice, probably more."

There. Tharja's face is hard to read, and for a moment, you hope that she'll deny it, that this was just a big misunderstanding. Then she sighs.

"Tsk. Libra talks too much, it seems."

Your stomach drop. Those words are akin to a confession, as far as you're concerned. Finding that you spouted false accusations against the mother of your friend would have been terrible, but you'd have endured the mortification if it meant that your fears about Noire's health were unfounded. Now though, it seems like everything was true.

"Sir Libra didn't tell me anything. I saw Noire for myself and looked up the symptoms."

A half-truth, at best. Libra was the one to point toward dark magic, and you'd never have suspected Tharja if not for Henry. Still, you do not wish for them to be targeted by her wrath. Tharja most likely realizes there's more to your story than what you just told, but in the end, how you found out doesn't really matter.

"Hm. So what of it?"

Your eyes widen at the casualness of her tone. Does she really not see why you'd object to that? Your previous fear begin to make way for another emotion : anger.

"What of... you hurt her! She's your daughter!"

Tharja only crosses her arms, clearly unimpressed by your growing outrage.

"Bah. How is it different than your own training with your father? I imagine you got your fair share of bruises."

You grit your teeth. How dares she?! There's nothing in common between the two situations!

"Father never hurt me! And even if he was to accidentally do so, training with him was my own will! You never gave Noire a choice, did you?"
"The way I raise my daughter is of no concern to you, little girl."

You can see her own anger rising, but right now, you're too furious to care. In fact, you don't remember ever being this angry at someone. Your shoulders are shaking at this point, and your expression is little more than a snarl.

"Noire is my friend! I won't stand by and let her be hurt!"

Tharja's scowl is now mirroring your own, and you can feel the air becoming heavier around her. Magic? Truth be told, you're past caring at this point.

"I won't be lectured by a naive, ignorant girl on matters she knows nothing about. If you think..."

A new voice interrupts her angry retort.

"Mother, what is happening? I heard shouts... Lucina?!"

Behind the two of you stands Noire, a stupefied expression on her face. She looks well enough, you note with some relief, but you can tell seeing the two of you in the middle of an argument has her extremely nervous. Truth be told, you had hoped to not involve her, you know she tends to shy away from conflicts. Still, there was nothing you could do about it now. Tharja seems nonplussed by her daughter's intervention, only sniffing in annoyance.

"Your annoying friend seems to object on how I train you. I expected you to seek a more reasonable company, Noire."
"Huh... wha... what? Really? Oh, Lucina, you shouldn't have..."

There are many emotions displayed by your friend, there. Surprise seems to be the dominant one, and you can also feel her anxiety, which seems mostly directed at you, as if fearing for yourself. But behind those, you can hear an undercurrent of happiness, and that's all you really need to keep going.

"I won't watch her hurt you and do nothing, Noire. That's the least I could do for you."
"Ah..."

She seems at a loss for words. Is it really so unbelievable that you'd stand up for her? You weren't that bad of a friend, were you? Behind you, Tharja only scoffs at your display of defiance.

"How cute. And have you ever wondered if your meddling might make things worse from her in the long run? How I choose to protect her really should be of no concern to you."
"Protect her from what? Nothing is threatening her, beside you!"

The dark mage emits a low chuckle, and that is enough to send shivers through your spine. There is no warmth in this laugh, no pleasantness to be found. Only coldness and malice.

"Is that really what you think? I suppose I shouldn't be surprised. Everyone here seem blinded by the current peace. But know this, brat : this won't last. Even now, I can feel the darkness growing. It won't be long now, until this world suffers a calamity you can only begin to imagine. And I intend to have my daughter prepared for it."

You want to deny her words. There is no substance to her claims, you know that for a fact. The peace of the world is but assured for at least the next decade, your recent studies told you as much. With the Valmese empire dismantled, the Plegian kingdom still nursing its wounds from the last war, and the other kingdoms in friendly relations with Ylisse, there is no foreign threat to worry about. Yet the absolute certainty of her tone makes you hesitate. More importantly, something just rang true in what she just said, even if you're unable to explain it.

"Hmph. If you're going to cause me troubles, maybe I should do something about it. Maybe a hex to erase your memories... that might do the trick..."

That is enough to jolt you out of your thoughts, suddenly very aware of Tharja's hand gestures, who seem ready to start an incantation at a moment' notice. She wouldn't... she would, you realize. This is a person who cursed her own daughter, why would she hesitate for someone else? The fear is coming back now, but you still stand defiantly. Even if you forget this day, this won't be the end of it, of that you're certain.

"N... no! Please, mother, don't do anything to her!"

To your surprise, Noire's plead is enough to make her mother hesitate. The glare she sends your way is still anything from pleasant, but you can tell most of her anger has abated. At this point, she seems mostly weary.

"Tsk. First Libra, now this. And I suppose this will only get worse, given the amount of weak-willed fools among the Shepherds. Very well, little girl. I'll do my best to not use as much magic on Noire. Now leave me be, you two. I have to devise a new way to train her resistance."

This is a dismissal, and you know you're unlikely to achieve a better result. Truth be told, you don't think you could have hoped for a more favourable outcome, and Noire's sigh, both incredulous and relieved, tell the same story. Tharja disappears in a back room, where you suspect her laboratory is, leaving you alone with your friend. All your righteous anger and worked-up courage finally vanish at once, and you almost collapse from the tension rushing back all at once. Noire manages to spare you an embarrassing tumble, catching you back at the last moment.

"Lu... Lucina... You... Why would you do that? I've never be so..."

She seems as mentally exhausted as you, and you manage to send her a weak smile that you hope is reassuring.

"Of course I'd want to help you. What kind of friend would I be otherwise?"

She seems to struggle for words, but the small smile that begins to show on her face is the only answer you really need. Finally managing to steady yourself, you put one hand on her shoulder, giving it a comforting squeeze.

"If... if you have troubles, come and talk to me about it, okay? I'll do my best to help."

Noire nods, not trusting her voice to answer. The two of you stay side by side for a few minutes in a comfortable silence, until Noire finally breaks it.

"Umm, I think I'm beginning to be a bit hungry. Do you... want to have lunch with me?"

You smile. "It will be my pleasure."

Bad Omens - Characteristic : luck decreased to D-
Skill : magical theory increased to D-
Skill : authority increased to D-
Relationship with Noire greatly improved
Relationship with Libra improved
Enmity between you and Tharja


[] Meditate on the presence at the shrine

After the recent events, coming back to Naga's shrine is a real relief to you. Working up the courage to confront Tharja by yourself really left you a nervous wreck, and you're more than happy to return to the place where you can meditate in peace. You're welcomed by Libra, and though he doesn't say anything, the grateful smile he sends your way and the extra attention he gives you when teaching you how to use a healing staff say it all, really.

After a few weeks, your mind is at peace again, enough to begin exploring that strange feeling you got during those last months of meditation. Maybe it was just your imagination ; maybe it is awfully presumptuous of you to think that Naga would pay specific attention to you, let alone talk to you. But Libra often told you that the divine dragon was not a distant deity, removed from her worshippers, but one who still cared about the world of men. So was it really so implausible...?

For several days, nothing changes. The place is still the sanctuary of tranquillity you remember it to be, but no otherworldly being reveal itself to you. Yet bit by bit, you can feel a growing presence around you. It is a warm, comforting sensation, and in those moments, you know this can't possibly be your imagination alone at work here. You try to focus on those feelings, and though your efforts are mostly unsuccessful, one day you manage to hear a faint, ethereal voice, almost if carried by the wind.

Your courage will serve you well, child. Remember it when darker days come.

Well. It seems like Naga is indeed whispering to you. You honestly don't know how to feel about that.

Characteristic : willpower increased to C+
Skill : staffs increased to D
Skill : theology increased to D+
Skill : cult of Naga increased to D+
Skill : first aid increased to D+
Option unlocked : Speaking to the Divine Dragon
Naga has hope for you


[] Let Cu get used to your presence

You now have a wyvern. It's an exhilarating feeling, but you know you're going to need a lot of time before a real bond of trust is established between you and Cu. Well, you decide, might as well start as soon as possible. In the coming months, you make daily visits to your new friend, letting her be used to you, as yourself learn to know her. Cu is a bit skittish, probably due to being fairly young herself, and quite far from her home. On a couple of occasions, she attempts to bite or claw at you ; fortunately, you have been expecting those instinctual reactions ; your work alongside your mother with pegasi taught you that even a peaceful creature can react strongly to an unknown presence, and a wyvern is considerably more aggressive than a pegasus.

You're vigilant and quick enough to avoid any notable injury, only getting a scratch one morning where you're a bit slower than usual. Still, that is a cheap price to pay in exchange for Cu's eventual trust. You are the only one taking care of her meals, cleaning her box, admonishing her if need be. Soon enough, she begins to respond positively to your presence, no longer shying away or snapping at your arrival. It is far too soon to try to take her on a ride, but when she begins to accept physical contact with you, you know you're on the right track.

Skill : animal care (wyverns) raised to D+
Cu is now accustomed to you
Option unlocked : How to train your dragon


[] Study the mysterious card

The gift left to you by the mysterious old man is most intriguing, you must admit. While the quality of the image is indeed impressive, you can feel that this isn't all there is to it. Fortunately, looking for information in old tomes is becoming something of a habit for you. For days, you go through most of Ylisstol resources when it comes to magical artefacts, trying to identify the one you might possess. Finally, one obscure volume offers you a possible clue, and a name : Einherjar.

It truly is a fascinating read. According to those pages, this was a way to create a reflection of some of the most famous heroes history ever knew, with a rough approximation of their skills, knowledge and personalities. Taking the form of cards, a trained user could summon them in the material world for a time, letting them walk among mortals once more. The created copy isn't truly the original hero, though, only an imperfect reflection, unable to create long term memories. And the ability of making new ones has been lost to the ages ; even their continued existence was in doubt. Yet what you had was proof, was it not?

Armed with this new knowledge, you decide to try it out. It is... harder than you thought. The first days hardly provide any result, no matter how you wave the card or shout improvised incantations. Still, your rudimentary grasp on magic tells you that is the key to summon the spirit inside the card. You'll probably need to learn more on how to properly apply your willpower to get a proper result... But you're close, you're sure of it.

Skill : magical theory increased to D
Option unlocked : Spirit of a Hero King


Summer holidays

You are now old enough for your parents to consider the possibility of letting you go on a trip for a couple of months. This would be done under escort, of course, and only toward a destination perceived as safe, but still, the prospect of leaving Ylisstol for more than a couple of days is enticing. Do you want to leave for...

[] Chon'sin : the tales of lady Say'ri about her homeland have made a vivid impression on you, and you're eager to meet the princess once again. Plus, you heard the Voice of Naga was there! This sounds pretty exciting!
[] Rosanne : meeting uncle Virion and lady Cherche would make you really glad, not to mention it's been a while since you've seen Inigo and Gerome. Plus, they have wyverns around there, don't they?
[] Regna Ferox : you've heard a lot about the northern warrior kingdom and its ruler, Khan Flavia. Maybe it would be a good opportunity to discover the place?
[] Nowhere : you have enough to do at home, really. There'll be time to travel when you're older.

If you wish so, you might also invite up to two of your friends to come with you. Do you want to travel with... (up to two choices)

[] Brady
[] Cynthia
[] Kjelle
[] Laurent
[] Noire
[] Owain
[] Severa
[] Yarne
 
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[X] Rosanne : meeting uncle Virion and lady Cherche would make you really glad, not to mention it's been a while since you've seen Inigo and Gerome. Plus, they have wyverns around there, don't they?
[X] Noire
[X] Yarne
 
Omake - To walk with fear
An omake that I had been thinking about for a little while, but these lines... Well, I couldn't not after reading them. So, why is Lucina so driven? We vote on what she should do for the year, yes, but why does she do this IC, the answer is... something.

You want to deny her words. There is no substance to her claims, you know that for a fact. The peace of the world is but assured for at least the next decade, your recent studies told you as much. With the Valmese empire dismantled, the Plegian kingdom still nursing its wounds from the last war, and the other kingdoms in friendly relations with Ylisse, there is no foreign threat to worry about. Yet the absolute certainty of her tone makes you hesitate. More importantly, something just rang true in what she just said, even if you're unable to explain it.
Your courage will serve you well, child. Remember it when darker days come.



The silence wrapping around her almost hurt her ears with how loud it was.

Twice now. Twice she has felt something strike a chord so deep within her core, she had not even known it existed before.

First it was Lady Tharja, who tortured her own child to "Prepare" her for what she knows is coming.

And now The Goddess Naga whispering for her to hold on to her courage for the coming darkness.

Lucina stared blankly at her lap, her knuckles going white and her thighs hurting from the grip she was exerting on her own legs.

Her conversation with Tharja had shaken her far more than she let on. A trembling fear that hadn't left her. And now it was growing. No... not growing.

She had been running from it.

Ever since her father returned, something had whispered in her ear. Something that had made her afraid. That something was coming and she would not be ready for it.

And so she drove herself. She trained and fought and learned. ...And the fear instilled her with the certainty, the certainty that it would not be enough.

Courageous? Hardly. She was just so much more afraid for others than herself. So much more afraid that she would be too weak to do anything. Helpless to save anyone.

Her breath was ragged and quick, her hands wrapped around herself, her entire body trembling, sweat beading on her forehead, which was nearly touching the ground from how she had curled up on the ground.

Lucina stayed there for a few minutes, her breath slowly coming down back to normal, but her arms continued to hug her in a death grip. The fear was still wrapped about her neck, but it no longer choked her.

Lucina stayed there even longer, until her hands let go of her arms, but she remained frozen on the ground. The fear weighed heavy on her arms and shoulders, but it no longer paralyzed.

Lucina stayed until she could stand, her legs trembling but not falling out from under her, but her eyes remained unfocused. The fear drove at her back, pushing her farther, but it no longer made her bow in defeat.

Lucina walked to the door, her eyes gaining focus with each step. The fear receding into the back of her mind, reminding her why she drove herself, but no longer flooding her mind.

She could feel it now, starkly. The fears hanging over her like a mantle, turning upon themselves and each other. Wrapping about her and whispering to the fears within her heart, driving her farther and farther.

And the worst one of all. The fear of helplessness. That no matter how strong she was, how much she knew, that it wouldn't be enough. the one fear that was with her most often, trailing its fingers down the back of her neck as she trained and fought. Pushing her farther than she would have believed possible.

She would have to apologize to that Priestess later though. She wasn't sure what her face looked like right now, but that poor Priestess had gone white in the face before dropping to the ground in supplication as she was going by.



"... worried about her."

A sigh, "I am as well, but I don't know what to do."

Mother. "She doesn't play with any of the other children anymore. She had a spar with Owain some time ago, but..."

Father. "But that was the only thing she has done with any of them, even Cynthia, in months."

"..."

"..."

"What's wrong? Why would she be..."

"... She went back to train with Fredrick again. ...Yes, really dear. You don't do something like that without a reason. Its why I haven't encouraged her to go out with the others more forcefully."

"... Maybe a visit to one of the others?"

"Hmm... She is old enough... yeah, getting out of Ylisse might do her some good hopefully."

"I hope so."

Cynthia slowly crept back from the crack in the doorway. She had seen her sister coming back from the temple she went to a lot.

Her sister's face had scared her.

She thinks it scared a lot of people, if how they kept bowing and getting out of her sister's way was any indication.

And then there was dinner. Sister's face had relaxed by then, but something about the way she held herself brought back the memory of it. Cynthia's not sure whether mom and dad noticed or not, but the looks they exchanged at dinner said a lot without saying lot in that silly way adults did.

And now this.

And then she tripped over her own feet and she was falling and she was going to ge-

Suddenly there was a hand over her mouth, and she tried to scream, but it died in her throat as blue eyes peered into her own. One of those eyes bearing the Mark of Naga.

Her sister put her finger to her lips and then slowly pulled her to her feet. But it was strange. Her sister's heart was racing. The beats resounding in her ear against her sister's chest, but... but her hands were still and sure, her face focused, and her eyes sharp.

Cynthia looked at her sister. She looked and remembered all the times she had to tell the others that Lucina couldn't make it, that she barely had enough time for Cynthia herself. And sometimes not even that much.

Cynthia looked at her sister and realized something, "Sister?"

Lucina didn't even glance at her, keeping her eyes looking ahead, watching the shadows in the hall on the way to their rooms.

Cynthia licked her lips and pulled her courage together, looking her sister in the eyes even if they weren't being met by her sister's yet, "Why are you afraid?"

Lucina froze. But her sister's eyes, those eyes snapped to her.

Her sister's eyes burned. And she wanted to look away, to let it go, but she couldn't. She didn't know why she couldn't, but she knew she couldn't let it go.

Lucina's face relaxed and her eyes stopped burning before she looked away, "... I wish I knew Cynthia. I wish I knew, so that, maybe, I could stop it."

Cynthia's arms wrapped around her sister's stomach and hugged her tight. A moment later her sister reciprocated, her arms wrapping around her.

That night they slept in the same bed, just like they used to when they got lonely from mom and dad being gone. And the next morning, even as her sister set off again, she couldn't help but feel that everything was a little bit better.
No Man is an island. Do not forget that compassion and warmth in the coming darkness, many will need it.
Cynthia blinked, "Weird, I thought I heard something." Shrugging she moved off to the stables, one of the Pegasi had had a baby recently and she was finally going to get to see it. She was so excited.

A huff and bemused chuckle followed her out the door, not that she heard those either.



And cut. Lucina is afraid. She doesn't know of what, she didn't even know she was afraid until now. But, but now she wears it. Maybe not the healthiest choice, but she knows how its driven her and that as long as she can control it then it can be useful. And good training for keeping a handle on other fears.

You know, if Noire was asking her mother for that training, I wonder if Lucina would be okay with it. Its not too different from what she's doing to herself, just physical training instead of magical.

Oh, and I was listening to this:
the entire time. Found it last night and I've been listening to it a lot since, but I can't tell if it fits or not. I don't think so, but... *Shrug*
 
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Wow. Getting a first omake is always a pleasant surprise, and I really enjoyed this one. Bravo.

Now, this is definitely an habit I'd want to encourage. I can't really guarantee I will reward every single attempt, but if I end up liking one, well... I've been told bribery can be an effective tool. :p

Anyway. For this omake, @ShadowAngelBeta you may choose between those three potential rewards :

- A Rousing Call : Cynthia had admired her sister's determination, but didn't really understand it. Now... she still can't say she does, not really, but for the first time, she started to wonder why Lucina was like that... And if maybe she shouldn't follow her path. Cynthia was sure of it, Lucina's path would lead her toward danger. And in that case... could she really let her carry the burden alone? (Lucina receives the trait Inspiring Light. Interactions with the other children can fill them with increased resolve, as her own drive to be better become something they want to emulate. Cynthia immediately receives the trait Heroine of Justice, leading to accelerated training in her martial skills and physical characteristics. Effects on other children may vary)

- Fear is not evil : Lucina has now recognized the feeling of unease she felt for so long for what it is. She hate that feeling. But now, she can fight against it. She knows her fears will never truly go away ; but she also knows this isn't necessarily a bad thing. Her father once told her that one who had never known fear could not truly know courage, that fear meant you cared. All you needed to learn was how to control it, and not be controlled by it. (Lucina receives the trait Iron Resolve. She is now immune to magical or supernatural-induced fear, and her presence tend to protect those around her from those effects as well. She is still susceptible to normal fears, but is able to not let those paralyze her and prevent her to act.)

- Renewed Purpose : maybe it wouldn't be enough. Maybe it would never be enough. How could she know, when she didn't even know what she was trying to prepare against? But even then, it only meant she had to push harder, to push longer. To try her absolute best, so that when the time came, she would have no regret. (on the next full turn, Lucina can take an extra bonus action of your choice, independently of the vote. One time only.)
 
An omake that I had been thinking about for a little while, but these lines... Well, I couldn't not after reading them. So, why is Lucina so driven? We vote on what she should do for the year, yes, but why does she do this IC, the answer is... something.






The silence wrapping around her almost hurt her ears with how loud it was.

Twice now. Twice she has felt something strike a chord so deep within her core, she had not even known it existed before.

First it was Lady Tharja, who tortured her own child to "Prepare" her for what she knows is coming.

And now The Goddess Naga whispering for her to hold on to her courage for the coming darkness.

Lucina stared blankly at her lap, her knuckles going white and her thighs hurting from the grip she was exerting on her own legs.

Her conversation with Tharja had shaken her far more than she let on. A trembling fear that hadn't left her. And now it was growing. No... not growing.

She had been running from it.

Ever since her father returned, something had whispered in her ear. Something that had made her afraid. That something was coming and she would not be ready for it.

And so she drove herself. She trained and fought and learned. ...And the fear instilled her with the certainty, the certainty that it would not be enough.

Courageous? Hardly. She was just so much more afraid for others than herself. So much more afraid that she would be too weak to do anything. Helpless to save anyone.

Her breath was ragged and quick, her hands wrapped around herself, her entire body trembling, sweat beading on her forehead, which was nearly touching the ground from how she had curled up on the ground.

Lucina stayed there for a few minutes, her breath slowly coming down back to normal, but her arms continued to hug her in a death grip. The fear was still wrapped about her neck, but it no longer choked her.

Lucina stayed there even longer, until her hands let go of her arms, but she remained frozen on the ground. The fear weighed heavy on her arms and shoulders, but it no longer paralyzed.

Lucina stayed until she could stand, her legs trembling but not falling out from under her, but her eyes remained unfocused. The fear drove at her back, pushing her farther, but it no longer made her bow in defeat.

Lucina walked to the door, her eyes gaining focus with each step. The fear receding into the back of her mind, reminding her why she drove herself, but no longer flooding her mind.

She could feel it now, starkly. The fears hanging over her like a mantle, turning upon themselves and each other. Wrapping about her and whispering to the fears within her heart, driving her farther and farther.

And the worst one of all. The fear of helplessness. That no matter how strong she was, how much she knew, that it wouldn't be enough. the one fear that was with her most often, trailing its fingers down the back of her neck as she trained and fought. Pushing her farther than she would have believed possible.

She would have to apologize to that Priestess later though. She wasn't sure what her face looked like right now, but that poor Priestess had gone white in the face before dropping to the ground in supplication as she was going by.



"... worried about her."

A sigh, "I am as well, but I don't know what to do."

Mother. "She doesn't play with any of the other children anymore. She had a spar with Owain some time ago, but..."

Father. "But that was the only thing she has done with any of them, even Cynthia, in months."

"..."

"..."

"What's wrong? Why would she be..."

"... She went back to train with Fredrick again. ...Yes, really dear. You don't do something like that without a reason. Its why I haven't encouraged her to go out with the others more forcefully."

"... Maybe a visit to one of the others?"

"Hmm... She is old enough... yeah, getting out of Ylisse might do her some good hopefully."

"I hope so."

Cynthia slowly crept back from the crack in the doorway. She had seen her sister coming back from the temple she went to a lot.

Her sister's face had scared her.

She thinks it scared a lot of people, if how they kept bowing and getting out of her sister's way was any indication.

And then there was dinner. Sister's face had relaxed by then, but something about the way she held herself brought back the memory of it. Cynthia's not sure whether mom and dad noticed or not, but the looks they exchanged at dinner said a lot without saying lot in that silly way adults did.

And now this.

And then she tripped over her own feet and she was falling and she was going to ge-

Suddenly there was a hand over her mouth, and she tried to scream, but it died in her throat as blue eyes peered into her own. One of those eyes bearing the Mark of Naga.

Her sister put her finger to her lips and then slowly pulled her to her feet. But it was strange. Her sister's heart was racing. The beats resounding in her ear against her sister's chest, but... but her hands were still and sure, her face focused, and her eyes sharp.

Cynthia looked at her sister. She looked and remembered all the times she had to tell the others that Lucina couldn't make it, that she barely had enough time for Cynthia herself. And sometimes not even that much.

Cynthia looked at her sister and realized something, "Sister?"

Lucina didn't even glance at her, keeping her eyes looking ahead, watching the shadows in the hall on the way to their rooms.

Cynthia licked her lips and pulled her courage together, looking her sister in the eyes even if they weren't being met by her sister's yet, "Why are you afraid?"

Lucina froze. But her sister's eyes, those eyes snapped to her.

Her sister's eyes burned. And she wanted to look away, to let it go, but she couldn't. She didn't know why she couldn't, but she knew she couldn't let it go.

Lucina's face relaxed and her eyes stopped burning before she looked away, "... I wish I knew Cynthia. I wish I knew, so that, maybe, I could stop it."

Cynthia's arms wrapped around her sister's stomach and hugged her tight. A moment later her sister reciprocated, her arms wrapping around her.

That night they slept in the same bed, just like they used to when they got lonely from mom and dad being gone. And the next morning, even as her sister set off again, she couldn't help but feel that everything was a little bit better.
No Man is an island. Do not forget that compassion and warmth in the coming darkness, many will need it.
Cynthia blinked, "Weird, I thought I heard something." Shrugging she moved off to the stables, one of the Pegasi had had a baby recently and she was finally going to get to see it. She was so excited.

A huff and bemused chuckle followed her out the door, not that she heard those either.



And cut. Lucina is afraid. She doesn't know of what, she didn't even know she was afraid until now. But, but now she wears it. Maybe not the healthiest choice, but she knows how its driven her and that as long as she can control it then it can be useful. And good training for keeping a handle on other fears.

You know, if Noire was asking her mother for that training, I wonder if Lucina would be okay with it. Its not too different from what she's doing to herself, just physical training instead of magical.

Oh, and I was listening to this:
the entire time. Found it last night and I've been listening to it a lot since, but I can't tell if it fits or not. I don't think so, but... *Shrug*

So... do you forgive me? :D
- A Rousing Call : Cynthia had admired her sister's determination, but didn't really understand it. Now... she still can't say she does, not really, but for the first time, she started to wonder why Lucina was like that... And if maybe she shouldn't follow her path. Cynthia was sure of it, Lucina's path would lead her toward danger. And in that case... could she really let her carry the burden alone? (Lucina receives the trait Inspiring Light. Interactions with the other children can fill them with increased resolve, as her own drive to be better become something they want to emulate. Cynthia immediately receives the trait Heroine of Justice, leading to accelerated training in her martial skills and physical characteristics. Effects on other children may vary)

- Fear is not evil : Lucina has now recognized the feeling of unease she felt for so long for what it is. She hate that feeling. But now, she can fight against it. She knows her fears will never truly go away ; but she also knows this isn't necessarily a bad thing. Her father once told her that one who had never known fear could not truly know courage, that fear meant you cared. All you needed to learn was how to control it, and not be controlled by it. (Lucina receives the trait Iron Resolve. She is now immune to magical or supernatural-induced fear, and her presence tend to protect those around her from those effects as well. She is still susceptible to normal fears, but is able to not let those paralyze her and prevent her to act.)
Both of these are pretty amazing on their own way, while it is obviously your choice having Cynthia get her stats up promptly will have amazing butterfly effects, especially since this could possibly affect others.
 
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So... do you forgive me? :D
Never. :V

Now, this is definitely an habit I'd want to encourage. I can't really guarantee I will reward every single attempt, but if I end up liking one, well... I've been told bribery can be an effective tool. :p
I only write when I get inspired, bribery or not. Even then it can be hard to get off my ass and actually write. *Looks at my three ideas for We Stand in Awe* I even have one co-staring Kenshin Himura. Himura. Motherfucking. Kenshin. And I can't write it. :mad: ... :V

And I have no idea what to choose. I do want our sister more martially inclined, but the large thrust of this was honestly more in line with the second reward. A single extra action is... good. But falls short of the feeling the omake was trying to give. Mechanically giving an extra action every turn would have been too OP though.

At the same time, how often are supernatural fear effects going to pop up? I mean, do the Risen have a fear aura? Would the helplessness/fear be good fuel to Dark Magic actually?
 
At the same time, how often are supernatural fear effects going to pop up? I mean, do the Risen have a fear aura? Would the helplessness/fear be good fuel to Dark Magic actually?

Well, your normal Risen won't have that (only inspiring the very normal fear of "oh shit, zombies!"), but dark mages, high ranked Grimleal and some elite Risen might have some nasty mind-affecting effects. It will pop out occasionally, and you're not hopelessly boned without the trait when it shows up, but it might be useful to have time and again.

Also, I feel the need to specify about the first reward. The trait Heroine of Justice that Cynthia would pick up is something she will have at some point, no matter what (you can probably guess the most likely trigger). You'd just give her an early start. As for the others, as mentioned, it varies. Kjelle was always going to work her ass off, but not everyone among the children is like that.

The third reward is something akin to a default option. It's quite possible it will come back if other omakes are submitted, as it essentially allows the writer to choose their own reward, in the form of training of their own choosing. But yeah, granting that as a permanent bonus every turn would have been a tad unbalanced.
 
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Well, your normal Risen won't have that (only inspiring the very normal fear of "oh shit, zombies!"), but dark mages, high ranked Grimleal and some elite Risen might have some nasty mind-affecting effects. It will pop out occasionally, and you're not hopelessly boned without the trait when it shows up, but it might be useful to have time and again.
Often enough to be an issue then. I'll go with the second reward then.
 
Well, vote locked. We'll have a small trip to Chon'sin with Noire and Severa, it seems.

Update in a few hours.
 
Chapter 1-18: A trip to Chon'sin
[X] Chon'sin
[X] Noire
[X] Severa

After much hesitations, you eventually pick Chon'sin as your destination. The prospect of meeting lady Say'ri again plays a good part in your final decision, the foreign princess having made quite an impression on you. With you, you decide to bring Severa and Noire ; you don't like the idea of leaving Noire alone in Ylisstol so soon after your dramatic encounter with Tharja, and you hope a trip might be a good occasion to reconnect with Severa ; you haven't seen her a lot, lately. Then again, the same could be said for most of your friends ; the training you put yourself through left little occasions to socialize. Well, maybe this trip will prove helpful in that regard.

Under the protection of half a dozen of guards, led by sir Kellam, your small group takes the road for Senthil's Rest, the harbour closest from Ylisstol. The knights give you and your friends space – in fact, Kellam is so discreet you forget he's there half the time – giving you the possibility to chatter with your two companions in peace. Your first inquiry is about Severa's training. You don't know how that has been going, or even if she is still following it – while Severa is pretty stubborn once she decides something, her likes and dislikes can be pretty volatiles. When asked about it, she shrugs.

"It's going well, I guess. I mean, I'm not exactly a genius at it, unlike some, but I'm making progress, I suppose."

She seems hesitant to talk to you about it, though you're not certain why. Noire seems to know more about her training than you, though, since she can't help but interject.

"Wait, Brady told me his father was worried about you training too hard. And then you getting angry when he tells you to stop?"
"Sh-shut up! What's it to you anyway?"

You feel like you're the last one who should criticize someone for pushing herself too hard, but you admit you're a bit curious about it. Severa always had been pretty diligent in your opinion, but if Brady talked about it to Noire, this sounded like something else.

"I suppose you must have gotten quite good, then."
"Don't patronize me! I know you're much better at it than I am, I don't need your pity."

You blink.That hadn't been your intent. Besides...

"Wait, how would you know if I'm really better?"
"Ah... well, I caught a glimpse of you a few times while you were training with your dad and Lon'qu." She seems a bit embarrassed by her admission, though once again, you're not sure why. "And Owain told me you demolished him in a spar last month – my words, not his – and given that I train with him pretty often and that he keeps beating me, well..."

And now she seems dejected. Still, you suspect that if you were to ask Owain, he might have more positive things to say. You can't help but wonder, though. Why is she trying so hard to prove herself? And to whom?

"You know, Owain and I have been training with a sword for a long time, now. It's been barely a year for you. I'm sure you'll catch up in no time if you keep at it."
"I guess..."

She seems a bit mollified by your words, if not entirely convinced. Noire once again chimes in, an wistful expression on her face.

"I think both of you are pretty amazing. I mean, I'm completely hopeless with a weapon."

"You know, if you want to, there are plenty of people who can teach you" comments Severa offhandedly. Admittedly, the fact that she is the one to say it is a bit ironic, you think, but you agree with the general sentiment. The Shepherds are hailed as being among the greatest fighters in the world, surely finding a suitable mentor should be simple enough? Though you shudder at the thought Tharja might teach her magic ; you don't think you'd like her tutoring.

"Ah, I gave it a try, once, but I don't think I'm made for this... I mean, I could barely swing the thing last time... I don't think I'm made for this."

You can't say you're surprised. For the most part, Noire dislikes confrontation ; and while you're used to grow up in a very martial environment, there's nothing forcing her to take that path too. Still, is it her choice, or is it her anxiety talking? It's hard to say, really.

Do you want to add something to the exchange? (optional)
[] write-in


***

Your first time on a ship... doesn't quite go as planned. It's a week long trip, and you had made plans to pass the time. Talk to Noire in order to get her mind off her troubles with her mother. Exercise a little with Severa. Spend some time studying the einherjar card you brought with you - just in case. Maybe even participate to the ship manoeuvers, at the very least learn the basics. Instead, you spend most of that time sea-sick in your cabin. Sea travel is horrible. How can people stand this?! You spend a whole week being miserable, while your two friends seem perfectly fine. Noire does her best to make you feel better – and to your eternal shame, the only way you manage to repay her efforts is by almost barfing on her – while Severa is teasing you mercilessly – which would have annoyed you a lot more had you been healthy enough to care. When your ship finally reaches Valmese coast, you're among the first on solid ground, offering all your thanks to Naga, Milla or anyone who would listen, really.

Once you feel well enough again, you take the time to admire your surroundings. The Chon'sin port offers a sight entirely different than what you're accustomed to. Everything, from the buildings to the people, even the vegetation, is entirely different than what you can see in Ylisse. By your side, your two friends are just as awestruck as you are. Even Severa doesn't find a sarcastic remark to toss around for the occasion. This truly seems like a different world. You barely have enough time to take it all in until the Chon'sin delegation arrive to greet you, and the group is quickly led to queen Say'ri, who is all to happy to see you and your friends, offering a warm welcome to the newcomers. While she doesn't have as much time as she'd like for you three – this pesky thing called "ruling a country" tends to get in the way – she promise to come and see you all at her nearest convenience, inviting you in the meantime to make yourselves comfortable in your assigned quarters.

Very quickly, you three are wondering what to do first. Your two friends both have ideas ; Noire heard of some hot springs close to the city, apparently famous for their relaxing properties, and would like to check it out. Severa wishes to go on a shopping spree through the Chon'sin capital, in order to acquire as many souvenirs as possible.

[] Go with Noire
[] Go with Severa
[] Suggest something else


Not really happy with this update, but... *shrugs*
 
Well, I do appreciate the likes ratings, but I confess this wasn't quite the response I hoped for... I don't know, I feel like something's missing...

Oh, yeah. Votes. Or at least a discussion about it. Please?

(though this confirms my feeling that the quest could use a good debrief session soon, I think)
 
Well, I do appreciate the likes ratings, but I confess this wasn't quite the response I hoped for... I don't know, I feel like something's missing...

Oh, yeah. Votes. Or at least a discussion about it. Please?

(though this confirms my feeling that the quest could use a good debrief session soon, I think)
My two responses were, "I 'unno *shrug*" and "*Cute girls going cute things?* Meh"

And its always hard to drum up interest when my depression drags me into a worse slump than usual.
 
Fair enough. If it's any consolation, downtime might soon be a rare commodity.

In the meantime, I'll still wait one day and will consider the absence of votes to be Lucina not feeling like doing much with her friends right now.
 
Fair enough. If it's any consolation, downtime might soon be a rare commodity.

In the meantime, I'll still wait one day and will consider the absence of votes to be Lucina not feeling like doing much with her friends right now.
Seems kind of strange when she invited them in the first place, but... well, that's my default when I go other places. I get there and I go "*Shrug* Eh?", but that's the standard response for pretty much any level of autism, even one as mild as myself.
 
To start off with voting, how about we go with Severa. I think getting souvenirs for everyone back home would be a nice thing to do.
[x] Go with Severa
 
To start off with voting, how about we go with Severa. I think getting souvenirs for everyone back home would be a nice thing to do.
... *Shrug* Yeah, sounds good. Maybe get one of those really high quality silk scarfs for ourself, like Byakuya from Bleach has? Or maybe some kind of Jade pendant necklace. Might even have a legitimately blessed one considering Her Tree is right there. And since Eastern, the older it is the better probably... *Shrug*

[x] Go with Severa
 
Fair enough. If it's any consolation, downtime might soon be a rare commodity.

In the meantime, I'll still wait one day and will consider the absence of votes to be Lucina not feeling like doing much with her friends right now.
My thoughts on the issue:

Severa is our one and only chance to save Lucina from being addicted to tacky things, this IS HUGE like worth sacrificing half the Shepards over. This will also reinforce our relation with Severa which is important since we're at complicated rather than definite devotion/loyalty. We might get some fancy Chonsin sword depending on our allowance.

On the other hand spending time with Noire especially after we helped her can only make those relation gains soar ever higher. Lucina also gets some much needed relaxation since we've been having her prepare for the forever war since the beginning. Also SHENANIGANS.

Since I hate unanimity...

[X] Go with Noire

Spite vote!
 
Chapter 1-19: Exploring a new land
[x] Go with Severa

After some hesitation, you finally let Severa drag you through the city. It is actually rare to see her so enthusiastic, and you admit her energy is somewhat communicative. The next hours are spent looking at the various shops you happen to find, each displaying exotic items and products. Your first attempt at buying something – a lovely orange dress with yellow dots that you believe would suit you very well – is met with a firm veto from your friend ; in fact, she seems aghast that you'd consider such a garment. This actually leads to an argument between you two, with each side uttering rather derogatory comments about the other's tastes. Finally, Severa manages to grudgingly convince you with the fact that it wouldn't suit you before long, since you're growing pretty fast.

"Gawds, I forgot you could actually be really weird sometimes."

You only answer that jab with a loud hmph. You don't want to hear that from her, of all people! This is only the first bickering in a long line during the afternoon, but you can't help but find it... comfortable. Severa seems to enjoy teasing you, and you have to admit her ways are... refreshing, compared to the usual formality you're used to. Finally, the day comes to an end, leaving you with your acquisitions. All in all, you're pretty satisfied, despite your companion's frantic protests each time you gave a vestment a second glance. After all, you did find...

(Pick Two)
[] Several trinkets
to offer your friends back in Ylisstol
[] A white cloak of Valmese silk that apparently meet your friend arbitrary standards
[] A ceremonial curved sword, a bit too big for you right now, but that will change, right? (counts as two choices due to the price)
[] A philosophy treaty from an ancient Chon'sin sage
[] A jade bracelet said to have been blessed by Mila (Severa is rather skeptical, but admit it looks nice)
[] A set of divination cards. You don't know how that works, but the art is rather impressive.

As night begins to fall, you two return to your quarters, exhausted, but rather pleased with your day. Just before you separate, Severa sends a nervous glance your way, before speaking up.

"By the way... thank you for coming with me. I had a lot of fun."
"I did too" you smile. "We really should do this more often."
"Sure thing."

As you watch the younger girl return to her room, you nod to yourself. Yes, definitely a good day.



The rest of your stay proves to be just as stimulating. Say'ri is a most gracious host, taking time when she can free herself from her duties to talk to you, using the opportunity to ask for news from Ylisse – messages can only tell so much. Quickly, you four taking tea together becomes a daily ritual. As for the rest of the time... There are many things to do in a new land, and once again, you can only lament the fact that there are only so many hours in a day.

(Pick Two ; you might ask Severa and/or Noire to accompany you)
[] Visit the Voice of Naga
: the resting place of that mythical figure isn't that far, and Say'ri told you she was in good terms with her. It might be a once in a lifetime opportunity.
[] Practice Chon'sin style : Lon'qu's training allowed you to master the basics, but there are no doubts that this might be the best place to train in that style.
[] The Way of the Bow : archery seems to be used a lot more here than in Ylisse. You never gave it a try, maybe this is the occasion to learn something new?
[] Explore the land : learning about the country and its people by observing with your own eyes might prove to be an enlightening experience
[] Spend time at the library : you're quite curious to see what texts you might find here that wouldn't be available in Ylisstol
  • [] Do you look for something in particular?
[] Write-in

Shorter than I'd like, but it'll keep things moving.
 
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