Hope will never die : a Fire Emblem Awakening quest

You know what. I'm changing. It's all tied now.

[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.
 
[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.

Cherche is here, right? So I'm sure they have the proper facilities to take care of Cu just fine
 
Ties are fun.
Adhoc vote count started by Thebigpieman on Mar 17, 2019 at 4:12 PM, finished with 981 posts and 12 votes.
 
[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.

I'm only voting to tie-brake and will lurk again afterwards. And now watch as the votes tie again. :V
 
[X] Find the stables. You might as well see how Cu is finding her new accommodations.

I may be slightly more eager to see more Cu interactions than Luci is with her "might as well" attitude.... still, more Cu is always awesome.
 
[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.

Because there is a tie, and I don't have a particularly strong opinion between the two options.
 
[X] Find the stables. You might as well see how Cu is finding her new accommodations.

Great read. Awakening is definitely among my favourite games on the 3ds. We need more Kellam thought. We also need more Wyverns. my favourite units.
 
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We need more Kellam thought.

What are you talking about? Kellam was in every single update so far! ... I mean, you couldn't miss him, right?

More seriously, welcome to the quest!

And it seems we have yet another tie... Hmm. Well, I'll sleep on it and lock the votes when I wake up. If that's still a tie by then, I'll probably make someone throw a dice or something.
 
[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.
 
Well, that will do it. Votes locked!

Update later today or tomorrow.
 
Chapter 2-27: To find a rogue (winter 2624)
[X] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.

You fight off your initial instinct to check on Cu. You haven't see Cherche yet, but this camp should be able to take proper care of Rosanne's wyverns, so your companion will be in good hands. Instead, you decide to use the few hours you have left to look for the supply depot. You remember Robin stressing over and over the importance of logistics during your lessons, and while your personal feelings toward the man have considerably soured since then, his teachings have yet to fail you. Mostly, you're curious. Your knowledge of how an army works is almost entirely theoretical at this point, so you want to take this chance to see how it is done with your own eyes.

Finding it isn't particularly hard. The encampment might be big, but the large wooden buildings standing among a sea of tents are a dead giveaway, not to mention the frantic activity surrounding them. And at the center of it all stands a somewhat familiar figure, although you need time to put a name under his face.

"Sir Stahl! I hope I'm not bothering you."

"Wha-Lucina? When did you- I mean princess Lucina! Sorry!" The green armoured knight apologized, clearly surprised by your sudden appearance.

You were quick to wave his apology off - you were the one intruding, after all. Followed a minute where you had to assure him that yes, Sumia knew you were here and no, you didn't run off from Ylisstol at random to fight Plegians. All while trying very hard not to roll your eyes. Once that misunderstanding is cleared up, it's your turn to ask what he is doing there; you don't know Stahl very much, but this is hardly the place where you expected to find the famed viridian knight, hero of two wars and one of the older members of the Shepherds.

As it turns out, it appears he has acted as the Shepherds unofficial quartermaster for a long time now, Stahl happily explains, earning the position after he displayed a knack for keeping the army food supplies safe and well-provisioned.

"I mean, no soldier can fight on an empty stomach, that's just common sense!"

When you ask, he guides you through the registries, which make for a rather intimidating reading. When you voice the sentiment, the knight just sighs.

"I know what you mean. Honestly I can't wait until Miriel gets here. She's the one with a head for numbers, I'm just trying to keep up."

"Why isn't she there already then?" you ask. You never really thought about it, but if she's usually a vital part of this process, it felt strange for her to remain in Ylisstol. Stahl answers your question with a shrug.

"I think she's currently researching some magic stuff with Tharja. Something about those risen we've encountered last time we went in Plegia. Hope she'll be finished soon."

You can't help but shudder at the word. You've read a few reports about the living corpses met by Ylisse's army during the failed invasion of Plegia, but it's hard to wrap your head around the fact that Plegia somehow managed to make the dead fight for them. "Is there a lot of them around?"

"Hmm? No, not really. Barely saw any since we returned to Ylisse, to be honest, though Sully told me she met a few during her last patrols. I hope this keeps up, they're not a pleasant sight. Almost enough to make me lose my appetite" Stahl says. "For now, we burn our corpses just in case, to avoid any nasty surprise."

That's a sentiment you can share, although you suspect that they might show up in greater numbers once Plegia decides to really push forward. Still, the conversation with Stahl gave you a lot to think about - as well as a permanent invitation to come and assist him when you have free time for the duration of your stay here. Still, with that glimpse of the war, you can't help but wonder about the upcoming war meetings.

[X] In the thick of it

Virion's tent is packed with familiar figures. Say'ri looks more regal than ever in her Chon'sin armor. Flavia looks as fierce as you remember, the Feroxi Khan glaring at a spot on the map deployed before her. Karan, clad in a battered steel armor, make for a stern figure despite the shadows under his eyes. Even your mother is showing a face you're not familiar with. You are used to Sumia the loving parent, and you got to know Sumia the patient and well-meaning queen-regent; Sumia the pegasus knight is something of a novelty to you yet there's no mistaking her with anyone else.And of course there's Virion, the usually suave nobleman showing little of his usual genial manners.

Despite the serious atmosphere though, Virion's summary of the situation is cautiously optimistic. As fighting dies down alongside the border, the Plegian troops have more or less been entirely driven out of Ylisse, with a few pockets of resistance in the process of being reduced. For now, they seem content to gather their forces behind the mountain range and sending infiltration teams down the passes, turning the entire area into a massive playground for a deadly game of cat and mouse. Still, this gave Virion time to reorganize Ylisse's lines and integrate the allied forces into the fray, while pushing Plegia back provided a much needed morale boost after the previous disasters of last year.

"But you're still worried, right?" your mother interjects, as Virion finishes his summary.

"That is true, I'm afraid" he answers. "First and foremost, I'm concerned about the lack of naval activity from Plegia since the end of the war. Their fleet isn't quite what it once was, not after we wrecked part of it against the Valmese when they oh so graciously lent it to us, but it still should be a threat. I half-expected our southern shores to be aflame by now, to be honest."

That earns him a worried look from Say'ri. "Do you think they intend to sail for Valm instead?"

That... would certainly cause problems. If their lands were to be directly threatened, the help Say'ri and Virion could provide to Ylisse would be lessened, and their own presence here much less certain.

"Well, I doubt they'd be able to mount a full scale invasion, not without exposing themselves on this border" the blue-haired archer says. "Still, I wouldn't be surprised if they were to launch some sort of raid. I'm also worried they might offer support to those in Valm who might yearn for revenge against Ylisse and its allies. Walhart might be dead, but his dreams of conquest were followed by many."

You have trouble imagining anyone willingly allying themselves with Plegia, until your mind flashes to that dream. Maybe Virion's fears aren't that far-fetched.

"But there's something else. This last week, our patrols have caught several groups of Plegian soldiers trying to cross the border, sometimes accompanied by a few civilians. They surrendered as soon as we spotted them."

Duke Karan can't help but frown. "You think they might be spies?"

"I can't rule out the possibility of course, but so far most of them appear to be genuine."

"Deserters?" asks Flavia. "Ain't that a good thing then? If they're losing the will to fight, we must be doing something right."

"Maybe. But what bothers me is that almost all of them aren't fleeing the frontlines. Apparently, they're escaping Plegia itself. There seems to be some fighting inside the country, though the cause is unclear right now."

"You think it's a revolt?" your mother asks.

"I doubt it." answers Virion. "If I had to bet, I'd say there might be some kind of purge going on. Still, if this was true, I'd expect to see noblemen and officers at our borders, not conscripts and farmers." The Duke of Rosanne let out a sigh. "We simply don't know enough about what's happening in Plegia right now. But I suspect we won't like it when we find out."

You suspect that he might be proven all too right on that count.

[X] One with the blade

Fortunately, Say'ri provides you with the perfect opportunity to clear your head from your dark thoughts. The Chon'sin queen came to you at the end of the meeting to offer you to practice together. Which was exactly what you were about to ask her, so it works out quite well, you think. She can only chuckles when you mention the fact.

"Fie! Such drive! I can see the Teeth of Naga is in good hands."

Your smile grows wistful as your hand automatically find Falchion's pommel. "I... I hope so. I know a lot is expected from this sword and from the one who wields it, and... I just want to be able to honour my father's memory."

Falchion might have only been a small part of who he was, but it's the last memento you have of him, the constant reminder that though he is gone you can carry on his will. How pathetic it must seem, to have a sword, no matter how magical, be equated to a parent? Still Say'ri doesn't chide you for it; if anything, there's understanding in her gaze.

"Aye. From what I've seen, I have no doubt you will."

You notice her own hand rests on her blade's guard, and you can't help but give it another glance. It's quite different from the traditional Chon'sin killing edge that you've seen most of her retinue - not to mention Lon'qu - bear. "Your sword seems rather unique too. I've never seen one quite like it."

"This?" The queen pulls out the golden weapon to give you a better look, letting you contemplate the six branch-like protrusions along the central blade. "Tis called Amatsu, one of Chon'sin heirloom. It might not be as famous as Falchion, but it holds quite a potent magic as well."

The design does seem odd, but if it is deemed good enough to be used by someone as skilled as Say'ri, you have no reason to doubt its potency. "Was it passed down your family too?"

"... Aye. That is so."

The melancholic tone in her voice dissuades you to press further, and you mentally kick yourself. Of course it would bring painful memories to the surface, the same way that Falchion always made you think of Father. As if sensing your unease, Say'ri offers you a smile.

"Do not fret. The memories that come with this blade are bittersweet indeed, but I have learned to accept what happened. Today this sword serves as an inspiration to avoid the mistakes of the past."

That definitely sounds heavy. Still, you think you understand, at least partly. "I hope I can manage to do that as well."

"Then let us meditate together. One cannot wield a blade to its full extent without being in harmony with themselves first."

You nod. Lon'qu tends to favour jumping into action when it comes to training, but you don't dislike Say'ri's more contemplative approach. There will be time to talk about what he tried to teach you. For now, you're happy to simply sit together and clear your head, if only for an instant. For an hour, you can push aside the weight of the world bearing down on you, and as the day end, you can't help but think Falchion never felt lighter.

***

You wait until the second day to ask about Gaius' whereabouts. Unsurprisingly, he isn't stationed in the main camp, instead leading a scouting party through the mountains, tracking down Plegia's patrols, while sending the occasional report. That does mean he can stay away for weeks, and you don't believe you'd be justified in asking Virion to call him back. He is fighting a war, after all, and you don't want to interfere with his duties more than necessary. So if he might not come to you, you might as well come to him. After all, you already went this far, right? Of course, that meant you had to consider how to reach him, which is easier said than done. You will need to ask someone for help

[] Ask Cherche for help. The skies remain the fastest way to reach him, and probably the safest. Finding Gaius might be difficult if he chooses to stay hidden though.
[] Travel with Gregor. The mercenary worked with Gaius more than once and should be able to track him down. It might take days though, and would expose you to the potential dangers of the mountains.
[] Go with Henry? You may have some doubts about some of his... peculiarities, but from what you've heard in the camp, his uncanny abilities to communicate with animals made him quite handy to have around in the wilderness.
[] Kellam might help? Somehow? When did he even get there?

The results of One with the Blade and In the Thick of It will come with the next update.
 
[X] Kellam might help? Somehow? When did he even get there?
[X] Go with Henry? You may have some doubts about some of his... peculiarities, but from what you've heard in the camp, his uncanny abilities to communicate with animals made him quite handy to have around in the wilderness.

Approval voting is a thing right?

Also I just realized, but Plegia might be slaughtering it's people to create an unbreakable tide of risen, if they can swamp us with it it'll run roughshod over the countryside.
 
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[X] Go with Henry? You may have some doubts about some of his... peculiarities, but from what you've heard in the camp, his uncanny abilities to communicate with animals made him quite handy to have around in the wilderness.

I'd rather stick with our current SL than start new ones.
 
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[X] Kellam might help? Somehow? When did he even get there?

I don't know what he can do, but he might have picked up some secrets he wasn't supposed to know at some point.
 
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