Chapter 2-26: In the shadow of war
Macros
omnisciently vague councilman
- Location
- Dirac Sea
[X] Propose to spend a bit more time together...
-[X] ... to play a strategy game together.
-[X] ... to play a strategy game together.
"Actually, I was thinking... Would you like to join me for a moment? I have this board game I used to play with your father, but I'm afraid I wasn't able to find a suitable partner these last months."
A minor lie. You do occasionally play with Laurent, but those moments are few and far between, and becoming rarer as of late. Nonetheless, your offer is met with unexpected eagerness.
"Yes! Yes yes yes! Man, this is awesome! Since I left my stuff at our last home, I thought- hey, can we go now?"
Well, your plan to have an ice-breaker is working well enough. Almost too well in fact, with Morgan almost bouncing up and down all the way to your quarters, her earlier shyness apparently entirely forgotten. And the way her eyes shine when you pull out the strategy board... Well, it seems you managed to find one of Morgan's passions. It's clear she's familiar with the rules and is quite eager to start, though you're not sure you trust her grin.
You expected Morgan to be good at this, and in that respect, you are not disappointed. The first game turns out to be an all-out contest that you barely manage to win. You're kind of glad no-one was around to see you struggle to defeat someone four year your junior at something you believe to be reasonably good at. Morgan's pout at your victory is not unlike your sister's, but is quickly replaced by a newfound determination and another challenge. This time you manage a bit better, shamelessly exploiting the fact the quality of her moves seems to go down the more impatient she gets by slowing down your own rhythm. She clearly notices your ploy, but interestingly doesn't call foul play, though it doesn't help with her frustration.
Then she asks to play another round.
This is karma, you realize. All of these times you pestered Robin for one more game until you could manage a win, and now you're on the receiving end. Except that while you never came close to defeat the Grandmaster, you're actually worried that his daughter might not need that long to catch up. The wise move would be to call it a day, if not for your extreme reluctance to turn down any kind of challenge. You also could end it by throwing a round, but every fiber of your being protest at the very thought.
So you do what any reasonable person would, and conjure up all of your skills to beat a eight-year old at a game, which in turn makes her all the more determined to keep going.
In the end, you are saved by Nah coming to take her younger sibling for dinner. She almost manages to hide her snort at Morgan's outraged expression and your relieved one. However, if you had any doubt on the temporary nature of your salvation, Morgan's next words make things clear.
"This isn't over."
Nah shoots you an apologetic grin. Gods above, what have you done?
[X] Visit on the frontlines
The day of your departure doesn't come a moment too soon. Granted, you have better reasons to visit the frontlines than simply to escape an obsessive manakete, but it's a nice bonus.
Cynthia is here to see you off, doing her best to put a strong front. Still, you can't blame her for being nervous at the thought of you and Mother leaving the palace for the eastern border while leaving her behind. You know she's keeping herself busy these days, both with her flying lessons and that secret project she's keeping quiet about, but you're nonetheless glad Owain will be here to lift her spirits if the need arises. You also know your sister has become good friends with Inigo and Morgan too, so that might help...
"Hey, don't worry about me, I'll be fine! Just stay safe, okay?"
"Was I that obvious?" You smile and hug your sister goodbye. She's right. You just need to focus on your goals, and make sure to come back to her in one piece.
In the end, it was decided the safest path to the border remained the skies. You and Mother are flying together, escorted by Lady Cordelia and a small retinue of pegasus knights. Cu seems overjoyed at the chance to stretch her wings further than Ylisstol and its immediate surroundings, and you have to admit, you end up enjoying this three-day journey quite a bit. Seeing Ylisse from the skies like that is a unique experience, and the evenings spent around a bonfire talking to Mother, or asking Cordelia how Cynthia's training is going (while giving news of Severa in exchange) is kind of nice.
The last day is unfortunately a grim reminder of why you're here. Even from the skies, the signs of war are unmistakable. Burnt down villages and ruined fields are becoming a common sight, and you can only pray that the inhabitants were evacuated in time. Meanwhile, armed columns slowly make their way through the snowy roads toward the Dragon Range, the natural border between Plegia and Ylisse. In other circumstances, you'd have enjoyed the sight of those tall mountains. But as they become larger with each minute of flight, you can only wonder about the threats that might emerge from them.
A few hours later, you finally arrive at the army's main camp. Even in the middle of winter, the place is bustling with activity, thousands of men and women standing guard and preparing for the future battles. Amidst this activity, a familiar blue-haired figure makes his way toward your group as you land.
"Miladies, you are as always a sight for sore eyes" Virion exclaims himself. "And allow me to welcome you to our humble encampment, princess Lucina. I apologize in advance for the somewhat rustic accommodations."
"That's quite alright, uncle Virion. Or should I call you Grandmaster Virion now?"
That got a groan out of him. "Please don't. It's not even my official title, just something I'm being referred as for convenience sake. And to this day, I still have no idea why I accepted this horrible position to begin with."
"You seemed the one best suited for the job" half-apologized your mother. "And no-one can criticize the job you've done so far."
"Then I pray you won't have causes for regrets in the end" the Duke of Rosanne answered. "But enough about that. I'll have someone show Lucina her quarters. as I said, rustic, but I'm afraid there's little to be done about that."
"It's quite alright" you say. "It is only fair that I share the conditions of everyone else here."
"Ah, truly your father's daughter, then. Personally, I'm afraid I never got used to this sort of life. That is truly something I didn't miss from our Shepherd's days..."
"Has there been news these last days?" asks Sumia. "Any losses?"
"No losses so far, though we got a couple injured soldiers on patrol. They got caught into a rockslide." he answers. "As for news... Nothing major, but there is something. It can wait for the meeting tomorrow, however. I assume your daughter will join us?"
You nod. While finding Gaius was your main reason from coming here, being able to attend some of the war meetings at least was something you definitely intended to do.
"Excellent. For now, I suggest you rest after your day of flight. Or you could explore the camp if you wish. Not all Shepherds are here, but I imagine you may run into a few familiar figures."
That might not be a bad idea. While you are quite tired, maybe beginning to familiarize yourself with the place might be a good idea, especially if you're to spend the next weeks here. Though from what you saw, the place is quite large, probably too big to explore before the sunset. For now...
[] Find the stables. You might as well see how Cu is finding her new accommodations.
[] Go observe the outer perimeter. It might give you an idea of where the danger might come from.
[] Look for the infirmary. It'll give you a sense of how bad the situation might be.
[] Seek the supply depot. While you know the theory of how an army operates, seeing it with your own eyes cannot hurt.
[] Visit the barracks. You're curious to observe the soldiers routine.
[] Just rest. You'll need your strength for the days to come.
Late AND shorter than what I wished for. That's a busy week for you, I suppose.