Which of the other starter choices do you want to see interludes from most?

  • Dishonored

    Votes: 3 7.0%
  • Legend Of Zelda

    Votes: 9 20.9%
  • Shadow Of Mordor

    Votes: 2 4.7%
  • Tengen Toppa Gurren Lagann

    Votes: 4 9.3%
  • Preacher

    Votes: 0 0.0%
  • JoJo's Bizarre Adventure

    Votes: 8 18.6%
  • Fist Of The North Star

    Votes: 0 0.0%
  • Kill Six Billion Demons

    Votes: 12 27.9%
  • The Zombie Knight

    Votes: 0 0.0%
  • Mob Psycho 100

    Votes: 2 4.7%
  • Author's Choice

    Votes: 3 7.0%

  • Total voters
    43
  • Poll closed .
[X] Music
[X] Civics
[X] Aura Arts
[X] Glyphcraft
 
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[x] Music
[x] Ловење, Готвење, и Готвење За Ловење
[x] Civics
[x] Aura Arts
[x] Glyphcraft
[x] Securities

Horay for Approval Votes! No longer amy need to think too hard on pruning any interesting choices.
 
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Looking at the tally, the Aura Arts option seems to have been split between that one and Aura Art.

With that said.
[X] Ловење, Готвење, и Готвење За Ловење
[X] Civics
[X] Aura Arts
[X] Glyphcraft
[X] Securities
[X] Gardening
-[X] Guerilla Gardening
[X] CQC (Close-Quarters Combat)
 
[X] Music
[X] Civics
[X] Gardening
-[X] Guerilla Gardening
[X] Legends of Remnant
[X] Aura Arts
[X] Glyphcraft

All the options are so good, hope there's still chances to bond with characters outside of extracurriculars. The Leathers and Pyrrha stuff makes me laugh
 
Looking at the tally, the Aura Arts option seems to have been split between that one and Aura Art.
There is also both a CQC and CQC (Close-Quarters Combat)
I recommend voters for CQC or Aura Art to submit their technological and biological distinctiveness to be assimilated into The democratic Process.
As much as a trust everyone here, good conduct urges me to advise checking for duplicates prior to combining them, or to not combine them at all, which would leave them uncombined, or add work to the Q.M., and that would be terrible. If I am doing this right, then the list of people using the less popular options should be:
cheesymeRyuhwangKarnax626The Crimson KingARSLOTHESSkyborn.12z3r0gamerTutan0ssParzival95HypersphereFpkforSleepy_The Grey MageSomberApocArcanePariahCaesriusPolybius
 
Adhoc vote count started by Ompa60 on Sep 20, 2020 at 2:34 AM, finished with 61 posts and 54 votes.
 
[X] CQC (Close-Quarters Combat)
[X] Ловење, Готвење, и Готвење За Ловење
[X] Civics
[X] Glyphcraft
 
[X] Music
[X] Ловење, Готвење, и Готвење За Ловење
[X] Civics
[X] CQC (Close-Quarters Combat)
 
That...does not actually answer my question. From what I heard his Semblance is uncontrollable bad luck and that means he cannot have a team.
Sort of- Qrow's Semblance is causing misfortune to happen around him, and it's not that it's uncontrollable, exactly, so much as it never turns off and has random spikes of effect- whether that's something as simple as knocking a glass over, or something as convoluted as an enemy stepping on the roof beam that happens to be just rotted enough to not support their weight, sending them through the building. However, it is still controllable, in that he can crank it the fuck up at the cost of some Aura, though that's just Shawcross talking- which would probably translate to entropy curse-tier bad luck in a very small area, and would thus be, at best, coinflip suicide.

Its main problem is that it's like Creme's Semblance- it's indiscriminate in who it affects, whether it's his allies, his enemies, or Qrow himself. He could have a team, he just actively chooses to not form a second team, because reforming STRQ would be pretty damn impossible, considering one's dead, another's a father and works as a lecturer at Signal, and the third is his sociopath sister.

Caaaan't say that'd engender much warmth to the idea.

Hunters very rarely form teams after their first one- they might work together on occasion, on a consistent basis, even, but nothing can match up to your first.

Which leads me into my next point, and my most salient one- Semblance Counselling can't help everyone. Some Semblances really are just inherently volatile, potentially harmful things that you can't do anything for besides learn to adapt to them and their nature as best you can. Qrow, despite my assertations otherwise, is actually a victory story for this kind of Semblance- despite it being a borderline disability, he is one of the most powerful combatants in the entirety of Remnant. Literally, a world-famous Huntsman who should be a poster child for people with uncontrollable Semblances.

... And then you actually meet the guy.

...isn't the Process equivalent to a gigantic supercomputer already? Coupled with the Transistor, it could download and parse every medical text in seconds or minutes (at most); all x-rays, medical documentation, research and medical papers, etc. And while that wouldn't make it an instant expert (I'm sure there's plenty of stuff that just isn't written down, but gained through either experience or from watching professionals first-hand), it's the kind of thing that would probably give you decent odds when you're just trying to keep someone alive for long enough to get them proper medical attention.
That's what it did, and that's the level it's at now- it can do basic first-aid, but there are vanishingly few papers on the subject of using nanomachines as mechanical antidepressants or replacements for biological tools. At its current skill level, if you'd left Fawn to the Process after she had her arm shot open, she honestly wouldn't have been much worse off than dealing with Jaune's personal ministrations. But stuff like nanomachine surgeons is stuff that hasn't been researched on Remnant, even in theory- the Process can't crib research that doesn't exist, and even if it did exist, it certainly wouldn't be at the point of having useable specifications for it to copy.

As far as being a gigantic supercomputer goes, that's the point I was making- it might be a multi-dimensional supercomputer that will eventually gain enough raw processing power to mathematically sacktap God, but its software is the equivalent of Dwarf Fortress, just hilariously unoptimised to actually take advantage of the hardware at its disposal- it just wants to run on a single core and melt the other three-quarters of your CPU by exponentially breeding cats at the moment. That's something that'll have to be worked on, for it to reach its full potential of running entire cities, killing hordes of Grimm, and making you a cup of tea just how you like it without so much as a nanosecond of hang time.

There's simply a point where what the Process needs to understand lies outside of the bounds of human knowledge, and it'll have to research it its own damn self, and that point is rapidly approaching. It's also where that Bedrock option is finally going to pay off- more Process matter means more Process power, means more Process control, means more Process underground playgrounds where they blow shit up and write down the results.

By the end of the week, you'll be getting your first Process research roll, and you'll see what I mean.

If I am doing this right, then the list of people using the less popular options should be:
You are not, unfortunately- mentioning people works on Discord rules, you just place an @ in front of their name and select them off the list, like so:

@Aunty Shi Ping

It's also generally considered bad etiquette to mass-tag people anyway, so it's probably good it didn't work. In all honesty, organising these votes is so much easier than the last one, so don't worry too much about it.

Anyway, I'm leaving this vote open until 8pm GMT tomorrow, but right now it's working out to about the same as before- Music, Civics, Glyphcraft, while Aura Arts and CQC are fighting tooth and nail for the last slot.

Smile and wave boys. Smile and wave.

I've been making the same mistake as the QM.
THERE'S SOME ROOM LEFT IN THE HOLE IF YOU WANT TO JOIN ME
 
... I might just join you in that hole actually.

I do actually have another idea for a quest but I don't know if I'm willing to submit myself to the whims of the masses again.
 
... OK, scratch that, I have two ideas for a quest, because I just saw Infinity's signature and it has me wondering about things involving Homestuck, and RWBY's massive cast of characters, and how everyone's computers being easily man-portable from the get-go (looking at you, Egbert) might alter some things about the game...

But which poor saps would I saddle with the Space and Time aspects?
 
... OK, scratch that, I have two ideas for a quest, because I just saw Infinity's signature and it has me wondering about things involving Homestuck, and RWBY's massive cast of characters, and how everyone's computers being easily man-portable from the get-go (looking at you, Egbert) might alter some things about the game...

But which poor saps would I saddle with the Space and Time aspects?
Glad to help.

How big a game of Sburb would it be? Four players, eight players, etc.
 
Sort of- Qrow's Semblance is causing misfortune to happen around him, and it's not that it's uncontrollable, exactly, so much as it never turns off and has random spikes of effect- whether that's something as simple as knocking a glass over, or something as convoluted as an enemy stepping on the roof beam that happens to be just rotted enough to not support their weight, sending them through the building. However, it is still controllable, in that he can crank it the fuck up at the cost of some Aura, though that's just Shawcross talking- which would probably translate to entropy curse-tier bad luck in a very small area, and would thus be, at best, coinflip suicide.

Its main problem is that it's like Creme's Semblance- it's indiscriminate in who it affects, whether it's his allies, his enemies, or Qrow himself. He could have a team, he just actively chooses to not form a second team, because reforming STRQ would be pretty damn impossible, considering one's dead, another's a father and works as a lecturer at Signal, and the third is his sociopath sister.

Caaaan't say that'd engender much warmth to the idea.

Hunters very rarely form teams after their first one- they might work together on occasion, on a consistent basis, even, but nothing can match up to your first.

Which leads me into my next point, and my most salient one- Semblance Counselling can't help everyone. Some Semblances really are just inherently volatile, potentially harmful things that you can't do anything for besides learn to adapt to them and their nature as best you can. Qrow, despite my assertations otherwise, is actually a victory story for this kind of Semblance- despite it being a borderline disability, he is one of the most powerful combatants in the entirety of Remnant. Literally, a world-famous Huntsman who should be a poster child for people with uncontrollable Semblances.

... And then you actually meet the guy.
I still think Qrow and Jaune would hit it off pretty well if you forced them to stick together long enough to go through some fights together. Well, once Jaune isn't a total newbie. Because he brings so much to a fight that any one thing going wrong wouldn't render him ineffective or, well, dead--Jaune trips in some random divot in the ground? Transistor still unleashes its magic spells. One Process combatant gets unlucky and gets gutted? There's three more where that came from.

Heck, just give him a bunch of Process buddes/combat forms to back him up (down the line, obviously); since they're a gestalt/single consciousness, one "dying" wouldn't actually...die.

That's what it did, and that's the level it's at now- it can do basic first-aid, but there are vanishingly few papers on the subject of using nanomachines as mechanical antidepressants or replacements for biological tools. At its current skill level, if you'd left Fawn to the Process after she had her arm shot open, she honestly wouldn't have been much worse off than dealing with Jaune's personal ministrations. But stuff like nanomachine surgeons is stuff that hasn't been researched on Remnant, even in theory- the Process can't crib research that doesn't exist, and even if it did exist, it certainly wouldn't be at the point of having useable specifications for it to copy.
Fair enough, but you don't need nanomachines to perform precise surgery (especially when you can arbitrarily form very sturdy and sharp blades in any kind of shape or length you want and manipulate them with expert precision), and surgery with normal tools is a well studied and documented procedure(s). And you also don't need nanomachines to create temporary artificial hearts--it'd be ugly, a bit grotesque, and very DEFINITELY an emergency temporary fix, but the heart is merely a relatively simple pump, so if you can form matter into a rough connection between various arteries and keep pumping the blood in the right direction, then it should work. Not that I expect such a scenario to come up, but theoretically it's entirely doable for the Process.

As far as being a gigantic supercomputer goes, that's the point I was making- it might be a multi-dimensional supercomputer that will eventually gain enough raw processing power to mathematically sacktap God, but its software is the equivalent of Dwarf Fortress, just hilariously unoptimised to actually take advantage of the hardware at its disposal- it just wants to run on a single core and melt the other three-quarters of your CPU by exponentially breeding cats at the moment. That's something that'll have to be worked on, for it to reach its full potential of running entire cities, killing hordes of Grimm, and making you a cup of tea just how you like it without so much as a nanosecond of hang time.
Even a godlike supercomputer needs to know how do i shot web
 
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