That...does not actually answer my question. From what I heard his Semblance is uncontrollable bad luck and that means he cannot have a team.
Sort of- Qrow's Semblance is causing misfortune to happen around him, and it's not that it's
uncontrollable, exactly, so much as it never turns off and has random spikes of effect- whether that's something as simple as knocking a glass over, or something as convoluted as an enemy stepping on the roof beam that happens to be
just rotted enough to not support their weight, sending them through the building. However, it
is still controllable, in that he can
crank it the fuck up at the cost of some Aura, though that's just Shawcross talking- which would probably translate to entropy curse-tier bad luck in a very small area, and would thus be, at best, coinflip suicide.
Its main problem is that it's like Creme's Semblance- it's indiscriminate in who it affects, whether it's his allies, his enemies, or Qrow himself. He
could have a team, he just actively chooses to
not form a second team, because reforming STRQ would be pretty damn impossible, considering one's dead, another's a father and works as a lecturer at Signal, and the third is his sociopath sister.
Caaaan't say that'd engender much warmth to the idea.
Hunters very rarely form teams after their first one- they might work together on occasion, on a consistent basis, even, but
nothing can match up to your first.
Which leads me into my next point, and my most salient one- Semblance Counselling can't help everyone. Some Semblances really
are just inherently volatile, potentially harmful things that you can't do anything for besides learn to adapt to them and their nature as best you can. Qrow, despite my assertations otherwise, is actually a victory story for this kind of Semblance- despite it being a borderline disability, he is one of the most powerful combatants in the entirety of
Remnant. Literally, a world-famous Huntsman who
should be a poster child for people with uncontrollable Semblances.
... And then you actually
meet the guy.
...isn't the Process equivalent to a gigantic supercomputer already? Coupled with the Transistor, it could download and parse every medical text in seconds or minutes (at most); all x-rays, medical documentation, research and medical papers, etc. And while that wouldn't make it an instant expert (I'm sure there's plenty of stuff that just isn't written down, but gained through either experience or from watching professionals first-hand), it's the kind of thing that would probably give you decent odds when you're just trying to keep someone alive for long enough to get them proper medical attention.
That's what it did, and that's the level it's at now- it
can do basic first-aid, but there are vanishingly few papers on the subject of using nanomachines as mechanical antidepressants or replacements for biological tools. At its current skill level, if you'd left Fawn to the Process after she had her arm shot open, she honestly wouldn't have been much worse off than dealing with Jaune's personal ministrations. But stuff like nanomachine surgeons is stuff that hasn't been researched on Remnant, even in theory- the Process can't crib research that
doesn't exist, and even if it did exist, it certainly wouldn't be at the point of having useable specifications for it to copy.
As far as being a gigantic supercomputer goes, that's the point I was making- it might be a multi-dimensional supercomputer that will eventually gain enough raw processing power to mathematically sacktap God, but its
software is the equivalent of Dwarf Fortress, just
hilariously unoptimised to actually take advantage of the hardware at its disposal- it just wants to run on a single core and melt the other three-quarters of your CPU by exponentially breeding cats at the moment. That's something that'll have to be worked on, for it to reach its full potential of running entire cities, killing hordes of Grimm, and making you a cup of tea just how you like it without so much as a nanosecond of hang time.
There's simply a point where what the Process needs to understand lies outside of the bounds of human knowledge, and it'll have to research it its own damn self, and that point is
rapidly approaching. It's also where that Bedrock option is finally going to pay off- more Process matter means more Process power, means more Process control, means more Process underground playgrounds where they blow shit up and write down the results.
By the end of the week, you'll be getting your first Process research roll, and you'll see what I mean.
If I am doing this right, then the list of people using the less popular options should be:
You are not, unfortunately- mentioning people works on Discord rules, you just place an @ in front of their name and select them off the list, like so:
@Aunty Shi Ping
It's also generally considered bad etiquette to mass-tag people anyway, so it's probably good it didn't work. In all honesty, organising these votes is
so much easier than the last one, so don't worry too much about it.
Anyway, I'm leaving this vote open until 8pm GMT tomorrow, but right now it's working out to about the same as before- Music, Civics, Glyphcraft, while Aura Arts and CQC are fighting tooth and nail for the last slot.
Smile and wave boys. Smile and wave.
I've been making the same mistake as the QM.
THERE'S SOME ROOM LEFT IN THE HOLE IF YOU WANT TO JOIN ME