Which of the other starter choices do you want to see interludes from most?

  • Dishonored

    Votes: 3 7.0%
  • Legend Of Zelda

    Votes: 9 20.9%
  • Shadow Of Mordor

    Votes: 2 4.7%
  • Tengen Toppa Gurren Lagann

    Votes: 4 9.3%
  • Preacher

    Votes: 0 0.0%
  • JoJo's Bizarre Adventure

    Votes: 8 18.6%
  • Fist Of The North Star

    Votes: 0 0.0%
  • Kill Six Billion Demons

    Votes: 12 27.9%
  • The Zombie Knight

    Votes: 0 0.0%
  • Mob Psycho 100

    Votes: 2 4.7%
  • Author's Choice

    Votes: 3 7.0%

  • Total voters
    43
  • Poll closed .
Quick question here @Prok, but what would your opinion on simple 'Functions' that only serve as upgrades be?

I'm tempted to suggest an additional Class of Function (Constraint?) that typically has a very low MEM cost and no Active or Passive effect to simplify it.

Things like Expand() which would allow functions to affect a larger area or have a greater capacity (useful for Shields, AoE, and maybe some utility functions), at the cost of an upgrade slot and with slightly increased cooldown times for the upgraded function.

Simple 1 MEM functions like this could round out builds and grant some additional tuneability to functions if we expect to be in a specific scenario during a deployment.

Simple ones off the top of my head (all 1 MEM [or less!]);

Expand() - +50% Area of Effect, +25% Cooldown
Compress() - -1MEM cost, -25% to function effect
After() - Variable Time Delay Upgrade, +25% cooldown
Split() - Doubles Projectile Count, -20% overall damage
ForX() - Function casts X times from initial location, damage per occurrence -> (100/X)*0.8% ie. 40/27/20/16% per cast

Really, all of these would be utility upgrades for the functions they are attached to, and not worth developing into full functions.

Expand() buffs shields if you expect to be defending a large group, but the area buff doesn't matter as much Vs a strong opponent, while the cooldown increase would hurt. Also might buff AoEs Vs a horde of weak enemies, but the lower repeatability would need to be factored in too.

Compress() lets you squeeze in a function if you are willing to take the hit to performance and loss of upgrade slot for no real boost.

After() lets you set timers on the Function using it, so timed detonations or airbursts would be possible.

Split() grants increased utility Vs large groups of mooks at the cost of reduced dps.

ForX() lets you pin someone down or fake your location (since you don't need to stay beyond the first cast).


Any thoughts on the viability of this idea?
 
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Say, are our first 7 functions based of our sisters' semblances? I know Jaunt() is, but what are the rest based of? Also, when are we going to get to slot in functions as upgrades or passives?

Any thoughts on the viability of this idea?

Well, the problem is that upgrades are by far the best way to get powerful functions, and you only have 2 upgrade slots per function in the game (and you start with only 1) so using a slot for what is essentially a sidegrade is a bit painful. That said, if we could do these things on the fly without taking up upgrade slots then they would be a quite fun addition, giving us interesting tactical options to vote on. Although, these mini upgrades are not very useful in Turn().

Edit: Also, gif Void() :V. It's by far the best Turn() function you can have!
 
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S
Well, the problem is that upgrades are by far the best way to get powerful functions, and you only have 2 upgrade slots per function in the game (and you start with only 1) so using a slot for what is essentially a sidegrade is a bit painful. That said, if we could do these things on the fly without taking up upgrade slots then they would be a quite fun addition, giving us interesting tactical options to vote on. Although, these mini upgrades are not very useful in Turn().
That was the point of them though. They aren't supposed to be a major buff, that's the role of major functions.

These would be the filler material to be used when you have a free upgrade slot, want a specific effect, but can't afford the MEM for something better.

Being able to hot swap them given a few minutes and a free slot could be interesting though, as it would potentially reward you for keeping some specific upgrade slots open until you are in the field.
 
That was the point of them though. They aren't supposed to be a major buff, that's the role of major functions.
I get that, but who wants to waste turns (and Turn()s) as well as MEM on bad functions? I'd imagine that it's better to focus on two or three good, upgraded functions rather than using MEM and coding actions on fairly mediocre functions. That is to say, none of these restrictions are good enough to justify using an upgrade slot on it, so I agree that it's an interesting idea, but upgrade slots are too valuable.
 
I get that, but who wants to waste turns (and Turn()s) as well as MEM on bad functions? I'd imagine that it's better to focus on two or three good, upgraded functions rather than using MEM and coding actions on fairly mediocre functions. That is to say, none of these restrictions are good enough to justify using an upgrade slot on it, so I agree that it's an interesting idea, but upgrade slots are too valuable.
True again, but only if these aren't really cheap little things to research due to their reduced complexity. If they were much cheaper it may be worth grabbing one or two that fill a niche we have to cover.
 
True again, but only if these aren't really cheap little things to research due to their reduced complexity. If they were much cheaper it may be worth grabbing one or two that fill a niche we have to cover.
I suppose, but as it is I can only see these restrictions being used for functions that don't deal damage, like Freeze().
 
To be fair to the writers of RWBY a lot of real world countries have done some incredibly fucked up shit over history. A good example is a company that IIRC would outright cut the limbs off the children of their employees that messed up while there are several examples of companies trying to have the locals of places that have valuable resources killed so that they themselves can gain said resources.
No offense but would love for writers to point out to real life refferences of people doing horrible stuff as bad or even worse than what they have written just to see people's reactions.
I'd love that too, it sounds fascinating.

As much as I'd like to take from that, that's not where I'm going with the SDC in this quest. As with many things, it's not...

Look, yeah, it's late-stage capitalism at its finest, but it's not looking at the East India Company and saying 'dude, hold my beer,' y'know? I'd prefer to leave it a little more morally grey than that, at least in this work.

...Okay what kind of fucked up Saturday morning Cartoons did you have in your day? Because that kind of shit is not the kind of thing I have ever seen on television in my time. Not for kids at any rate.
What, you never got up at 9 am on a Saturday, sat in front of the TV with your cereal, still wearing your pyjama, and sat down for a rousing episode of Roots?

Any thoughts on the viability of this idea?
Ooh. Mm.

I'm not... I'm not sold on the idea, honestly- the thing is that having them spend minimum amounts of MEM is somewhat pointless since there's no upper limit on how much MEM you can have at any one time, but then by that metric, they become pointless anyway because that MEM can be spent on other Functions with more powerful effects.

Honestly, I'd just give them as freebies after research is complete- so long as they have a drawback to balance it out with, and actually give the whole thing some more nuance rather than just optimising everything as quickly as possible. But no, I'd have to think about it on the right side of 2am before I give an answer one way or the other.

Anyway, it's a little late due to intermittent internet, but the votes are now closed, and in what I believe is the largest single vote I've ever done before in this quest, Yes wins! Team JACL is happening!
 
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Interlude: Jaune Jaune's Bizarre Adventure: Brass Ball Run
You know.

You always wondered how it felt to have your body spread out over about five square feet.

This is, of course, a lie, but now you don't have to wonder, because you know, and the answer is that it's absolutely terrible zero out of ten would not recommend.

You reabsorb some of your blood and try in vain to pull yourself back together, but that damnable 「Suton Jiam」fires off another beam of compressed fluid, separating your lower pile of corned beef from your upper pile of pulled pork and setting you back somewhat in regards to progress.

If it wasn't for the fact that you lost the ability to feel pain about fifteen minutes ago, you might have screamed at that one.

「This is just sad now.」He rumbles at you, pointedly ignoring the many eyes of his you'd managed to blind through sheer luck, his pecs weeping blood from the many now closed slits.

You just about manage to realign your jaw and look over what's left of your shoulder to snark back at him, only to get it shot off again the moment it becomes a target.

Prick.

「No, you lost the right to speak some time ago.」

Your head flops to the ground as you focus all of your strength as you can into pulling yourself back together. Every bit of progress you make is undone by the man behind you, apparently happy to just play with his food, but the focus is helping you stay awake.

You need to stay awake. You're not sure you'll wake up again if you fall unconscious now.

Eventually, he stops, and rolling an eye to look behind you as best as you can, you see him standing there, arms crossed and giving you a complex look. Somewhere between disappointment and impatience.

「... You know, I hate to tell you this, friend, but I think you're beyond the point of saving yourself. Honestly, the fact you're still alive would probably be considered a miracle in some religions.」

Your gurgle something at him to the tune of 'hghk yyuh,' spit a wad of blood vaguely in his direction, and try even harder. Even so, you know he's right. You've been running on fumes of fumes since this fight started, and your attempts to try and pull yourself back together are only slowing down no matter how much of your rage you put into it.

「... Gods Beside, I'm literally beating up a starving child. How low have you sunk, Suton? 」he mutters to himself, before walking away, quite literally leaving you to die.

Somehow, the strength to blink in sheer confusion has not left you, and you do so as he walks past you, into the larger fray happening somewhere past the large SDC-stamped storage crates, and after about a minute, he brings you a snack.

He throws the struggling White Fang member- female, early twenties, lizard Faunus, that tiringly analytical part of your mind informs you- onto the ground, his face promising greater pain if she dares move. An eye on his pectoral muscles fixes on her, and a pressurised beam cuts into her arm, breaking her Aura, and drawing blood and a scream of pain both.

「Feed. Heal. Then we will fight on something like equal footing.」

A primal hunger rises in your stomach, forcing strength upon you that you realise very quickly you wish no part of, your hands dragging you forward without letting you have a say in the matter.

Soon, you are upon her, moving too fast for her to crawl away even in the state you're in, and soon you grab her by the leg, pulling yourself onto her, feeling her bones creak underneath your fingers, cracking but not breaking. You're on top of her, only just barely holding yourself up with your arms, eyes fixed on her neck and ignoring the pool of blood on the ground.

You smell the fear in her sweat. The blood running under her skin. So close.

One nip and you can stop starving.

You hear the hitch in her throat, as she realises what's going to happen, and it cuts through the haze in front of your eyes, and you stop seeing the fear and the blood, and you start seeing Pyrrha, Nora, Ruby, Velvet, you see…

Her.

「Are you waiting for a written invitation? Rip her throat out and drink her dry!」Suton asks you, impatience in his eyes.

You ignore him. A shaky hand pulls her mask off, and you see two eyes puffy from crying, covered in a mask of scales, looking back at you.

"Please." She begs, as if she sees something more than just the mindless beast ready to tear her throat out.

She was right to, it seems. That simple word makes your gorge rise, as you finally regain enough of your senses to imagine one of your friends where she is, to realise that this asshole is just trying to bring you down to his level, and the same sheer power of spite keeping you alive right now gives you the strength to throw yourself off her.

She scrambles away from you and her kidnapper both, quickly pulling herself to her feet and running for her life, clutching her arm the whole way. You hear a deep, rumbling sigh behind you, and, picking you up by the back of your neck, you're forced to look Suton in the eyes.

It almost interests you that there's a genuine sadness there. You know, if you weren't currently regretting crawling away from most of your chest right about now.

「... You are sick in the head, to refuse cattle in the state you are in. I can at least give you the mercy of a quick death.」

He holds his other hand in front of your head, the eye in his palm bulging with pressurised fluid.

As the moment stretched out, and you stared at the look that would kill you, you found questions floating to the front of your mind, things you daren't ponder in your quieter moments forcing themselves forward.

Why did you do any of this? When did you become the man who tries to save people he hadn't known for a full three months? When was self-sacrifice on the menu?

Did you really believe they were your friends? Have you changed that much from living among them? Are you still Sahu, inside? Is Jaune Arc more than just a name, now?

Who are you, really?

「That's something we'll have to find out together.」


You feel something pull itself from where your navel should be, before a gentle light permeates your skin. Suddenly, you're on the ground again, watching Suton Jiam clutch his head. Underneath his arms, you can just make out three smoking holes punched into his face, blinding him.

A small, unerringly observant part of you notes something absolutely garish fading into your arms, but considering how blurry your vision is right now, you can't help but pass that off as a hallucination.

"H-how on Remnant-" he grinds out, still clutching at his face, but three blasts of high-power UV light come from behind you, taking him in the face and shoulders, cutting him off and drawing a genuine scream of pain from the man, the affected skin curling and hardening, peeling off his body and revealing the raw flesh underneath. You can't help but wince, not feeling the slightest bit sorry for him.

A few more shots come his way, and while Otopan may be fast, literally light-speed is a little beyond your species, so he finds his back similarly stripped of skin as he runs, relying on his other eyes to guide him.

You watch him go, before turning your attention back to trying to keep things going internally. It's about the same moment that you realise you're honestly tapped for everything you have that the scent of blood hits your nose, and you realise the girl from before still bled all over the floor. A single hand reaches out for it, splashing in the puddle, and within a second the concrete is dry.

The little vitality you took from this is all that's keeping you alive, now, but you hope to rectify that soon. First, your skull-

Penny runs past you, swords and guns both trailing behind her, something you attribute to the hair-thin wires connecting them all to her back, before she stops just in front of you, the look of anger at her quarry getting away quickly becoming an emotionless mask when she turns to you.

You can only just look up at her, your arms lead and your legs unmoving, and see nothing in her face.

"Help me." You just about manage to whisper with your newly reformed jaw.

"... You could have killed that girl. You didn't. Why?"

There's a certain edge to her voice, one that tells you this is a very important question. One to give your full attention to. You force yourself to look her in the eye, your neck craning as you lift your head, jaw set and a horrid little smile creeping across your face, only worsening the injuries still on your face.

"... I don't know who I am."

Delirium overcomes you, the final bastions of rationality in your head leaving as death looms, and the words slip out before you can stop them.

It's not like it matters, anyway.

… You're so tired. So, so, so tired.

Before you can close your eyes and drift off, no doubt for the final time, Penny waves something under your nose, and the smell of fresh blood magnified a thousand times forces your eyes open.

You see Penny crouched in front of you, holding a single outstretched index finger under your nose, a bead of something very like blood rapidly forming on it. The smell drives what's left of your stomach mad, a deep rumbling and gurgling occurring somewhere to the left of your torso.

"Drink." She commands you.

Your tongue darts out, wrapping around her finger, and the heat of the bloodnotblood diffuses through your body, the few drops you've drunk so far almost making your eyes roll into the back of your head for the sheer nourishment it's giving you.

While you put yourself back together and try to stay sober, you make a questioning noise in Penny's direction, asking her what this stuff is.

"Pure hyper-oxygenated red blood cells suspended in a plasma solution. It's technically meant for emergency blood transfusions, but they found out it was too expensive to mass-produce. So, instead, we use it as… an incentive, for your kind, and as a stand-in for blood where I need it. We don't entirely understand what it is about human blood that you need to survive, but this has it in spades."

She's right, this stuff is borderline addictive. It leaves you abrim with energy, a vitality that begs to be used and burned in making you whole again, though you imagine if you were whole, to begin with, you'd be all but bouncing off the walls right now.

Eventually, the well is drained, leaving Penny looking like a porcelain doll, her skin drained of all colour. You let go of her finger and a quick check confirms that you're in one piece again. Granted, you've done very little for your insides, but dragging everything back together is definitely progress. The last of the solution fades into your tongue, and you release your grip on Penny's finger, head dropping to the cold concrete.

You feel… gorged. Gorged and drained both. A horrid heaviness comes over you once more, and you realise that being dragged kicking and screaming from death has left you drained of something no amount of blood or bloodlike substances can restore, as a horrible, dull pain thrums through your body, enough of your nervous system rebuilt to flip literally every fucking panic lever it can find. For the first time, to your eternal and unending chagrin, a moan of exhaustion actually makes it past your lips, something that your saviour takes an unreasonable amount of pleasure in hearing if her smug little smile is any sign.

"Yeah, that's what confronting your own mortality feels like."

Penny bends, and picks you up effortlessly, throwing you over her shoulders like a ragdoll.

"Come on, big guy. Sun's coming up soon."

You mumble a thank you at her as she carries you off. The gentle sway of her walk sends your head swimming again, and you accept unconsciousness with no argument this time.
 
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Did Jaune personally know Penny in this alternative universe? Because I'm a bit surprised she didn't finish him off and healed him beyond the point of surviving but unable to resist.

Isn't his kind like a step or two above the Grimm in this universe?

Like conceptually I can see the whole hero arc of refusing being a monster, but personal ideology victory it may be, his survival seems like fiat*. Maybe I just have a very different view if Penny than others though.

* I say knowing full well that I'd be part of the players throwing a shit fit if they died from that
 
Mmm, that does not seem very Penny-like, but I rather like it nonetheless.
Eh. Penny grew a little different here. Not even backstory-wise, there's just something about the quiet schadenfreude to her that feels...

I dunno, it felt a little more natural here. I'm sure I have a reason for that somewhere, but damn if I can think of it now.

Isn't his kind like a step or two above the Grimm in this universe?
HA.

No, the Otopan are very much above humanity on the food chain here. They're like cattle to them.

The difference is that cattle generally haven't figured out how to make UV lasers yet.

To answer your actual question, Jaune took her general expectations of Otopan and shattered it into a million pieces within thirty seconds of meeting her, because after her plan to lure him away and kill him didn't work, he shocked her by actually showing concern for literally any other living creature besides himself.

Add in the fact he went out of his way to try and distract Suton Jiam so his friends didn't have to deal with a fully grown specimen of his species, then threw himself off a literal free lunch despite the fact he was dying just to spite him, her opinion of him only really skyrocketed after that first impression.

And at the end of all that, that ending scene is still an unconscious Otopan of outstanding moral character by the standards of his species, drugged out of his mind, and being carried off by an Atlesian weapons project.

Out of the woods, he ain't.
 
HA.

No, the Otopan are very much above humanity on the food chain here. They're like cattle to them.

The difference is that cattle generally haven't figured out how to make UV lasers yet.

I meant "step or two above the grimm" in the sense of how they are an outright enemy of humanity that she has no reason to show mercy to.

Like, I can understand him shattering how she views them, but I don't feel like that would be enough for her to go as far as she did for him from my understanding of how they knew each other.

She's too nice and heals him too much in my opinion (or it at least comes across that way). It's a big step to take him past "not gonna die" to "I'm fine, just came back from the edge of death". And the fact that you say he lost his ability to feel pain means that it isn't torture at that point to withhold what he needs to heal further (and thus leaving him less of a threat).

It also leaves giving him that stuff as an incentive for him to cooperate without Atlas running the risk of him getting supercharged by it.
 
So, one, someone rated one of my posts from way back on the first Overkill opportunity and I finally, after a year and change, get what Prok meant by quantum potatoes.

Secondly and more relevant to the update, WOO, GO PENNY!

Does Jaune's condition when she rescued him mean he gets the nickname "Quarter"?
 
Its been a month since this was updated. Is this what necroing feels like? Also is this dead? Because I've really enjoyed this so far and getting to here and realizing it hasn't been updated in a month with no word given makes me sad.
 
Its been a month since this was updated. Is this what necroing feels like? Also is this dead? Because I've really enjoyed this so far and getting to here and realizing it hasn't been updated in a month with no word given makes me sad.
Necros is okay if on topic on SV.

Also, I literally just said you guys all missed out on the update he posted yesterday.

So no, not dead :V
 
Its been a month since this was updated. Is this what necroing feels like? Also is this dead? Because I've really enjoyed this so far and getting to here and realizing it hasn't been updated in a month with no word given makes me sad.

Don't worry, the slow update schedule is par for the course.
Check the threadmark dates for proof.
 
Weeklylife.bat, Final Cycle, Part 3- Schneenanigans(2)
WHY DO WE EVEN HAVE THAT LEVER

I meant "step or two above the Grimm" in the sense of how they are an outright enemy of humanity that she has no reason to show mercy to.

Like, I can understand him shattering how she views them, but I don't feel like that would be enough for her to go as far as she did for him from my understanding of how they knew each other.

She's too nice and heals him too much in my opinion (or it at least comes across that way). It's a big step to take him past "not gonna die" to "I'm fine, just came back from the edge of death". And the fact that you say he lost his ability to feel pain means that it isn't torture at that point to withhold what he needs to heal further (and thus leaving him less of a threat)

It also leaves giving him that stuff as an incentive for him to cooperate without Atlas running the risk of him getting supercharged by it.

Fair points, if I'm honest with myself.

I've edited the update a little, so the extent of his healing is a little clearer. Calling him whole was perhaps not entirely correct on my part- simply... together.

Since, you know, there's only so many containers of meat and meat-related products I can compare him to. The part about pain should probably go as well... actually, no, I know how to fix that.

So, one, someone rated one of my posts from way back on the first Overkill opportunity and I finally, after a year and change, get what Prok meant by quantum potatoes.

Secondly and more relevant to the update, WOO, GO PENNY

Does Jaune's condition when she rescued him mean he gets the nickname "Quarter"?
Paté.

B-but my Cultist-Simulator... ;_;

You deleted it...
The time controls are burnt into my screen. I damn well should delete it.

Uh... What are you talking about, again?
That was my fault, I managed to fumble and post an unfinished draft. Again.

I'm starting to feel sorry for Sivantic- every time I do this, she comments on something that's gone and looks like a crazy person.

Anyway, I apologise for how long this took- college is finally picking up, and I'm planning a second campaign, and another idea grabbed me by the face and dragged me around until I had a prologue and two chapters, which will probably be linked here sooner rather than later, and then Cultist Simulator happened...

Good Lord Cultist Simulator happened.


"... Jaune? Jaaauuuunne? Remnant to Jaune?"

You're jostled from your thoughts by Creme's singsong voice, and her hand waving over your eyes. When you actually look at her instead of a thousand yards ahead of you, you see a combination of amusement and mild concern in her face.

"You okay? You were spacing out real hard there." She asks you, amusement losing the war to concern.

"... It's nothing, sorry." You say, trying to keep the twinge of embarrassment from your voice.

For a moment afterwards, you wonder about telling them you wouldn't mind making up a team with them in Beacon, but you realise that, without knowing how teams are selected, you have no idea how to make that a reality.

Not to mention saying that kind of sappy shit out loud would make you want to gag yourself with a spoon.

Creme's single raised eyebrow almost draws the truth out of you anyway.

"Er, I guess… it just, kinda hit me that we're going to be in Beacon this time next week." You don't exactly lie, so much as tell the truth a moment too early for it to be entirely truthful.

Because it does hit you, as soon as you say it.

You're going to Beacon next week.

Like.

It's happening.

The event you have all spent four years of your life training for is occurring in six days time.


The revelation seems to settle over everyone else too, and the reactions are varied. Ada, somewhat predictably, shrugs at it, while Lumen suddenly finds something very interesting in his coffee, and Creme gives a nervous little laugh before joining Lumen in his coffee-staring. You opt for just resting your head in your hands and trying to ignore your stomach doing backflips.

Once it's settled into everyone's hearts, bar Ada, any kind of conversation is somewhat muted for a while. By the time you've finished your coffee, it's returned to normal, but that first shock never quite leaves you after the fact.

|||

Wednesday

"Unexpected progress is arguably the best progress." Roll: 18.

In one of your few sleepless nights, you code up enough of Directory_Repair() that you feel comfortable testing it on something organic. Out in the back garden, you place down a plywood board and bite into the apple that is your test subject, placing it down on the board and stepping back as you chew on its sweet flesh. Your stomach rumbles, unhappy that that's the first thing you've had to eat in about 16 hours of being active.

Knowing how it works, and looking at what you've managed to code out of it so far, you should be able to test that what you have does what it should do, and not something completely different, like a cancer beam, or something equally stupid.

You swallow the mouthful of apple and start documenting your thoughts on the subject verbally.

"Organic test one- data gathering for fine-tuning purposes. As is, Function is not suitable for regular use, but testing it shouldn't immediately blow up in my face. Bracket, run Directory_Repair()- did I code in variable intensity yet?"

You have not. Abort test?

You consider it for a moment, then shrug.

"It's not a destructive Function. What's it gonna do, heal it too hard?"

{That is a very real possibility.}

True, but it'll at least be interesting to watch.

{Jaune, you can't just randomly test Beta Functions to distract yourself-}

"ANYWAY, test one, full intensity, target coordinates [135, -163, 409], call Directory_Repair_Beta in 3, 2, 1, go."

Before Blue can say anything else, your sword is infused with a deep pink light, which quickly focuses onto the apple in a tight beam.

At first, nothing happens. But slowly, surely, you watch in deep interest as the apple begins to grow, new flesh bubbling out from within and slowly being covered over with bright red skin. Within moments, the apple is whole once more.

... And, a little more than whole. You watch with less interest and more mild horror as the new flesh bubbles over, the entire apple splitting as it grows from inside, the splits healing over with loose skin and filling out with flesh to split open again, the cycle continuing until the Transistor finally cuts the power.

Once the growth stops, you watch the new skin wrinkle and the flesh underneath brown, until nothing is left but a rather large pile of almost-compost on a plywood board, blue mould foaming up at the very end like a final nail in the coffin.

{... In retrospect, an apple probably wasn't the best way to test this. They don't really contain enough energy to heal from damage, which is, fair, it's not exactly their purpose, is it? The only reason we got as far as we did is that we actively started pumping energy into the cells themselves.}

You nod, looking at the remains before something Blue just said starts to stand out to you.

"You put more energy into it? How?"

{It's part of the Semblance makeup already- Teal gives up some of her Aura to kickstart the healing process, which is why it drains her after a while. We just did the same thing, but, you know, we have a lot more to work with, and you still haven't coded in a hard limit to how much we can pump into it. The end result is that we can force it to heal until it's no longer healing, and end up with undirected growth.}

… So… what you're saying is…

{Congratulations, Jaune. You've created the cancer beam. Your Aurus peace prize is in the mail as we speak.}

Ignoring your friend's sarcasm, you look down at the mess you've made and let your mind wander on the possibilities.

The horrible, horrible possibilities.

… You're gonna code in that hard limit now. And a power scale.

Extra progress made: d100: 93. New total: 538/700.

Function Offshoot discovered: Quine(): You… really don't want to consider the implications of actually using this on a living creature. At all. Ever. But it's there. Sitting in a file, just, waiting for you to work on it. (For obvious reasons, you're never going to use this as is- however, it can grant a bonus to coding similar Functions you might find at some point.)


|||

{Any luck?}

I got something out of it- a timer. 1,287,308 seconds and counting down.

{Just under 15 days. Until what?}

Hopefully, until we can tell Jaune. I can't see anything obviously dangerous- I think it's just locked us out until the timer runs out.

{Hopefully. Anyway, I think we've got bigger problems to deal with here.}

You see it too, right?

{That our boy is going stir-crazy working himself up about going to Beacon next week and trying to distract himself from it by working himself towards a burnout?}

You do, good.

... I'm worried about him, Blue.

{I am too, but I don't have the slightest idea how to fix it. There's no way we can convince him to relax, he won't even entertain the idea… hold that thought- look at the Schnee line real fast. What do you see?}

A girl wearing a nightdress doing a very impressive emotional impression of a puma in a cage.

{Exactly. Looking through the logs, she's been stuck in that hotel ever since the 'security breach.' The only bright side is that they haven't tried to install anything else on her devices since we left.}

I doubt they've learned their lesson. Still, cooped up in one of the most luxurious hotels in the city. The textbook definition of a gilded cage.

… Alright, I'll bite. What are you thinking?

{Phone her. Make Jaune give her an excuse to leave. Build connections, distract him for a day, keep her from going completely stir-crazy, making our good deed for the day. That's, what, three birds with one stone?}

One leads to the other; let's call it two and a half. We just need to make sure Jaune won't flat out refuse, though.

{Call it a hunch, but I don't think he'll get the chance to.}


|||

It's at almost the exact moment you finally quantify the energy the Transistor throws into Directory_Repair() and cap it at roughly a hundredth of what was pumped into that poor apple, that you feel your heart drop into your boots.

Once you rule out the possibility of a panic attack, you can actually place a reason behind this feeling.

Blue and Bracket are up to something, and whatever those idiots are planning, it probably involves you doing something fucking stupid.

Unbidden, your contacts list comes into view.

{Jaune. I just want you to know that what we're about to do is for your own good.}

Your feelings of betrayal are both incredibly intense and impossible to put into words because you don't even know what he's doing yet-

You watch as Weiss Schnee's number is added to your contacts list, then called. By the time the first connecting tone has finished, the weight of what's happening finally sinks in.

"Why?!" You hiss at your sword, panic blowing through your mind at speed.

{Because you need some human interaction that involves actually being forced to take care of yourself, and meeting up with the heiress of a company is definitely that. You've been awake for 22 hours, and the last thing you had to drink was a glass of water, yesterday. You're stressing out, and it's making you neglect yourself.}

… Really?

You, actually think about it for a while, and, almost to prove his point, your throat suddenly feels incredibly dry, your stomach apparently trying its best to cave in on itself. To call it a thoroughly unpleasant realisation is like calling low-grit sandpaper a little rough.

Mentally, you end the call.

"Ok. Ok, fine, you've made your point." You tell Blue placatingly. "I'll, go see if I can grab some leftovers, then-"

Your Scroll begins ringing again.

For some reason that you cannot begin to comprehend, though the simple fact that she is is turning your blood into a thick slush in your veins, Weiss Schnee has decided to call you back.

{You're not the only one who needs to get out of the house.}

… Ah.

Ah.

Even understanding the reason for this, it takes a couple of deep breaths before you can build up the courage to actually answer the call, but you do.

-I don't know how you got this number from me, or why you were calling, but the answer is yes.-

"... Er, I didn't, really have anything planned out-"

-Arc, you are the first undeniable excuse I have had to leave this hotel in a week and a half, at this point I would be happy with being kidnapped just for the change of scenery. Tomorrow, Caredhina Station, five o'clock, don't be late.-

Weiss hangs up before you can say anything to her.

You almost wish you were holding your Scroll just so you could stare at it in disbelief, but that kind of satisfaction has been taken from you by the march of technology, and staring at the call icon in your vision just doesn't have the same feel to it.

{... So, how about those leftovers?}

Despite your first thoughts of being a petty little fuck and giving Blue the silent treatment, your stomach decides to show off its impression of a dying whale, which just kind of ruins the mood.

"Yeah, probably a good idea."

Still. You suppose this is a better distraction than giving an apple cancer.

|||

Thursday

Heart palpitations and excess of sweat detected. Are you nervous, Jaune?

Brilliant deduction, Maple.

You're on the train to Caredhina, wearing your best formal shirt and a pair of jeans, on Blue's orders, and that made your sisters suspicious so you had to fend them off which only made that shitshow worse, and now the tag is itching at your back and you can't fix it because you're in public and the bathroom has been occupied for the past thirty minutes by one guy apparently giving birth to a watermelon agh god you're actually meeting up with Weiss Schnee to go for coffee or something holy fuck what is your life anymore-

{Deep breaths, buddy.}

-The next stop is, Caredhina. This train is bound for, Beacon Bay.-

The synthesised voice of the train announcement snaps you free of your nerves, and you realise it's time to get out. A small gesture of your fingers brings your sword and your Cell into step behind you, and you step off the train.

Caredhina station is relatively large, for where it is on the edge of the commercial district, the wide platforms and the high ceiling of glass and steel making it feel airier than a building made mainly from glass, steel, and concrete.

Your Scroll vibrates, a text message coming through from the very same person you're dreading to meet.

-I'm waiting in the foyer. Where are you?-

-Just off the train and going through the gate. Be there in a moment.-

Closing the interface, you proceed to place your ticket in the gate and pray to every god you can think of it's not a new guy on duty.

When you aren't immediately flagged down to explain the floating weapon, you make your way through the gates and into the waiting area. It's been a while since you've been stopped in a train station, actually.

Maybe they finally put your picture up in the staff room?

You walk out into the foyer and find Weiss sitting there, scrolling past a bunch of pictures on her phone. The sight of her dumps a bucket of ice water over your heart, the sensation spreading from your chest outwards, turning your blood into ice in your veins.

Despite wearing what could ostensibly be called casual clothes, a simple white turtleneck and blue jeans, you manage to feel completely and utterly outdressed by her, but what truly catches your eye is, well, hers.

The scar beneath her eye is small, but an angry red mark on an otherwise flawless face nonetheless. Makeup isn't your forte, but as far as you can tell, she's made no effort to mask it.

Wearing it like a badge of pride.

You get over your hitched breath, and realise she's gotten up and is now walking towards you oh god-

"Hello again." Weiss greets you lightly, only to stop in her tracks when she flicks an eye over to your sword and raises an eyebrow in confusion.

"... I'm going to assume that you didn't bring that along because you expected to be attacked, so…" She trails off for a second, furrowing her brow the tiniest bit before she continues. "... I must admit, I'm somewhat at a loss for what it actually is."

"Er, that's, a pretty long story." You tell her, somewhat hoping to ward her off.

"Long enough to justify ordering food for?" She asks, completely dashing those plans.

Well, guess she's getting what she wants.

"If you want the unabridged version, then probably."

A little smile graces her lips, and suddenly you find yourself hand in hand with her as she all but physically drags you out of the train station and into Vale's commercial district proper, all while the Cell runs circles around your feet, and your sword follows behind you, snickering the entire way.

|||

You walk into a cafe you're not intimate friends with the owner of, and find that a hard stare from Weiss Schnee is better than any pile of medical documents you could ever produce, which is why your sword is still waiting by your table on the veranda while the waiter who tried to kick up a scene limps off behind the manager, your order in hand.

"Th-thanks. I, er, normally have to make a bit of a scene if I want to eat out somewhere new." You tell her somewhat sheepishly.

"Well, it's just something my mother taught me, for when people forget their manners. Now, will you tell me why exactly you brought what I can only imagine is a horribly advanced Huntsman's weapon along?"

You start to speak, only to stall for a second when you see her eyes. Underneath the obvious curiosity there, but not quite hidden behind it, is a crystal clear shard of icy calculation, measuring and remeasuring you with every second that passes, and seeing it there sends a mild shiver down your back.

{She's vulnerable. You probably know more about her than anybody else on the planet, when it comes to how she's feeling. She wants something from you to make up the difference.}

Really?

{Best I can tell. Besides, it's not as if you've ever been shy about telling people about your Semblance. What's different here?}

… True.

"I have an uncontrolled Semblance, and having my sword around offloads most of the strain it puts on me." You tell her, as bluntly as possible.

Weiss has the decency to look somewhat guilty for a second before she wipes her face clean of emotion.

"... Ah. Yes, I suppose that is a good reason to carry it with you." She mumbles blandly, trying to sound as if you didn't just drop what should be a huge deal for anyone else on her without the slightest hesitation.

"Hey, it's what I was dealt. I can't say I hate the perks, though." You tell her, not quite keeping the smile off your face as you try to placate her.

Once the minor distraction of your coffees arriving passes, she raises a delicate eyebrow, curiosity returning in full force.

"Perks? Like what, exactly?"

{Oh boy.}

Here we go.

Can it, you don't get enough chances to preen your feathers as is.

"I can tell you that the waiter that kicked up a fuss was a cat Faunus. His tail was amputated, traumatically, about three years ago, and he still suffers from balance issues when he walks. That's why he has such an unsteady gait."

Weiss blinks, the slightest hint of astonishment on her face before her cooler head prevails, and she fixes you with a disbelieving look.

"A nice story, but not something you can comfortably prove." She says after a moment, and your pride withers ever so slightly.

... You hate to admit it, but she has a point.

{Jaune. Schnee. Closest thing in Atlas to royalty?}

Ooh. Ooh.

<Well, how about learning any language I want in about 2 weeks?> You tell her, smugging your way through High Atlesi as well as your soft Valish mouth will let you. Such a harsh language doesn't quite roll off your tongue as well as bog Mistrali, but you've been learning it a lot longer.

That gets a reaction out of her.

"Sie sprechen hohes Mantal?" She says in shock, the rough tongue rolling off hers effortlessly in comparison to you. <Where in the world did you learn that?>

<It's amazing what you can find in a library if you look hard enough.>

|||
"HEY KIDS WANNA SEE MY LEE HARVEY OSWALD IMPRESSION-" Event Roll: 3. Attack Roll:18. Defense Roll: 16... you can still do something about it, at least.

<... And they just never quite got it right, so I stopped bothering with correcting them. Now, hearing my name pronounced properly actually sounds weirder than the bastardised Valish version I'm stuck with.>

You nod intently, trying not to think too hard about the fact that you're learning stuff about Weiss Schnee that some reporters would kill to have. The heiress has taken to her grandfather tongue like a fish back to water, wielding the harsh, blocky language with all the grace of her swordplay, and sounding so much more relaxed for it. It always fascinated you, listening to somebody speak in their most comfortable language.

<I... have to say, you seem to have relaxed a lot since we switched languages. Do you miss having someone to talk to in it that much?>

She looks at you for a second, stalling in her tracks, and you have to wonder if you may have misstepped.

<Aside from yourself, my grandfather is the only person I know who speaks the language fluently, and that's because he grew up during the Great War. If anybody's listening in, they're not going to understand anything we say, and it's been a while since I've felt I can speak freely.>

You nod, catching... most of that, you think. Honestly, you were kinda distracted by her stroking 01's dome, the little Cell always happy to get scritches from a new person.

... Opportunistic little bastard-

You notice your sword twitch ever so slightly, and suddenly the tip is at your neck, and the blueish haze of Turn() has come over you. Pushing down confusion, you make obtaining a status report your main priority.

"What's the problem, you two?"

Projectile just entered visual range- .50 calibre bullet, current trajectory tracks it to Schnee's temple from one of the office buildings down the block. We have options, but not many.

A fucking 50 cal? What are they trying to do, give the cafe a new paint job?!

{Apparently.}

... One time.

You just want one fucking time to go right-

{We know, buddy. We know, but today isn't that day, so suck it up and play the hero.}

Right. Get Schnee out of the way.

You watch as the simulation moves, throwing the table out of the way and then throwing itself at the hazed out Weiss, taking her out of the bullet's trajectory and leaving it to hit the frame of the window behind you. Once you're comfortable that you're not about to see your date's brains painting the outside of the café, you finalise your plan.

End Turn().

It says something for how fast that a bullet of that calibre can move that you see it do exactly that while your body goes through the directed motions, a small graph in the corner of your eye charting its flight and when exactly Schnee is safe.

The table is gently flipped to the side, empty coffee cups and plates shattering under its weight as you leap at Weiss, pulling her off her chair and to the ground. Her face shifts ever so slowly from her little introspective pout into shock, but you barely notice it as you keep an eye on the graph.

Red. Red. Red. Orange. Red?!

Green!

Turn() ends just in time to hear a crack of thunder somewhere down the street. Glass rains down behind you, and before you do anything else, you hook the table you just threw to the side by the leg, drawing it close and shielding you both.

<What the-> Weiss begins to yell as all this happens, before the screaming starts and she cuts herself off, looking at you with wide eyes. It suddenly occurs to you that you're pinning her to the ground by her arms, and you immediately release her.

"Sniper. Keep low, and stay behind the table." You say, moving closer to the steel plate of the table top, Weiss joining you as quickly as she can, pulling up a pale blue Aura as she does.

"What?! But we're in the middle of the city centre! How do they expect to get away with this in broad daylight?"

As if on cue, you hear the screech of brakes and several car doors opening, and guns cocking.

{Shit. White Fang.}

Oh come the fuck on was a sniper not enough-

{Schnee hunting is the organisational pastime, and it's no secret that she's going to become a Huntress.}

"Spread out. They might have tried to run." You hear a professional, but rough, man say from the other side of your barricade.

Shit.

Bracket, time to full functionality?

18 seconds to full functionality. Jaunt() is unaffected but ineffective for marksman's range. Suggested plan- incapacitate ground infantry then move out of marksman's line of sight.

{Out of the question. You can't handle concentrated fire from four guns at once- not without armour, and definitely not without Functions. Worst comes to the worst, we'll distract them and you two can run, but right now you just need to stay still until.}

Dammit!

Against your better instincts, you feel your heart rushing, tunnel vision.

You don't care how much you've trained, you cannot handle four armed men without Functions-

Five, if you count the marksman.

NOT HELPING.

You start to feel like you can't catch your breath, a weight in the back of your head like a growing knot- is this what a cerebral oedema feels like?

"Jaune?"

Weiss shakes you out of it, and you realise that there's a very large patch of white under the hand you were resting against the cool steel.

Sysadmin in danger- flash-Processing underway. Range- 3 metres. Flash commencing in 3, 2, 1-

The white patch explodes out, consuming the table then the ground beneath you, Processed matter rippling up around you into a low fortified wall, red eyes bristling the top and focusing on the gunmen. Cursing and gunshots fill the air, but a small burst of information tells you the wall is only a little dented, and quickly fixed at that.

You blink, staring down at 01, who stares up at you with its wide, unblinking eye.

"Process defence protocols active. Please, state intended plan."

Pointedly ignoring
Weiss's wide-eyed gawping at your tiny talking robot, you consider the options unfolding in your mind courtesy of the Process. Your... many, many, many options.

Emergency Processing complete. 3-metre sphere of non-organic material now under Process command. Preliminary fortifications constructed. Preliminary less-lethal defences armed.

Battlefield analysis: Sysadmin and priority target are behind preliminary fortifications, at the 'top' of a T-junction, outside of a café. A marksman has line of sight down the length of the junction and is considered a threat until line of sight can be broken. Four armed White Fang members have appeared at the scene, and are currently firing at the fortifications.

Suggested plan of action- incapacitate White Fang members on the ground and break line of sight with the sniper.

Process Mesh in the immediate area can support- preliminary fortifications, LLDs, and two Creeps OR four Badcells.

Designate Process units for initial manufacture:
[] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.
[]Badcells- Pros: Smaller, faster targets, greater numbers, capable of limited flight. Cons: Lower-powered weapons, unable to restrain assailants.

Designate Fortification/LLD orders:
[] Defence Augmentation- sacrifice LLDs in order to strengthen defences, leaving only Transistor and manufactured Process units for offensive actions- guarantees sysadmin and priority target safety against the current level of aggression- escalation may negate benefits. (High defence, Low offence)
[] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)
[] Offence Augmentation- sacrifice defence in order to take down the targets in a rapid and decisive manner, while leaving sysadmin and priority target at risk of damage. (High offence, Low defence)

Processed Matter Orders:
[] Terrain Mastery- use Processed matter to manipulate the terrain and temporarily break line of sight with the marksman and prevent ground forces from regrouping. (Immediate effect, a potential for high collateral damage)
[] Marksman Elimination- enable creation of long-range laser cannon to eliminate marksman. (3 rounds of combat- possibility of dealing fatal damage to marksman)
[] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)

[] Write-In (if you can think of another plan that can be accomplished with high-power lasers, two Creeps, and a crapton of Processed mass, have at it. Subject to GM veto, for obvious reasons.)
 
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Oh man this is fucking BEAUTIFUL BABY!

Also, Weiss native language is German. That's... yeah, should have figured. Also hilarious, especially since appparently she's only ever been able to speak it with her grandfather.

Well. Time to demonstrate to some dumb motherfuckers why it is you don't mess with The Process.
 
[X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)

Car chase?

Car chase.

CAR CHASE!

Also, killing the sniper wouldn't be the best idea in the world, and I don't like the sound of collateral damage.

Also also - how did the Fang find Jaune and Weiss?

There's a waiter in the restaurant who had his tail amputated traumatically. Coincidence? I doubt it. Even if he isn't a member, I have no doubt that he wouldn't spread the word if the SDC was involved in that trauma at all.
 
I just made a very undignified sound of delight.

Also, of course High Mantle is German. Weiss' name is literally "White Snow".
 
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