Can people please stop saying The Dark Lords name or refereeing to The Dark Lord in any other way then this your losing us Gnosis
Even if you are using a title if its not colored gray it still loses us Gnosis
Here's the exact words. You need to bold His name too.

However, every direct use of the true name of You-Know-Who will remove some portion of this useful resource, including uses made in earnest wisecrack or tomfoolery, including the twisting of the forbidden name into comedic versions, or concealing it under thick layers of linguistic translation or cipher. This forceful annihilation of Gnosis may be revoked if the player makes an honest apology to He-Who-Must-Not-Be-Named and promises to never use his name again, for they are unworthy of doing so. There cannot be any sarcasm in this apology and it must be performed with uttermost seriousness and sincere regret for having used the name in so blatant and frivolous a manner. Using the Dark Lord's abandoned name is forbidden with even harsher penalties. And furthermore, all uses of His acceptable epithets (see this paragraph,) must be capitalized, bolded, and written out using the color gray, otherwise, your post will not qualify to receive any Gnosis or Gnosis Modifier.
 
Good lord. Let me break it down in an easier way to understand.

Let us assume that each Trismegistus pick gets 100 XP gain to that subject. If that subject is something like Charms all of that gain will be spread over all the spells/aspect of Charms. If our pick is a single charm all of that 100 XP gain will go to that charm. Now let us look at the one example of a charm whose progression we were given should it be one of our Trismegistus picks.

Apparition. With the full assumed 100 XP of the pick going into Apparition we will be able to bypass the wards of Hogwarts and jump over to Paris after a year of effort. After a few more years we would have global range with immense precision. After a few more decades of practice we would be able to go to Proxima Centauri. After some 40-50 years we would be able to go to other dimensions. So that full 100 XP gain speed will take us decades and decades to truly break Apparition into something absurd. Impressive for sure but still a time consuming thing.

Now, let us look at the potential benefits of selecting our picks in a way that we would get a bit some XP going towards a particular choice such as your example of Charms - DADA - Patronus Charms. With the assumed 100 XP gain of a single pick we might have a break down of something like this going towards the Patronus charm overall:

Charms: 100 XP split over a hundred spells will leave 1 XP going towards the Patronus charm.

DADA: 100 XP split over say 10 spells with 10 XP going towards the Patronus charms.

Patronus Charm: 100 XP going all into the Patronus charms.

That will give us an overall XP gain of 111 XP gain for the Patronus charm. So essentially 11% faster and this is being very very generous as there are more spells/aspects in Charms I assume than the 100 I mentioned. DADA will split the XP into more stuff than just the 10 spells I used as an example. Whatever speed gain we get will be less than 11%. But even at 11% speed increase it will still take us decades to truly break the spell.

Some spells might be more useful to have as a Trismegistus pick than others. Apparition for example would be useful even with the short term boosts if would offer. Patronus? Not so much.

The idea of formatting our Trismegistus picks in the hopes of stacking the gains down the line into one uber spell is not the best of ways to go about this whole thing. If you really want insane speed gains then it would have to be something like as our pick: Patronus Charm - Patronus Charm - Patronus Charm. All 300 XP would go straight to the Patronus charm. But that is such a terrible build that we should all be ashamed of allowing to happen. Mods should permanently ban the entire player base of this quest at that point.

No, the better build is becoming a master of the various big fields by year 4/5 and being an outright formidable wizard with tremendous versatility. Stuff like:

Charms - Transfiguration - Potions
Charms - Transfiguration - Ancient Runes
Charms - Transfiguration - Astrology
Charms - Transfiguration - Arithmancy
Charms - Transfiguration - DADA (UGH, pls no)
Charms - Transfiguration - Alchemy

There would also be some more refined third picks that would be beneficial such as:

Charms - Transfiguration - Spell Modification
Charms - Transfiguration - Enchanting

Some single spell combos would be good too:

Charms - Transfiguration - Apparition (for ward jumping)
Charms - Transfiguration - Legilimency

Except it's not a flat xp boost, it's a multiplier. My assumption was that by stacking them it would be multiplicative, meaning the more subjects we pick to boost the same thing the greater the overall bonus. By picking a subject we don't get an immediate flat boost, every bit of time we spend studying is multiplied and more efficient.

Edit: just to better explain with numbers the way you did, instead of adding a flat 1 xp to all DADA spells, it provides a 2x multiplier to all attempts at learning things from DADA. Instead of 10 xp, charms would do the same thing. So now, anything that falls under charms and DADA would receive two different 2x multipliers, turning that into a 4x multiplier. Then let's say picking a single spell would give a 100x multiplier. If we apply that to something already receiving a 4x multiplier, that would turn into a 400x multiplier.

Looking at it that way, that's a lot bigger than an 11% increase. Improving our already insane speed of progression by 4 times, that's a lot. That's not even talking about if we go for a more specialized second pick, the higher we stack the individual multipliers the more insane our progression in the overlap will be.
 
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[X] All Their Fault
[X] Ancient Runes
[X] Enchantment

[X] Magical Language

Woops, too late
 
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His Name Was Diagon
His Name Was Diagon

Hey, do you remember when I said we can trust Dumbledore for now?

"Uh," Harry perked up from his book. He'd been reading alone in the study room that Sirius showed him, and Geist had been silent for most of the day. It happened, sometimes - Geist could either be very talkative or almost fully tacit depending on his mood. "Yeah?"

I would appreciate it if we could both pretend I never said that. Actually, I'd like it even more if we could pretend I said something to the contrary.

Harry blinked. So you want me to not trust Dumbledore?

Precisely.

I'll consider it.
Harry returned back to his reading; Geist, back to his brooding.

After dinner - which consisted of a classic and well-cooked beef wellington, roasted potatoes, baby carrots, Yorkshire pudding, crispy bacon slices over toasted bread, and fat sausages glazed in honey mustard; and for dessert, spotted dick with custard pie - Sirius and Harry engaged in conversation in the parlor.

"Tomorrow, after I'm done grading some of the summer homework my students sent me, I thought it'd be nice to go to Diagon Alley together," Sirius remarked. He moved his wand and cast a spell at the fireplace, igniting a flame on the ever-burning logs of wood. "And pick up some school supplies for your First Year."

"I, uh, sure," Harry mumbled, "What's Diagon Alley?"

"Oh, you'll see."

Oh, wait, Geist spoke up, Diagon Alley already? Damn.

"It's some magical place, right?"

Harry, this is pretty exciting! We're getting our first wand! Oh, it will be so great. I'll teach you how to circumvent the Trace. It'll be pretty damn great. I always loved spitting in the Ministry's eye and doing evil and illegal shit while it was busy wiping off the saliva, even when I was a kid. What a little hellion I was. Basically the Antichrist.

As Geist was beginning to use swear words and act like he was delirious - he did that sometimes - Harry elected to tune him out and ignore him, focusing more on Sirius.

"Ah, yes," Sirius chuckled, as he cast spells to tempt the fires to roar and expand slightly more, providing more warmth to the room. The fireplace and its mantelpiece were both covered in a thin script of runes. It had some pretty solid temperature and atmospheric enchantments on it, as Harry's research had uncovered. All of the fireplace's warmth was spread evenly across the room, and the output of the flames was modulated to ensure its brightness wouldn't leave spots in an observer's vision or irritate their eyes or nostrils. "Very much so. It's very much a hub for magical commerce and day-to-day affairs in London. Maybe the biggest one aside from the Ministry of Magic itself."

Hahahaha, Harry, we're going to steal so much shit. We're going to yoink so much shit. You're a thief now, Harry. A goddamn mugger. Gryffindor? Slytherin? Ravenclaw? Oh, ple-ase. Forget all that. You're a House Robber.

"Hmmm. Can I get a flying broom for my birthday?"

It's time for the sneakiest kid at Hogwarts to return in a full blaze of glory! Or, not, since that'd kill the stealth element rather completely.

Sirius blinked. "I didn't know you were interested in Quidditch. Actually, I don't recall telling you about it?"

Actually, hold on. Haven't you already learned the Unlocking Spell? We should practice on the Muggles in the neighborhood, then.

"I read books," Harry said.

Wait, no. You don't know how to Obliviate people yet. That's a terrible idea.

"How very Ravenclaw of you," Sirius snorted.

And I'm not even sure Obliviation is possible without a wand. I'm pretty sure the Unspeakables firm-ciphered that as well, and what a terrible shame. Actually, it's a stupid decision, too, when you think about it. It means a wizard without a wand can't really protect the Statute of Secrecy. God, I hate the Ministry.

"I'm not sure I'm cut out for Ravenclaw. I'd be more interested in making friends."

Forget what I said about Dumbledore. We're going to assassinate the Minister for Magic. As soon as you get your wand.

Sirius sat back with a smirk. "Hufflepuff, eh?"

---

A visit to Diagon Alley shall happen in the next chapter. However, before then, you must select your wand.

At the moment, you have 6.5 Gnosis - a relatively modest quantity. Save or spend, the choice is yours, but do be careful to not tread into debt, as that can have fatal consequences. Around a single Gnosis of debt can be procured without significant demerits, but to wander beyond that limit is to invite danger into your heart.

[ ] The Promised Wand [5 Gnosis] - A simple wand, nice and supple; eleven inches long, made of holly wood, and possessed of a phoenix feather core. An uncomplicated grip made from uncarved wood in the style of an ordinary tree. However, this wand seems to possess an extraordinary affinity for you...

"It is curious that you should be destined for this wand when its brother gave you that scar."

[ ] Design Your Own - A write-in option. Make your own wand by following the instructions below and making your own picks. As such, anyone voting for this option makes their choices by plan.

Wand Core
Unicorn Tail Hair - A core made from hairs pulled from the tail of a living unicorn. Doesn't operate well with the Dark Arts. A wand made with this core is more stable, with almost no chance of misfire or miscasting and mild results when it does happen. Also, spellcasting strength fluctuates less with caster's emotion. Geist doesn't recommend.

Dragon Heartstring - A core made from the heartstring of a dead dragon. Loves the Dark Arts. Somewhat prone to accidents. Unstable but powerful as fuck. Although this is common for all wands, this core remembers cast spells more consistently and helps them scale more.

Phoenix Feather - Made from a phoenix feather, self-explanatory. Has an independent, detached nature, doesn't care much what it's used for, and doesn't discriminate. Relatively stable, well-rounded, and versatile; neither stable nor unstable. Can sometimes act without you willing it.

Uncommon Core - Another type of core, such as Veela hair, Thestral tail hair, Troll wrist tendon, Rusalka nail clippings, etc. All of them generally make your wand more temperamental and unstable, hence why they are unpopular choices, but also offer their own unique benefits.

Affanc Hair [5 Gnosis] - An incredibly rare wand core; Ollivander remarks it's well-suited to wizards who have a pragmatic and straightforward personality. A loyal core, it yields and learns new magics easily, can be used for Dark Arts but doesn't particularly amplify them. It excels at protecting its bearer and fine manipulations.

Wand Length
Very Short - Around nine (9) to ten (10) inches. A perfect wand for subtle and precise effects, but doesn't have much raw oomph. A scalpel, rather than a hammer.
Short - Around ten (10) to eleven (11) inches. A wand that has excellent fine control, but not quite as much power as longer wands.
Average - A well-rounded wand; around eleven (11) to twelve (12) inches long.
Long - Around twelve (12) to thirteen (13) inches long. Has a lot more power to throw around, but might be less useful for fine and subtle utility.
Very Long - Around thirteen (13) to fourteen (14) inches long. It can pack a punch in every spell, but it's hopeless and clumsy at anything refined.
Even Longer - Around fourteen (14) to fifteen (15) inches long. Are you stupid? No one's used a wand this long since medieval times when blowing a door off its hinges was the only way to cast an "Unlocking Charm." Geist vetoes this choice. (-3 votes to any plan trying this.)

Wand Flexibility
Very Flexible - A wand destined for a wizard of an open mind who desires change. It's perfect for a jack-of-all-trades spellcaster who doesn't like to specialize too much.
Flexible - A wand that's well-matched for wizards who keep themselves unbolted. Good for those who want to be generalists with only a few, slight favorites.
Supple - A wand that lies in the middle of the spectrum. A decent selection if you'd like to specialize somewhat, but still keep some doors open.
Solid [1 Gnosis] - A wand for old people and political neoconservatives. It prefers one or two fields of magic to specialize in, but can handle other fields half-decently with some effort. Doesn't suit your personality and choices; Gnosis penalty applied.
Unbending [2 Gnosis] - A wand used solely by orthodox conservatives. Specializes in only one type of magic, sealed in after you begin to practice it more than another type. Doesn't suit your personality and choices; significant Gnosis penalty applied.

Wand Wood

Holly - A wood best suited for those with a tendency to anger and be impulsive. A wand made with this wood finds the benefits provided by its core to be especially potent.
English Oak - Embodies the British Isles, the druidic tradition, and old Anglo-Saxon ideals. A strong affinity with nature - useful for herbologists and frequent potioneers.
Hawthorn - A wood that works best with a wielder that's going through turmoil or conflict. Very loyal. Adept at both preventing and inflicting harm.
Vine - A wood that resonates with those who seek a higher calling or purpose; fanatics or visionaries. It can produce magical effects simply via proximity, without active input.

Sycamore - A wood strongly associated with learning, it bends to those who learn new things, and is especially effective at mastering new effects. Hates complacency.
Cedar - A wood that works best for those who have a sense of loyalty. It can't produce a miscast or hurt a friend.
Aspen - A wood that prefers wielders of exceptional willpower and determination. It's generally useful for all manner of defense against the Dark Arts and similar tasks.
Alder - A wood that prefers helpful and considerate wizards or witches. It makes non-verbal casting of even relatively advanced spells into an easy task.

Ancient Roman Wand Wood [7 Gnosis] - How mysterious. Ollivander mentions the wand made from this wood is one of the last such in the world, but he's willing to sell it to you for pennies because you're the Boy-Who-Lived. It must be pretty powerful.

Write-in - Any kind of wood in the world, literally. A comprehensive list may be found on the Harry Potter Wikia. Make sure its personality aspects fit Harry's established traits or a penalty may be applied - in some circumstances, the wood pick might even be vetoed by the QM.
 
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Except it's not a flat xp boost, it's a multiplier. My assumption was that by stacking them it would be multiplicative, meaning the more subjects we pick to boost the same thing the greater the overall bonus. By picking a subject we don't get an immediate flat boost, every bit of time we spend studying is multiplied and more efficient.

Edit: just to better explain with numbers the way you did, instead of adding a flat 1 xp to all DADA spells, it provides a 2x multiplier to all attempts at learning things from DADA. Instead of 10 xp, charms would do the same thing. So now, anything that falls under charms and DADA would receive two different 2x multipliers, turning that into a 4x multiplier. Then let's say picking a single spell would give a 100x multiplier. If we apply that to something already receiving a 4x multiplier, that would turn into a 400x multiplier.

Looking at it that way, that's a lot bigger than an 11% increase. Improving our already insane speed of progression by 4 times, that's a lot. That's not even talking about if we go for a more specialized second pick, the higher we stack the individual multipliers the more insane our progression in the overlap will be.

Nope. Birdsie confirmed that the stacking effect is additive not multiplicative.
 
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Harry, this is pretty exciting! We're getting our first wand! Oh, it will be so great. I'll teach you how to circumvent the Trace. It'll be pretty damn great. I always loved spitting in the Ministry's eye and doing evil and illegal shit while it was busy wiping off the saliva, even when I was a kid. What a little hellion I was. Basically the Antichrist.
Have I mentioned how much I like Geist?
Forget what I said about Dumbledore. We're going to assassinate the Minister for Magic. As soon as you get your wand.
Thank god Harry's gotten good at ignoring him, though.

[X][PLAN] Dance, Magic Dance
-[X][CORE] Dragon Heartstring
-[X][LENGTH] Average
-[X][FLEXIBILITY] Very Flexible
-[X][WOOD] Vine
 
I am defaulting to the promised wand but a argument could convince me to change. we should spend gnosis on a good wand for the Special rule makes saving impossible
[X] The Promised Wand [5 Gnosis]
 
Really curious why Geist turned around on Dumbledore, with seemingly no prompting. 🤔

[x] Plan Triumph in Adversity
-[x] [CORE] Hydra Fang
-[x] [LENGTH] Long
-[x] [FLEXIBILITY] Subtle
-[x] [WOOD] Blackthorn

"Blackthorn wands, which was a very unusual wand wood, had the reputation, in Garrick Ollivander's well-merited opinion, of being best suited to a warrior. These wands appeared to need to pass through danger or hardship with their owners to become truly bonded. Given this condition, the blackthorn wand would become as loyal and faithful a servant as one could wish."

Idea here is to reap benefits from the Apocryphal Curse by choosing a wood and core that might help us get stronger in the face of adversity.
 
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I mean that every turn we are going to lose gnosis because of the rule but the idea that saving is impossible is an exaggeration. If you don't know the Special rule go to the bottom of the first post I will not explain the rule because I do not wish to accidentally proc it
 
The Promised Wand will, in contests with His wand, give us Priori Incantatem. Simultaneous casting triggers a duel of wills, with the loser's wand echoing its previously cast spells in reverse order.

In every other respect it is a throughly average middle of the road all-rounder type wand. I currently have no opinions on alternatives vs this.
 
I am aware of what Birdsie said, but everything else you said comes from you and is poorly thought out and explained.

It was an assumption based upon what Birdsie recently said and here is how he described how things would work if say we pick Charms and the Patronus charm as two of our three picks:

+100xp to Charms would give you, let's say
+2xp to the Patronus
but then you also have +100xp to the Patronus
for a total of 102xp

I mean that every turn we are going to lose gnosis because of the rule but the idea that saving is impossible is an exaggeration. If you don't know the Special rule go to the bottom of the first post I will not explain the rule because I do not wish to accidentally proc it

Oh, that one. While we will certainly lose some Gnosis each turn we should hopefully have a net increase thanks to the quality disucssion we can have here and on discord.
 
Let save the gnosis for when we really need it

[x] Plan versitile wand for interesting times
-[x] Phoenix Feather
-[x]Average
-[x]Flexible
-[x] Hawthorn

Balanced with a emphasis on combat should be useful for our journeys ahead.
 
Let save the gnosis for when we really need it

The brother wand's effective is really important. It can come in really really handy should we ever come across the Dark Lord when we are not ready. It saved Harry in the GOF and may be very useful here given that we don't have Lily's protection anymore due to our family dying. Let's not throw away such a potent defense.
 
I don't really see the brother's wand effect mattering. It came up once in a single duel, and I don't know if Birdsie is going to reuse a very specific narrative beat. I'm more interested in the noted extreme affinity to us. That said, exploring other builds and ideas is fun.
 
I don't really see the brother's wand effect mattering. It came up once in a single duel, and I don't know if Birdsie is going to reuse a very specific narrative beat.

I don't see why it would not come up again given both Harry and the Dark Lord will fight at one point or another. As they are unlikely to suspect that such an effect will occur it should be reasonable enough to assume that it will occur.
 
[X] Plan: Little wand with a big punch
- [X] Phoenix Feather
- [X] Very short
- [X] Flexible
- [X] Ancient Roman Wand Wood


Why not use a scalpel that can double as a sword?
 
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Here's a couple of somewhat synergistic setups I'm toying with in the 5-7 Arete Cost range that aren't Promised Wand.

[]Wand of the Maestro(5 Gnosis)
-[]Affanc Hair
-[]Very Short
-[]Supple
-[]Holly

Logic: Affanc Hair is good for fine detail work, boosts magic learning ability, and boosts defensive spells. Very short is optimal for fine detail work. Holly takes Affanc Hair's learning boost and defensive spell boost even further beyond.

Potential Substitutions: Supple could be replaced for solid. Make Charms a Solid Specialization, then take Trismegistus in Charms for UberPatronus. Take Short Instead of Very Short if more power is desired. Substitute Holly for Hawthorne to improve its offensive/defensive utility, especially defensive utility. Substitute Holly for Sycamore to get a pure boost to magic learning ability.

[]Mystery Box of Power(7 Gnosis)
-[]Dragon Heartstring
-[]Long
-[]Supple
-[]Ancient Roman Wand Wood

Logic: Assuming Ancient Roman Wand Wood is a Power booster, lets go for a power build

Potential Substitutions: Phoenix feather if you're concerned about miscasts.
 
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