Yes.Understandable. Could she use it to power Path magic, at least?
...Do I understand correctly that it does actually work perfectly fine for Molly?
Bond to a Dragons Nest, and her Essence regen goes up IIRC.
Yes.Understandable. Could she use it to power Path magic, at least?
...Do I understand correctly that it does actually work perfectly fine for Molly?
Not really. At least not in the Dresden Files.
Dresdenverse Gods dont appear to need worship to live; it might make them powerful to begin with(seems a reasonable assumption, but no textev IIRC) but they dont need the empowerment to live or maintain power levels.The Hecatean Hag that was trying to ascend had no worshippers and was seeking none.
They just need to be remembered to affect the mortal world as gods, but they dont need worship to live.
The Oblivion War, for example, is being fought to lock a whole bunch of gods away from our reality; noone involved seems to think it will kill them, just stop them being able to affect the mortal world.
Understandable. Could she use it to power Path magic, at least?
...Do I understand correctly that it does actually work perfectly fine for Molly?
Yes, here:Did we get a ruling about this? Cause if we can effectively teleport around following water sources we can basically zoom around the continental US with as much ease as the great lakes. The US has an absolutely crap ton of rivers and water routes, especially if you don't need to worry about navigating them with a boat.
Historically exploiting even the subset that can be traveled by boat was critical to the economic development of the United States.
- You get to come out at whatever part of the body of water you like, yes that means you can cross the Atlantic in one use of the charm, strong but seems to be very much Rules as intended for the charm's fluff
Why not? We can get XP quite quickly with this. This is exactly an option to gain XP before meeting Mab. Do a bunch of short term low hanging fruit side-quests to gain XP.Sure, its huge.
But none of which is relevant to Molly's shortterm aims prior to November, when she turns 18.
We arent going diving, or travelling across the ocean, or crawling random treasure wrecks. We get nothing from it that would help, and might draw unnecessary aggro either by poking in claimed territory, or when we try to dispose of whatever we recover.
And we're nowhere near strong enough to be confident of soloing strong mobs in their home territory.
Maybe when we have unlocked magic crafting or Alchemy and Enchanting, there might be a need. And hopefully we'll be stronger.
RVD's travel options are largely irrelevant right now.
Difficulty modifiers and dice adders are far more relevant here. I see more opportunity to gain XP in technology excellency than I do in etiquette 4.Good, not great. Cha/Man 3 + Etiquette 3 is 6 dice. With Excellency, 12.
Remember Charity beating us at social combat? There is a non-zero number of people in our vicinity whose social offense is so-so at best, but whose social defenses are top-tier for one reason or another.
And we wont often get warning when Players rock up to play social combat.
1)I dont recall Lydia having a perfect attack. Can you recall the page?
I still think this is too much. Terrestrials get perfect attacks that do stuff on the order of dealing fixed amounts of damage and maybe a special effect like knockdown. They don't get to play the essence boosted super damage dice games celestials do unless someone gives them MA that allow it. That's part of why the Siddies were needed for the usurpation to work.
A terrestrial shouldn't hit as hard as a celestial right out of the box, they should need to take MA powers to bridge the gap.
They're supposed to be a lower order of magnitude exalt, not just solaroids with smaller gas tanks.
Her native perfect should be something like the shout charm I posted, with a little perfect damage and some nice debuff instead of letting her throw her entire attack and damage dice pools as unblockable lethal damage.
Not being able to handle this one way or another is a critical issue for someone whose job is to hunt necromancers. I don't expect him to be perfect, but getting played that hard when he was specifically coming for them isn't really filling me with confidence in him.2) We dont know what happened. While I certainly am not inclined to be charitable, I think I should point out Dresden summoning the Erl King and binding him in a circle during Dead Beat as a reminder that under the right circumstances, mortals enjoy certain advantages over deities with assigned roles.
That changes the equation a little; my understanding of canon was that losing worship didn't kill you, it just meant you had to hang out in the nevernever instead of the mortal world. Which is basically the majority of existence anyway.The way I see it being 'asleep' is the first step on the road to the grave. Gods need worship, not only to have mortals to interact with but to define and anchor their mantles. In energy terms there is no such thing as a free lunch, which means that you can only last in a coma for so long before you slip from slumber into non-existence. This feels consistent with canon and it has nice parallels to how gods work in Exalted as well. Not everything has changed after all.... just most things.
No we cant.Why not? We can get XP quite quickly with this. This is exactly an option to gain XP before meeting Mab.
I dont really agree.Difficulty modifiers and dice adders are far more relevant here. I see more opportunity to gain XP in technology excellency than I do in etiquette 4.
IIRC, a couple of really powerful spells and rituals needed 1 point of mana to activate? Might be misremembering, tho.Path magic does not need Mana when you can throw as many successes at it as an Exalt can so the mana path is kind of superfluous.
I was mostly thinking about Infusion ** and other effects that would've allowed to expand Lydia's small essence pool into something far less limiting. Higher dots also allow a bunch of other cool things, but they are not super important rn.
IIRC, a couple of really powerful spells and rituals needed 1 point of mana to activate? Might be misremembering, tho.
For someone who has 6 points of Essence at E2 and no way to quickly regain it, essence conservation is pretty important, and throwing away essence on something that could be powered with Mana kind of hurts. Given that mana stockpiling starts at 2 dots and gets better, it might be a decent buy for Lydia, if - big if - her Path XP costs are decent.In such cases mana can be replaced on a one on one basis with Essence, still not really worth the buy from what I can see
In such cases mana can be replaced on a one on one basis with Essence, still not really worth the buy from what I can see
I could swear there's a quote in the ExWoD book that Exalts can utilize their Essence as if it was Mana for the purpose of augmenting Path Sorcery.Path magic does not need Mana when you can throw as many successes at it as an Exalt can so the mana path is kind of superfluous.
You are both putting words into my mouth and making a very strong claim.No we cant.
Earth is not free real estate.
Much of this territory has claimants, even places as remote as the Andes. Most shipwrecks of any value has claimants.
Attempting to launder this stuff will draw more attention than we can currently afford.
We dont need and cant afford the aggro when we have much less perilous ways of making money.
Yes it is, but we are good at it already.
You have seen his big moment of failure and then him laying low to escape the consequences of it.Not being able to handle this one way or another is a critical issue for someone whose job is to hunt necromancers. I don't expect him to be perfect, but getting played that hard when he was specifically coming for them isn't really filling me with confidence in him.
IIRC, I remember something like that. Even if it isn't a thing... It makes sense for it to be a thing?I could swear there's a quote in the ExWoD book that Exalts can utilize their Essence as if it was Mana for the purpose of augmenting Path Sorcery.
I am not looking forward to getting dunked on by Mab in social combat because she actually did prepare properly this once, and we decided to just waltz in with nothing but our broad-spectrum adjusters like BSM and No Honor.
Found it, page 249:IIRC, I remember something like that. Even if it isn't a thing... It makes sense for it to be a thing?
. Exalted hedge magicians don't and can't have Mana; they can use Essence in place of all of its functions.
If this was the last charm buy before meetings Mab, I'd be the first to go all in for social stats. It's not. We need to generate as much xp as we can right now, to be in the best position to meet Mab. As such, we need as many possibilities as we can. Etiquette is not an investment that is likely to bring in much xp in short term.I am not looking forward to getting dunked on by Mab in social combat because she actually did prepare properly this once, and we decided to just waltz in with nothing but our broad-spectrum adjusters like BSM and No Honor.
Please ping me once you add the 2xp atheletics to your vote. I will change accordingly.
Then he failed complete against the exact necromancers he's necessary to control. You don't need a god to stomp on idiots playing with corpses in their sheds.You have seen his big moment of failure and then him laying low to escape the consequences of it.
Against Kemmler, who is anything but the norm for Necromancer, or mortal mages at all.
The guy was a genius who could have gone on to be this world's Nagash if there hadn't been a lot of powerful actors working to kill him for good.
Before that Arawn had several centuries of success in his job.
Keep in mind that Lydia can open Ways to and from the Nevernever.I may as well try making a plan here. Our upcoming concerns AFAIK are Rosie and protecting her against hostile spirits/ensuring she is not some destitute and homeless single mother. Preparing for another conversation with Mab. Talking to Odin. Finally there is Upgrading Porter's domain.
What for?
It's the cheapest source of Nevernever transport we could conceivably use that doesn't involve bumming transport off Lydia
@DragonParadox how practical is using the crown to ask for nevernever directions to a location from a location?