Yzarc
The Spark of Madness
[X] All things made Easy to rule
-[X] Boiling Sea Mastery, 4 XP
-[X] Technology up to two dots, 2 XP
-[X] Technology Excellency, 4 XP
-[X] Mercy in Servitude 4 XP
-[X] Transcendent Lord of Flies 4 XP
-[X] Hellscry Chakra 8 XP
So 26 xp spent. It Gives us a much needed boost in our utility charms and some social against CoDs. It also boosts tech and gets us a new excellency.
Here is an alternative.
[X] All things made Easier to rule without tech
-[X] Boiling Sea Mastery, 4 XP
-[X] Mercy in Servitude 4 XP
-[X] Transcendent Lord of Flies 4 XP
-[X] Hellscry Chakra 8 XP
-[X] All Things Betray 8 XP
THis is the above plan but without Technology. We put off tech for one more turn and in return we get some really, REALLY good social skills.
For example, in the All things Betray + Hellscry combo, we roll at a difficulty of 3. This is scene long at 2 Essence.
-[X] Boiling Sea Mastery, 4 XP
-[X] Technology up to two dots, 2 XP
-[X] Technology Excellency, 4 XP
-[X] Mercy in Servitude 4 XP
-[X] Transcendent Lord of Flies 4 XP
-[X] Hellscry Chakra 8 XP
So 26 xp spent. It Gives us a much needed boost in our utility charms and some social against CoDs. It also boosts tech and gets us a new excellency.
Here is an alternative.
[X] All things made Easier to rule without tech
-[X] Boiling Sea Mastery, 4 XP
-[X] Mercy in Servitude 4 XP
-[X] Transcendent Lord of Flies 4 XP
-[X] Hellscry Chakra 8 XP
-[X] All Things Betray 8 XP
THis is the above plan but without Technology. We put off tech for one more turn and in return we get some really, REALLY good social skills.
For example, in the All things Betray + Hellscry combo, we roll at a difficulty of 3. This is scene long at 2 Essence.
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