We'll see I guess.We can spend the Crown to ask "what can she do in a fight?" or "how does she fight?", or something to the same effect to learn her combat abilities. This would give us an additional layer of preparation and surprise against her.
1)Mind magic is covered by Impervious Primacy Mantle. Its the shaping we spend WP to gainsay.1) Only one of Katrina's 3 known tricks counts as mind magic to our Charm, and the other two are giving us an "unfair amount" (DPs words) of dice penalties to our Melee pool, or turning us into a fancy glowing statue until one of our allies touches us, so forgive me if I'm not comforted by a Charm that just means she doesn't have a third way to mess with us.
2) The way Gard described the effects made it sound like spending temporary willpower wasn't actually enough to get out, only being touched by an outside force works. Also, 1 temp WP is the potential cost for EIPP, if we decide not to spend essence, and I don't think it would be a 5-dot Charm to let us spend willpower to ignore effects if the rules already let us do that. And I don't see any rule that would let us do that, especially since it doesn't specifically say that it's a shaping attack, just a spell that affects your personal time flow, which EIPP still protects us from.
3) It might just be me, but the way DP phrased it, it sounded like Michael could only protect himself from the time effects by default, and he could only protect us by touching us to pull us out of it, or by using Prayer, which he can't do and fight at the same time.
Hopefully we'll get the 26 XP we need to get EIPP and VLE, but otherwise I'm prioritizing EIPP and then doing what I can with the remaining XP.
2)Or just that most ppl cant and dont spend temporary WP the way Exalts and Protagonist characters do.
3)Well see what the QM's ruling is here. But I know that at Chitchen Itza the Swords had AoE effects even without the bearers wielding Faith magic. Im significantly more worried about Kattrin using magic for self-enhancement. Because you know Haste is in theme for a time mage, and antishaping defenses dont do anything for when shaping is used for self-buffs.
Anyway, we're not going to be spending XP before this fight so moot point.
Fair. I dont think the math supports it though.Fair, but do keep in mind that I am the same for SWS, as I feel that the -1 difficulty is more impactful then Ox-Body. Soaking at 5 is a qualitative increase across the board.
.....yeah, I could go on, but lets just say that I will be pushing for it.
Soak rolls are made at DC6 iirc.
If Molly took SWS+VLE, she'd be rolling 8d10(Str4 + Ebon Scales 1 + Stamina 3) at DC5 for soak with 7HLs.
If she takes OxBody+VLE, she's rolling the same 8d10 at DC6 for soak with 11 HLs(Base 7 + OxBody4), with Pain Reforged already in effect for reducing wound penalties.
I have no interest in NFV for thematic reasons.Given the AP hell we're going to be in for the next few turns with building up the Earth Wyrm's nest, I really think it'd be a good idea to get the Qiao of the Meng up to the second dot so we have an easy source of Willpower so we can finally get Nightmare Fugue Vigilance.
.......
In combat, the importance of footing is paramount; see Dresden's fight against McCoy.
Flight removes that as a consideration if our enemy has made the floor slippery or scattered poisoned caltrops or turned the floor into lava or some similar hazard.
And thats before considering the utility effects, like being able to evade confrontations by sending our car one way and flying away in another direction, or entering a room with floor level alarms, or being able to pursue or engage in combat over water, or attempt to catch up with fleeing vehicles, or just not leaving tracks for people to follow.
The applications are vast, in and out of combat.
So no, I politely but vehemently disagree with your assessment.
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