Green Flame Rising (Exalted vs Dresden Files)

[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)

The Naughty List is real! 😲

And Santa Claus has repurposed it into an information gathering tool of unparalleled versatility. The NSA would either shit themselves or cream their collective shorts if they learned of its existence, then try to infiltrate the North Pole to gain access to it.


Just wait until someone tells them about the Archive. Knowing everything ever recorded by a human hand is just cheating. :V

We'll have to buy a lot of pizza to pay for help in constructing our layer. And probably win that lottery to hire some discreet contractors too. I wonder if Marcone has any connections in construction business, or if this is too cliche for him.

Letting little folk and mobsters know where the dragon nest is will probably get us some competition for it. I think it's worth the effort to do it ourselves, possibly with the inclusion of HMP devils bound to handmade fun sized construct equipment.
 
Letting little folk and mobsters know where the dragon nest is will probably get us some competition for it. I think it's worth the effort to do it ourselves, possibly with the inclusion of HMP devils bound to handmade fun sized construct equipment.
Possibly, yes. WIn a lottery to buy a lot of mobile construction equipment, inhabit it with demons, have them help? Then use them as improvised guards / starting to expand into the underground network until we get a proper underground base. Yeah, I can see this. We still probably want to bring Harry and Bob here, to help with the warding, I think. And yes, buy an aboveground building somewhere nearby, to make our own entrance into underground. Maybe have Harry move in there. He could work as a guard for rent.
 
[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)
 
[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)
 
Collection of what Gard knows about us.
After a moment's thought you give a fair accounting of the powers you are likely to use in a duel, not only are you likely to use them in a duel thus making any secrecy moot, but if Marcone interrogated Ace and his ilk Gard would know about all of that already. When it comes to subtler arts though... "I have some skill in divinination enough that I can track Katrina's car in real time."
Molly downplaying her divination talent.
Odds are she realized you do not want her to see how you do your divination. Well good for her then, you refuse to feel guilty over a reasonable precaution.
We do not want her to see us divining things.
"I can make simple EMP devices, assuming there's a hardware store around here."
Molly downplaying her crafting skills.
"Ware Bokkr on the war path," Gard murmurs under her breath as delicate many jointed contraptions of black iron unfold from the heart of your power and begin to solder the devices together hissing and clicking faster and faster as though growing excited at the purpose these are to be put.
Molly demonstrating her crafting skills.
"You stitched him up?" You don't think you have aver heard Gard sound amused before, though to be fair she sounds impressed too.
Molly surprisingly good at "medical crafting".

"Clippy send call to 911, leave your voice as is they are going to know you are trying to hide it...." Something occurs to you. "Use an encryption site, like the kind they use for swatting."
Phone capable of interpreting surprisingly complex orders.

Can scare near a dozen ghouls into flight.

"How certain are you of the information?" Gard gives your phone a very pointed look.
Gard making a connection to our phone and divination.

ou had just revealed a lot about your divining powers to Gard. Some people can douse for water, you have just proven that you can douse for specific girls in the maze of Undertown at the drop of a hat.
Gard finding out Molly really undersold her divination talent.

"You an old sssmell, a sstrange ssmell... power and purpossse. You ssssmell of divinity, but not like the lasssst one, older, ssstronger. What do you ssseek?"
Spirit recognizes us as divine, older and stronger than an Ankou's daughter.
 
Possibly, yes. WIn a lottery to buy a lot of mobile construction equipment, inhabit it with demons, have them help? Then use them as improvised guards / starting to expand into the underground network until we get a proper underground base. Yeah, I can see this. We still probably want to bring Harry and Bob here, to help with the warding, I think. And yes, buy an aboveground building somewhere nearby, to make our own entrance into underground. Maybe have Harry move in there. He could work as a guard for rent.
Hiring Harry would probably be safe, but I doubt we could get him to move. He's pretty stubborn about his habits and space.
 
Thinking about how we best hide our crown.

Can we pretend all/most of our divination is the electronics/putting spirits into stuff?

Leave the "oh fuck it's demons"-revelation as another smoke screen.
 
  1. She is standing on a platform of stone that moves like a wave along the tunnel
  2. The roll was actually 1d100 +10 (scent of Divinity) - 2d6 (Taint of the Hells). So yeah even more lucky
Nice. Now I'm jelly. Definitely voting for Flight.
The dice gods are happy with us :V

Beyond the various logistical issues associated with this sort of operation that were highlighted last week, I would rather not so blatantly link our secret lair with our family home. Now if we wanted purchase a nearby building to link to it, one we could use as our own residence in the mortal world, that would be more palatable.
If this place is partly in the NeverNever then it might not be a physical distance thing, and more a resonance thing.
Probably gonna be costly to get a house that links to it anyway.
Im thinking at least a couple million, as compared to a tenth of that for a regular house. Gonna need that lottery

I think we're going to need to map out Undertown one of these days too.
Just pick the right focus and use Crown of Eyes.
I was thinking about that, too. When this arc concludes, we might need to consider formally asking Gard not to share our secrets with anyone, or at least limit such information to Odin, if she is willing. After all, we're comrades in battle now and have been helping her put an end to Katrina.
Eh. She isnt stupid.
Needlessly antagonizing a useful respurce and risking antagonizing a Knight by spreading their secrets around is unwise.
We should probably ask though.

Just to be clear 8 AP is not a weekend, one month has 6 AP, so if you work for a month and a half and do nothing else you will finish this with the tools you have available.
Oh sure.
I meant that Molly would just work on it weekends until its done; 2 AP per month would have us done by Thanksgiving.
Our birthday.

Letting little folk and mobsters know where the dragon nest is will probably get us some competition for it. I think it's worth the effort to do it ourselves, possibly with the inclusion of HMP devils bound to handmade fun sized construct equipme
Ley line nexuses are known to everyone who bothers to map them. Not secret.

The Little Folk know where the site is anyway; cant keep the little buggers out of anything.
And Gard is here, so Marcone will know.
White Court vamps lurk in the vicinity as well. And I wont be surprised if we find ghouls as well.

We arent going to be able to keep the refurbishment secret either; there's enough traffic through here that people will notice.
And the place was designed as a train station. Thematically its a transit point.
We start to clean it up, it will draw people.

We will just have to deter any rival claimants by the time-honored precedent of Dibs.
 
Possibly, yes. WIn a lottery to buy a lot of mobile construction equipment, inhabit it with demons, have them help? Then use them as improvised guards / starting to expand into the underground network until we get a proper underground base. Yeah, I can see this. We still probably want to bring Harry and Bob here, to help with the warding, I think. And yes, buy an aboveground building somewhere nearby, to make our own entrance into underground. Maybe have Harry move in there. He could work as a guard for rent.
I quote:
The station you describe is called Last Station, no one is quite sure how it ended up like this, but I have heard tell that it always looks about twenty years out of date and out of repair, changing as the years pass. I think it might be more in the Nevernever than most places even down here. It's White Court Dregs territory... those of them who break somehow, go mad or just don't have the will to carry on, but he Hunger drives them to do the bare minimum to hunt. They shouldn't be much of a danger, but the tunnels you described, those sound like wyrm holes..."
Hire them and some wyldfae; Little Folk work for pizza and possibly board.
We dont need construction equipment when Molly has Tool Constructs, just guards to help the Wyrm keep the place unmarred when we arent working.
 
Imagine if we got a 108.
;)
The wyrm would be Buddhist?
buy an aboveground building somewhere nearby,
Not sure how we'd protect said building. On the other hand, if it's an occupied one, income from rent after we blow our lottery windfall building a manse, a hellbike, etc., and masquerade considerations would at least minorly inconvenience a significant subset of those who might wish to interfere with it.
We still probably want to bring Harry and Bob here, to help with the warding, I think. [...] Maybe have Harry move in there. He could work as a guard for rent.
I think we need to keep in mind that if we make it, as was demanded, "a place more fit to dwell", that sounds an awful lot like a home. I'm not sure if wyrms get thresholds (I think so, I think anything that calls a place home does, but I'm not sure), but making it a home and not living in it ourselves sounds like a really quick way to lose it to anything that does live there. Especially if we do get it warded, since I'm pretty sure they'd have to be the wyrm's wards rather than ours if they're going to endure on the wyrm's threshold.

We should plan to finish by our 18th birthday and move in promptly on that date.

And if by chance wyrms don't get thresholds, the time devoted to maintaining wards goes from "a significant favor from Dresden, requiring some thought given to repayment" to "every couple days at minimum, every dawn and dusk strongly preferred". And we are a very very long way from being able to afford the full-time services of a Wizard of the White Council.
 
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Hire them and some wyldfae; Little Folk work for pizza and possibly board.
We dont need construction equipment when Molly has Tool Constructs, just guards to help the Wyrm keep the place unmarred when we arent working.
White Court dregs might not be good workers (I think we would want at least some obedience / allegiance buying charm before we hire them). And HMPed heavy construction equipment should work as improvised guards, especially if we mount some firearms on it. In general, automated turrets with HMP are our best friends for protecting our layer, I think.
Probably gonna be costly to get a house that links to it anyway.
Im thinking at least a couple million, as compared to a tenth of that for a regular house. Gonna need that lottery
Would still be worth it.
Hiring Harry would probably be safe, but I doubt we could get him to move. He's pretty stubborn about his habits and space.
We could try at least. And maintain a room for him in case anything happens to his dwelling.
 
Hire them and some wyldfae; Little Folk work for pizza and possibly board.
We dont need construction equipment when Molly has Tool Constructs, just guards to help the Wyrm keep the place unmarred when we arent working.
Now I really want to buy False Spring Beckons to get some of those White Court dregs as our minions xD
 
Not sure how we'd protect said building. On the other hand, if it's an occupied one, income from rent after we blow our lottery windfall building a manse, a hellbike, etc., and masquerade considerations would at least minorly inconvenience a significant subset of those who might wish to interfere with it.
HMPed turrets. Possibly HMPed laser turrets. All the turrets. And wards.
Not sure how we'd protect said building. On the other hand, if it's an occupied one, income from rent after we blow our lottery windfall building a manse, a hellbike, etc., and masquerade considerations would at least minorly inconvenience a significant subset of those who might wish to interfere with it.
There are probably enough "good aligned" minor practitioners in Chicago that we could make the house (if it's a multi-apartment complex) exclusive for practitioners. Add in "all the utilities are proofed against techbane" (via HMP) and we'd have a very nice business going.
 
"all the utilities are proofed against techbane" (via HMP) and we'd have a very nice business going.
An excellent idea, although that does kind of ring the dinner bell for all the many things that'd love to have magical snacks or to just gradually eliminate magic from the mortal breeding pool; see also White Night. We'd best be prepared to take on a lot more and a lot subtler opposition a lot quicker if we take that route.
 
White Court dregs might not be good workers (I think we would want at least some obedience / allegiance buying charm before we hire them). And HMPed heavy construction equipment should work as improvised guards, especially if we mount some firearms on it. In general, automated turrets with HMP are our best friends for protecting our layer, I think.

Would still be worth it.

We could try at least. And maintain a room for him in case anything happens to his dwelling.
We dont need them as workers, we need them as guards to keep troublemakers out. Call them a Station Guard.
And the only charm they need is Mercy in Servitude, which is 1 dot/4XP. The Dregs are having trouble with their condition as Whampires, and MiS fixes that as long as they serve. They stop serving, they stop benefitting.

This is not a situation for major construction equipment anyway; the basic concrete structure is sound, else the place would be collapsing. Its the surface and fittings that are all messed up.
Any expansions can wait until after we have the basic renovation done, and maybe until we have our Hell and its resources.
 
[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)

And I want to point out that, if we're working in a Dragon's Nest to fix it up, we're going to get Dragon's Nest essence recharge rates while we're there. Meaning we can spend essence like water. That will let us spend it on not only the Tool Constructs and Craft Excellency Charms, but also social Excellencies while we're there.

8 AP, a month and a half of total time, exposed to the cheerful idle chatter of an Exalt running social Excellencies? By the time we finish fixing this place up, we'll have the locals eating out of the palm of our hand. There's a reason they say that if you let a Social Exalt talk, you've already lost.
 
[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)
 
Ley line nexuses are known to everyone who bothers to map them. Not secret.

The Little Folk know where the site is anyway; cant keep the little buggers out of anything.
And Gard is here, so Marcone will know.
White Court vamps lurk in the vicinity as well. And I wont be surprised if we find ghouls as well.

We arent going to be able to keep the refurbishment secret either; there's enough traffic through here that people will notice.
And the place was designed as a train station. Thematically its a transit point.
We start to clean it up, it will draw people.

We will just have to deter any rival claimants by the time-honored precedent of Dibs.
They may be findable to people who can and do map ley lines, which isn't exactly everyone even if it's most everyone who's considered a true supernatural power, but this is the sort of place that's too much trouble to exploit unless someone else does all the work first.

The best play is to keep things as quiet as we can until we're settled enough that it isn't worth it to dislodge us.


We could try at least. And maintain a room for him in case anything happens to his dwelling.
A safe house is a good idea, but I really doubt anything will come out of attempts to get him to move.

Even if we could it might not be a good idea to try. His winter court godmother does things like maintain the nevernever defenses for his home. Considering how close the last station is to the spirit world she may get tempted to poke at us or something.
 
And the only charm they need is Mercy in Servitude, which is 1 dot/4XP. The Dregs are having trouble with their condition as Whampires, and MiS fixes that as long as they serve. They stop serving, they stop benefitting.
Does it? The charm only talks about bakemono/fomori.

IDK how the merging of exWod and Dresden Files affects that.

It also only suspends the torment while they are doing work for us and stops as soon they do anything else. Like sleep.

Which False Spring Beckons does. It works for Essence rating * weeks and costs a single essence.
 
We'll have to buy a lot of pizza to pay for help in constructing our layer. And probably win that lottery to hire some discreet contractors too. I wonder if Marcone has any connections in construction business, or if this is too cliche for him.
Brainstorm, Gremlin from the wicked city possessing rats to act as Skaven contractors.

Remember;
It means your fast reproducing spirits will not grow as fast unless you find some way to give them access to more than background levels of magic. Fomori are not a free lunch, them doing magic including birthing magical offspring takes effort from their own reserves. There is a reason the earth does not have as many magical beings as it did in the past.
With a dragon nest to put a nursery in we can turn Undertown into our own personal Skavenblight.
 
Ohhh yesss, rust metal dragon buddy a go!

[X] Take the Earth Wyrm's offer, much faster transport around this area of Undertown (Cost 8 AP of work with the tools you have available; potential future access to Dragon's Nest)

Also @DragonParadox sorry, but would accepting the wyrm's offer count as "binding an unwholesome being into service" for Essence regen?
 
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