Green Flame Rising (Exalted vs Dresden Files)

I can. The point of the existence of the Knights of the Cross is to redeem the denarians. Not just the hosts. The Fallen themselves. Locking them away forever in an inescapable prison does not accomplish that goal. I suspect it's possible to do so, if a mortal with free will throws (or, better yet, takes) the coin into a black hole, I think it would be out of circulation until the end of time. But that's not what Knights of the Cross (and, presumably, the Church) are trying to do long term.
You are mistaken.

The point of existence of the Knights is to redeem the people bound to the coins.
Thats why they always offer surrender, and always to the people. This was true from the appearance of Ursiel in Death Masks.
The angels themselves are beyond their jurisdiction.

They have been around for at least 2k years.
In that time, at least one person would have tried and succeed regardless of cost for say revenge or something.
This.
Its worth remembering that when Sanya rebelled, he dropped his coin into a Venetian canal.
Yet the Denarian Magog is up and about.

Sanya was 21 when he threw away his coin, and we know he's younger than Michael
So Magog was underwater for substantially less than twenty years.
I would not assume any mortal measures will take them out of play.

Of course, the Catholic Church currently holds 13 coins as of Small Favor, not counting any of the ones killed at the Shedd Aquarium. So human guarded sites have some success.
I mean, I thought if we wanted to take the Denarians permanently out of play, we'd just use a spirit-killer charm on the coins themselves and perma-kill them? And don't say that's impossible, killing the unkillable was literally what the Exalted were designed to do. And fallen angels are closer to rogue sub-souls than full Primordials, anyway.
Reasonably sure they'd have a perfect defense equivalent.

Fallen angels are independent discrete entities not subsouls of the White God.
Only entity that arguably qualifies as a subsoul is Lash as a subsoul of Lasciel
And frankly Lash is closer to a Splintered Gale clone.
 
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Or we combine ancient sorcery and time travel and bring forth Ligier. Fairly sure he'll be able to permakill Denarians.
That depends heavily on the nature of the Fallen.
This is the only Malfeas-Charm that true-kill immortal things and I'm sure Ligier can use it to its fullest extend:

RADIANT FURY DISSOLUTION

Cost: —
Mins: Essence 3
Type: Permanent
Keywords: Obvious, Shaping
Duration: Permanent
Prerequisite Charms: Green Sun Nimbus Flare

By the authority of the deposed King of the Primordials, the Infernal commands the universe itself to sunder a slain enemy into component motes. This Charm permanently improves Green Sun Nimbus Flare. Whenever a flare's damage is enough to kill a non-Yozi target, the surge of Essence spreads out from the wound like a bonfire doused with oil, growing exponentially brighter and hotter until nothing remains of the victim but glittering ash, a rising cloud of smoke in the shape of a fungal bloom and the victim's silhouette burned into the ground. Spirits can't reform from this demise, while Infernals with Essence 7+ can actually unravel the souls of beings with perfect reincarnation who normally resist permanent destruction, such as Dragon Kings and Jadeborn. However, not even Malfeas can sunder a Celestial Exaltation or permanently slay beings with Yozi-level immortality, such as Deathlords.
Anyone who sleeps within 100 yards of a victim's shadow experiences horrific visions of the victim that impose a one die penalty on rolls to regain Willpower upon waking. This radius contracts by one yard per century that passes until the being's Essence has been scattered to the reaches of eternity.
That Malfeas only sentences hated enemies to 10,000 years of suffering shows the upper limits of his magnanimity.
It can't slay things with a certain level of immortality and the only person who could answer "how immortal exactly are the Fallen" is DP.
 
And we don't have any perms-death charms, just ones that exile spirits to a hell.

That depends heavily on the nature of the Fallen.
This is the only Malfeas-Charm that true-kill immortal things and I'm sure Ligier can use it to its fullest extend:


It can't slay things with a certain level of immortality and the only person who could answer "how immortal exactly are the Fallen" is DP.

And we can't reach the Essence 7 level required to kill really hardy things anyway.
 
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That depends heavily on the nature of the Fallen.
This is the only Malfeas-Charm that true-kill immortal things and I'm sure Ligier can use it to its fullest extend:


It can't slay things with a certain level of immortality and the only person who could answer "how immortal exactly are the Fallen" is DP.
Gonna be honest good chance creation is beyond time travel. good chance its been erased in the cosmic sense or is too many reality iterations ago for time travel to mean anything when it may predate the current realities time.
 
And we can't reach the Essence 7 level required to kill really hardy things anyway.
I know, Yog was talking about Ligier's Charms, not ours. He has Essence over 7.

But even presuming that either the requisites get adapted with the system-change so we could use it in full, it's still not certain it would actually work.
 
The OG Exalted killed a few Primordials and got Neverborn out of the deal.
Some things are genuinely a lot harder to kill than others, and come with Consequences.
I would permanently table any plans to kill any angels.
 
Even if we could do that, I'm not sure flaying apart the soul of a fallen angel for power is a good idea.

While it would make an excellent heavy metal album cover, they seem like the type of entity that it has never born tier Consequences to actually erase.

Though if we did I'd campaign for putting kill count art of it on the bumper of Molly's car like some sort of bastardized fighter pilot kill marker.

That would be pretty metal, although I've only known Infernals getting good at killing immortals by going Devil Tiger and leaning into the 'ultimate divine predator' vibe by literally eating the souls of their defeated foes.
It's a bit involved and probably not much of a thing here.

Although saying a Devil Tiger can be good at a specific thing is kind of like saying a Solar can be good at a thing.

Eating the Fallen would definitely add to the Heavy Metal album cover thing though.
 
You are mistaken.

The point of existence of the Knights is to redeem the people bound to the coins.
Thats why they always offer surrender, and always to the people. This was true from the appearance of Ursiel in Death Masks.
The angels themselves are beyond their jurisdiction.
At the very least, wikipedia tells me otherwise. The page on Knights of the Cross has this listed as their purpose:
Redemption of the Fallen Angels and their human associates of the Order of the Blackened Denarius
Though yeah, I admit that this might be a misinterpretation. As to them busting out and teleporting to Earth if sent to space, Word of Jim:

The Fallen bound in the coins are the freaking elite of Hell–everyone the big D didn't want trying to stab him in the back, basically. If they were suddenly freed it would do all kinds of horrible things to about a million balances of power, with repercussions that would last for centuries.


Which assumes that [the coins] /can/ be destroyed. I mean, don't think that in 2,000 years, no one has ever TRIED it. And there are still thirty of them kicking around.

Which isn't necessarily to say that it's impossible. But it sure as Hell wouldn't be easy. And given that, while in the coins, they ARE effectively frozen in carbonite without a human agent to assist them, containment certainly seems to be a prudent course.

Funny you should mention that whole notion about redeeming Lasciel . . . >:)
So, there might be some plans for that. Also, Denarians are here at least in part because they might stab Satan in the back.
What's the range of influence for the Fallen in the coins? How far can they extend themselves away from their Denarian hosts?
Oh, their range is very, very limited, to this one little planet. :D
So, actually sending them off-world might work. As to why this wasn't done yet? Space travel has just started. There wasn't time to try yet. This might be a viable solution.

Getting them via ways to the moon might work, but it's probably hard.
And what about the "not good guys" or as I said, a person who wants revenge costs be damned?
Within planetary range they have influence. Getting them off-planet is not easy.
 
Ok it looks like we are discussing using Molly's soul as a prison for some of the worst things in the universe. Clearly that means the vote is settled
Adhoc vote count started by DragonParadox on Sep 5, 2022 at 1:26 PM, finished with 203 posts and 22 votes.
 
At the very least, wikipedia tells me otherwise. The page on Knights of the Cross has this listed as their purpose:
Death Masks:
I watched Michael's face and asked, "Why was he there then? I'd have put down money that it was a demon, but it was just a shapechange. There was a mortal inside it. Who was he?"
Michael's gaze never wavered. "His name was Rasmussen. Ursiel took him in eighteen forty-nine, on his way to California."
"I saw him, Michael. I looked in his eyes."
Michael winced. "I didn't know that."
"He was a prisoner in his own soul, Michael. Something was holding him. Something big. Ursiel, I guess. He's one of the Fallen, isn't he?"
Michael nodded.

"How the hell does that happen? I thought the Fallen aren't allowed to take away free will."
"They aren't," Michael said. "But they are allowed to tempt. And the Denarians have more to offer than most."
"Denarians?" I asked.
"The Order of the Blackened Denarius," Michael said. "They see an opportunity in this matter. A chance to do great harm."
"Silver coins." I took a deep breath. "Like the one you wrapped up in blessed cloth. Thirty pieces of silver, eh?"
He nodded. "Whoever touches the coins is tainted by the Fallen within. Tempted. Given power. The Fallen leads the mortal deeper and deeper into its influence. Never forcing them. Just offering. Until eventually they have surrendered enough of themselves and-"
"The thing gets control of them," I finished.
Michael nodded. "Like Rasmussen. We try to help them. Sometimes the person realizes what is happening. Wants to escape their influence. When we face them, we try to wear the demon down. Give the person taken the chance to escape."
"That's why you kept talking to it. Until its voice changed. But Rasmussen didn't want to be free, did he?"

Michael shook his head.
"Believe it or not, Michael, I've been tempted once or twice. I can handle it."
"No," Michael said. "You can't. Against the Denarians, few mortals can. The Fallen know our weaknesses. Our flaws. How to undermine. Even warned and aware of them, they have destroyed men and women for thousands of years."
"I said I'll be fine," I growled.
Shiro grunted. "Pride before fall."
I gave him a sour glance.
Michael leaned forward and said, "Harry, please. I know that your life has not been an easy one. You're a good man. But you are as vulnerable as anyone. These enemies don't want you dead." He looked down at his hands. "They want you."
Ok it looks like we are discussing using Molly's soul as a prison for some of the worst things in the universe. Clearly that means the vote is settled
Adhoc vote count started by DragonParadox on Sep 5, 2022 at 1:26 PM, finished with 203 posts and 22 votes.
Little bit of trivia:
Canon Molly casts spells in Japanese.
 
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So, there might be some plans for that. Also, Denarians are here at least in part because they might stab Satan in the back.
The full quote is:

Denarians and fallen

Quote from: Bob on November 30, 2006, 09:31:59 PM
It seems to me that as long as the Church has some of the coins, those paerticular Denarians are neutralized. Doing a Mt Doom with the coins might free up the spirits housed within to act freely in the world.
Well. Not quite freely, but MORE freely, certainly. The Fallen bound in the coins are the freaking elite of Hell–everyone the big D didn't want trying to stab him in the back, basically. If they were suddenly freed it would do all kinds of horrible things to about a million balances of power, with repercussions that would last for centuries.

Which assumes that they /can/ be destroyed. I mean, don't think that in 2,000 years, no one has ever TRIED it. And there are still thirty of them kicking around.
Which isn't necessarily to say that it's impossible. But it sure as Hell wouldn't be easy. And given that, while in the coins, they ARE effectively frozen in carbonite without a human agent to assist them, containment certainly seems to be a prudent course.
Funny you should mention that whole notion about redeeming Lasciel . . . >:)
Jim
That quote is from 2006.
White Night, where Lash did a Heel Face Turn and died saving Dresden's bacon, was published in 2007.
So that was what Jim was smirking about there.
 
So, actually sending them off-world might work. As to why this wasn't done yet? Space travel has just started. There wasn't time to try yet. This might be a viable solution.

Getting them via ways to the moon might work, but it's probably hard.
With a generous take on the capabilities of ancient sorcery, Cirrus Skiff could basically be a very slow spaceship.

As long as we had a charm that would let Molly survive at the other side, and something to provide the essentials for a minimum 120 day round trip I think we could get there physically.

That said, my assumption would be that they have an AoE for their influence rather than a strict region lock. They'd eventually escape the moon, or be retrieved, but it would involve spending an unusual amount of time screwing around in the proverbial lobby before they're allowed back into the game.
 
Huh, now I'm wondering how much XP we have banked for the arc already, and if DP will do something like the end of Arc 0, when he let us spend XP right before the fight started.

Because man, I would love to buy EIPP and get our shaping defense up before that fight. At that point it basically becomes a stomp, since I don't think she can fight both a Knight of the Cross and someone rolling 20 Melee dice who can no-sell her hax at the same time and win, and that's before Shintai.

I think EIPP is Lanka? Which would make it 15 XP? Otherwise it's 20. Either way, I want to make it a priority now so we don't have to deal with this nonsense in the future.
 
Huh, now I'm wondering how much XP we have banked for the arc already, and if DP will do something like the end of Arc 0, when he let us spend XP right before the fight started.

Because man, I would love to buy EIPP and get our shaping defense up before that fight. At that point it basically becomes a stomp, since I don't think she can fight both a Knight of the Cross and someone rolling 20 Melee dice who can no-sell her hax at the same time and win, and that's before Shintai.

I think EIPP is Lanka? Which would make it 15 XP? Otherwise it's 20. Either way, I want to make it a priority now so we don't have to deal with this nonsense in the future.
I think we'd have at least twenty exp we've done plenty of exp worthy things this arc. Though still need to win, save the girl, save the ankou, discover the other plots, and defeat the forsaken valkyrie and whatever threats there are. Oh also getting harry out of jail will largely be a consequence of our work so good on us.
 
It is city so 20xp. We also really need VLE and SWSS for our soak though. Those are our soak or die charms. The basic of our basic, which we really SHOULD have taken at the first opportunity.
 
Considering the situation I would really love to fit in Erupting Fury Rebuke.

You can't call for help if your phone explodes and deals massive damage to you in the process.

It's like a much more violent version of Harry's spell for weaponizing his techbane.
 
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With a generous take on the capabilities of ancient sorcery, Cirrus Skiff could basically be a very slow spaceship.

As long as we had a charm that would let Molly survive at the other side, and something to provide the essentials for a minimum 120 day round trip I think we could get there physically.

That said, my assumption would be that they have an AoE for their influence rather than a strict region lock. They'd eventually escape the moon, or be retrieved, but it would involve spending an unusual amount of time screwing around in the proverbial lobby before they're allowed back into the game.
Transcendent Lord of Flies immunizes you from environmental damage like choking due to lack of air in a vacuum.
Just add Rage Recast(Flight) and you're golden.

Frankly a hack that Ive been contemplating is abusing orbital mechanics to get around long distances.
If you have TLF to avoid suffocation or cold damage, have RR(Flight) for mobility, and add Windborn Stride for extra speed, you should be able to plot suborbital flight profiles to get around international distances quickly. Just climb.

But my math-fu is weak.
@Yog can probably explain if there's any physical impediment to it working.
It is city so 20xp. We also really need VLE and SWSS for our soak though. Those are our soak or die charms. The basic of our basic, which we really SHOULD have taken at the first opportunity.
I dont agree.
We would be fumbling in the dark right now if not for our choice of charms earlier on. Being killy makes you an excellent weapon, but someone still needs to guide that weapon. Investment in utility was critical. Still is.

HMP, for example, has more than demonstrated its utility in a technological society.
 
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I dont agree.
We would be fumbling in the dark right now if not for our choice of charms earlier on. Being killy makes you an excellent weapon, but someone still needs to guide that weapon.

HMP has more than demonstrated its utility in a technological society.
Without HMP we wouldn't know anything about what the FBI is doing or what Kattrin plans.

But we would still be saving Cindy here and we would likely still confront Kattrin together with Gard later, through just one more use of the Crown.

Having more backround-information is nice, but in this scenario it hasn't really changed our actions.

Edit: Meanwhile if we had more combat-focus Kattrin might already be dead, just by voting for the confrontation at Matthew's home.
 
We would be fumbling in the dark right now if not for our choice of charms earlier on. Being killy makes you an excellent weapon, but someone still needs to guide that weapon.
That does not work as we got here due to decisions we made based on what charms we took and if we had taken different charms. Would we have ended up here with different charms? Perhaps, perhaps not, but it is equally possible, with more confidence in combat, we would have fought Kristina then and there and perhaps won.

So saying that HMP was objectively the best choice is flawed as we only see the consequences of picking that charm and not would have resulted if we had picked other charms.
 
Without HMP we wouldn't know anything about what the FBI is doing or what Kattrin plans.

But we would still be saving Cindy here and we would likely still confront Kattrin together with Gard later, through just one more use of the Crown.

Having more backround-information is nice, but in this scenario it hasn't really changed our actions.

Edit: Meanwhile if we had more combat-focus Kattrin might already be dead, just by voting for the confrontation at Matthew's home.

Without HMP we wouldn't know critical details (like the Dark Feast and the involvement of the Capriocorpus) that we could have used to convince the Eldest Ankou that there's a threat and got him to take precautions or supply additional forces.

We've chosen not to, but we had that very useful option.
 
Without HMP we wouldn't know critical details (like the Dark Feast and the involvement of the Capriocorpus) that we could have used to convince the Eldest Ankou that there's a threat and got him to take precautions or supply additional forces.

We've chosen not to, but we had that very useful option.
Right, that is an information that might have changed our actions.
But it didn't, so that's not a good example either.
 
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