One of the big reasons that the White God doesn't want someone that can actually get accurate answers to be asking questions about him or his servitors is probably something to do with his origins.
It probably isn't the Exalted/WoD answer though, IE "the last time you were active he was still using the name Theion".
Unlikely.
If the White God wanted to deny people that knowledge, he'd already have a Perfect effect running.
And when Perfect effects come to a roll-off, his Essence equivalent is a lot higher than ours.
Dresdenverse, not Creation.
Well that and the possible repercussions of the many other questions that could be asked.
This was presumably Uriel's motive.
1) Why not CCC? It's extremely useful and can be used in this situation by having Gard sincerely promise to prevent us from retreating / leaving until either the child is saved or Katrina is defeated (exact wording subject to discussion)
2) About asking, there's a very important part missing - do we need to worry about death curses? Canonically, only human wizards get them. Do valkyries get them? That's need to know for certain, as it determines whether we fight lethally or non-lethally.
1)Because I dont expect it to work.
Thats entirely too contrived a set of circumstances to be feasible, amd will probably lead to Bad Things in an attempt to cheese mechanics. Narratively, at no point do you have a raiding party infighting without it ending in disaster.
2)Thats the whole strengths and weaknesses question. I saw no point to break out death curses specifically.
Gard has been a soldier for longer than any nation on Earth has even existed; I presume she can put togther a succint briefing hitting salient points really quickly if she wants to.
On the second part, keep in mind what you talked about with Bob. The bar for Capricorpus dying is very high, you basically have to spirit kill her before she will say 'fuck it' and throw a death curse and you guys do not have any spirit killing charms yet.
Do Infernals even have a separate spiritkiller?
Besides the demonweapon dealing Agg, and general Agg charms, I cant think of any in the Infernal charmset
A couple charms to banish you to Hell, but no spiritkiller.
- The first, and yes I know that is strong but this is a five dot charm, it is supposed to be really powerful
- It can work against any magic that directly affects the Infernal, death curses included, a death curse is unraveled before it can settle so no matter what the time limit is on it the thing is gone. As to how immunity works 'curses' is too broad a category. It basically makes you immune to that manifestation of magic, so like 'all magic that would turn Molly into an animal' roll once and it is gone for the scene.
It costs 1 Essence and 1 WP to activate; thats half the activation cost of a shintai, and you get shintai for free at E2.
This you have to buy for 20XP.
It might actually be underpowered for its cost.
I guess we can't spontaneously buy Murder is Meat?
Well, leaving this to the Ankou then.
Or maybe if Gard is present she could do something?
She is not currently working as a psychopomp, but some old skills might still be remembered.
There's likely to be a Knight of the Cross, and two psychopomps and a spirit binder in the area, if we keep the Ankou and Mathews alive. Surfeit of options.
Besides, its worth remembering that ghosts True Deathed her in canon; no dedicated spiritkillers necessary