Arc 11 Post 95: Tidebreakers
Tidebreakers
13th of January 2007 A.D.
After a moment of shock you begin to laugh, and if it sounds a little hollow with exhaustion what of it? They are all going to be in pieces anyway. With a wrench of will assert yourself, no shadow upon the wall but form and thus and your skill, cutting through the chaos and the false Dragon's flesh beneath with with ease. A mortal dares bring the Wyld into this world you are defending? A mortal thinks they will fare better in the primordial chaos than you, who are inviolate by the laws of gods and and nature and the will of the dreaming Unshaped alike?
Lost 1 Willpower -> Now at 2/9 (Ego-Infused Pattern Primacy)
Again and again the blade falls, in his shock the Dragon's unearthly might availing him little, but still his hide is hard as bedrock and his blood burning tar.
The Dragon Takes 5 Damage -> Now at 11/21
Out of the corner of your eye you see Tiffany dive like a silver heron after some particularly juicy fish... right on top of a shocked Sandra and slam her head into the ground with the full force of her landing.
Sandra takes 3 Damage -> Now at 2/7 (Mauled)
Tendrils whip through the air with unnatural speed, not to lash though the armor as they had last summer when you had helped Harry's master, but to grasp, to hold. Rage breaks the first grapple wrapping around your neck with contemptuous ease, but the second one is less bloodthirsty, or maybe just more clever, it wraps its tendrils around your shoulders pilling your arms and then links/sticks/eats its limbs together. As you turn sword and fire upon it to slash your way free the third puppet opens a mouth it did not have moments ago at the center of its mass and and with a voice far off defiles the tongues of men:
"TakE FLIgHT OuR CHAmPIOn! tHIS BaTtLE iS BEyONd YOU!"
You are in a Hold
Hold: This attack inflicts no damage, as the intent is to immobilize rather than injure the subject. On a successful roll, the attacker holds the target until the subject's next action. At that time, both combatants roll resisted Strength + Brawl actions; the subject remains immobilized (able to take no other action) until she rolls more successes than the attacker does.
Traits: Strength + Brawl
Difficulty: Normal
Accuracy: Normal
Damage: None
Traits: Strength + Brawl
Difficulty: Normal
Accuracy: Normal
Damage: None
In horror you watch as the corrupted vampire rises into the air at a speed no greater than its wings can take it, for all of its will and all of its malice, all of its desire to break free even if it be the world's breaking it puts into words of sorcery. If stones could scream in agony these would be their words. Higher and higher it spirals, the guardian made wrecker , perverting its bond to the land. The walls crack and and spew over the battle noxious fumes that had been locked in the depths of the earth far far below.
On a scale vast beyond grasping... Familiar as breathing... the plates tectonic begin to shift
Into that dreadful din rings a word a word of Latin, a mortal's voice daring against monstrous strength:
"Expello!"
Not to hold, not to bind, for no mortal mage, be they ever so willful could hope to match might against might with a monster so dreadful:"Expello!"
But reminding the earth that it must be still, not give in to the enemy and the enemy onto the breaking of her children:"Expello!"
Thrice spoke the wizard, the Warden magic-sworn thrice the world answered, an echo out of time, an an earthquake stilled before it could be born.
And then the four are upon him, ignoring the blasts of electro-lasers as much as they do bullets, the first rakes towards his face but it met with the flash of a shield sputtering from his bracelet. Adkin is praying, but no one is listening. As the shield fails the second monster rakes his neck.
Harry Takes 1 Aggravated Damage -> Now at 6/8
"Fear no Suffering! Unmoved is the Hand of the End!" the words echo proudly, only by you understood as, unable to harm the creature with their weapons and aware the wizard can four of the agents with Harry hurl themselves into the claws of the remaining Outsiders, pushing them away with sheer mass as the things flail in what might be shock.
Hand of Gently Falling Ash takes 3 Damage -> Now at 4/7
A trapezoidal chunk of concrete as wide as you are tall and twice as long breaks off from the cracked ceiling crashes down to fall among the horrors that are encircling Lydia. One tries to pin her, but she slips the noose as another tries to shove its horrid mass through her mouth, nose and ears though all it manages to is graze is cheek.
Lydia takes 2 Damage -> Now at 10/12
Scrambling to her feet, voice ragged with and yet still heard, of course she is heard Sandra manages: "You poor blind fools! This world is a prison, a lie of the Demiurge! Again and again you hear the story and never understand what you are!"
To you, still in the grip of the living net the Outsider had become it sounds like gibberish, but from on high you can see Lydia flinch and shake her head wordless almost feverish denial. Her katas seem almost clumsy as she rips off one of the many limbs that had tried to suffocate her.
Outsider takes Damage -> Now at 5/7
Twisting in place faster and faster, hurling light and shadow all across the room, you tear though the one binding you, then the one who had spoken leaving only puppet between you and the dragon or Sandra... but Harry is wounded and brave as they may be your subjects can only hold so long.
You are Free
Nine Lesser Outsiders Remaining
As you look up towards the Dragon you see that in the chaos plasma had scored his hide from neck to belly, like the mark of a vengeful sky god.
The Dragon takes 8 Damage -> Now at 3/21 (Maimed)
What do you do?
[] Harry and the others need your help
[] Finish the Dragon, he's on his last legs
[] Time to make Sandra shut up
[] Write in
OOC: Remember how those agents are all religious fanatics serving their goddess... yeah, those four spent Rage to get an extra action(s) since they were dispersed and then did a reverse dodge into the claw of Outsiders to protect Harry. Not that Harry was in any way less impresive than this. That was the fifth level power of Koldunic Sorcery... the one that makes Earthquakes at 5+ successes. That counterspell was clutch.
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