Green Flame Rising (Exalted vs Dresden Files)

@DragonParadox
QUESTIONS
1) Demonic Primacy of Essence and All Things Betray should be applicable here.
Are these undead mortals or just constructs spawned from Turso's essence?

2)Does killing them count for Murder is Meat?

3)Does Molly have anything like a fair idea of what the average statline of one of those things is?

  1. Constructs in the image of those he has defeated, DPE does not count, he is too big
  2. No, they are not independent beings, but a part of him
  3. They move with some competence, but not overwhelmingly so, the greater problem is that there are a lot of them and since they are a hive mind all their dice they might be able to pull feats of coordination that no mortal can to chip away at your defenses
 
No, they are not independent beings, but a part of him
Isn't that what this vote was for?

Choose:
(This choice will define how Murder is Meat interacts with temporary spirit formats )

[] Knowledge (Gain a flash of insight into the mind of the Will of Kakuri relating to whatever he is thinking of at the moment)

[] Power (Gain 2 Essence)

[] Judgement (The ability to designate Akuma as beings which roll back your uses of Shintai in spite of being Creatures of Darkness; only one such extra designation can be active at a time)

It at least sounds like they're basically the same thing.
 
She might mind if we do like a snow storm but we probably have plenty of appropriate weather.
I think we're fine as long as we don't use iron, since it's such a huge taboo.

I don't think she'll like the other stuff exactly, but it's unlikely she'll hate it more than fighting Iku herself and losing people. This is a serious enough fight that pulling punches entirely is too dangerous to risk.
 
  1. Constructs in the image of those he has defeated, DPE does not count, he is too big
  2. No, they are not independent beings, but a part of him
  3. They move with some competence, but not overwhelmingly so, the greater problem is that there are a lot of them and since they are a hive mind all their dice they might be able to pull feats of coordination that no mortal can to chip away at your defenses
1)Fair enough

2) Like @BronzeTongue said, the wayang of the Will of Kakuri counted for mote regen when we killed it.
Do these constructs count?

3)Hmm. Probably wont be enough.

Molly can fly.
They apparently cant, as far as we can currently tell, so they are stuck on ranged attacks.
This is a takeoff and attack from above.

And if they get through the 28 dice parry pool, they then have to beat Molly rolling 23 soak dice at DC4
Unless they have any bad touch effects, I'd ignore them.
 
nd if they get through the 28 dice parry pool, they then have to beat Molly rolling 23 soak dice at DC4
Unless they have any bad touch effects, I'd ignore them.
The first one is.

Keep in mind that every parry is a multi-action, so unless we go full defence our DC keeps rising until we can't parry anymore.

Also are you sure on 28?
Remember, first apply the Exellency to double the baseline, then add any other modifiers like our Shintai.
 
I think we're fine as long as we don't use iron, since it's such a huge taboo.

I don't think she'll like the other stuff exactly, but it's unlikely she'll hate it more than fighting Iku herself and losing people. This is a serious enough fight that pulling punches entirely is too dangerous to risk.
In fairness bringing winter into the heart of summer is definitely not a good diplomatic move.
 
Okay.
Ill update plan when I get back home.But right now, my working theory is

[] Cut off the head and the body will wither to fall upon and carve into the central mass
Will have to endure being peppered with javelins and prodded with spears

Ignore mooks, murder boss.
We have 4 turns of Melee Excellency before we have to spend more Essence to renew it.
Make them count.

The first one is.

Keep in mind that every parry is a multi-action, so unless we go full defence our DC keeps rising until we can't parry anymore.

Also are you sure on 28?
Remember, first apply the Exellency to double the baseline, then add any other modifiers like our Shintai.
DC caps at 9.
As long as we are looking at mortalish dicepools, it shouldnt be an issue.
And soak has no such issues.

I did the math below the plan that won.
Dexterity 8 + Melee 5 + Excellency 13 + Without Honor 2.
Excellency applies after the Attribute modifications.
 
And if they get through the 28 dice parry pool, they then have to beat Molly rolling 23 soak dice at DC4
Unless they have any bad touch effects, I'd ignore them.
Why bother letting them try? Liquid oxygen is -218 degrees Celsius to liquid nitrogen's -195.

You ever see someone use liquid nitrogen to freeze a banana and shatter it? Imagine that, but you've got bone critters soaked in lake water trying to exert themselves.

They're magic, so I don't expect it to kill all of them, but it seems like it should deal some significant upfront pain followed by drip environmental damage.

Iku will probably have some way to make himself immune, but it's still something he'll have to pay for.

Is this viable @DragonParadox ?
 
Why bother letting them try? Liquid oxygen is -218 degrees Celsius to liquid nitrogen's -195.

You ever see someone use liquid nitrogen to freeze a banana and shatter it? Imagine that, but you've got bone critters soaked in lake water trying to exert themselves.

They're magic, so I don't expect it to kill all of them, but it seems like it should deal some significant upfront pain followed by drip environmental damage.

Iku will probably have some way to make himself immune, but it's still something he'll have to pay for.

Is this viable @DragonParadox ?

No, shintai cannot pull changes that dramatic, mechanically the scale of transformation is 'you get a -1 to DCs'.
 
DC caps at 9.
As long as we are looking at mortalish dicepools, it shouldnt be an issue.
And soak has no such issues.

I did the math below the plan that won.
Dexterity 8 + Melee 5 + Excellency 13 + Without Honor 2.
Excellency applies after the Attribute modifications.
You can't try more multiactions if it would take the DC above 9. Somewhere in the Rules section in Chapter 2 ExWoD.

Also Excellency applies before modifiers.
PC is already out, but I'd swear that's clarified in the FAQ at the end.

Edit: I could swear we have discussed both of these already. Maybe against the Akuma?
 
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[X] Cut off the head and the body will wither to fall upon and carve into the central mass
 
No, shintai cannot pull changes that dramatic, mechanically the scale of transformation is 'you get a -1 to DCs'.
This seems at odds with how it's been handled so far.

I mean, the first time we used it we got rulings warning us that summoning traps or flooding the plane would be harmful to the human thralls and low tier vampire adds we'd intimidated into compliance:

Keep in mind you do have humans here, unconscious from a sudden lack of oxygen, filling the place with water is not going to make their lives any easier.
That would be a person not terrain, since security is under the control of a SUTRA, but you could try to summon environmental traps from the palace to deal with the lesser vampires at least.

Yes, you do not have to use your signature aspect if you do not want to

Molly has not tried out Lord of the Land so she does not know the limits, but she does know that doing things that are natural, like say causing an earthquake or opening a sinkhole are easier than those that are not, like perfect ice wall circles.

I will say this much you get to pick with biome of your hell you use in your Signature Charm use, even specific locals once you have visited some.

I get that some things need to be rule zeroed to avoid making the game unplayable, and can see the argument that this particular application is one of them, but it still feels like a 180 from the prior discussion on how we can exploit the charm or what it meant to use it.

It is a pretty ridiculous ability, but it also has a buy in of 20 exp followed by a few limited and permanent feature choices.

Solars can buy the ability to launch attacks that ignore all barriers and pierce perfect defenses. Abyssals can pull things like unmake house sized objects without roll in line of sight and roll to erase any localized abstract concept, like a vampire's hunger and a cop's authority. Infernals summon their hell on earth. Even nastier interpretations to the effect of "fighting a living planet means you better be good for the nastiest environmental conditions it has" aren't that out of line by comparison.

Maybe I'm reading more into it than you meant, but it sounds like we're talking about basically down to fluff that justifies our -1 dc and triggers some of our other charms.
 
[X] Cut off the head and the body will wither to fall upon and carve into the central mass
 
I would like to note two things:
1. Despite spending XP on Ox Body, we activated Shintai in the first fight we are taking part in. So people, who said that Ox Body would be enough to avoid using Shintai in the first turn, were wrong.
2. If we had Counter-Conceptual Interposition, we wouldn't be bothered about Iku-Torso summons, because we could have negated them with 2 motes of Essence (there are part of him after all, so probably should be counted as one kind of attack).
 
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I would like to note two things:
1. Despite spending XP on Ox Body, we activated Shintai in the first fight we are taking part in. So people who said that Ox Body would be enough to avoid using Shintai in the first turn, were wrong.
2. If we had Counter-Conceptual Interposition, we wouldn't be bothered about Iku-Torso summons, because we could have negated them with 2 motes of Essence (there are part of him after all, so probably should be counted as one kind of attack).
It was never about the ox bodies to be frank as long as the shintai provides sick Aesthetics and actual combat bonuses in the form of pre- Excellency attribute boost it'll always be activated first the flavoring and the strength of it is just so good.

If we had multiple scourge of the world splendors that provided our bonuses and Enchanted torques that increased our strength and stamina or dexterity we would probably use those first because those still show prowess and Power while providing the same kind of thing the shintai does as well as stacking with it. Then when fights go wrong we would probably use the shintai. More Health was never going to do it only more power was.
 
@uju32
Back awake and on a computer, so here's the quotes:
ExWoD p.33
Multiple Actions
Exalted vs World of Darkness uses the multiple ac-tion rules from V20 Dark Ages. If you don't own that book, they work like this:When you want to perform more than one action at a time, you must first declare how many actions you're going to take. Then, the first suffers a –1 die penalty, and also raises its difficulty by +1, with each ac-tion afterward increasing the penalty and difficulty by one additional point. If this would push the difficulty higher than 9, then no more actions can be taken. Ad-ditionally, when using multiple actions, no more than one action may be an attack.
Highlight mine.

And the other thing:
ExWod p.446
Does [thing that raises a trait] increase the amount of dice my Excellence Charm gives me?
Unless it explicitly says it does, no. Those Charms only care about the permanent dots on your character sheet. A Lunar's shapeshifting never empowers her Excellence Charms, for example (although she can have both bonuses active at once).
 
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