Battle's Edge
3nd of October 2006 A.D.
"Get some place bright and stay there," you tell Jack, wishing that you could add something else, a reassurance that you would get his friends back, that it would all be alright, but you cannot guarantee that.
Grief did not used to do this to me, some distant part of you notes as plans whirl though your head. Call Father Forthil see about holy water and oil, check. Call Rosie Alec, Izzy and Bela to make sure they stay safe behind thresholds tomorrow even if they have to call in sick from school. It takes a moment to impress the gravity of the situation upon a sleepy Izzy for whom the supernatural only goes so far as you floating like Superman and talking about wild things, but as for Bela...
"It's akuma, demon-bound Jade Court, yes Bela I know they are trespassing...
probably there is no time to address the White King and have no reason to trust him nor does he have any reason to trust us. We are dealing with this tonight.... "
"Can I come with?" she sounds so
chipper, in contrast to Jack's desperation and whatever is happening to the others you almost want to scream at her.
No, you remind yourself. She wants to help, someday in the not too distant future Bela might be in the car racing down the streets of Chicago rather than hunkering down for the storm.
"Not now, your uncle would have words with me if I got you out of bed and into a sword-fight with a millennia year old horror."
"Psh, bed what what do you think I am some kind of lame little kid?" I'm no my way to a party at..."
"Get behind a threshold, behind wards,
now." The words snap out almost unbidden and yet like the most natural thing in the world. "Please," you soften your tone. "I've already lost someone tonight, I don't want it to happen again."
"OK, OK, I'll go pester uncle Leinth," the vampire on the other end sighs dramatically, but you can hear the car she is in turn and accelerate in the background, good enough.
The members of Cauldron offer a very welcome contrast, they had all known of the danger already, this was just raising the alert from yellow to red as it were. Anna was all too used to weathering perils like this. Maybe I should ask them to go over to Helen's... You shake off the though. Bane might be able to see off any number of lesser Akuma, if they were stupid about it, but not such as Kakuri's Will, not to mention that all the members of the Order would have to drive there with no protection save the eyes of passersby.
So you move on, hand placed absently against the side of the car to steady yourself before Lydia's driver takes the sharp turn down Logan Boulevard.,
I did not even ask his name, another tinny drop to guilt to add for this night.
"Father Forthil please Clippy," you continue, sounding strangely calm to your own years, like all this is some kind of complicated math problem that your emotions are locked far far away from.
"Are you doing this Usum?" you ask as the phone rings once, twice.
"No Dark Majesty, though I must say it is quite impressive to behold," one of those rare times when the demon's praise does not leave you feeling conflicted. Sharpness of mind as much as of the sword is something you will need tonight.
Reminded of another source of help that is open to all you send a prayer heavenward: Holy Ghost who grants wisdom and words of fire to move the hearts of men please let me find the right ones, I do not want to spill more blood than I must this night and we will need all the help we can get. No light descends you, no sudden insight, but you are content in having asked.
To father Forthil Clippy just shoots off a text, he us used enough to answering calls from dad or others fighting the good fight, in search of holy water, holy oils and the like. So you can rest at last in the bleach, made perhaps unholy in some esoteric manner by your very presence as the car continues to race through the half deserted streets, the speed limit more of a speed guide, often outpaced.
You regain 1 Essence -> now at 7/12
To her credit mom is not the least phased when the car, though she is less sanguine when a pair of articulated mannequins clamber out of the trunk trunk as though pulled along by unseen hands, turning eyeless faces to the front door. Lydia had been experimenting. Perhaps it is for the best that your mother does not know with what. Wood is matter once alive that is now dead, enough affinity for the power and authority of the grave to catch.
"Can I just practice with these for a bit? I've never used them in a fight?" your friend asks, a little awkwardly.
Dad graciously agrees, giving her the key to the garage. Brother Divsima offers to go with, waving off the offer of borrowed armor with a smile. "Loose robes can hide many things that might seem odd to wear."
One more call to make... Centering yourself you call Sigrun Gard, once-and-eternally one of Odin's valkyries through the changing of the world. Power tingles on your lips like ice crystals.
Lost 1 Essence -> Now at 6/12
"The kind of money you are talking about is enough to get you some company in the battle to come. My sister Frida or ten einherjar, but if you want more than that it's going to have to be paid in kind, aid in battle, or wisdom outside of it."
"Can Frida ward against mortals walking in on the fight?"
She considers the answer for a moment, honesty warning against the instinct to boast so useful in mercenaries since the dawn of time, or as they say in this age marketing. "Not as well as I can but she knows the runes."
The conversation gets into the brass tacks of acquiring the services of Monoc Security. Perhaps another time you might have found the cool efficiency with which Gard names her price off putting, but tonight you cannot fault her cold blood not if the swords of her fellows should prove just as cold.
Lydia walks in halfway through the talks, puppets in tow and once she hears what this is all about she quickly pledges her support, from the sudden pause and frown there in the middle you would guess against at least some of Arwan's advice. As she does so Harry shifts uneasily, on the verge of speaking up or even rising to his feet. One might mistake it for unease at the thought of teenagers signing up as 'private military contractors', but there's more to it than that you'd wager. He wants to make the same offer, but he can't bring himself to to do it.
"It's OK," you mouth, looking over at him, very glad that mom had gone to check in on Hank. She would probably have some choice things to say about mercenary work. On the other hand who better to see you victorious than than the Odin himself at your side, whom men prayed to for battle-cunning, whose spear had slain monsters and giants uncounted.
What bargain do you strike with Monoc Securities?
Plan Voting
Offer:
[] Money 2 Point (1 Base +1 From Legenday Social Roll Success)
[] Aid Monoc Security in one battle of their choice 3 Points (Can be taken up to three times)
[] Lydia aids Monoc Security in one battle of their choice 2 points (Can be taken twice)
[] Share your wisdom regarding
-[] The binding of spirits 1 point
-[] The flame that burns upon your blade 3 points
-[] Where where other shards alike to the one you bear might be found 10 points (They have leads they want you to look at and help unravel)
[] Free passage into your Domain for those who serve the One-Eye 3 points (You have a feeling this does not just mean the Last Station)
[] Your skillful craft in:
-[] Forging baneful weapons for his einherjar 1 point
-[] Crafting vehicles worthy to carry them in battle in this age of iron and flame 2 points
Receive:
[] The aid of one of Odin's valkyries, the Choosers of the Slain who have walked battlefields uncounted (Can be chosen up to seven times)
-[] A warrior 1 Point
-[] A rune-caster 2 points
-[] Gard herself 3 points
[] Einherjar: These warriors have died once, a glorious death with drew the eye of the Wanderer they wander the world still honing their skills until Ragnarök comes (Can be taken up to 7 times)
-[] Frontline squad 1 point ( 5 Riflemen)
-[] Heavy squad 1 point (1 Heavy Machine Gunner and 1 Mortal Team)
[] Donar Vadderung, Head of Monoc Securities. The Father of Hosts is not what he once was, but when the Horn calls and the dread eye flashes on the eve of battle foes yet quake, be they living man, deathless horror or spirit of ages past 12 Points
OOC: Molly does not know the full AP cost of the options because she has never tried to make magi-tech tanks or baleful weapons for the hosts of Odin before, but as a general rule the aid in battle ones are less costly in terms of time since Gard said they can provide fast transportation, magical or mundane as necessary