Arc 15 Post 32: To Move Mountains
New
To Move Mountains
8th of March 2007 A.D.
In your mind, gears whirl, a multidimensional fractal mosaic of interlocking details coming together in a union of magic and technology, of half-remembered flashes of ancient insight and the vision of a future yet to come.
Far above the Great Ring flared, waves of cascading plasma singing a song of creation.
Projected into mortally comprehensible dimensions it is a body of a titan writ in stone and fire, the ancient magma channels below the Caldera opening up a fortress for those manning it, a logistics hub for the products moved in and out, a weapon to be aimed at invaders, a Labyrinth.
It would have taken days to even begin explaining the plan to those assembled before you, brilliant as they are, called from all corners of your soul for a chance to work directly under their queen. But that is not needed, when they are, in effect, also part of the design, as it stretches in one more not just spatial, but temporal direction. Still, bolstered by your leadership, and equipped with the best tools possible, you speak of what you are bringing into being.
The channels of the ancient volcano are near perfect geomantic conduits, selected for the purpose. Formed for it? A part of you wonders, still shuddering a bit at the implications yet nothing of it shows upon the face beneath the Crown, only the smile of focused intent, eyes closed as one who listens to distant melodies, Eyes open and ever-searching.
Days pass almost unsleeping marked only by the slow turning of the moon's pale face as construction crews in pressurized suits, some with four limbs, some with eight, some with prosthetic enchancements some with burdens borne by magnetic levitation do their own part in the dance. From above the entire volcanic creator is lit by inner fire, revealing a labyrinth of stone, gnarled paths and tunnels forming strange patterns and defensive architecture from a coincidence of nature. At the center the portal hangs like a pupil, embedded in an iris of lava and bridged by jagged iron overhangs.
Thus it takes shape to those watchers technological and organic who buzz above an enormous eye filled with teeth. Threaded through it like nerves the maze and lines of magma form a name in the oldest language of an entity that doesn't yet exist, each line in turn a ward against harm for the defenders.
The deeper you sink into the great work the more that question keeps coming back: Am I doing this all now or is some of it work that was forever-always-done? That that there is a tense for that in the the Language is almost an answer in itself.
For her part Olivia has not been iddle shaping the power that wells up from below into a usable state, building delicate screens of sorcerous power to befuddle and decieve any invaders, carving ward-lines deep into stone that no demon or other horror may dare tresspass this way into Sanctuary.
What Ritual did Olivia learn over the past few days?
[] [Mana Manipulation] ••• Core Tap: Allows the Sorcerer to directly convert mana into energy in the form of flame (2 Successes) Ionized plasma (3 successes) or gravitation (5 successes). The ward must be connected to a leyline to function. +1 Success is required for every 10 miles distance from a ley line in which it is set up. It does Caster's Mana Manipulation Rating+Rating of the Nearest Dragon's Nest in damage die/round of contact. The Caster may choose to add extra successes to damage at a rate of 1 Success/1 Die of Damage.The size of the ward is 50 ft +50 ft/extra success.
[] [Psychic Invisibility] •••• Anchor Veil: Allows the Sorcerer to anchor an effect of similar strength to her Invisibility power to an area that hides a specific class of object: Innanimate object (1 Success); Non-Sentient living things (2 Successes); Sentient Beings (3 Successes); Sophonts (4 Successes). The size of the veil is 50 ft +50 ft/extra success
[] [Mind Shields] ••• Expand Shield: Allows the Sorcerer to exted the protection of her mind shield to 1 willing companion/success for up to 5 hours. During this time her Mind Shield does not apply against any person she has included in the protection
[] [Pcychoportation] •••• Skip-Gate: For the following 5 hours confers upon the Sorcerer the ability create a 'wake' of distorted space behind her when she teleports by spending 1 Mana which permits one other character to join her on by standing where she stood. Duration of each individual 'wake' is 1 Turn/2 Ritual successes. These can be chained together if the Sorcerer keeps spending extra Mana.
OOC: Enjoy.
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