Gestalt, A Worm x PMMM Faux-quest

[-] Keep being Taylor.

Taylor's perspective feels like it would be the most interesting to me.

As for the schedule: whatever you feels works best for your writing. Your own time and mental health are valuable and you are the best judge of how much to invest.
 
I think that for this part being Taylor would be more interesting. Though that's not to say that Rachel's perspective has nothing to offer. I like the shifting perspectives.

Please pick a posting schedule that you are comfortable with. As wonderful as it is to have such frequent updates, it's not worth sacrificing your mental health for. And generally speaking if rushing things is going to harm the quality of the story, I also prefer you take your time.
 
A couple of things.
First: For once, I'm actually interesed in what you, my readers, have to say about the options being offered. Should I present the following fight from Taylor's point of view? Should I instead go with Rachel?
Also, what does everyone here think of me occasionally showing things from Taylor's perspective?
I think occasionally showing things from Taylor's perspective is fine. As for the next fight, it depends on what you want the mood conveyed to be. Taylor's impression of it is going to be very different (and probably more awestruck) than Rachel's.

Second: I've been re-thinking my posting schedule. What would everyone feel if I slowed down the pace to three times a week (those being Monday, Wednesday and Friday)?
I consider anyone posting more than one chapter a week to already be doing more than their fair share, so whatever you need to do to keep the fic alive without burning out.
 


... horrible suspect, I do not know if someone already asked it here or on SB, so I will do it.

Is Sarah the girl we all know, love and hate and that would normally moonlit as a Villain named Tattletale?

Aka, is Sarah's full name Sarah Livsey, better know to the Worm readership as Lisa Wilbourn?
 
Q&A4 + New Schedule (MON, WED, FRI)
Aka, is Sarah's full name Sarah Livsey, better know to the Worm readership as Lisa Wilbourn?

<_<

>_>

Well...

You are Sarah Hayes, and right now you're at your hospital.

Sadly, as neat as that would've been, Magical Girl Sarah's a different Sarah, and I've intended that from the start. There seems to be a theme about some of my characters having the same name as Canon Worm ones :V.

That being said, Sarah and Tattletale are rather startlingly similiar in a number of ways, both being outwardly smug, trollish individuals who delight in driving other people up the wall. In both cases, the trolling also doubles as a tool; Tattletale uses it to get other people to reveal more about themselves, and Sarah's entire fighting style revolves around hitting things with what they hit her with.

However, in private, the similarities end. Tattletale is a milder person around people she trusts, while Sarah... er. Isn't, although her snark's a lot more playful around Rachel than, say, Anna and Andrea.

If they met they'd either be BFFs or they'd hate each other.

"Well I hadn't actually thought about it before you brought it up just now, but since you did...."

-We will return in a moment after the bullet holes in the set have been patched-

Next chapter title: In which Sarah explains to Taylor's dad why a girl was shooting a magical GPMG at her in his house.

Well, the good news is that you didn't get there by making the wrong decisions.

The bad news is that you didn't get there by making the right ones either.

Looks like I'm successfully keeping Worm's themes in my fanfic, then :V.

I've always assumed there's some vague sense for distance to help narrow things down, but only working off of a bearing should be sufficient for most hunting scenarios. Not necessarily optimal, but being a Magical Girl makes going in a straight line to the origin less of a problem than it might otherwise be.

A more experienced Puella Magi could get range and bearing just from the reading Rachel just did. Still, you're right; a bearing is more than enough to hunt with in most situations.

Of course, that greatly depends on the sort of witch you're hunting. Some are much more creative about where they put the entrance to their Labyrinth, and others are better at disguising their presence.

I think it depends on what you want to emphasize. Going with Rachel as the perspective will let you give a fairly detailed play-by-play on how the Witch fight goes, what Rachel/Sarah are doing, and more relevantly why they're doing it. You haven't written a proper Witch fight yet, and so it'd be a good way to get around to introducing the fighting styles used by Rachel and Sarah.

That being said, I think the more narratively relevant perspective here is Taylor's. Rachel has done this before, and god willing will do this again. Her perspective might be interesting from a technical standpoint, but this is going to be Taylor's first exposure and first reactions to the psychodelic nightmare carnival that is a Witch's Barrier. There's no way this won't have some impact on Taylor's perspective of "being a Magical Girl", regardless of whether or not it makes her feel like she's stepped closer to Rachel's world or not. I think it would be a bit of a waste to have all this happen "off-screen" as it were, unless it's going to lead into something you want to be a surprise.

I feel like Taylor is an interesting perspective here. This is her first exposure to a Witch fight, to really wild demonstrations of magic, and that seems useful? And it lets us have a sense of her willingness to wish, which I think will be speculated on.

Taylor's PoV about the Witch Fight is more appealing to me, since it'd just be a "Tuesday" for Rachel.

I really don't mind the perspective shifts, and if you didn't then that information would somehow need to be shared with Rachel so the audience can know too.

It's her first witch fight, and we have a lot less info on her mental state. Overall I'm fine with Taylor's perspective but IMO it's best as an occasional thing, giving us hints but not full answers.

I think that for this part being Taylor would be more interesting. Though that's not to say that Rachel's perspective has nothing to offer. I like the shifting perspectives.

I think occasionally showing things from Taylor's perspective is fine. As for the next fight, it depends on what you want the mood conveyed to be. Taylor's impression of it is going to be very different (and probably more awestruck) than Rachel's.

The problem on my end is twofold:

Generally, I want Rachel to be the main POV, as befits her status as the "Player Character" of this story. For the Witch fight, since she actually knows what she's doing, Rachel would have a much better idea of what is going on around her than Taylor would, plus it would give me a chance to... well, show her off, so to speak :V.

On the other hand, Taylor's character development is a pretty big deal, especially the parts where she's diverging from her canon route. And this is her first exposure to a Witch; it's definitely gonna be much more impressive to her than it would be for Rachel or Sarah (especially since she's gonna get to see two experienced Magical Girls do their thing).

I think a mix of both would get the best results... which leads me to this:

Using first person for Taylor and second for Rachel, while thematically fitting, is somewhat jarring in a literary sense since it's not really something that can be done smoothly. And while going back to edit Taylor's previous segments is out of the question, I do have something in mind that might be a neat way to solve this.

Pace, I don't really mind- this should be fun for you, not a chore you feel compelled to work on.

As for posting schedule, I only just caught up so I can't really say. As a random internet person paying you nothing but my attention, I think 3 chapters per week is easily enough to stay relevant but the more the better. If reducing the rate raises quality and/or prevents making this a boring obligation I'm all for it (until you start hitting diminishing returns and with multi-month breaks, because then I'll have forgotten half the plot)

Please pick a posting schedule that you are comfortable with. As wonderful as it is to have such frequent updates, it's not worth sacrificing your mental health for. And generally speaking if rushing things is going to harm the quality of the story, I also prefer you take your time.

I want more frequent updates, but if it sacrifices quality and willingness to continue writing, I would prefer that you would do as you like. Also, you know, better to be happy doing what you want to how you like to than not. Happiness=better productivity and general quality.

My personal (and supremely unhelpful) stance is that authors update when they update and I don't actually expect any sort of consistent schedule. If it happens, it happens, but if I'm watching a story that means I'm happy and willing to read chapters as they come out, regardless of when they do.

Thanks for your reassurance!

I tried to keep that pace up mostly to show myself that I could. I have a long history of leaving things half-way done, and kicking that is part of my ongoing personal project. However, I do have to be realistic about the amount of time I have on my hands (and that I need to do other things with the free time I have, or else I'll get burned out very quickly).

Starting today, you can expect an update on Monday, Wednesday and Friday.
 
I want action. I'm so tired of people talking about their feelings and relationships.

I want vivid, visceral moments of carnage and beauty. I want to see destruction in choreography and well-honed mastery of weapons. I want to see imagery that I'll remember and look back on as an inspiration.

[-] Keep being Taylor.
Third-person perspective of the fight will be more thorough and descriptive than experiencing it from a first-person point of view.
 
No chapter today; the Witch fight is proving to be quite a hefty bit of writing.

In the meantime, here's a taste:

How do I even begin to describe this? It's as if someone took a bucket full of insanity, used it to paint a rave club, gave the DJ every drug known to mankind and turned every single knob as far up as they could go. The dancefloor seems to just stretch on forever, the murderous crowd around us keeps rushing at us even as Rachel and Sarah cut them down (literally, in both cases), we're following a path that seems to twist and turn and go back on itself and I can't even tell if we're moving or not, and I'm almost completely sure that the chorus that comes in every so often is a hundred Emma Barneses calling me worthless.

At one point I realize that I'm screaming at the music to shut up because my throat starts to hurt. Some distant part of me realizes that this is gonna suck in the morning.
 
The Labyrinth (Or: In which Taylor learns the value of Cardio)
==========
The Labyrinth
==========

[X] Be Both.

The Witch's lair ends up being an alleyway. There's a man sat just outside, his back pressed against the wall, wearing several layers of dirty, crusty clothes. He's trembling violently, a raggedy beard covering the lower part of his face. He catches sight of us (or, rather, the two magical girls in costume) and gapes.

Rachel looks incredibly uncomfortable; either at the attention, or at having to deal with a person while in costume.

"Um..."

In the end, she just gestures towards the alleyway and skirts past the man. Sarah and I follow suit, with the other girl grinning at the homeless man, a fingertip pressed to her lips. Hush. He nods, and crosses himself as we pass.

<<... What was that?>> I ask.

<<Witches target the homeless just as much as they do anyone else,>> Sarah butts, in, <<More, even. Some... well, they might not know exactly what's going on, but they know something's going on. Most just think they're crazy.>>

<<... How do you know that?>> Rachel asks.

<<I have many secrets~!>> Sarah gives as a non-answer. I didn't have to look at her to know she was sporting that stupid smile of hers. Rachel just groans, and raises her hand, her gem coming into existence there, glowing brightly.

Magic flashes, and then Rachel's holding a machine gun almost as long as she's tall in one hand, and Sarah's wielding that same tower shield I'd seen before in one hand. The other is holding a sword, three or so feet long. And it's hollow in the middle, for some reason. Following suit, I dig into my backpack and pull out the crowbar; it shouldn't have been able to fit inside there, but... well, magic.

A pulse. Another. Rachel's magic tears a hole in thin air. Without a pause, as if she'd done this thousands of times before, she steps through. I hurry behind her, Sarah bringing up the rear.

There is darkness. So much I can't even see what's in front of me. And then...

A thump. Thump. Thump! A deep, slow, steady beat. Lights flicker on and off in time with it, letting me catch glimpses of the world around me. Rachel. Sarah. Me. Around us; silhouettes, never in the same place twice. The beat strengthens, more lights seem to awaken, pulsing to the beat as it grow.

"Oh..." Sarah whispers behind me, her voice filled with glee, "Oh yes!"

"Fucking hell...," Rachel mutters in front.

The beat becomes a relentless pounding that shakes my chest, the lights a blaring strobe that hurts to look at. Louder and brighter and more and more and more-

It stops. A second of silence and dark.

And then the world explodes in light and noise. The floor lights up. Scalding, multicoloured lights flare into existence above, revealing the endless, rolling, eye-tearing dancefloor we're on. And we're far from alone; pitch-black figures surround us in a crowd that has no beginning nor end. Squares of light float in midair, holding more figures, these dressed in glowing outfits that would've been revealing on something human.

Others are speared by glowing, sizzling poles, or strung from neon chains, that vanish into the smoky nightmare above, bright red blood flowing freely from their wounds to drizzle down on the dancing crowd below, moving to the relentless beat of the music of the world around us, the lights making it look like they're snapping between one pose and the next, stop-motion-like.

Sarah whoops, bouncing on her heels. "Best Witch!" she cheers, and I look back to see her grinning widely, dancing to the beat as if she wasn't lugging around a shield that looked like it weighed as much as someone's car, "Best Witch! Best Witch! Hahaha!"

"Knew you were some sort of party girl..." Rachel sighs. And even though I'm loathe to agree with Sarah of all people, I have to agree that the beat is... more than a little catchy, in that wild, primal sort of way. And, trust me, I'm the furthest you can get from a 'party girl'. I find my head bobbing almost against my will.

Every beat of the music hammers into me, drumming like something more physical than noise. Every flash of light sears into my brain, even thought I close my eyes, the afterimages bearing the cruel smirk of Emma Barnes.

Worthless.

Worthless.

Worthless!

Worthless!


Worthless!

"Worthle-."

Sarah moves, dancing to my left in a blur of green and gold. A noise, half nails-on-chalkboard and half feedback loop, tears through my reverie hard enough to make me jump. The hollow of her sword glows with some unidentifiable color. Between flashes of searing light, I see her swing her sword in a short, sharp arc that splits a silhouette from hip to shoulder.

"Eyes up, Tay-tay~!" she chirps, and in between the strobing light of the Labyrinth, I see that the care-free grin she always seemed to have now has an edge to it. And then she's right there, an inch away from me, and even through the heart-pounding beat of the music, I can still hear the harsh whisper Sarah gives me.

"Time to show what you're made of."

She moves away with a flutter of green cloth, leaving me standing there, crowbar in my hands, gasping.

"FEUER FREI!"

And then there's a horrible, tearing wall of noise.

==========

Your weapon roars into the psychedelic chaos around you; a stream of firepower that lights up everything in a cone in front of you like a searchlight. Glowing tracers scream through a swathe of Familiars as you sweep it in front of you, scything through them like wheat.

... If, you know, wheat was rave-dancing shadow things that bled neon, and you could reap it with a machine gun. Yeah. Metaphors.

<<LET'S GO!>> you roar into the psychic network, and you advance into the path you've made, trusting (hoping) that Taylor and Sarah are keeping up. The moment you stop firing, the crowd rushes to fill the empty space, trampling over the fallen, quickly-evaporating broken shadows in their haste.

You shoulder your weapon, squeeze the trigger, and clear the path again in a hail of screaming tracers that briefly drown out even the Witch's pounding music. This time, however, you keep firing, sweeping from left to right in an arc to cut into the crowd itself. The Familiars screech with inhuman rage as you cut them down, but you note that they don't move while they're being lit up, not even to rush at you.

Convenient.

Behind you!

You feel something at your back, and are forced to let go of the trigger to swing your weapon around like a club. The mass of dark, magical gunmetal clips a vaguely-humanoid thing with a crunch, sending it staggering away from you.

... where a tall, rail-thin teenaged girl beans it from behind with a crowbar. The head just poofs out of existence, and the Familiar collapses in a melting heap. Taylor looks at her own handiwork as it was the last thing she expected to happen.

You decide you ought to buy Susan something nice.

<<Good!>> you call out to her, <<Keep doing that!>>

==========

My heart is hammering in my chest. It's something that I'm only half-aware of, drowned out by a combination of adrenaline and... and...

How do I even begin to describe this? It's as if someone took a bucket full of insanity, used it to paint a rave club, gave the DJ every drug known to mankind and turned every single knob as far up as they could go. The dancefloor seems to just stretch on forever, the murderous crowd around us keeps rushing at us even as Rachel and Sarah cut them down (literally, in both cases), we're following a path that seems to twist and turn and go back on itself and I can't even tell if we're moving or not, and I'm almost completely sure that the chorus that comes in every so often is a hundred Emma Barneses calling me worthless.

At one point I realize that I'm screaming at the music to shut up because my throat starts to hurt. Some distant part of me realizes that this is gonna suck in the morning.

And as for Rachel and Sarah...

Sarah is closest. I hate... fine, "hate" is a strong word for what I feel about her. I really don't like Sarah; she had the power to stand up for other people from the very start, and she still sat in the sidelines watching it all happen with a smile. She's a terrible person, and her one saving grace is that she knows it and owns it, at least.

As a Magical Girl, though...

Between the lights, trying not to get my head cut off by the few things- Familiars that manage to get past the two of them, and how fast she is, I can only catch glimpses of her fighting: she's almost dancing through the crowd of Familiars following us, blocking clawed, red hands and crooked needles with that massive shield, and then carving a swathe with a swing of her sword. And sometimes she's throwing that sword through several familiars at once, pulling another from thin air. And sometimes she just... summons long, tall walls made from copies of her shield, leaving the crowd to crash against them and waste time going around. The more I see her, the more I start to realize that there's something connecting her sword (swords?) and shield (shields?). The more hits the former takes, the stronger the latter gets.

She's good at this. Really good. And she says she got run off by someone else?

And then there's Rachel.

If Sarah's dancing across the battlefield, Rachel is driving straight through it. In a way, she's exactly what I expected her to be; pure, direct, blunt force, applied directly at a problem until it goes away. Rachel is not a large person by... most standards, and even having known her for this long I'm still not entirely used to how strong she is, but seeing her forge a path through the horde with pure, overwhelming firepower is something else entirely. She alternates between dashing ahead, and then moving at a walking pace, her machine gun blazing through everything in front of her, sending down a stream of bullets so intense it almost looks like a laser beam. I can see it cut things in two when she sweeps it around.

She doesn't stop. She doesn't pause. She doesn't even run out of bullets; magic-ing the belt of ammunition feeding her weapon to be longer with a wave of her hand whenever it gets too short. She's relentless, hammering through everything between her and where she wants to be with that bullshit machinegun, and even though she's definitely moving slower than Sarah and I'm sure she's slowing down for my benefit on top of that, it doesn't take long before my lungs feel like they're on fire from the pace she's setting.

<<We're almost there!>> Rachel calls out over telepathy, <<It's gonna get really crazy now!>>

I'm bashing another Familiar with the crowbar, the area I hit abruptly going inside out in an explosion of glowing neon red. The crowbar, I've realized, does something different every time I swing it, because magic. If I showed up in public swinging this thing around and wearing a mask, people would think I'm a Cape and they wouldn't have much reason to think otherwise. And Susan just gave me this?

It takes me a second to realize what Rachel just said.

<<IT'S GONNA WHAT NOW!?>>

==========

Dash forward, cut down the familiars, punch anything you missed, give yourself more ammo, and repeat, following the part of your soul that's pulling you towards the center of the Labyrinth. It's not the most elegant way of getting through the barrier, and definitely not the most efficient; you don't have to kill every Familiar you find.

But it's a nice, steady advance that generates an area of relative safety --you occasionally glance back to see Taylor bashing a Familiar with that crowbar and revise what you're gonna give Susan for giving her that-- behind you, and that's much more important to you right now than pure magical efficiency.

It's hard to keep track of time inside a Labyrinth, and even harder to keep track of where in space you are, but you know that you're coming up to the endgame. Something about the dancing crowd, something subconscious or magical, but you just know, that you're approaching the threshold to the very heart of this nightmare rave world.

<<IT'S GONNA WHAT NOW!?>> Taylor screams back at you in pure disbelief when you give out the warning.

Sarah cackles loud enough to be heard over the chaos. <<Whooooooo!>> she whoops over telepathy, <<Come on, girl! Show us what you've got!>>

<<You're cheering for the fucking Witch?!>> Taylor asks, dumbfounded.

<<Why not? I like her style!>>

... Yeah, you're gonna just... ignore that.

And then something changes in the world around you. The crowd evaporates. The music quiets. The lights dim.

Smoke rolls in around the three of you. Taylor steps up beside you; she's panting heavily, her grip on that crowbar tight enough to make her knuckles turn white, her hair's a mess, and her face is dripping with sweat. But, other than that, she's perfectly fine; for someone who's never been inside a Witch's personal universe, she's handled it pretty well, keeping up with Sarah and you without needing a break.

You're smiling, you realize.

There's a dull, ground-shaking boom. Then another. And another. Light pulses to the beat, lighting up the fog around you in psychedelic patterns. Through the gloom, you see things rise up from the ground and then ark over your head, and parts of the ground just separate from the rest, lazily rotating in random axis. You can feel the anticipation building in the air, the feeling of something about to-

Back!

You grab Taylor and throw yourself to one side, just in time to avoid something crashing down where you two were. Pulling yourself to your feet, you turn to see what it is.

It's a massive construct. Gleaming girders festooned with multicolored, blazing lights that look as bright as the mid-day sun while not lighting anything at all. Towering stacks of speakers that range from the size of a person to the size of a three-story house. Music mixers with impossible angles that just seem to fold and unfold, their controls twitching with hate. A bloody nightmare of cables, twisting and turning all over the figure, and white-hot spears piercing through the entire mess to hold everything together.

At the very top of the thing, connected to the rest by a twisted, knotted cluster of cables as thick as a bus, is a hap-hazard array of screens you could watch an IMAX movie on, showing mad, angry, frantic streams of images; people dancing even as they're torn to shreds, even as they scream and bang against the screen, even as they beg to be let go, even as they hang lifeless, legs dangling below.

You glance at Taylor, and swear, helping her back onto her feet. Even with the hellishly terrible lighting, you can see her go pale the moment she sees it.

The Witch.

"Rachel..." She breathes, "What the fuck is that?"

"That-"

Above! From the right!

You pull Taylor down, and a handful of jacks, sharpened to the point of madness, hiss as they pass over through where her head was. You growl, lips curled back in a snarl, and whirl around to level your weapon at the Witch.

You squeeze the trigger, and the Witch screams hard enough to compete with the roaring, tearing noise of your magical machinegun pouring out a torrent of lead into it.

<<That's the Witch!>> you tell Taylor, switching to telepathy because there's absolutely no way she could hear you otherwise. <<Sarah!? Where the hell are you!?>>

A figure leaps down from the lights above. A swarm of blood-soaked cables with needle-sharp connectors at their ends shoot up to meet her, bouncing off against the shield she's holding underneath herself. The swarm regroups, twists around itself to become a larger "limb" that swings at the intruder, intent on swatting her away like a fly. Before the blow can connect, though, the figure leaps up from the shield, twisting in midair. The sword she's holding suddenly grows twice as long, and it slices through the bundle as it passes underneath her, making the Witch screech in equal parts pain and rage.

Sarah falls the rest of the way to the ground, crouching low to cushion the impact, and gets up with a flourish of her sword and cape, summoning her shield again.

<<Present~!>> she chirps.

Taylor and you stare at her.

<<If we ever meet Mouse Protector, I'll ask if she can put her autograph on your face,>> You tell Sarah, not nearly as impressed as she was no doubt expecting, <<Next time, don't wait for a fucking cue.>>

Sarah pouts. She keeps the expression even as she makes a wall of shields snap into existence, just in time to absorb another swarm of weaponized AV connectors headed for all of you.

You sigh. Honestly...

[-] You have a machine gun with a fire rate of 'Yes'. You can beat this thing into the ground by yourself; Sarah can stay here and keep Taylor safe.
[-] You've been hunting with Sarah occasionally. You know her fighting style well enough to work with her; why not take advantage? There is the problem of what to do with Taylor, but if you keep the Witch's attention focused on yourselves, she should be safe.
- [-] Maybe Taylor has something in mind?
 
Sarah is closest. I hate... fine, "hate" is a strong word for what I feel about her. I really don't like Sarah; she had the power to stand up for other people from the very start, and she still sat in the sidelines watching it all happen with a smile. She's a terrible person, and her one saving grace is that she knows it and owns it, at least.

I don't really get why Sarah is mocked so much? Very few people want to draw negative attention to themselves, and for a Magical Girl feeling miserable could literally kill them. So I get why Sarah didn't really want to interfere and acts so ridiculous, being happy and calm is literally gonna keep her alive.
 
I think that doing both was an excellent choice- getting both perspectives in rapid succession helped sell the frantic energy of the labyrinth. And considering how standard the idol-Meguca connection seems to be in the fandom, I'm suprised to realize that this is the first witch I've seen that's obviously from one of them.

I don't really get why Sarah is mocked so much? Very few people want to draw negative attention to themselves, and for a Magical Girl feeling miserable could literally kill them. So I get why Sarah didn't really want to interfere and acts so ridiculous, being happy and calm is literally gonna keep her alive.
Because Taylor really hasn't internalized the whole "if you're a sad Meguca too much, you're dead" thing. She just sees a "hero" who could've helped her and didn't. She's making comparisons to Shadow Stalker/Sophia right now, though to a lesser degree.
 
Because Taylor really hasn't internalized the whole "if you're a sad Meguca too much, you're dead" thing. She just sees a "hero" who could've helped her and didn't. She's making comparisons to Shadow Stalker/Sophia right now, though to a lesser degree.

I get that, but from an OoC perspective it isn't really fun watching nearly everyone who knows her acting like Sarah's existence is a barely tolerable thing. Even the Meguca do that, most of whom do know being unhappy is bad. Granted, most also don't realize why, and I wouldn't be surprised if Rachel didn't care if Sarah "lost" her magic given how Rachel doesn't seem to know the truth.
 
I don't really get why Sarah is mocked so much? Very few people want to draw negative attention to themselves, and for a Magical Girl feeling miserable could literally kill them. So I get why Sarah didn't really want to interfere and acts so ridiculous, being happy and calm is literally gonna keep her alive.
Taylor has every reason to take it personally, though. I feel like asking her to step back and be forgiving about it under the circumstance is unreasonable. Honestly, she's getting along with Sarah a lot better than I would have expected.

Also, she's not mocking anyone here, she's honestly narrating her internal feelings to herself, where they won't affect Sarah because they aren't said out loud.

As for Rachel, the two just don't have personalities that mix well and aren't friends, though again, they get along better than a lot of other Magical Girls do in the wild, considering they can share hunts like this.
 
Last edited:
<<I have many secrets~!>> Sarah gives as a non-answer. I didn't have to look at her to know she was sporting that stupid smile of hers. Rachel just groans, and raises her hand, her gem coming into existence there, glowing brightly.

... another WMG: are Sarah and Lisa 'connected' the same way Niko Kanna and Kanna Hijiri are in Kazumi Magica?

No, because the similarities are starting to become too many!!!
 
... another WMG: are Sarah and Lisa 'connected' the same way Niko Kanna and Kanna Hijiri are in Kazumi Magica?

No, because the similarities are starting to become too many!!!

I think Sarah being Lisa was disproven, but apparently Sarah having magic hair dye is plot important. Just magic hair dye is weird, as most people wouldn't use their one reality altering wish for magic hair dye. So it is possible there is a connection, and since latent Parahumans qualify as Potentials… the reverse is likely to be true, or at least a reasonable assumption.
 
Taylor is just lambasting Sarah for not being as self-sacrificing as she is when she has power and therefore should be a hero. The only obligation to be a hero like that is the culture she's grown up in and general altruism.

Sarah maybe could have helped without sacrificing anything, possibly secretly, or maybe she couldn't have. We have no proof in the story for her ability to do so one way or another. Devil's proof implication. Just because there's no proof saying that it would be a detriment to help Taylor in at least a small way does not mean she could have helped without detriment. No proof=proof of nonexistence is wrong, or rather improvable in accordance to known logic.
 
Back
Top