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So, I've been thinking about dice-rolling systems.
If Exalted didn't use the Storyteller dice mechanic, but still had to have something like Excellencies (e.g. linear, scalable boosting of rolls with predictable results), what dice mechanic would you want it to use?
Alternately (I may have mentioned it before) I had some vague thoughts about static numbers a la Nobilis, with Excellencies replacing how MPs boost stats in that game.
Consider this general theorywank, with the aim being to keep something resembling a 1 to 5 stats scale without actually regularly rolling 15 to 20 dice.
Edge of the Empire system? Excellencies Upgrade dice and checks related to the skill/characteristic you bought them for (Converting dice to Proficiency Dice and, once everything is Proficiency dice, adding new dice and upgrading those). Dice Caps become Characteristic+Skill/Essence+Characteristic/Skill which, in practice, is a buff to Lunars, Siddies, and DBs due to relatively low Skill+Characteristic pools compared to Exalted.
I don't know how well it would work in practice, though.