Well, in the Storyteller section of Exalted books it recommends possible play-styles. In the Infernals book a lot of the styles aren't overtly evil, and the section starts by saying that you may need to insulate characters from the horror of Infernals' actions. Then it has a style entitled Grand Theft Yeddim, which (paraphrased) said "If your players want to play Killfuck Soulshitter let them. Ripping the arms of high-ranking members of the Realm in public duels is fun; what else matters?"

Not Grand Theft Yeddim, the Yozi High school
 
I am very shaky when it comes to Exalted, but I really want to try getting into it.

It's just so much to take in! X_X

But uh, I was curious.

Has anyone ever tried adapting the Dragon Blooded to the elements of Autchthon?

Y'know steam, oil, smoke, crystal, metal, lightning.
 
I am very shaky when it comes to Exalted, but I really want to try getting into it.

It's just so much to take in! X_X

But uh, I was curious.

Has anyone ever tried adapting the Dragon Blooded to the elements of Autchthon?

Y'know steam, oil, smoke, crystal, metal, lightning.
nope, first due to their coming from the elemental dragons of creation, and second, because Autocthon Bugged the fuck out during the first age
 
I am very shaky when it comes to Exalted, but I really want to try getting into it.

It's just so much to take in! X_X

But uh, I was curious.

Has anyone ever tried adapting the Dragon Blooded to the elements of Autchthon?

Y'know steam, oil, smoke, crystal, metal, lightning.

People have talked about it, but I can't recall examples of actual homebrew. Perhaps because it'd need a lot of time and effort for something that isn't going to see much use.
 
I have a question for everyone. Recently I've been DMing a series of Lunar games (Great fun, lots of stupid shit with shapeshifting and pangolins for some reason) and I've noticed something.

My players never seem to think to run away. I've pitted these guys against more than a few enemies, and even when totally overwhelmed, they decide to keep escalating and attacking instead of deciding to run away or negotiate. Often until someone dies. PCs and NPCs have both fallen like this.

How can I stop this? How can I create an antagonist that can legitimately challenge my PC's but don't trigger their 'Fight till death, then fight some more' mentality.
 
I have a question for everyone. Recently I've been DMing a series of Lunar games (Great fun, lots of stupid shit with shapeshifting and pangolins for some reason) and I've noticed something.

My players never seem to think to run away. I've pitted these guys against more than a few enemies, and even when totally overwhelmed, they decide to keep escalating and attacking instead of deciding to run away or negotiate. Often until someone dies. PCs and NPCs have both fallen like this.

How can I stop this? How can I create an antagonist that can legitimately challenge my PC's but don't trigger their 'Fight till death, then fight some more' mentality.
Perhaps put them in a situation where fighting isn't an option? A challenge that is purely social might be good to break them of there habit.

Alternatively, if you haven't already talk to your players about it, how frustrating it is and how self defeating it seems.
 
I've been looking to get into Exalted. Can anyone tell me whether it would be better to try and track down 2e books to start with (and if so, PLEASE tell me where I might be able to find them) or if I should just wait for 3e to come out? Also, when is 3e due?
 
Easiest solution is to bring it up with them. Ask them why they always insist on fighting harder instead of finding some other solution.
I should talk to them about it.
Perhaps put them in a situation where fighting isn't an option? A challenge that is purely social might be good to break them of there habit.
The group we have right now is this: A Full Moon Squirrel Ninja, a Full Moon Tanuki Warrior, A Changing Moon Dog Rogue, and a No Moon Pangolin Sorcerer. Whenever anything social happens, the Changing Moon tries to bulldoze her way with her high Charisma and Appearance stats, the pangolin inevitably shapeshifts while hiding behind the Changing Moon (A joke that eventually became a character trait), and the Full Moons either stand their awkwardly, initiate combat, or move to do something else.

So Social challenges don't usually work.
 
I've been looking to get into Exalted. Can anyone tell me whether it would be better to try and track down 2e books to start with (and if so, PLEASE tell me where I might be able to find them) or if I should just wait for 3e to come out? Also, when is 3e due?

I'd personally suggest waiting for 3e to come out.

Not sure when it will be out, but going by the updates(complied here on the Exalted forum), they seem to be in the home stretch.

If you're wanting to get into 2e, the Core is of course necessary. A lot of the 2E books are kinda hit or miss in my opinion, but Manuel of Exalted Power: Alchemicals and Compass of Celestial Directions: Autochthonia, and Shards of the Exalted Dream are all pretty good. Stay away from Dreams of the First Age, it's terrible. If you're looking for the setting and fluff, the 1e books, Scavenger Sons and Games of Divinity are awesome for that.

You can get the Exalted books(both 1e and 2e) at DrivethruRpg. Mostly, it'll be PDFs, but there's also a Print on Demand option if you want dead tree copies[1].


[1]Not sure if they'll do it for 1e books, though.
 
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I've been looking to get into Exalted. Can anyone tell me whether it would be better to try and track down 2e books to start with (and if so, PLEASE tell me where I might be able to find them) or if I should just wait for 3e to come out? Also, when is 3e due?

You're in a bit of a difficult position here, because neither option is all that inviting. Exalted 2 ed. is a system more broken than the French army in late 1918, with terrible, counter-intuitive, and awkward mechanics that are full of gameplay traps that will tear unexperienced player's characters apart, and a core rulebook that lies to you about how to design heroic characters.

Exalted 3E, meanwhile, is at the time of writing about a year late (and still hasn't materialized), and one of the two lead writers is fighting a battle with cancer on top of this. While they've made a lot of promises, there's no real indication that the E3E system is any better than E2E, and the material revealed so far has involved awkward mechanics (turn your d10's into d9's by re-rolling all 6's!) and a design-philosophy that seems to encourage bloat. And, keep in mind, Exalted is a huge game system, with six to seven major character-types (Solars, Lunars, Sidereals, Terrestials, Abyssals and Infernals, as well as the Alchemicals), each of which is supposed to have its own sourcebook. E3E then wants to add another three major character-types (Liminals, Getimans, Exigents). This is a system that is already a year behind its projected release date, so a "complete" Exalted 3E is probably going to take ages to materialize; even getting a few of the splats out will probably take them forever.

You're sort of stuck between choosing a system that is known to suck, and waiting for a system that might not suck. Encouraging, no?
 
and one of the two lead writers is fighting a battle with cancer on top of this.

Actually, there's good news on that front;

Attached to this post are pictures of the bills you guys have helped me clear. Not pictured: the cost to get my foot in the door of the hospital, the cost of the ENT visits, the price of antibiotics, the price of Wellbutrin and Celexa which I just started with medical recommendation, the price of gas to make it to my appointments. Needless to say I would have been crushed without your help.

Now, for more good news: I think this last battle with the infected node has done the trick. It is no longer hurting, no longer tight. I don't feel it moving anymore. I can also turn my head. It is quite possible that I spent three to four weeks horsing through a potentially fatal infection rather than going to the doctor. In any case, once I finish this antibiotic, I hope to have nothing but good news to report. I have one more ENT visit ahead of me, after which I am hoping he gives me an "all clear" and I won't have to have another biopsy or worse.

Thank you all for your support through this terrible time. Any continued support you can give me would be very welcomed, as this has drained my resources quite a bit, and I am trying to keep my head above water long enough to finish the Exalted core.

I plan to do one more post tonight, I just can't fit another picture into this post. Have a good night, everyone, and thanks again.
As a follow-up to the last message, here is something made possible with your help. I was able to complete my final AA classes with high enough grades to get invited to a lunch for honors graduates with the president and vice president of the college I was attending.

I also have almost completed the entire EX3 Solar Charm set, and managed to keep my grades high in my first two university courses. I just finished my last final exam today--I am hoping it is an A--so we'll see if I am able to keep my 4.0. It has been a really rough semester. To be honest, I may lose it. But the fact is, I am proud of what I have been able to accomplish even though I have been so sick, so exhausted and so depressed for the last four months.

Even so, I was able to make it this far only because you helped me. I really appreciate it. Here's hoping to more good news.
 
You're in a bit of a difficult position here, because neither option is all that inviting. Exalted 2 ed. is a system more broken than the French army in late 1918, with terrible, counter-intuitive, and awkward mechanics that are full of gameplay traps that will tear unexperienced player's characters apart, and a core rulebook that lies to you about how to design heroic characters.

Exalted 3E, meanwhile, is at the time of writing about a year late (and still hasn't materialized), and one of the two lead writers is fighting a battle with cancer on top of this. While they've made a lot of promises, there's no real indication that the E3E system is any better than E2E, and the material revealed so far has involved awkward mechanics (turn your d10's into d9's by re-rolling all 6's!) and a design-philosophy that seems to encourage bloat. And, keep in mind, Exalted is a huge game system, with six to seven major character-types (Solars, Lunars, Sidereals, Terrestials, Abyssals and Infernals, as well as the Alchemicals), each of which is supposed to have its own sourcebook. E3E then wants to add another three major character-types (Liminals, Getimans, Exigents). This is a system that is already a year behind its projected release date, so a "complete" Exalted 3E is probably going to take ages to materialize; even getting a few of the splats out will probably take them forever.

You're sort of stuck between choosing a system that is known to suck, and waiting for a system that might not suck. Encouraging, no?

In addition, certain parts of 2nd Edition lead to... questionable fluff design choices for some splats, such as Abyssals who, as portrayed in the Abyssals book, are either stuck being a Deathlord's personal patsy or trying to become anything but an Abyssal [1], The Ebon Dragon becoming the living embodiment of being a boring asshole who is behind way too much in the setting, a crap ton of issues with Infernal's that we do not speak of, and Lunars who have the line tradition of getting jack and shit in regards to... well. Anything.

[1] Being Abyssals fan is suffering. :(
 
You may be waiting a while, sadly. Progress has been positively glacial.
Going by the current updates/rate of progress, my current guesstimate is that we'll see the pdf out to backers by June/July (baring more major set backs :p). Meanwhile, the comic is apparently almost ready to be shipped out to the Kickstarter backers. And by almost ready, I mean it needs CCP approvals, and then will be shipped out, not soon™. We're likely to see it before the end of May, if not sooner.
 
[1] Being Abyssals fan is suffering. :(

Not as bad as being a Dragonblooded or Raksha fan!

God... Raksha core book basically was 1st edition charms slapped into 2nd edition with no actual thought on how the system was changed.

And Dragonblooded book... did you SEE the errata for it? It showed how incomplete the book was due to being written when the system wasn't finalized and they didn't bother to actually look thru it. ;_;
 
Not as bad as being a Dragonblooded or Raksha fan!

God... Raksha core book basically was 1st edition charms slapped into 2nd edition with no actual thought on how the system was changed.

And Dragonblooded book... did you SEE the errata for it? It showed how incomplete the book was due to being written when the system wasn't finalized and they didn't bother to actually look thru it. ;_;

Hey, at least a lot of people actually like Dragonbloods despite their crunch problems. The majority of people I've talked to in regards to Abyssals hate them with a passion, either due to crunch or fluff.
 
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