Journeys Sidereals apparently have a charm that lets you get willpower when you slack off.

I can't believe nobody told me about this during chargen when I was explicitly creating a sorcerer who annoyed his superiors because he was extremely lazy.
 
Journeys Sidereals apparently have a charm that lets you get willpower when you slack off.

I can't believe nobody told me about this during chargen when I was explicitly creating a sorcerer who annoyed his superiors because he was extremely lazy.
You're talking about Joyous Grasshopper Spirit.

Article:
Joyous Grasshopper Spirit

Cost: —; Mins: Journeys Ability 5, Essence 3
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Good Worker Spirit

Like the shiftless grasshopper, the Sidereal eats while there is plenty, makes love when she wishes, sleeps as much as she pleases, and if she dies of it, dies happy.

The Sidereal regains an additional Willpower from sleep. Once per day, when she indulges in sensual or hedonistic pleasures or neglects a responsibility or obligation to enjoy herself, she gains one Willpower.

When the Sidereal upholds a Defining Intimacy, accomplishes a major character or story goal, or fulfills an auspicious prospect by indulging herself or neglecting her duties or obligations, she loses one Limit.
Source: Sidereals: Charting Fate's Course pg.160


It's a Journeys maiden charm, but any Sidereal can take those. Maiden charms aren't limited to their caste, other Sidereals just have to buy them as unfavoured.

It's also Essence 3, which isn't particularly relevant for character creation.
 
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You're talking about Joyous Grasshopper Spirit.

Article:
Joyous Grasshopper Spirit

Cost: —; Mins: Journeys Ability 5, Essence 3
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Good Worker Spirit

Like the shiftless grasshopper, the Sidereal eats while there is plenty, makes love when she wishes, sleeps as much as she pleases, and if she dies of it, dies happy.

The Sidereal regains an additional Willpower from sleep. Once per day, when she indulges in sensual or hedonistic pleasures or neglects a responsibility or obligation to enjoy herself, she gains one Willpower.

When the Sidereal upholds a Defining Intimacy, accomplishes a major character or story goal, or fulfills an auspicious prospect by indulging herself or neglecting her duties or obligations, she loses one Limit.
Source: Sidereals: Charting Fate's Course pg.160


It's a Journeys maiden charm, but any Sidereal can take those. Maiden charms aren't limited to their caste, other Sidereals just have to buy them as unfavoured.

It's also Essence 3, which isn't particularly relevant for character creation.
No but I can build towards it.

Say by taking any Journey ability as favored so I can build up towards the prereqs.
 
the new Elden Ring DLC has some great exalted inspiration, but it's spoilers

Miquella is literally just a Heart-eater, seeing him going full "all shall love me and despair" is exactly how I think a "heroic" Heart-Eater would end up, complete with him finding a pawn he really likes and enslaving his ghost to continue using him after he dies(or maybe finding a fellow exalt he likes, and ensuring he dies so that Miquella can know that the ghost returns his feelings).
 
No but I can build towards it.

Say by taking any Journey ability as favored so I can build up towards the prereqs.
When you're making Sidereals in particular, it's a good idea to look over abilities you normally might overlook or assume might not be relevant for your concept, or at least to read their preamble and skim their charms, since they have so many cool things in unexpected places.

People really sleep on Journeys stuff in general!
 
the new Elden Ring DLC has some great exalted inspiration, but it's spoilers

Miquella is literally just a Heart-eater, seeing him going full "all shall love me and despair" is exactly how I think a "heroic" Heart-Eater would end up, complete with him finding a pawn he really likes and enslaving his ghost to continue using him after he dies(or maybe finding a fellow exalt he likes, and ensuring he dies so that Miquella can know that the ghost returns his feelings).
Honestly the entire area is incredibly good exalted inspiration. The weapons, the enemies, the terrain are just thriving with inspiration.

Honestly wondering if I could somehow work Frenzied Flame into Creation.
 
Frenzy flame is really just flavoured raw wyld incursions if you think about it, with the wyld affecting not just surroundings but pouring out of people exposed to it as they 'burn' creation away
 
I see Malenia as a perfect infernal inspiration-wise in terms of look and design.

Beyond that Elden Ring has a lot of good inspiration for Abyssals, Solars, Infernals and Dragon-Blooded
 
Frenzy flame is really just flavoured raw wyld incursions if you think about it, with the wyld affecting not just surroundings but pouring out of people exposed to it as they 'burn' creation away

I'm sorry, what?

You find something that comes across people in the depths of despair and hopelessness, that calls them to self-mutilate, that gathers up the broken and wretched to it, and which - if the words of its blind prophetess are followed, who is almost certainly a murdered girl brought back to life - leads to the rotten, impure sewers of the capital and the discovery that under that filthy place is a tomb of no honour where an entire culture was taken to, walled up, and left to die... and then down under that, hidden under that charnel pit of horrors is a place where an ancient and awful force that seeks to destroy everything in the (alleged) goal of ending suffering and pain waits for you to welcome it into your flesh, to become its avatar and vessel in destroying the world...

... and you think "Wyld"?

Hyetta for Midnight life.
 
I was actually thinking a less-than-normally material 3cd for the Frenzied Flame, personally, but it does work perfectly fine for Underworld theming. Within this framework, Shabriri and Hyetta would be 2cds, and possibly so are the Three Fingers (and some DLC elements I'm not going to state overtly yet because let's not go spoil it beyond 'there is some Frenzied Flame stuff').

Nothing translates perfectly between two settings with different baseline assumptions, so there's literally always going to be some ragged edge that could be found, but I like this one.
 
I'm sorry, what?

You find something that comes across people in the depths of despair and hopelessness, that calls them to self-mutilate, that gathers up the broken and wretched to it, and which - if the words of its blind prophetess are followed, who is almost certainly a murdered girl brought back to life - leads to the rotten, impure sewers of the capital and the discovery that under that filthy place is a tomb of no honour where an entire culture was taken to, walled up, and left to die... and then down under that, hidden under that charnel pit of horrors is a place where an ancient and awful force that seeks to destroy everything in the (alleged) goal of ending suffering and pain waits for you to welcome it into your flesh, to become its avatar and vessel in destroying the world...

... and you think "Wyld"?

Hyetta for Midnight life.

While it was 2AM when I wrote that, I wasn't so much talking about the people calling the frenzy flame but the flame itself whose goal is to burn away the world and return to the formless chaos before disparity was introduced. However, you do make some good points about the entire framing of the people who interact with the flame and the horrors that caused it to manifest...

...plus you know,
Midra and the entire Lord of Frenzy Flame area in the DLC.
 
None of the primordials are father figures. But there are three who invoke maternal themes. Though I think that Malfeas-that-was might have had some aspects of this.

Hmm. I should properly watch Neon Genesis Evangelion. I just had an idea related to one of the demons I never wrote up.
 
Something about the game gave me this dreamlike, living story feel to it. I tmight jsut be a bit with how its narrative is through world building and the kind of vague sense fo time. How long ago was the Shattering? How long has Radan been like that? When did Godfry die? Is everyone just going in their narrative routines until you and other Tarnished show-up to break the cycle?

Guess to me there's this want to cast the various demigods as raksha nobles in a freehold. Something of the story's general logic and scope in that logic lend itself to that vibe for me.
 
Some of you may remember my Scarlet Steel from a little while ago. Since then I have made a magical material for each of the Maidens, see below

Scarlet Steel

When ravens descend upon a battlefield they will often swallow bits of weapon and armor to act as gastroliths. If that Raven eats nothing but war dead for a year and a day, the dread essence of battle will suffuse their iron gastrolith and transform it into a smooth lump of red steel. This steel – known as Scarlet Steel – is one of the rarer magical materials.


Scarlet Steel makes phenomenal weapons and armor. It is both hard and elastic and nothing holds a better edge, save perhaps for Orichalcum. Aspected towards battle, weapons made of Scarlet Steel seem to leap into their owners hands and armor made of the same can be donned far more readily than traditional armor.


In addition to forming in the gullets of ravens, Scarlet Steel sometimes forms when a weapon is used to slay 100 consecutive enemies in honorable combat and certain thaumaturgic rites known only to priestesses of Mars can form this material. At least one priesthood achieves this by way of ritualized combat between ordained priestesses who have never known the touch of a man. Performed only during high holy days, this combat is performed upon a steel arena inset with grooves which channel the spilled blood of combatants into a small container. This blood is then allowed with regular steel and forged into a weapon presented to the winner of this holy tournament.


System: Drawing a weapon made of Scarlet Steel is a (-0 DV) action and does not contribute to the multiple action penalty when flurried with another action. When donning armor made of Scarlet Steel reduce the time taken to don the armor by half.

Venusian Silk

Exceedingly are in creation, a single strand of Venusian Silk forms when a mortal locks eyes with their True Love for the first time. At such a time, the mortals will find a strand of this material connects the two of them. Such silk is no more substantial than a spider web and is more often than not ignored in favor of the beating of the lover's hearts and the flush of their face.

Venusian Silk is a superb material, even a single thread is enough to ward a garment against stains and ensure it always flatters the wearer. Stronger than steel, it is often used in places where obvious protections would be gauche, Dynasts often weave Venusian Silk into their blankets for this and other reasons.

Venusian Silk is most prized for its use as an arcane link. Cuttings from the same strand of Venusian Silk remain "linked" in the eyes of heaven and of fate. Many artifacts produced in pair incorporate Venusian Silk to link one to the other and back again. Even mortals may benefit from this property; when holding a strand of Venusian Silk all rolls to find its missing pairs are made at -1 Difficulty. For this reason many cultures in Creation weave matching garments of blue silk - things which can be worn daily such as ribbons, rings or bracelets - which the groom gives to his bride on their wedding day. In this way do they pray to always find one another. Venus occasionally blesses such weddings by transmuting the garment into Venusian Silk in truth, though no indication is given to the blessed newlyweds.

The Lunars of the First Age were great manufacturers of Venusian Silk. Using arts known only to them and taking advantage of their mercurial nature they fell in and out of love on a whim and collected the resultant bounty of magical material. The method by which they achieved this was lost with the fall of the First Age; only the greatest of the Lunars can still manufacture Venusian Silk in any quantities.

Sidebar: Just True Love?

True love is the most common method of generating Venusian Silk, but hardly the only one. Anytime a connection between two people of sufficient metaphysical "weight" is created, so too is the Blue String which connects them. Storytellers and players should feel free to have Blue Strings generated when two destined enemies meet, when a mother first holds her child, or for any other reason they feel is appropriate. Most never notice such thing; like the relationship it represents, Venusian Silk is all too easy to miss.

Jupiter's Pine

When all knowledge of a thing is lost - when the last scrap of paper burned or the last secretholder dies - a single sapling of Jupiter's Pine may find its way into existence. Over the years this sapling grows into a mighty pine with bark the color of the forest in shadow and needles of brilliant green. The leaves of the tree whisper secret things when the wind blows through them, and the knots which grow in it's bark show many secrets to those versed in herblore.

Jupiter's Pine is a soft and flexible wood which absorbs blows as easily as it absorbs secrets. Artifacts made with Jupiter's Pine often aid in stealth or erase knowledge. Many secret crafts of the Sidereals incorporate this wood to hide their workings from prying eyes.

It is said that one of the Scarlet Empresses' estates contains a library whose every scroll is made of Jupiter's Pine. Anything written upon these scrolls was erased from the minds of mortals and gods alike and she consigned many of her greatest secrets - including the location of this study - to oblivion in this way. While most believe this to be a mere rumor, Mnemon has reason to believe the stories true. She searches even now for this hidden trove of knowledge, hoping to find the secret of accessing the Imperial Manse.

Mercurian Clay

Mercurian Clay is to ordinary clay as Orichalcum is to gold. When first formed it has the consistency of a thick mud and the seeming of the same flecked with gold. When exposed to light it begins to harden and brighten both. Mercurian Clay which has fully set appears as a stone with the bright yellow hue of a sunflower. By controlling it's exposure to light a skilled thaumaturge can control the rate at which it hardens to better shape the final product.

Mercurian Clay is prized for its use as a building material. Easy to shape as any clay but far more durable than any stone, it can be used to create buildings impossible for any mundane material. Lacking a need for flame, it may even be used for underwater construction.

Mercurian Clay emerges naturally when a person departs on a trip from which they are fated never to return. When such a traveler steps on bare earth they may find that the sweat of their travels mingles with the dust of the earth to create Mercurian Clay. Left unattended such clay hardens over the course of a day, preserving a perfect yellow mold of their footprint and allowing other travelers to follow in their wake. On certain auspicious occasions great groups of travelers have been blessed this way and roads of yellow have connected their old lands with the new; it is with such sacrifices that Mercury connects Creation.

During the height of the shogunate, powerful Daimyo paved their roads in Mercurian Clay which blessed traveler's journeys and sped them on their way. Many cultures in Creation paint their roads yellow in imitation of this practice, though few remember why they do so.
Mercurian Clay is the most common of the Maiden's Materials. The Age of Sorrows is no stranger to refugees and prisoners of war marching great towards an unknown land. Most do not survive, and the rare roads that form only serve to make further tragedies possible.

Saturnine Obsidian

Saturnine Obsidian is to obsidian as orichalchum is to gold; superior not just in strength but in spiritual majesty. Appearing at first glance indistinguishable from regular obsidian, those who peer deeply into its facets will find their endings reflected in their depths. Deaths by fire, disease, age; each facet of this stone reveals a different ending to their story. Those learned in the arts of thaumaturgy can divine other endings as well and mirrors of the material are prized by savants who wish foreknowledge as to how their enterprises will end.

Saturnine Obsidian forms naturally only at the end of an age, cooling magma forming great stores of the stuff. Most such deposits have long been stripped of their value. Only the most learned scholars know of the substance and most consider it a curiosity.

Saturnine Obsidian is the sharpest of the magical materials, but also the most brittle. Otherwise homogeneous artifacts often have edges of Saturnine Obsidian. Such weapons can slay even the gods and leave no ghosts behind no matter how cruel the death. Saturnine Obsidian is anathema to disease spirits who flee it's presence. As such it is often used to make medical tools.

With the Empress' disappearance, stores of Saturnine Obsidian are appearing once more. In Gem, a great store of the material was found in a subterranean chamber where the magma had cooled. Members of the Bronze Faction have petitioned Saturn for more information but have been met with only silence.
 
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None of the primordials are father figures. But there are three who invoke maternal themes. Though I think that Malfeas-that-was might have had some aspects of this.

Hmm. I should properly watch Neon Genesis Evangelion. I just had an idea related to one of the demons I never wrote up.

Maybe the inventor of fatherhood got Neverborned.

I like to think that most of the things "missing" from the Yozis could be found among the Neverborn. The Primordials are meant to be the creators of Creation, after all, and they wrought in their own images.

There's not much need to go into detail about that stuff, though, unless your players are cracking open the tombs at the heart of the Labyrinth to muck around with the corpses of worlds.
 
PBP Sidereal game continues.

Skipping past heaven shenanigans that might become more relevant later, our circle arrived at Sijan to cleanse it of the influence of the Deathlord, the Walker in Darkness. The moment we arrived, we all got a letter from one of our coworkers asking us to gather up some items:

"On regards of the (by spiritual splendor eternally graced) people of the Convention on Plague, we Wish to congratulate (o so thankfully) your Convention on its Loyal and Relished services, and to Offer our Hopes and Aspirations that the Fruitful and Mutually Satisfactory Cooperation may continue, for as long as the Stars stay fixed on their Celestial Spheres and/or the Cooperation continues to be Fruitful and Mutually Satisfactory."

"It is with Honor this most humble priest, Owari of Sijan, Chosen of Endings, Chairman of the Convention on Plague, Bureau of Destiny Liaison to the Bureau of Heaven Department of Celestial Concern Division of Inevitable Reckoning, Deadspeaker of The Funereal Order of Righteous Morticians and Embalmers, Master of the Citrine Poxes, Rat, Violet Bier of Sorrow Styles, Sifu to four, honored mentor to countless write this to You."

"We hope that the your Efforts are Auspicious, and that the Productivity with which your Convention is Blessed, leads (as it often does) to further Prosperity. May Not as long as the Stars stay fixed on their Celestial Spheres Grey Hand, Impure Blood, Inheritable Corruption, Parasites, or malfunction settle in your Convention."

"Leaning on the Solid Foundation of our Long Running Fruitful and Mutually Satisfactory Cooperation, this most humble priest will take the liberty of stating The Reason for this Message ~ we write to Warmly wish You blessings for yet Another Timely and Appreciated sojourn to Creation (Sijan) and politely request a delivery of several of it's Product (Sijan Peppercorns, Lao Gan Ma, Ghostflowers) to our Convention (Violet Bier of Sorrows, Most Honorable and Silent Meeting Hall 14, Third Floor, Operating Office 16). Our humble Words can never Aspire to Describe our gratitude."

The back of the letter contained a small shopping list.

Exalted!
Mythic heroes blessed by the gods! Kung-fu action! World-shaking magic!

Getting groceries
 
I am sad that Orabilis apparently uses magic to toss people into the sky. I found the idea that he was power bombing people into the firmament to be much more interesting. In my head he was played by The Rock.
 
PBP Sidereal game continues.

Skipping past heaven shenanigans that might become more relevant later

...

SO YEAH THIS BECAME EXTREMELY RELEVANT

So... I said, I believe, that our circle is on the Convention of the Dead. But we aren't the only sids on it, obv; there's only 4 of us. One of those other sids is Anura, a Journeys Sid who I could've sworn I mentioned before but apparently not. She was present in the very first scene but had to rush out for unknown reasons.

While the Circle was off in Skullstone, Anura went to Sijan to try and help out a new Crowned Sun among the funerists. While there, however, she fought and killed a deathknight called , nearly dying herself in the process. Fortunately, one of our other players noticed she was in a rush, and called in reinforcements (not me even tho I could have and I liked this character =( ) that showed up just in time to save her. He then proceeded to make a huge deal out of making a tomb for this deathknight while leaving Anura to bleed out. (She was annoyed, in part because it would've taken him like 2 seconds to fix her up, and in part because he took an Auspicious Prospect to see if he should finish her off.).

Why were the deathknights in Sijan? Well, the simple answer is that the Walker in Darkness has cultists there, and he wants more influence. So he's putting pressure on Gentian to hire the Company of Martial Sinners to perform a Wyld Hunt to get rid of the new Crowned Sun in Sijan, while also trying to grow his cult and potentially be hired by Sijan directly

Our circle went to Sijan, while our elders in the Convention went to Gentian to head off his plans there. (I was a little unclear on this point; he had the Company planted outside Gentian even though his deathknights were trying to kill Anura's pet eclipse in Sijan, so... *shrug*) We were going to remove the Walker's influence from the city and strengthen its defenses. We found the site a Walker cult was using to stir up the restless dead in the Black Chase (a nearby shadowland), and convinced the head of the Deadspeakers to push against his influence more totally.

I also had a crazy idea to improve local morale: see, when we investigated what was happening on the ground, Sijan wasn't actually doing too badly. People were considering hiring the Company not because they were worried about state actors, but because any local bandit lord or petty tyrant could raid their city for grave goods on the surface to fuel conflict elsewhere, and the city was thick with them. To use our ST's metaphor, "the mood is a bit like a regular young guy forced into the bad part of town. He's got some pepper spray and his dad's old handgun but he's not feeling confident about facing off against a mugger".

So I figure, let's train our rich kid up, then get him mugged. If the problem is the Mortician's order is untested in battle, why not give them a battle ourselves? Essentially, once our battle sid had her troops trained, we would stage an attack on the city. Sijan would win, and local morale would improve; their forces can handle whatever gets through at them. And if I can manage to steal a deathknight's name before that point (Name-Pilfering Practice) I can pose as a major player in the Company of Martial Sinners, and further turn Sijan against them.

The circle's players were on board with this, but right when my Oracle proposed it IC, there was a sudden explosion, and a flash of black lightning. The deathknight's tomb was ripped apart, and Guilty Conscience Expiation/Marvelous Inclusion of Details implicated the Walker. But worse than that, we found writing in Old Realm, a pre-usurpation dialect that also became the title of this session:

"The Cabelerro rides again"
 
I am sad that Orabilis apparently uses magic to toss people into the sky. I found the idea that he was power bombing people into the firmament to be much more interesting. In my head he was played by The Rock.
My loose homebrew of him I need to finish has him as a grapple demon, Hell's premier pankrationist to Suntarankel's manyfold martial arts.
 
My loose homebrew of him I need to finish has him as a grapple demon, Hell's premier pankrationist to Suntarankel's manyfold martial arts.
Even with the state of grapple in 3e (and hence Iudicavse's grasp of it in 3e vs her 2e versions kiting archer)? There is something nice about him being WWE superstar style grappler now that I think about it.
 
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Even with the state of grapple in 3e (and hence Iudicavse's grasp of it in 3e vs her 2e versions kiting archer)? There is something nice about him being WWE superstar style grappler now that I think about it.
Oribilis is a canon demon, who exists in all possible games I might run and might theoretically become a thing, Iucadivesse is pretty specific homebrew, and not someone I'd use as a default fixture of Hell. In the event I ran Iucadivesse with that particular DBZ take on her, she'd be a better grappler than Orabilis, but by default, I'd have him as The Grapple Guy.

Not to knock Iucadivesse, just, she's not the only take on Cecelyne's heart I might want to deploy.
 
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