And some of them are still in this very thread 😔

So, softball change of topic to something that's not appallingly creepy, aimed at the thread in general:

What is a specific city on Creation that you've wanted to set a story in? I ran a game set entirely in and around the Imperial City earlier this year, and like... The scale of it and the incredibly blunt and metaphorically resonant contrast between its rich and poor neighbourhoods and how tied in it is to the machinery of Empire makes it a super evocative location.

At one point, I was running a scene set in a working class neighbourhood. Separating it from a wealthy neighbourhood was this like, section from the walls of the old Greater Zhao capital of Red Fan, stolen and reassembled brick by brick as a triumph after its conquest. So, this turned into a chase scene, with one person the PCs were after running further into the neighbourhood, and the other just straight up climbed the wall to escape on the other side. Stupid me, I expected the PCs to pick one or the other, but instead they split up to chase both.

So suddenly I'm jumping back and forth with like, this one chase scene of two Dragon-Blooded chasing another over the rooftops of this high end shopping district flush with wealth extracted from the entire world, and another with the third PC trying to track this thief through a maze of alleyways and tenaments where ordinary people make their lives. Like, just separated from one another by this wall that's a literal monument of conquest.

There are lots of places all over the newer setting material in particular that are just ripe for really drilling down into their specific local flavour like that.
The last couple design seeds I tossed at players were for something in a town in the Tarpan Wastes or Gloam (sans the doomthreat adn based on dev comments on it being Casa Blanca originally). With either being a mixed Exalt thing as way to have some fun Essence paly there.
 
One of the remaining cities in the Tarpan Wastes is called Kissed-With-Jade, and there are literally zero details about it and probably never will be, so I'd have to basically homebrew the whole place, but I'd still kind of love to do something with it someday based on the name alone.
 
Lately i've been listening to the La La Land soundtrack, and its occurred to me that competing for the Exigency in Great Forks has the same vibes as struggling actors and musicians in Hollywood chasing after their big break. That whole sentiment of "someone in the crowd" being able to propel you to unprecedented heights, so long as you're the one they notice and not someone else. A story about that, either from the perspective of mortals(as a Quest) or from the perspective of other Exalts who get a peek behind the curtain is starting to sound real cool to me. Just the raw competitiveness of it all seems like it would have a whole bunch of neat story hooks.

For a lot of people in Creation, Great Forks is the City of the Gods, the City of Dreams. And that means its got a very big "make or break" feel.
 
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I've always been enamoured of the idea of kind of a network of petty-kingdoms across the north-western coast of the north, a bit like pre-christian Eire, a bit like Wales, where the Varajtul occasionally create great sweeping raids, and as the rolling hills fade into mountains you get networks held together by lunar influence warring with the increasing access of the realm, the mountains themselves too high and too cold to truly burrow anyone out of, and with the goat-and-sheep herding clans that live among them as fiercely independent as any historical hill folk. You'd get great-ringforts, sprawling and expanding things from centuries of growth, held by these clan-kings to rule over their lands, the spiralling designs channelling what little fire essence they can into the inner-ring, and small and guarded hothouses, where they both grow crops that the climate forbids to give to their followers in great declarations of patronage and ability, and to help hold the fort out from starvation and the depths of freeze, when ice-storms roll in from the white sea, and for months on end the snows never relent.
 
i've been sporadically working on a huge Rajtul Revised document, incorporating ideas salvaged from my old Eshirreol and Hrathistan homebrews. Right now the general gist is that the Realm has a bunch of colonial settlements on the southern bits of the archipelago that are incorporated into satrapies, while the Rajtali(including the Varajtul) live on the interior of the big island and are trying to resist subjugation. My thinking is that the parts of the island that the Varajtul live are fairly cold and windy, so their communities are often centered around big earthen mounds that they've built homes inside of.

This technically makes them my Creation's version of Hobbits.
 
I initially tried to give a nuanced version of Varajtul cannibalism as like, a very specific religious ritual, but I decided that it'd be too easy for it to be taken in an unnuanced fashion. Right now my thought is that they aren't cannibals in any sense, ritual or otherwise. The accusation is from garbled accounts of early Realm colonial expeditions. Lotta reports about Varajtu resisting satrapial garrisons and legions, poetically describing them as "man-eaters" for their ferocity, that eventually filtered out to the rest of Creation as them actually eating people.

I have it so that the Varajtul are actually the most urbanized of the three main Rajtali cultures. The "huge yeti-man" is a phenotype they have but its not the only phenotype, because the Varajtul are a culture and ethnicity, not a species.
 
What is a specific city on Creation that you've wanted to set a story in?

Volivat. It seems like there's enough weirdness going on there, and the yennin are close enough to a challenge for Exalts, that it should be great fun.

Wu-Jian is also extremely appealing, but that's one of the most notable locations introduced in 3e, so I don't think of it in quite the same way. It's kind of too close to 'default', if that makes sense.

My list would have included Gem, the Lap, and Grieve, but those I've kind of had a chance to play out at this point, at least a little bit.
 
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Chiaroscuro is pretty cool and, to me, peak Exalted. You've got a bunch of people moved into the ruins of this old First Age metropolis and they've adapted to its modern incarnation quite well. All the Solar-forged eternal glass makes good weapons, they've got plenty of salt to ward off sections of the old city where everyone in the Contagion died, they still have to deal with raksha raids every so often, and its a satrapy of the nearby superpower. All great, tons of hooks for pretty much any story you want.
 
Chiaroscuro is pretty cool and, to me, peak Exalted. You've got a bunch of people moved into the ruins of this old First Age metropolis and they've adapted to its modern incarnation quite well. All the Solar-forged eternal glass makes good weapons, they've got plenty of salt to ward off sections of the old city where everyone in the Contagion died, they still have to deal with raksha raids every so often, and its a satrapy of the nearby superpower. All great, tons of hooks for pretty much any story you want.
Chiaroscuro is my favorite location in Exalted simply because you can do basically whatever the hell you want with whatever splat you want. You can dungeon dive for first age relics, you can navigate the political intrigues of Chia's satrapy status and/or local Delzhan politics. You can deal with an undead incursion or bust a raksha slaver ring. You can tangle with crime bosses or dethrone a Green Sun Prince who's too big for his britches. You can tango with the gods (Ahlat or Grandma Bright or whoever) or start your own cult.

My favorite start actually is in Fortitude way up north, but Chiaroscuro was my first delve into Exalted and it's my favorite place. Like you said, peak Exalted.
 
Granted, in a 'Which place in Creation do you wish you could play more in but never got the chance' discussion, I feel bringing Chiaroscuro is a bit disingenuous cause in my experience it's like, the second most common backdrop for a game after Nexus for basically the exact reasons stated.
 
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Granted, in a 'Which place in Creation do you wish you could play more in but never got the chance' discussion, I feel bringing Chiaroscuro is a bit disingenuous cause in my experience it's like, the second most common backdrop for a game after Nexus for basically the exact reasons stated.
Well I've never gotten the chance to run or play in it.
 
Granted, in a 'Which place in Creation do you wish you could play more in but never got the chance' discussion, I feel bringing Chiaroscuro is a bit disingenuous cause in my experience it's like, the second most common backdrop for a game after Nexus for basically the exact reasons stated.

Well I've never gotten the chance to run or play in it.

Had a couple games in Chiaroscuro. For some reason my 3e games tend to focus on the East, Thorns, or the North. Never in Nexus. My last Deeb game focused on Lookshy rangers going north to try and win over the Linowans and possibly do something about the Iscomari. Current Solar games both take place in one of the eastern lakes that there's next to zero lore about... Deeb game before that was about our Deebs' Grand Tour through Thorns pre-fall.
 
What is a specific city on Creation that you've wanted to set a story in?

Not a city, but I've always wanted to do more with the fallen races. The darkbrood and their endless war with the Mountain Folk, the lost civilization of the Dragon Kings...fascinating stuff in my book, but I've never played an underground game or a DK game or anything similar.

No uh, mostly we're saying it's just gross and repellent in a very banal way. Like, 'that creep from the bar' is maybe not fertile ground to grow an epic figure from an age of decadent myth in. This isn't some Dark Mature Content for players to tell an important story about Confronting. It's just gross and creepy and small.

The horribleness folks are reacting to is that you are continuing to post about how this is actually a valuable and dramatically rich way of framing the character, and what it says about you as a real-life person, that you not only came up with this but are continuing to defend it.

Just... Please, for your own sake, stop digging this hole, dude.

Small and gross is good. I mean, think of the alternative. Do you want to give sexual harassment operatic grandeur?

If you're gonna have sex-oriented villains - and Ex2 really wanted to have that kind of villain - you aren't likely to do much better than the First Age MHS.

If you want to desexualize the setting as a whole, or at the less pleasant parts of it, more power to you. I generally do the same, when I play! But it's not some kind of moral failing if the writers, or other players, prefer not to.

And FWIW, telling someone that their opinion makes 'em look bad is about the least convincing argument in the world. The truth is not determined by how it makes you look.

...you know, the funny thing about all this is, the Ma-Ha-Suchi that you and the rest of the TAW crew wrote is not so different from the one I would've written. I honestly wonder how far apart our opinions actually are, when you strip off the outer layers.
 
I like great forks, and wouldn't mind playing a game there. It lets me put gods front and center which makes it a good teaching tool for new groups needing to learn what it means to be Exalted
 
Small and gross is good. I mean, think of the alternative. Do you want to give sexual harassment operatic grandeur?

If you're gonna have sex-oriented villains - and Ex2 really wanted to have that kind of villain - you aren't likely to do much better than the First Age MHS.

If you want to desexualize the setting as a whole, or at the less pleasant parts of it, more power to you. I generally do the same, when I play! But it's not some kind of moral failing if the writers, or other players, prefer not to.

Alternately we could have sexual content in our setting and our games without sexual harassment, rape or whatever other foetid vision crawled out of Alan Alexander's mind today.

And we could have a General Exalted Thread without people coming in to say "actually I think it is a good thing that the game includes NPCs who will sexually assault your PCs and I want to discuss this possibility in depth". Or perhaps those people could, say, take a fucking hint when multiple other posters go "hey I have experience with sexual harassment and worse, please stop promoting its inclusion".
 
Alternately we could have sexual content in our setting and our games without sexual harassment, rape or whatever other foetid vision crawled out of Alan Alexander's mind today.

Yes, that was one of the options I listed. Desexualize the evil stuff.

And I don't mind ending the conversation, but I think people wanna continue it. Because here you are, doing exactly that.

I made a post with two parts, one about an innocuous subject and one about this one. Two of the next three posts were about the latter part of my post. This is, apparently, what people want to talk about. Even if the topic upsets them and drives them to make some rather weird personal attacks, they continue to pursue it.

...

Man, when I put it like that, maybe this is something that demands moderator action. It kinda feels like self-harm. Maybe the CBT discussion ban should be expanded to a general ban on talking about anything sexual and unpleasant.
 
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Man, when I put it like that, maybe this is something that demands moderator action. It kinda feels like self-harm. Maybe the CBT discussion ban should be expanded to a general ban on talking about anything sexual and unpleasant.
You know, I am an evangelist for weird and horny shit, I constantly advise people to watch Cronenberg and Verhoeven, Possession, Lair of the White Worm, and shit like that, but this is for fucking Exalted. This guy, Ma-Ha-Suchi, is in a category of people that are supposed to be like Cuchulain and Prince Arjuna and other heroes, but Dreams of the First Age's unimaginative interpretation of the golden age of high magic and terrible fits of hubris is that its the fucking 90s but with less homeless people, and MHS's appearance in that context is basically a guy who would brag about going to Thailand for sex tourism. Its so painfully lame, and I cannot believe you're doing this shit where you're saying that nobody in here can handle sexual themes at all.
 
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...man, I must be worse at communicating than I thought, because I can't imagine how you got this

...I cannot believe you're doing this shit where you're saying that nobody in here can handle sexual themes at all.

from what I wrote.

Sexual themes are fine. We can discuss 'em without trouble. Sexual violence / harassment, apparently not so much.

mothematics isn't normally a particularly aggressive person, but look at her there. And just because someone thinks it's good for a creepy sex pest to exist in Creation. As a villain, to be clear.

If we can't even discuss whether the setting should have sexual harassers in it without people flying off the handle, we probably shouldn't discuss / argue about anything even tangentially related to sexual violence.

(I'm glad that people have apparently universally come around to my view of First Age MHS as a bad bad man, at least. I thought I might have to fight over that a bit more.)

EDIT: Also, this is a little off-topic, but I think the Exalted should often be small and unimpressive in ways that undercut their mythic grandeur. Sometimes in sympathetic "just an ordinary person" ways, sometimes in unsympathetic "what a petty little prick" ways.
 
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But you know, two posts ago Tenfold was making fun of the idea that there was anything scary about the guy. Two minutes of thinking through the implications and they're saying he's too horrible to even let exist in the fiction. Because MHS, to the authors' credit, was written in a way that let you play it as dark or as light as you liked. The awful implications could be left as implications and ignored, if that suited you.

No, my guy, that is not correct. My issue with this whole…Thing hasn't been that this idea of MHS you're evangelizing is simply Too Horrible to exist in fiction. It's bemusement, then sorta incredulity, then revulsion that you've -wholly unprompted- recreated the idea of the predatory queer, in the process trading on cheap stock ideas of schlock sexual violence straight from the seamy side of the 80's. And then insisting that not only is this the kind of dark mature horror and threat Exalted ostensibly aspires to, should aspire to if it wants to walk it's talk, it's far superior to the 3e write up that did things as lame as write him with like pathos. With the intent of being painlessly used at the table.

That you're now like-heaving a sigh and saying well if people just can't handle a topic this mature, if it's so clearly making them emotional and unreasonable then it should be banned for the good of the thread is so baldly condescending and so blatantly disingenuous I'm just left blinking rapidly.

Like- out of total confusion as much as anything cause it's just so self serving and yet so easy to check?
 
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mothematics isn't normally a particularly aggressive person, but look at her there. And just because someone thinks it's good for a creepy sex pest to exist in Creation. As a villain, to be clear.

Damn that passive voice is getting a real workout today, huh.

Maybe we should give it a rest and be a bit more specific? Sure, let's try it. "Someone" isn't doing that. The problem isn't with some nebulous "someone". The problem is with you, specifically.

I don't know what this whole exchange looks like from your perspective, but from where I'm standing (and from where most people are standing, judging by the general tenor of the discussion and other comments), you're actively campaigning for the inclusion of sexual violence in the game and shitting up the thread by talking about how cool it is that Ma-Ha-Suchi is here to rape us.

You're not coming across as someone just interested in dispassionately discussing the pros and cons of a particular setting element or talking about how the line has portrayed this sort of thing in previous editions.

You're coming across as someone who likes sexual violence and harassment. As someone who is cruelly and maliciously dismissing the concerns and expressed wishes of people who don't like it, including people who have experienced it themselves in the past, and then pontificating about how this stance of morally vapid indifference makes you somehow better or wiser than the rest of us.
 
I don't, actually, have some magic problem with the idea of a TTRPG recognizing that sexual violence exists. I think they should be judicious about when if ever, depending on that game's needs, they should engage it, but no more so than any other serious topic. I, and everyone else here, are all adults capable of recognizing awful things happen in the world, and are able and willing to engage those things to varying extents in our games; that's the raison d'être of Exalted, in many ways.

But what's downright inexplicable is the idea that because someone looks at the disgusting, lurid, tasteless provocations of this particular writeup (which, it must be repeated, is truly irredeemable and void of any humanity or intellectual stimulation), they must be deficient in character, somehow lacking the mental fortitude or adult disposition to appreciate the finer points of the thing. There are no finer points. There is no statement about the nature of power or privilege. There is no consideration as to the consequences of sexual violence. It's a hammer of fetishistic, sexually exploitative indulgence, and the fact that anyone could read that thing and evangelize as to its depths is fucking revolting. I implore you, sanctaphrax, and whatever else kind of strange individual may share in your delusion, to get a grip and shut the fuck up talking about this forever.
 
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At the risk of sticking my hand in a blender.
If you're gonna have sex-oriented villains - and Ex2 really wanted to have that kind of villain - you aren't likely to do much better than the First Age MHS.
You absolutely could. A sex-orientated villain hinges primarily on two things-
-A good social contract between storyteller and player.
-The ability of the player to express internal conflict.
 
I don't know what this whole exchange looks like from your perspective, but from where I'm standing (and from where most people are standing, judging by the general tenor of the discussion and other comments), you're actively campaigning for the inclusion of sexual violence in the game and shitting up the thread by talking about how cool it is that Ma-Ha-Suchi is here to rape us.

You're not coming across as someone just interested in dispassionately discussing the pros and cons of a particular setting element or talking about how the line has portrayed this sort of thing in previous editions.

You're coming across as someone who likes sexual violence and harassment. As someone who is cruelly and maliciously dismissing the concerns and expressed wishes of people who don't like it, including people who have experienced it themselves in the past, and then pontificating about how this stance of morally vapid indifference makes you somehow better or wiser than the rest of us.

I appreciate the outside view. Here's how it looks from my point of view:

Last edition around, the game made many attempts at dark sexual themes. Most of 'em were absolutely terrible, largely unusable at any table. But this particular character actually worked; he could either be taken as a gag or treated as a really awful villainous human being. Either way, he said something about the setting. And if you did treat him as a villain, there's an actual story in going up against him. I wouldn't actually want to do the "kill the creep" story at my table, but not everything's for me.

I appreciated that. Still do. I said so, and after some brief incredulity at the idea that there might be anything sinister about the character I immediately got a whole bunch of personal attacks. Which I ignored, obviously. I heard a bit of actual criticism of the point I was making, but it was drowned out by people who were just yelling at me to shut up. I tried to answer it, all the same.

Throughout this conversation, people repeatedly said they didn't want any discussion of sexual violence, or any suggestion that it belonged in the setting, as it was simply not an acceptable topic. This seemed to be the main thrust of the responses; nobody was going through the details of his writeup, people just objected to the conversation on principle. But somehow, when I said the same it sparked outrage.

In retrospect, it was a mistake to point out other people's role in keeping the argument going. That tends to tick people off and it wasn't necessary.

The actual point I wanted to make here is a pretty small one, and I could easily be wrong about it. I don't actually feel terribly strongly about Ma-Ha-Suchi. But I'm obviously not going to be shouted or insulted into silence. When has that ever worked on anyone with any sense of self?

I don't really see myself as advancing a position, here. I feel like I'm just standing here being yelled at. The yelling will probably continue until I stop standing in that place, which is honestly fine by me but probably not desirable to the people to the people running this show.

If you scroll back through the thread, you can see this isn't the only time I've been in a similar spot. I say something unpopular, other people get annoyed, they spend twenty posts telling me just how annoyed they are with me while I mostly just stonewall them.

...you've -wholly unprompted- recreated the idea of the predatory queer...

I didn't create anything; it's right there in the book.

Still, that is one qualm I have about the whole thing. In the bi-by-default setting that holds MHS his pansexuality doesn't really stand out, and I don't think the awful things about him are connected to his orientation. But it's still unfortunately similar to the stereotype.

And for what it's worth, I don't feel there's anything better or more mature about having this kind of thing in your game. As I said, I prefer to keep things PG at my own table. But of 2e's many attempts at the theme, I can't think of one that was actually better than the FA MHS. (Can you? Not a rhetorical question, I'm actually asking.) And I'm inclined to extend some credit for that.

At the risk of sticking my hand in a blender.
You absolutely could. A sex-orientated villain hinges primarily on two things-
-A good social contract between storyteller and player.
-The ability of the player to express internal conflict.

Those both seem like table things rather than book things, though.

How could any character writeup provide them?
 
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