Extremely important ruling in the exalted game I'm in. Life of the Aurochs and other charms that increase the size of familiar just instead make my Mouse of the Sun chubbier.
 
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I would absolutely take your word for that, and it lines up with everything I have been told about 1e Lunars, but I actually have not read that book myself so I can't exactly comment on it.
 
I would absolutely take your word for that, and it lines up with everything I have been told about 1e Lunars, but I actually have not read that book myself so I can't exactly comment on it.
It was hard to find, he is a Luna cultist barbarian warlod.
●Changing moon murr-ya.
● Pious Luna follower.
● It is stated that he hates civilization more than usual for a 1e Lunar.
● Breeds armies of goat beastmen in a ruined city in the east.
● He didn't really mourn when his solar wife was killed, "She was a creature of another world, unable to see the true glory of the bloody huntress and her children"
● He oversees religious rites and taboos.
● Destroying the Realm isn't enough, "Ma-Ha-Suchi will not be happy until the weak blood of the civilized human is spilt to the last drop".
● "Despite his hatred for civilized people and Realm they serve, Ma-Ha-Suchi is no stranger to compassion, he loves his children, but will not pamper them by refusing to send them to war."
● He meeting with a solar (Dace) was mentioned.
● Those who anger him normally end up mercilessly sacrificed to Luna.
● The name of his spear is copse drill.
 
News from Onyx Path:

First, the forums have been temporarily taken down so they can upgrade the software, hopefully making the Exalted board work again.

Second, Abyssals is in the 2023 crowdfund schedule.
 
I'm cautiously optimistic. Abyssals floundered in 2e (maybe 1e too? I wasn't there for that) with a charmset that was largely Solars but worse, but the current devs did a good job at getting Lunars into working condition and impressed me with how they were able to handle Sidereals.

I wonder if they're still going to go with the old dev's vision of Abyssals emulating Deathlords like old Infernals emulated the Yozi?

I look forward to a not-terrible version of Eye and Seven Despairs, since the previous editions' versions were so...bad.
 
With the changes made to the underworld. From, my understanding, makes Abyssal sail actually pretty important. Lot more ~oceans~ and stuff in the underworld.
 
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As one of the writers on Abyssals: this book is so crazy y'all, the energy and verve it has already is insane. Excited for you to see it!
 
As one of the writers on Abyssals: this book is so crazy y'all, the energy and verve it has already is insane. Excited for you to see it!
I am really really looking forward to see how you guys revamp the underworld after the sheer upgrade and glow up both the realm and heaven got.
 
With the changes made to the underworld. From, my understanding, makes Abyssal sail actually pretty important. Lot more ~oceans~ and stuff in the underworld.

I do love the Sunless Seas/Sunless Skies aesthetic even if I never actually got around to endgaming either of them. And honestly since Yu-Shan is now a like- fully realized playspace that can support games, campaigns even, centered entirely around it, something similar for the Underworld would be rad. I'm hopeful tbh.
 
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I just hope the Abyssals book goes full horror in some places. 3e does make me miss stuff from 1e that was explicitly in keeping with the World of Darkness' horror theming, although that might be simply because 3e hasn't gotten to the places where you can really get into that kind of atmosphere that something that supernatural horror classics like Hellraiser, Silent Hill, Noroi, and so on would have.
 
I just hope the Abyssals book goes full horror in some places. 3e does make me miss stuff from 1e that was explicitly in keeping with the World of Darkness' horror theming, although that might be simply because 3e hasn't gotten to the places where you can really get into that kind of atmosphere that something that supernatural horror classics like Hellraiser, Silent Hill, Noroi, and so on would have.
I think there's a few spots of it so far scattered about. Some of the things in both the aformentioend critter books have a pretty horrorific bent to them I feel. ANd I think honestly the Puppeteer in Exigentshas some spooky vibes goign on.
 
I just hope the Abyssals book goes full horror in some places. 3e does make me miss stuff from 1e that was explicitly in keeping with the World of Darkness' horror theming, although that might be simply because 3e hasn't gotten to the places where you can really get into that kind of atmosphere that something that supernatural horror classics like Hellraiser, Silent Hill, Noroi, and so on would have.
If you want horror, the Sidereal Integrity tree is basically all just variations on identity death.
 
Wasn't he a horrible character in 1e, too?
They're both terrible people but 2e Ma-Ha-Suchi is for the most part like he is due to how the fanbase perceived 1st edition Lunars. Which also includes how Lunars behaved in the Caste/Aspect books and possible connections to the pre-history of Werewolf: The Apocalypse.
 
They're both terrible people but 2e Ma-Ha-Suchi is for the most part like he is due to how the fanbase perceived 1st edition Lunars. Which also includes how Lunars behaved in the Caste/Aspect books and possible connections to the pre-history of Werewolf: The Apocalypse.
To be fair, can 1e Lunars be perceived in another way? They are basically the Pure from Forsaken.

The barbarian are rarely gentle. Raiders don't generally believe that city-bred are capable of honor; some tribes don't even consider their victims to be human beings. Combined with warriors hungry for glory and a tribe desperate from starvation, a barbarian raid can be gruesome and overwhelming, replete with rape, torture and wholesale destruction. Storytellers should consider their group's tastes before portraying these elements. They shouldn't be included if it would ruin the enjoyment of the game and lose their impact when presented as shallow shock. You may wish to describe the impact of a raid in general terms or simply concentrate on the aftermath, portraying the brutalized survivors and their razed homes.

The Lunar Exalted have an incredible amount of influence when it comes to directing a raid, but they are products of practical, brutal septs that raised them. On the other hand, Exalts are, by definition, exceptional people; basking in Luna's light makes them a breed apart, above tribal law and forever severed from the old assumptions that once guided their thoughts. Lunar Exalted can make their own moral choices, but they may have to face the resistance of their people. Turning a savage warband or nation into moral warriors can serve as an excellent focus for a story or series.
 
To be fair, can 1e Lunars be perceived in another way? They are basically the Pure from Forsaken.
Oh there's serious problems with Exalted: the Lunars. One of the biggest is that people came away with the impression that the sidebar you've quoted is a unique moral failure of barbarians (I always chuckle at how Exalted used to use that word, it makes me imagine a horde of square jawed Conan look-alikes oiling each other up before battle) and the Silver Pact as opposed to something that will happen in warfare if people aren't willing to hold their own side to account.
 
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I look forward to a not-terrible version of Eye and Seven Despairs, since the previous editions' versions were so...bad.
I must admit I have a soft spot for Eye and Seven Despairs, since the time I first read his 2e write up was around the same time that I'd read the 1d4chan article about That Guy, so I got the joke and found him hilarious. Since then, however, I have seen people bring him up in a queer context, at which point it took me about 1.5 seconds to process how utterly yikes he is.
 
Like I've said before, if you took out the weird, creepy transphobic sex stuff and focused on Eyes and Seven Despairs as the idiot savant of the Deathlords he could be a lot of fun.

EDIT: Hell you don't even need to change that much about, him being that guy who is so Not Over It that he continuousky fucks with the head of the reincarnations if his old abusers for the jollies is a great angle for a mad ghost king, and you don't even really need to get rid of the Ultra Hot Undead Chick love triangle angle just… have it not actually be Eyes, just another ghost in his service or some necromantic creation of his. I do think entities like the Deathlords should be a little problematic as personalities to make beating them diwn satisfying, but he crosses the line as written from problematic in a fun way to engage with to just skeevy and making you not want to deal with him at all.
 
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I believe it's been floated that in 3e, Eye is the premier mad scientist of the Deathlords and is either NB or Genderfluid
 
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