libri Spirtuum Corruptorum Vol I
The Jackal
The jackal wears no mask, appearing in it's full unnatural nature when called. It's body is that of an unnaturally tall and emaciated man with a grinning jackal skull for a head. From its body sprout great branch like horns of bone. It wears a strange and resplendent cloak and is attended always by numberless lesser spirits. Despite its power and fine dress The Jackal posses no throne. The lesser spirits appear in their natural state as human skeletons adorned with a dogs skull.
The Jackal possess the power to birth Lesser spirits in numbers beyond counting, and will freely barter their service as laborers or guards. It rarely asks for the same sacrifice, but will often ask for the favored sacrifice of other Spirtus Corrupti . Extreme care must be taken when striking a bargain, as the lesser spirits can don masks of perfect humanity. Ensure that any contract demands that the lesser spirits return, count them thrice and do not allow the jackal to walk the world unwatched for even an instant. Less it slip its children unbound into the world. The jackal can also provide an introduction to Cirucci's Handmaidn, though to bypass her lord is a great risk.
In addition to it's numberless children The Jackal poses but a single servant of power. A knight crowned with a unnaturally large crest of hair and a face adorned with a visor of bone. The knight is a creatures of sullen silence. He offers no services but will sometimes negotiate in his masters stead. For projects of complex nature the Jackal can bid him to work as a foreman, commanding its children in its stead.The Knight's true face is unknown, and he seldom speaks to the living.
Wonderweiss
Wonderweiss Holds the 10th and lowest throne among the Spirtus Corrupti. His fals face is one of a slender fair haired youth. His eyes are an unnatural pink and he bears a great hole in his chest. His expression betrays his mindless nature. None among the living or the dead now his true face. He is often accompanied by the dread cifer, holder of the 4th throne.
Wonderweiss is a mindless thing, incapable of speech or reason. Do not seek to treat with him, instead treat him as a dangerous beast. Despite his mindlessness his might is great, and his mindless meandering can cause great ruin. Should he appear before you attempt to lure him far from civilization, so that neither his minders nor his own madness harms others. Like a child he can be attracted by fluttering ribbons of bright color. He has been known to be drawn to bonfires, sitting within their flames without harm. It is said by the dead that he was given his throne as an insult to other claimants. Do not call this spirit, for it will not bargain and to call him away from his post is to earn the ire of one who has fully devoured it's multitudes.
Aaroniero
Aaroniero holds the 9th throne among the Spirtus Corrupti, and is the only one among them who has not even partially devoured his multitudes. Alone among the Spirtus Corrupti, his false face is flawless, allowing him to appear as a normal man. Do not be fooled, his true face is a horror and he has devoured all who have seen it. Aaroniero shuns the light of the sun, and must be called in a darkened room. Calling him during the day is a common safgard.
Aaroniero is a secretive creature with many strange powers. What tasks he will accept or reject has no rhyme or reason. He has slain enemies, stolen treasures, poisoned wells, tilled fields, ruined reputations and more, yet there is no assurance he will agree should you ask of him any of these things. When treating with him he demands respect, and will avenge any slight. Make no mention of his wretched true face. His price is always the same, the sacrifice of a being of power. Most prized are other lesser spirits but for lesser tasks he will accept mortal seers. Should he feel in any way slighted, he shall insist that his host watch him devour the offering, or worse insist they share his meal. Should one refuse his twisted generosity he shall take great offense, and devour them uttlerly. Aaroniero has no servants.
Szayelaporro
Szayelaporro holds the 8th throne among the Spirtus Corrupti. He is a scholar of dark and forbidden lore. His false face is that of a polite scholar with golden eyes and hair of an unnatural color. His face is adorned with lensless spectacles of bone. His true face is said to resemble a great mass of vines in the shape of a man, but none among the living have seen it.
Szayelaporro is a treacherous creature, speaking warmly and kindly but entrapping the unwarey, do not let hist honedy words put you at ease and take great care in your agreements. He enjoys the company of fellow scholars, and will teach any wise enough to meet his standards a great deal of natural philosophy. Should he find a potential student a dullard he shall endeavor to entrap them for dark purposes. His strange arts enable him to craft many strange and potent elixirs, but he is shrewd and will demand a heavy price for even the least of them. Among his comon wares are potions to heal any sickness, poisons to blight acres for years, fertility potions for humans or livestock and many other such things. Typically his price will be measured in lives, as the living are of great use to his art and are scarce in his dead halls.
Szayelaporro posses many and changing servants of some power. Their forms and number changes frequently as he works his dark arts upon them. A summoner who has spoken with him thrice or more without being entrapped may be offered their use for a pitance. be wary of accepting, Szayelaporro has been known to pursue obscure and dangerous ends through his servants. It is said that some who have dealt with this spirit frequently will sometimes see those they have sacrificed to him among his twisted creatures.
Zommari
Zommari holds the 7th throne among the Spirtus Corrupti and styles himself a preacher to their dark master. His fals face appears to be a powerfully built man of dark complexion, his bald head adorned with small spikes of bone instead of hair. His eyes are an unnatural gold. His true face resembles a fleshy flower, it's petals heavy with eyes and a human torso for a stamen.
Zommari is a skilled speaker, and can teach one much of the skill of debate. His cost for this is that one engages him in a discussion on the nature of God. Should one accept he shall assault their faith in the one true Savior with unholy passion and eloquence. Summoners beyond counting have found themselves seduced by his dark preaching, willingly forsaking their faith and damming themselves at Zommari's words, some going so far as to begin spreading his heresy themselves. Only the most skilled of debaters, or the most fanatical zealots can hope to withstand the crucible of his heretical tongue. Should one hold onto their faith they will find him a most skilled teacher, should one impress him he will offer other services. For a pittance he will walk among your enamies and slander their lords, sowing discord and dissent. Be wary, for should he go forth strang cults will bloom in his wake. For a chance to preach to your people he shall agree to bear his face against your enemies, upsurping control of their bodies for a time for whatever purpose you desire. When used in this way do not let him speak through the mouth of any who have the trust of their peopel, lest he make of them followers and slaves. Zommari has no servents of note, but has been known to call up lesser spirits from his dark flock.
Grimjow
Grimjow holds the 6th throne among the Spirtus Corrupti. His false face is one of a lithe and muscular man, his features have a predatory cast and his face is adorned with an ornament of bone and fangs. His unnatural nature is betreyd by the pale blue of his haire, and the great hole through his guts. When he assumes his true face he is adorned with suite of plate crafted of bone, its gauntlets are clawed and spiked. He retains his human face but sprouts long besetail ears. Upon his brow will sprout a savage crown of bone and his hair shall become a long and regal mane. Grimjow claims the title of king of hunts, he disdians formality and prefers crude speech. Speak to him as one would a proud and respected soldier of low birth.
Grimjow is a restless creature, displeased with it's lot, As such it's deisres and conduct is prone to change. As he desires to be what he is not he often will trade skill for skill. In exchange for instuction in philosophy or administration he will teach some of his skill in hunting. If you allow him to command a host of men in war games he will teach some of his skill in puglisim. Be warey, while he is an able student he is argumentative and will tolerate no slights. He will offer to teach a band of strong men to fight as one for no cost, but in truth his price is a chance to practice controlling his strength, and he is likely to cripple many of those sent before him. But those who survie whole and hale will be a terror on the field of battle. In exchange for free reign to induldge in revelry unchecked for a year and a day, or the promise of a challenge, grimjow shall unleash his true face upon your foes. Rending apart armies and fortresses alike with his bestial strength.
Grimjow poasses 3 servants of power, an Officer, a Soldier and a Brute. The officer is a creatures of duty and custome. His false face is of a tall regal man of the orient, he wears a strange helmet of bone that covers one eye. His demanor is formal and he should be treated as an officer of standing. His true face is a strange animated suite of armor. It's arms reed thin and it's fingers long claws, from it's head hangs a long stinger. In homage to his lord he laves one half of his helm open, displaying part of his false human face. He often serves as his lords second, and thus in many ways offers lesser versions of what his lord does. In exchange for officers manuals he shall drill a group of men with inhuman precision, groups subjected to his training are more likely to survive the training of his king. In exchange for true secrets plied from the halls of the dead he will bear his face and slay one foe, no matter the protections they posses.
The Brutes false face hints at it's simple nature, a creature of hunger and brutality. It takes the form of a tall and broad shouldered man of roufgh features, adorned with a half mask of bone. His true face is a horror, as he has not even partially devoured his multitudes. He rises taller than an oak, and bloats with corruption as his skin truns to black tar. The distorted skulls of his multitudes press from his corrupt flesh and scream in their torment, withotu his human mask to contain him his passing shall taint the ground leaving it dead and barren for a year and a day. For all the horror of his form, remember that he is the least of grimjows servents. He offers but one service, for strong drink and hearty food in vast quantities he shall bear his face and lay waste to an army befreit of spirtual protection.
The Soldier is a vain creature. It's human mask is of a fair haired man of beautiful features, upon his brow rests a skullcap of bone and a hole sits in the middle of his chest. His true face is of a rampaging beast, a minotaur with a hide white as bone and grotesquely swollen shoulders. He is a gossip and will cheerfully swap minor secrets from the hales of the dead for the same. For cosmetics of great quality he shall demolish empty buildings or uproot great swaths of forest. In exchange for dark lore, the services of a great artist, long dresses of unparalleled quality or flowers of truly exceptional beauty he shall lay waste to the fortress of your foes. It is known among the courts of the dead that he uses such offerings to court the Snake, and she has been known to appear wearing the goods sold to the solder. Some sumoners have convinced the Solder to accpt lesser offerings by convincing them that they would be pleasing to his caustic lady, doing so is risky as he shall be enraged should she reject the gift.
Cirucci
Cirucci holds the 5th throne among the 10 Spirtus Corrupti, and is the greatest among them who have not fully devoured their multitudes. Her throne was claimed by treachery, but held by strength. She respects cunning, but disdains those who cannot hold with skill what they take with betrayal. Her false face is that of a woman in the prime of life, her cheeks bear tattoos of tears and her hair is adorned with bone, only the royal purple of her hair betrays her unnatural nature. Should she discard her human seeming her hair shall become clouds, and her body shall become a great bird with features and talons of steel, ever vain she retains her human face.
Cirucci enjoys conversation and thus can be treated with in safety so long as one is respectful. She demands the respect of a princess, and will be neither pleased nor offended should one give the respect due to a higher station. Despite her high station she is willing to batter for petty matters for small sacrifices. For a pleasant meal and an excellent song she will share minor gossip of the realm of the dead, be ware should she feel insulted by the fare or music she may seek retribution. She holds dominion over the winds and may be entreated to either call or dismiss storms. When called in for such matters her price will be substantial. Either mundane food or fabric of great quality in large quantity , or an item of great historical or mystical significance. The greatest cost would be to ask her to smite one's enemies, her price for this is never the same but its always terrible. When employed for this task she shall smite your foes in a rain of terrible lighting and tearing winds until even the ground their fastness was built upon is naught but ruin and woe.
Cirucci has but two servants of power, a handmaiden and a jester, both of which she may allow a Sumner to treat with for a petty sacrifice. The jester is a creature of cruel mockery and appears as a youth that could be either male or female, none know of it's true face. The jester has a love of tragic stories, and will gladly trade stories of the living for stories of the dead. For greater services the price will change, but always will it be something that will cause the summoner great pain to part with. Should its crule price be paid the jester can divine the nature of the relationship between any it gazes upon, or unravel the trust of comards with but a few barbed words. Any bargain with the jester must include an assurance it shall not do thus to the summoner, for it delights in betrayal and the sight of comards spilling each others blood.
The handmaiden is a creature of silence and beauty, she takes the appearance of a cloaked woman in horned mask. Her blue lips and the hole in her throat betray her unnatural nature. The handmaidine posses a strange an alien honor, and will react violently if it is violated. her true face is said to be one of shadows and hunger, but none who have seen have kept their wits. The handmaiden speaks with silence but can be understood by all. She is a tailor and will gladly create resplendent garments in exchange for rich fabrics and dyes. Should one provide her with an item of great personal worth she can create from it a garment of unnatural power. The handmaiden can sew flesh as easily as cloth, and can be implored cheaply to mend the sick and wounded, though her skill at such is no more than the greatest of mortal physicians. For the sacrifice of a potent artifact she can be set to steal from ones enemies, but beware, should she encounter great danger you shall rouse the ire of her mistress. The final service she can offer is the uncovering of secrets, though strange means the past is laid bare to her sight and she delights in uncovering what is hidden. The sumoner should be wary of asking this of her, as she will rarly seek only what one bids her, and she will do what she will with any other secets she uncovers.